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DSetupDlg.h
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DSetupDlg.h
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#if !defined(AFX_DSETUPDLG_H__AF3ADFE0_2D54_11D4_8C19_000021D262EF__INCLUDED_)
#define AFX_DSETUPDLG_H__AF3ADFE0_2D54_11D4_8C19_000021D262EF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DSetupDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// DSetupDlg dialog
class DSetupDlg : public CDialog
{
// Construction
public:
DSetupDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(DSetupDlg)
enum { IDD = IDD_DIALOG1 };
CString m_TeamName;
CString m_ServerName;
UINT m_Channel;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(DSetupDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(DSetupDlg)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DSETUPDLG_H__AF3ADFE0_2D54_11D4_8C19_000021D262EF__INCLUDED_)