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ServerSocket.cpp
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ServerSocket.cpp
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// Implementation of the ServerSocket class
#include "ServerSocket.h"
#include "SocketException.h"
ServerSocket::ServerSocket ( int port )
{
if ( ! Socket::create() )
{
throw SocketException ( "Could not create server socket." );
}
if ( ! Socket::bind ( port ) )
{
throw SocketException ( "Could not bind to port." );
}
if ( ! Socket::listen() )
{
throw SocketException ( "Could not listen to socket." );
}
}
ServerSocket::~ServerSocket()
{
}
const ServerSocket& ServerSocket::operator << ( const std::string& s ) const
{
if ( ! Socket::send ( s ) )
{
throw SocketException ( "Could not write to socket." );
}
return *this;
}
const ServerSocket& ServerSocket::operator >> ( std::string& s ) const
{
if ( ! Socket::recv ( s ) )
{
throw SocketException ( "Could not read from socket." );
}
return *this;
}
void ServerSocket::accept ( ServerSocket& sock )
{
if ( ! Socket::accept ( sock ) )
{
throw SocketException ( "Could not accept socket." );
}
}