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Explore patterns to load different skill sets when launching in ROS 2 #95

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matthias-mayr opened this issue Mar 1, 2024 · 0 comments
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@matthias-mayr
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In ROS 1 we had patterns to load different sets of skills depending on arguments in the launch files. For example:

  <arg name="fake_vision" default="true"/>

  <arg if="$(arg fake_vision)" name="fake_vision_suffix" default="_fake"/>
  <arg unless="$(arg fake_vision)" name="fake_vision_suffix" default=""/>

  <arg name="skill_list" default="[object_localization$(arg fake_plugging_suffix),

This would load object_localization_fake if fake_vision is set.

It would be great to explore some patterns for ROS 2.

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