Supporting Tiled and/or LDtk #270
Replies: 5 comments 6 replies
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People known or suspected of being interested. 😄 |
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I think the first useful thing to do would be to take stock of where we are now. Indigo comes with a very basic Tiled importer that I wrote - just enough - to make "The Cursed Pirate" demo. You can see it working in this example: Separately @laurensdv has been working on a new version, here: Could you tell us how you're getting on? |
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I'm very much interested in writing something for LDtk in Scala, past days I've been looking at other importers for LDtk and I might need some guidance on how this works because of the following reasons: I don't know anything about game tooling and I don't know much about Scala & JSON, except for some uPickle stuff. I want to write a library following this route: https://ldtk.io/docs/game-dev/loading-ldtk-in-your-game/#3-the-home-made-way |
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It might be worth breaking these out into separate libraries rather than them living in the main Indigo repo. Anyone have an opinion? |
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There are a few separate people who have either started trying to improve support for Tiled in Indigo, or who have expressed an interest in doing so. I'd like to try and pull them all together to see if we can get this done together, as it's a topic that keeps coming up.
There are a number of tile map editors out there of interest. The two of interest are:
Are there any others?
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