Skip to content

Actions: PurpleKingdomGames/roguelike-starterkit

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
389 workflow runs
389 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Fixed window panning
CI #72: Commit fec6624 pushed by davesmith00000
October 31, 2023 13:12 2m 51s paint
October 31, 2023 13:12 2m 51s
Panning nearly there...
CI #71: Commit a13b5de pushed by davesmith00000
October 31, 2023 08:55 2m 36s paint
October 31, 2023 08:55 2m 36s
Changed character sheet
CI #70: Commit 483b131 pushed by davesmith00000
October 29, 2023 22:59 3m 5s paint
October 29, 2023 22:59 3m 5s
Highlight selected character
CI #69: Commit c332ae9 pushed by davesmith00000
October 29, 2023 13:32 2m 23s paint
October 29, 2023 13:32 2m 23s
CharSheet contains character crop data
CI #68: Commit 10937c8 pushed by davesmith00000
October 29, 2023 13:23 2m 53s paint
October 29, 2023 13:23 2m 53s
CharSheets
CI #67: Commit b7e3baa pushed by davesmith00000
October 29, 2023 12:20 2m 25s paint
October 29, 2023 12:20 2m 25s
Drawing works
CI #66: Commit 66f1cdf pushed by davesmith00000
October 29, 2023 08:48 2m 56s paint
October 29, 2023 08:48 2m 56s
Selects correct tile from char window
CI #65: Commit 6247cb6 pushed by davesmith00000
October 29, 2023 08:40 2m 56s paint
October 29, 2023 08:40 2m 56s
WindowContext
CI #64: Commit 25b12ce pushed by davesmith00000
October 29, 2023 07:59 2m 28s paint
October 29, 2023 07:59 2m 28s
Quick attempt at selecting char, doesn't work.
CI #63: Commit f83e3f4 pushed by davesmith00000
October 28, 2023 06:57 2m 51s paint
October 28, 2023 06:57 2m 51s
Characters, Canvas, and Colour.
CI #62: Commit 9e72dfa pushed by davesmith00000
October 27, 2023 17:12 3m 6s paint
October 27, 2023 17:12 3m 6s
Render Characters
CI #61: Commit 6f128ab pushed by davesmith00000
October 27, 2023 12:00 2m 53s paint
October 27, 2023 12:00 2m 53s
Cache the window rectangle
CI #60: Commit 58dfcc2 pushed by davesmith00000
October 27, 2023 11:39 12m 38s paint
October 27, 2023 11:39 12m 38s
Framecontext comeback
CI #59: Commit c47cba5 pushed by davesmith00000
October 27, 2023 06:15 2m 34s paint
October 27, 2023 06:15 2m 34s
Removed unused framecontext
CI #58: Commit dc70f16 pushed by davesmith00000
October 26, 2023 21:28 2m 25s paint
October 26, 2023 21:28 2m 25s
Content rectangle is correctly calculated
CI #57: Commit 4c1c987 pushed by davesmith00000
October 26, 2023 21:25 3m 7s paint
October 26, 2023 21:25 3m 7s
Basic content, not quite right.
CI #56: Commit f45826d pushed by davesmith00000
October 26, 2023 19:36 3m 3s paint
October 26, 2023 19:36 3m 3s
Windows can be static
CI #55: Commit 99965ce pushed by davesmith00000
October 26, 2023 19:17 8m 34s paint
October 26, 2023 19:17 8m 34s
Focus on drag
CI #54: Commit f1827df pushed by davesmith00000
October 26, 2023 19:10 25m 14s paint
October 26, 2023 19:10 25m 14s
Fixed focus change issues
CI #53: Commit 09e7e18 pushed by davesmith00000
October 26, 2023 19:07 21m 2s paint
October 26, 2023 19:07 21m 2s
Window focus, bug with overlapping windows
CI #52: Commit 7c10e4e pushed by davesmith00000
October 25, 2023 22:53 3m 16s paint
October 25, 2023 22:53 3m 16s
Resizeable windows
CI #51: Commit 793a163 pushed by davesmith00000
October 25, 2023 22:28 3m 23s paint
October 25, 2023 22:28 3m 23s
Draggable windows
CI #50: Commit 2bfbcab pushed by davesmith00000
October 25, 2023 22:15 2m 44s paint
October 25, 2023 22:15 2m 44s
Background grid
CI #49: Commit 85aa1d4 pushed by davesmith00000
October 25, 2023 19:13 3m 6s paint
October 25, 2023 19:13 3m 6s
Windows can be closed
CI #48: Commit 812301b pushed by davesmith00000
October 25, 2023 18:29 2m 25s paint
October 25, 2023 18:29 2m 25s
ProTip! You can narrow down the results and go further in time using created:<2023-10-25 or the other filters available.