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DSetupDlg.cpp
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DSetupDlg.cpp
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// DSetupDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MicroClient.h"
#include "DSetupDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// DSetupDlg dialog
DSetupDlg::DSetupDlg(CWnd* pParent /*=NULL*/)
: CDialog(DSetupDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(DSetupDlg)
m_TeamName = _T("");
m_ServerName = _T("");
m_Channel = 0;
//}}AFX_DATA_INIT
}
void DSetupDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(DSetupDlg)
DDX_Text(pDX, IDC_TEAM, m_TeamName);
DDX_Text(pDX, IDC_SERVER, m_ServerName);
DDX_Text(pDX, IDC_CHANNEL, m_Channel);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(DSetupDlg, CDialog)
//{{AFX_MSG_MAP(DSetupDlg)
// NOTE: the ClassWizard will add message map macros here
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// DSetupDlg message handlers