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maxPriorityQueue.cpp
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maxPriorityQueue.cpp
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#include <iostream>
using namespace std ;
class node {
public:
int data;
node* next = NULL ;
node(int v) {
data = v ;
}
node(void) {
data = -1 ;
}
};
class maxPriorityQueue {
node *head ;
public:
maxPriorityQueue(node *ptr) {
head = ptr ;
}
maxPriorityQueue(void) {
head = NULL;
}
bool empty();
int size();
int top();
void pop();
void push(int d);
};
int main() {
int ans ;
maxPriorityQueue mpq ;
do
{
cout << "\n\n1. empty \n2. size \n3.top \n4. pop \n5.push\n\n";
cin >> ans;
int v ;
switch (ans) {
case 1 :
cout << mpq.empty();
break;
case 2 :
cout << mpq.size();
break;
case 3 :
cout << mpq.top();
break;
case 4 :
mpq.pop();
break;
case 5 :
cin >> v ;
mpq.push(v);
}
} while (ans != 0);
return 0;
}
bool maxPriorityQueue :: empty() {
if (head == NULL) return true;
return false;
}
int maxPriorityQueue:: size() {
node * ptr ;
ptr = head ;
int size = 0;
while (ptr != NULL) {ptr = ptr->next; size++;}
return size;
}
int maxPriorityQueue :: top() {if (empty())return -1; return head->data;}
void maxPriorityQueue :: pop() {if (head == NULL); else head = head->next; }
void maxPriorityQueue :: push(int d) {
node* ptr = head ;
node* p;
p->data = d ;
while (1) {
if (ptr->next != NULL && ptr->next->data > p->data)ptr = ptr->next ;
else break;
}
if (ptr->next != NULL)p->next = ptr->next ;
ptr->next = p;
}