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I'm new to OpenFAST and don't understand it very well yet. Currently, I'm trying to generate a vtk file of a floating wind turbine on OpenFAST, so I can send it to paraview/blender/UE5 to visualize it in virtual reality. However, I want to make the ocean bigger so the visualization is more immersive regarding to sizes, and the motion of the waves remains realistic (below there is an image from blender of the current size of the ocean in comparison to the wind turbine).
I believe that I need to change something in the original code to achieve this. Does anyone knows if it's possible and what do I need to change?
Thank you for the attention!
The text was updated successfully, but these errors were encountered:
In the current version of OpenFAST (v3.5.4), the visualization of the still water and waves uses a surface that scales with the rotor diameter. Changing the size of this surface visualization would require a change to the source code.
That said, in the upcoming release of OpenFAST v4, the size of this surface is easily set by the user through the new SeaState module. I would suggest waiting for the release of OpenFAST v4 (due out soon) or upgrading to the dev branch of OpenFAST to make use of the new SeaState functionality.
Hello everyone from the community!
I'm new to OpenFAST and don't understand it very well yet. Currently, I'm trying to generate a vtk file of a floating wind turbine on OpenFAST, so I can send it to paraview/blender/UE5 to visualize it in virtual reality. However, I want to make the ocean bigger so the visualization is more immersive regarding to sizes, and the motion of the waves remains realistic (below there is an image from blender of the current size of the ocean in comparison to the wind turbine).
I believe that I need to change something in the original code to achieve this. Does anyone knows if it's possible and what do I need to change?
Thank you for the attention!
The text was updated successfully, but these errors were encountered: