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olc::HWButton

Javidx9 edited this page Feb 11, 2019 · 1 revision

This structure represents the state of a keyboard or mouse button.

struct HWButton
{
	bool bPressed = false;	// Set once during the frame the event occurs
	bool bReleased = false;	// Set once during the frame the event occurs
	bool bHeld = false;	// Set true for all frames between pressed and released events
};

It's fairly self explanatory!

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