diff --git a/src/scripting/thingdef_properties.cpp b/src/scripting/thingdef_properties.cpp index bedd66cd379..39d505f70e7 100644 --- a/src/scripting/thingdef_properties.cpp +++ b/src/scripting/thingdef_properties.cpp @@ -997,7 +997,7 @@ DEFINE_PROPERTY(clearflags, 0, Actor) DEFINE_PROPERTY(monster, 0, Actor) { // sets the standard flags for a monster - defaults->flags|=MF_SHOOTABLE|MF_COUNTKILL|MF_SOLID; + defaults->flags|=MF_SHOOTABLE|MF_COUNTKILL|MF_SOLID|MF_AIMASSISTTARGET; defaults->flags2|=MF2_PUSHWALL|MF2_MCROSS|MF2_PASSMOBJ; defaults->flags3|=MF3_ISMONSTER; defaults->flags4|=MF4_CANUSEWALLS;