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model_asset_errors.go
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/
model_asset_errors.go
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/*
* Mux API
*
* Mux is how developers build online video. This API encompasses both Mux Video and Mux Data functionality to help you build your video-related projects better and faster than ever before.
*
* API version: v1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package muxgo
import (
"encoding/json"
)
// AssetErrors Object that describes any errors that happened when processing this asset.
type AssetErrors struct {
// The type of error that occurred for this asset.
Type *string `json:"type,omitempty"`
// Error messages with more details.
Messages *[]string `json:"messages,omitempty"`
}
// NewAssetErrors instantiates a new AssetErrors object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAssetErrors() *AssetErrors {
this := AssetErrors{}
return &this
}
// NewAssetErrorsWithDefaults instantiates a new AssetErrors object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAssetErrorsWithDefaults() *AssetErrors {
this := AssetErrors{}
return &this
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *AssetErrors) GetType() string {
if o == nil || o.Type == nil {
var ret string
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AssetErrors) GetTypeOk() (*string, bool) {
if o == nil || o.Type == nil {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *AssetErrors) HasType() bool {
if o != nil && o.Type != nil {
return true
}
return false
}
// SetType gets a reference to the given string and assigns it to the Type field.
func (o *AssetErrors) SetType(v string) {
o.Type = &v
}
// GetMessages returns the Messages field value if set, zero value otherwise.
func (o *AssetErrors) GetMessages() []string {
if o == nil || o.Messages == nil {
var ret []string
return ret
}
return *o.Messages
}
// GetMessagesOk returns a tuple with the Messages field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AssetErrors) GetMessagesOk() (*[]string, bool) {
if o == nil || o.Messages == nil {
return nil, false
}
return o.Messages, true
}
// HasMessages returns a boolean if a field has been set.
func (o *AssetErrors) HasMessages() bool {
if o != nil && o.Messages != nil {
return true
}
return false
}
// SetMessages gets a reference to the given []string and assigns it to the Messages field.
func (o *AssetErrors) SetMessages(v []string) {
o.Messages = &v
}
func (o AssetErrors) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Type != nil {
toSerialize["type"] = o.Type
}
if o.Messages != nil {
toSerialize["messages"] = o.Messages
}
return json.Marshal(toSerialize)
}
type NullableAssetErrors struct {
value *AssetErrors
isSet bool
}
func (v NullableAssetErrors) Get() *AssetErrors {
return v.value
}
func (v *NullableAssetErrors) Set(val *AssetErrors) {
v.value = val
v.isSet = true
}
func (v NullableAssetErrors) IsSet() bool {
return v.isSet
}
func (v *NullableAssetErrors) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAssetErrors(val *AssetErrors) *NullableAssetErrors {
return &NullableAssetErrors{value: val, isSet: true}
}
func (v NullableAssetErrors) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAssetErrors) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}