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ViewController.swift
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ViewController.swift
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//
// ViewController.swift
// RxGesture-OSX
//
// Created by Marin Todorov on 3/24/16.
// Copyright © 2016 CocoaPods. All rights reserved.
//
import Cocoa
import RxSwift
import RxCocoa
import RxGesture
class Step {
enum Action { case previous, next }
let title: String
let code: String
let install: (NSView, NSTextField, @escaping () -> Void, DisposeBag) -> Void
init(title: String, code: String, install: @escaping (NSView, NSTextField, @escaping () -> Void, DisposeBag) -> Void) {
self.title = title
self.code = code
self.install = install
}
}
class MacViewController: NSViewController {
@IBOutlet private weak var myView: NSView!
@IBOutlet private weak var myViewText: NSTextField!
@IBOutlet private weak var info: NSTextField!
@IBOutlet private var code: NSTextView!
fileprivate let nextStepObserver = PublishSubject<Step.Action>()
fileprivate let bag = DisposeBag()
fileprivate var stepBag = DisposeBag()
override func viewWillAppear() {
super.viewWillAppear()
view.wantsLayer = true
myView.wantsLayer = true
myView.layer?.backgroundColor = NSColor.red.cgColor
myView.layer?.cornerRadius = 5
let steps: [Step] = [
clickStep,
doubleClickStep,
rightClickStep,
anyClickStep,
pressStep,
panStep,
rotateStep,
magnificationStep
]
func newIndex(for index: Int, action: Step.Action) -> Int {
switch action {
case .previous:
return (steps.count + index - 1) % steps.count
case .next:
return (steps.count + index + 1) % steps.count
}
}
nextStepObserver
.scan(0, accumulator: newIndex)
.startWith(0)
.map { (steps[$0], $0) }
.subscribe(onNext: { [unowned self] in self.updateStep($0, at: $1) })
.disposed(by: bag)
}
override func viewDidAppear() {
super.viewDidAppear()
updateAnchorPoint()
}
private func updateAnchorPoint() {
let frame = myView.layer!.frame
myView.layer!.anchorPoint = CGPoint(x: 0.5, y: 0.5)
myView.layer!.frame = frame
}
@IBAction func previousStep(_ sender: Any) {
nextStepObserver.onNext(.previous)
}
@IBAction func nextStep(_ sender: Any) {
nextStepObserver.onNext(.next)
}
func updateStep(_ step: Step, at index: Int) {
stepBag = DisposeBag()
info.stringValue = "\(index + 1). " + step.title
code.string = step.code
myViewText.stringValue = ""
step.install(myView, myViewText, { [nextStepObserver] in nextStepObserver.onNext(.next) }, stepBag)
print("active gestures: \(myView.gestureRecognizers.count)")
}
lazy var clickStep: Step = Step(
title: "Click the square",
code: """
view.rx
.leftClickGesture()
.when(.recognized)
.subscribe(onNext: { _ in
// Do something
})
.disposed(by: disposeBag)
""",
install: { view, _, nextStep, stepBag in
view.animateTransform(to: CATransform3DIdentity)
view.animateBackgroundColor(to: .red)
view.rx
.leftClickGesture()
.when(.recognized)
.subscribe(onNext: { _ in
nextStep()
})
.disposed(by: stepBag)
})
lazy var doubleClickStep: Step = Step(
title: "Double click the square",
code: """
view.rx
.leftClickGesture { gesture, _ in
gesture.numberOfClicksRequired = 2
}
.when(.recognized)
.subscribe(onNext: { _ in
// Do something
})
.disposed(by: disposeBag)
""",
install: { view, _, nextStep, stepBag in
view.animateTransform(to: CATransform3DIdentity)
view.animateBackgroundColor(to: .green)
view.rx
.leftClickGesture { gesture, _ in
gesture.numberOfClicksRequired = 2
}
.when(.recognized)
.subscribe(onNext: { _ in
nextStep()
})
.disposed(by: stepBag)
})
lazy var rightClickStep: Step = Step(
title: "Right click the square",
code: """
view.rx
.rightClickGesture()
.when(.recognized)
.subscribe(onNext: { _ in
// Do something
})
.disposed(by: disposeBag)
""",
install: { view, _, nextStep, stepBag in
view.animateTransform(to: CATransform3DIdentity)
view.animateBackgroundColor(to: .blue)
view.rx
.rightClickGesture()
.when(.recognized)
.subscribe(onNext: { _ in
nextStep()
})
.disposed(by: stepBag)
})
lazy var anyClickStep: Step = Step(
title: "Click any button (left or right)",
code: """
view.rx
.anyGesture(.leftClick(), .rightClick())
.when(.recognized)
.subscribe(onNext: { _ in
// Do something
})
.disposed(by: disposeBag)
""",
install: { view, _, nextStep, stepBag in
view.animateTransform(to: CATransform3DMakeScale(1.5, 1.5, 1.0))
view.animateBackgroundColor(to: .red)
view.rx
.anyGesture(.leftClick(), .rightClick())
.when(.recognized)
.subscribe(onNext: { _ in
nextStep()
})
.disposed(by: stepBag)
})
lazy var pressStep: Step = Step(
title: "Long press the square",
code: """
view.rx
.pressGesture()
.when(.began)
.subscribe(onNext: { _ in
// Do something
})
.disposed(by: disposeBag)
""",
install: { view, _, nextStep, stepBag in
view.animateBackgroundColor(to: .red)
view.animateTransform(to: CATransform3DMakeScale(2.0, 2.0, 1.0))
view.rx
.pressGesture()
.when(.began)
.subscribe(onNext: { _ in
nextStep()
})
.disposed(by: stepBag)
})
lazy var panStep: Step = Step(
title: "Drag the square around",
code: """
view.rx
.panGesture()
.when(.changed)
.asTranslation()
.subscribe(onNext: { _ in
// Do something
})
.disposed(by: disposeBag)
view.rx
.anyGesture(
(.pan(), when: .ended),
(.click(), when: .recognized)
)
.subscribe(onNext: { _ in
// Do something
})
.disposed(by: disposeBag)
""",
install: { view, label, nextStep, stepBag in
view.animateTransform(to: CATransform3DIdentity)
view.rx
.panGesture()
.when(.changed)
.asTranslation()
.subscribe(onNext: { translation, _ in
label.stringValue = String(format: "(%.f, %.f)", arguments: [translation.x, translation.y])
view.layer!.transform = CATransform3DMakeTranslation(translation.x, translation.y, 0.0)
})
.disposed(by: stepBag)
view.rx
.anyGesture(
(.pan(), when: .ended),
(.leftClick(), when: .recognized)
)
.subscribe(onNext: { _ in
nextStep()
})
.disposed(by: stepBag)
})
lazy var rotateStep: Step = Step(
title: "Rotate the square with your trackpad, or click if you do not have a trackpad",
code: """
view.rx
.rotationGesture()
.when(.changed)
.asRotation()
.subscribe(onNext: { _ in
// Do something
})
.disposed(by: disposeBag)
view.rx
.anyGesture(
(.rotation(), when: .ended),
(.click(), when: .recognized)
)
.subscribe(onNext: { _ in
// Do something
})
.disposed(by: disposeBag)
""",
install: { view, label, nextStep, stepBag in
view.animateTransform(to: CATransform3DIdentity)
view.rx
.rotationGesture()
.when(.changed)
.asRotation()
.subscribe(onNext: { rotation in
label.stringValue = String(format: "%.0fº", rotation * 180 / .pi)
view.layer!.transform = CATransform3DMakeRotation(rotation, 0, 0, 1)
})
.disposed(by: stepBag)
view.rx
.anyGesture(
(.rotation(), when: .ended),
(.leftClick(), when: .recognized)
)
.subscribe(onNext: { _ in
nextStep()
})
.disposed(by: stepBag)
})
lazy var magnificationStep: Step = Step(
title: "Pinch the square with your trackpad, or click if you do not have a trackpad",
code: """
view.rx
.magnificationGesture()
.when(.changed)
.asScale()
.subscribe(onNext: { _ in
// Do something
})
.disposed(by: disposeBag)
view.rx
.anyGesture(
(.magnification(), when: .ended),
(.click(), when: .recognized)
)
.subscribe(onNext: { _ in
// Do something
})
.disposed(by: disposeBag)
""",
install: { view, label, nextStep, stepBag in
view.animateTransform(to: CATransform3DIdentity)
view.rx
.magnificationGesture()
.when(.changed)
.asScale()
.subscribe(onNext: { scale in
label.stringValue = String(format: "scale: %.2f", scale)
view.layer!.transform = CATransform3DMakeScale(scale, scale, 1)
})
.disposed(by: stepBag)
view.rx
.anyGesture(
(.magnification(), when: .ended),
(.leftClick(), when: .recognized)
)
.subscribe(onNext: { _ in
nextStep()
})
.disposed(by: stepBag)
})
}
private extension NSView {
func animateTransform(to transform: CATransform3D) {
let initialTransform = self.layer?.presentation()?.transform ?? self.layer!.model().transform
let anim = CABasicAnimation(keyPath: "transform")
anim.duration = 0.5
anim.fromValue = NSValue(caTransform3D: initialTransform)
anim.toValue = NSValue(caTransform3D: transform)
self.layer!.add(anim, forKey: nil)
self.layer!.transform = transform
}
func animateBackgroundColor(to color: NSColor) {
let initialColor = self.layer?.presentation()?.backgroundColor ?? self.layer?.model().backgroundColor
let anim = CABasicAnimation(keyPath: "backgroundColor")
anim.duration = 0.5
anim.fromValue = initialColor
anim.toValue = color.cgColor
self.layer!.add(anim, forKey: nil)
self.layer!.backgroundColor = color.cgColor
}
}