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Hi, thanks for a question I've just had a talk with our lead developer And seems that right now we got no plans to use WebGL explicitly But even if we fully support WebGL - speed improvements will not be very significant |
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Hello, please ask me a question about WebGL replacement Canvas2D scheme
Webgl can get hardware acceleration. If the SDKJS part of the project and the underlying canvas are implemented using WebGL, will the rendering speed and performance be much better?
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