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Releases: OneSignal/OneSignal-iOS-SDK

1.11.1 Release

13 Feb 01:59
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Added one more constructor to just take appId and launchOptions

  • Xamarin does some strict enforcement for parameters at runtime.
    It was agreed that there needs to be a constructor that just takes
    the OneSignal application id and launch options, but not the notification
    handler callback.

1.11.0 Release

05 Feb 23:07
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New payload support, runtime warnings, and other misc fixes

  • Added support for new os_data nested payload
  • Fixed issue where OneSignal_APPID was not being read from the plist.
  • Depercated setDefaultClient, set automaticly and should not be changed.
  • Fixed iOS 9 warnings about cydia

1.10.6 Release

22 Dec 00:20
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Log name conflict and defaultClient nil fix

1.10.5 Release

28 Oct 21:34
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More dSYM Xcode 7 warning fixes

  • Disabled GCC_PRECOMPILE_PREFIX_HEADER

1.10.4 Release

23 Oct 04:07
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Disabled dSYM to fix Xcode7 warnings

  • Disabled dSYM, no code changes to the SDK codebase itself.

1.10.3 Release

30 Sep 20:51
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Enabled bitcode

  • Enabled bitcode, no code changes to the SDK codebase itself.
NOTE: Requires Xcode 7.0+ for simulator builds
  • Due to Xcode incompatibility issues from Xcode 6 to 7.

1.10.2 Release

17 Sep 20:10
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Cocoapods update fix.

Fixed error on Resources when running pod install a 2nd time after adding OneSignal.

  • Only a cocoapods fix, no code changes to the SDK codebase itself.

1.10.1 Release

15 Sep 21:29
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Fixed slow launch URL and Pollfish linker error

  • Fixed issue where opening a notification with a launch URL would sometimes take to up 10 seconds before Safari would start.
  • Fixed _VERSION link error when Xcode project contains both Pollfish and OneSignal.

1.10.0 Release

11 Aug 03:55
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Title support, notification clearing & open count

  • Added support for notification title on iOS 8.2+ devices.
  • Fixed bug where notifications would clear when opening / resuming the app.
    • Notifications will still be cleared in this way when a badge is set.
      • This is due to an iOS limitation where clearing the badge count has a side effect of clearing all notifications from the app.
    • iOS 6 & 7 - When a notification is opened all other notifications from the app will still be cleared.
      • This logic remains otherwise notifications can be tapped on multiple times.
  • Fixed bug where if content-available was set the notification would be marked opened when received and again when it was opened.

1.9.2 Release

23 Jun 18:36
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Fixed issue with autoRegister

Fixed issue #1 where the iOS notification permission prompt would show on the 2nd cold start of the app when autoRegister is set to false.