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Stack Trace of ANR from the Google Play console. ANRs happen on different devices randomly
ANR: Input dispatching timed out (2baa73d com.crispapp.seekandfindgames.hiddenhotel/com.unity3d.player.UnityPlayerActivity (server) is not responding. Waited 5000ms for MotionEvent(action=DOWN)) libc.so +0xe1358 nanosleep libil2cpp.so +0x1111d34 <unknown> libil2cpp.so +0x111e6c8 <unknown> libil2cpp.so +0x10b6ac0 <unknown> libil2cpp.so +0x109349c <unknown> libunity.so +0x52cd24 <unknown> libunity.so +0x35593c <unknown> libunity.so +0x355858 <unknown> base.odex +0x8479c art_jni_trampoline com.unity3d.player.ReflectionHelper.nativeProxyInvoke (Unknown:-2) com.unity3d.player.ReflectionHelper.-$$Nest$smnativeProxyInvoke (Unknown) com.unity3d.player.ReflectionHelper$a.invoke (Unknown:29) java.lang.reflect.Proxy.invoke (Proxy.java:1006) $Proxy16.onPushSubscriptionChange (Unknown:-1) com.onesignal.user.internal.subscriptions.impl.SubscriptionManager$onModelUpdated$1.invoke (SubscriptionManager.kt:137) com.onesignal.user.internal.subscriptions.impl.SubscriptionManager$onModelUpdated$1.invoke (SubscriptionManager.kt:136) com.onesignal.common.events.EventProducer$fireOnMain$1.invokeSuspend (EventProducer.kt:58) com.onesignal.common.events.EventProducer$fireOnMain$1.invoke (Unknown:8) com.onesignal.common.events.EventProducer$fireOnMain$1.invoke (Unknown:2) com.onesignal.common.threading.ThreadUtilsKt$suspendifyOnMain$1$1$1.invokeSuspend (ThreadUtils.kt:46) kotlin.coroutines.jvm.internal.BaseContinuationImpl.resumeWith (ContinuationImpl.kt:33) kotlinx.coroutines.DispatchedTask.run (DispatchedTask.kt:106) android.os.Handler.handleCallback (Handler.java:942) android.os.Handler.dispatchMessage (Handler.java:99) android.os.Looper.loopOnce (Looper.java:210) android.os.Looper.loop (Looper.java:299) android.app.ActivityThread.main (ActivityThread.java:8261) java.lang.reflect.Method.invoke (Method.java:-2) com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:559) com.android.internal.os.ZygoteInit.main (ZygoteInit.java:954)
Initialize OneSignal in Start() when game start.
I expected not to see the ANRs.
2022.3.10f1 (latest) Android Minimum API Level - 22 Target API level - 33
OneSignal-v5.0.2
Android
No response
The text was updated successfully, but these errors were encountered:
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What happened?
Stack Trace of ANR from the Google Play console. ANRs happen on different devices randomly
Steps to reproduce?
What did you expect to happen?
I expected not to see the ANRs.
Unity version
2022.3.10f1 (latest)
Android Minimum API Level - 22
Target API level - 33
OneSignal Unity SDK version
OneSignal-v5.0.2
Platform
Android
Relevant log output
No response
Code of Conduct
The text was updated successfully, but these errors were encountered: