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At the moment the HI-Z depth buffer is generated in multiple passes. it would be more ideal to do this in a single pass. Would be interested in looking at fidelityfx-spd and see if this could be adapted to generate the HI-Z depth buffer.
At the moment the HI-Z depth buffer is generated in multiple passes. it would be more ideal to do this in a single pass. Would be interested in looking at fidelityfx-spd and see if this could be adapted to generate the HI-Z depth buffer.
https://gpuopen.com/fidelityfx-spd/
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