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model_enable_live_stream_response.go
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model_enable_live_stream_response.go
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/*
* Mux API
*
* Mux is how developers build online video. This API encompasses both Mux Video and Mux Data functionality to help you build your video-related projects better and faster than ever before.
*
* API version: v1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package muxgo
import (
"encoding/json"
)
// EnableLiveStreamResponse struct for EnableLiveStreamResponse
type EnableLiveStreamResponse struct {
Data *map[string]interface{} `json:"data,omitempty"`
}
// NewEnableLiveStreamResponse instantiates a new EnableLiveStreamResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewEnableLiveStreamResponse() *EnableLiveStreamResponse {
this := EnableLiveStreamResponse{}
return &this
}
// NewEnableLiveStreamResponseWithDefaults instantiates a new EnableLiveStreamResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewEnableLiveStreamResponseWithDefaults() *EnableLiveStreamResponse {
this := EnableLiveStreamResponse{}
return &this
}
// GetData returns the Data field value if set, zero value otherwise.
func (o *EnableLiveStreamResponse) GetData() map[string]interface{} {
if o == nil || o.Data == nil {
var ret map[string]interface{}
return ret
}
return *o.Data
}
// GetDataOk returns a tuple with the Data field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *EnableLiveStreamResponse) GetDataOk() (*map[string]interface{}, bool) {
if o == nil || o.Data == nil {
return nil, false
}
return o.Data, true
}
// HasData returns a boolean if a field has been set.
func (o *EnableLiveStreamResponse) HasData() bool {
if o != nil && o.Data != nil {
return true
}
return false
}
// SetData gets a reference to the given map[string]interface{} and assigns it to the Data field.
func (o *EnableLiveStreamResponse) SetData(v map[string]interface{}) {
o.Data = &v
}
func (o EnableLiveStreamResponse) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Data != nil {
toSerialize["data"] = o.Data
}
return json.Marshal(toSerialize)
}
type NullableEnableLiveStreamResponse struct {
value *EnableLiveStreamResponse
isSet bool
}
func (v NullableEnableLiveStreamResponse) Get() *EnableLiveStreamResponse {
return v.value
}
func (v *NullableEnableLiveStreamResponse) Set(val *EnableLiveStreamResponse) {
v.value = val
v.isSet = true
}
func (v NullableEnableLiveStreamResponse) IsSet() bool {
return v.isSet
}
func (v *NullableEnableLiveStreamResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableEnableLiveStreamResponse(val *EnableLiveStreamResponse) *NullableEnableLiveStreamResponse {
return &NullableEnableLiveStreamResponse{value: val, isSet: true}
}
func (v NullableEnableLiveStreamResponse) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableEnableLiveStreamResponse) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}