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script.js
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script.js
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let boxes = document.querySelectorAll(".box");
let resetBtn = document.querySelector('#reset-btn');
let newGameBtn = document.querySelector("#new-btn");
let msgContainer = document.querySelector(".msg-container");
let msg = document.querySelector("#msg");
let turnO = true;
let winPatterns = [
[0,1,2],
[0,3,6],
[0,4,8],
[1,4,7],
[2,5,8],
[2,4,6],
[3,4,5],
[6,7,8],
];
const resetGame = () =>{
trueO = true;
enableboxes();
msgContainer.classList.add("hide");
}
boxes.forEach((box)=>{
box.addEventListener('click', () => {
console.log('box was clicked');
if(turnO){
box.innerText = "O";
turnO=false;
} else {
box.innerHTML = "x";
turnO=true;
}
box.disabled=true;
checkWinner();
})
})
const disableBoxes = () => {
for(let box of boxes){
box.disabled=true;
}
}
const enableboxes = () => {
for(let box of boxes){
box.disabled=false;
box.innerText="";
}
}
const showWinner = (winner) => {
msg.innerText = `Congo, Winner is ${winner}`;
msgContainer.classList.remove("hide");
disableBoxes()
}
const checkWinner = () => {
for(let pattern of winPatterns) {
console.log(pattern[0], pattern[1], pattern[2]);
console.log(boxes[pattern[0]].innerText,
boxes[pattern[1]].innerText,
boxes[pattern[2]].innerText
);
let pos1Val = boxes[pattern[0]].innerText;
let pos2Val = boxes[pattern[1]].innerText;
let pos3Val = boxes[pattern[2]].innerText;
if(pos1Val != "" && pos2Val != "" && pos3Val != ""){
if(pos1Val === pos2Val && pos2Val === pos3Val) {
console.log("winner", pos1Val);
showWinner(pos1Val)
}
}
}
}
newGameBtn.addEventListener('click',resetGame);
resetBtn.addEventListener('click',resetGame);