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When receiving a push notification the pop up message shows the message of this class
com.onesignal.ADMMessageHandler timed out, please check that your have the receiver, service, and your package name matches(NOTE: Case Sensitive) per the OneSignal instructions.
However I receive notifications without any problem, I was just wondering if there is a bug there that perhaps needs to be fixed in order to not get this.
Steps to reproduce?
1. Initialize OneSignal with Alertlevel Error.
OneSignal.Default.LogLevel = LogLevel.Verbose;
OneSignal.Default.AlertLevel = LogLevel.Error;
2. Send a push.
3. You should see the dialog with the error, cancel the dialog and keep sending pushes.
What did you expect to happen?
Not to show an alert error if the system is working fine.
Unity version
2020.3.30
OneSignal Unity SDK version
3.0.3
Platform
Other
Relevant log output
2022-09-22 07:47:16.421 27846-27962/? E/OneSignal: com.onesignal.ADMMessageHandler timed out, please check that your have the receiver, service, and your package name matches(NOTE: Case Sensitive) per the OneSignal instructions.
Code of Conduct
I agree to follow this project's Code of Conduct
The text was updated successfully, but these errors were encountered:
What happened?
Platform: FireOS (Amazon Kindle)
When receiving a push notification the pop up message shows the message of this class
However I receive notifications without any problem, I was just wondering if there is a bug there that perhaps needs to be fixed in order to not get this.
Steps to reproduce?
What did you expect to happen?
Not to show an alert error if the system is working fine.
Unity version
2020.3.30
OneSignal Unity SDK version
3.0.3
Platform
Other
Relevant log output
2022-09-22 07:47:16.421 27846-27962/? E/OneSignal: com.onesignal.ADMMessageHandler timed out, please check that your have the receiver, service, and your package name matches(NOTE: Case Sensitive) per the OneSignal instructions.
Code of Conduct
The text was updated successfully, but these errors were encountered: