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If this tool doesn't already use the newer C++/OpenCL acccelerated Hillshade Processing Algorithm available in QGIS 3.4+, I think it might strongly benefit from doing so.
The text was updated successfully, but these errors were encountered:
Thank you for your contribution, you mean the tool that QGIS uses for shading (gdaldem hillshade)? In raster menu> analysis> hillshade? We will look at it.
Thank you
Yes, in recent builds of QGIS, that tool is (optionally) accelerated with OpenCL and written in C++, and is orders of magnitude faster than the older implementation.
Having your plugin use this implementation would likely speed up the generation of the three intermediate products greatly.
I have an open issue with QGIS trying to explore whether or not the Export to Image and Convert map to raster tools could also be accelerated, which might speed up the final composite of the three intermediate products.
Thank you for your great plugin. Making pleasing hillshades has been a challenge for me, and your implementation of that USGS paper goes a long way towards making it attainable for everyone.
If this tool doesn't already use the newer C++/OpenCL acccelerated Hillshade Processing Algorithm available in QGIS 3.4+, I think it might strongly benefit from doing so.
The text was updated successfully, but these errors were encountered: