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webpack.common.js
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webpack.common.js
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const path = require("path");
const fs = require("fs");
const HtmlWebpackPlugin = require("html-webpack-plugin");
const { CleanWebpackPlugin } = require("clean-webpack-plugin");
// const BundleAnalyzerPlugin = require('webpack-bundle-analyzer').BundleAnalyzerPlugin;
// App directory
const appDirectory = fs.realpathSync(process.cwd());
module.exports = {
entry: path.resolve(appDirectory, "src/index.ts"),
output: {
filename: "js/[name].js",
path: path.resolve("./dist/"),
chunkFilename: "js/[name].[contenthash].js",
},
resolve: {
extensions: [".ts", ".js"],
fallback: {
fs: false,
path: false, // require.resolve("path-browserify")
},
},
module: {
rules: [
{
test: /\.m?js/,
},
{
test: /\.(js|mjs|jsx|ts|tsx)$/,
loader: "source-map-loader",
enforce: "pre",
},
{
test: /\.tsx?$/,
loader: "ts-loader",
// sideEffects: true
},
{
test: /\.(glsl|vs|fs)$/,
loader: "ts-shader-loader",
exclude: /node_modules/,
},
{
test: /\.(png|jpg|gif|env|glb|gltf|stl)$/i,
use: [
{
loader: "url-loader",
options: {
limit: 8192,
},
},
],
},
],
},
plugins: [
// new BundleAnalyzerPlugin(),
new CleanWebpackPlugin(),
new HtmlWebpackPlugin({
inject: true,
template: path.resolve(appDirectory, "public/index.html"),
}),
],
optimization: {
splitChunks: {
cacheGroups: {
webgpuShaders: {
name: "webgpu-shaders",
chunks: "all",
priority: 50,
enforce: true,
test: (module) => /\/ShadersWGSL\//.test(module.resource),
},
webglShaders: {
name: "webgl-shaders",
chunks: "all",
priority: 50,
enforce: true,
test: (module) => /\/Shaders\//.test(module.resource),
},
webgpuExtensions: {
name: "webgpu-extensions",
chunks: "all",
priority: 50,
enforce: true,
test: (module) => /\/WebGPU\//.test(module.resource),
},
babylonBundle: {
name: "babylonBundle",
chunks: "all",
priority: 30,
reuseExistingChunk: true,
test: (module) => /\/node_modules\/@babylonjs\//.test(module.resource),
},
},
},
usedExports: true,
minimize: true,
},
};