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separators.cfg
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separators.cfg
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@PART[Separator_0]
{
MODEL
{
model = OldNewNormal/Parts/Utility/decouplerSeparatorTR-2C/model
}
@MODULE[ModulePartVariants]
{
baseVariant = TR-2C
@baseThemeName = Classic
VARIANT
{
name = White
displayName = White
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
OldNewNormal/Parts/Utility/decouplerSeparatorTR-2C/model(Clone) = false
Squad/Parts/Coupling/Assets/Separator_0(Clone) = true
}
}
@VARIANT[YellowAndWhite]
{
GAMEOBJECTS
{
OldNewNormal/Parts/Utility/decouplerSeparatorTR-2C/model(Clone) = false
Squad/Parts/Coupling/Assets/Separator_0(Clone) = true
}
}
VARIANT
{
name = TR-2C
displayName = Classic
themeName = Classic
mass = 0.01
primaryColor = #888888
secondaryColor = #124982
GAMEOBJECTS
{
OldNewNormal/Parts/Utility/decouplerSeparatorTR-2C/model(Clone) = true
Squad/Parts/Coupling/Assets/Separator_0(Clone) = false
}
NODES
{
node_stack_bottom = 0.0, -0.07590994, 0.0, 0.0, -1.0, 0.0, 0
node_stack_top = 0.0, 0.07590994, 0.0, 0.0, 1.0, 0.0, 0
}
}
}
}
@PART[Separator_1]
{
MODEL
{
model = OldNewNormal/Parts/Utility/decouplerSeparatorTR-18D/model
}
@MODULE[ModulePartVariants]
{
baseVariant = TR-18D
@baseThemeName = Classic
VARIANT
{
name = White
displayName = White
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
OldNewNormal/Parts/Utility/decouplerSeparatorTR-18D/model(Clone) = false
Squad/Parts/Coupling/Assets/Separator_1(Clone) = true
}
}
@VARIANT[YellowAndWhite]
{
GAMEOBJECTS
{
OldNewNormal/Parts/Utility/decouplerSeparatorTR-18D/model(Clone) = false
Squad/Parts/Coupling/Assets/Separator_1(Clone) = true
}
}
VARIANT
{
name = TR-18D
displayName = Classic
themeName = Classic
mass = 0.01
primaryColor = #888888
secondaryColor = #124982
GAMEOBJECTS
{
OldNewNormal/Parts/Utility/decouplerSeparatorTR-18D/model(Clone) = true
Squad/Parts/Coupling/Assets/Separator_1(Clone) = false
}
NODES
{
node_stack_bottom = 0.0, -0.1833064, 0.0, 0.0, -1.0, 0.0
node_stack_top = 0.0, 0.1833064, 0.0, 0.0, 1.0, 0.0
}
DRAG_CUBE
{
cube = Default, 0.5473201,0.7008904,0.7968628, 0.5473201,0.7008521,0.7968628, 1.500829,0.8234898,0.2206994, 1.500829,0.8234897,0.2206994, 0.5473201,0.6968417,0.7968628, 0.5473201,0.696598,0.7968628, 0,0,0, 1.4,0.4543995,1.4
}
}
}
}
@PART[Separator_2]
{
MODEL
{
model = OldNewNormal/Parts/Utility/decouplerSeparatorTR-XL/model
}
@MODULE[ModulePartVariants]
{
name = ModulePartVariants
baseVariant = TR-XL
@baseThemeName = Classic
VARIANT
{
name = White
displayName = White
themeName = White
primaryColor = #ffffff
secondaryColor = #ffffff
GAMEOBJECTS
{
OldNewNormal/Parts/Utility/decouplerSeparatorTR-XL/model(Clone) = false
Squad/Parts/Coupling/Assets/Separator_2(Clone) = true
}
}
@VARIANT[YellowAndWhite]
{
GAMEOBJECTS
{
OldNewNormal/Parts/Utility/decouplerSeparatorTR-XL/model(Clone) = false
Squad/Parts/Coupling/Assets/Separator_2(Clone) = true
}
}
VARIANT
{
name = TR-XL
displayName = Classic
themeName = Classic
mass = 0.24
primaryColor = #888888
secondaryColor = #124982
GAMEOBJECTS
{
OldNewNormal/Parts/Utility/decouplerSeparatorTR-XL/model(Clone) = true
Squad/Parts/Coupling/Assets/Separator_2(Clone) = false
}
NODES
{
node_stack_bottom = 0.0, -0.1, 0.0, 0.0, -1.0, 0.0, 2
node_stack_top = 0.0, 0.1, 0.0, 0.0, 1.0, 0.0, 2
}
DRAG_CUBE
{
cube = Default, 0.6534213,0.7433718,1.441511, 0.6534213,0.7433771,1.441511, 5.167493,0.6727995,0.3518152, 5.167493,0.9597349,0.1906485, 0.6534213,0.7441965,1.441511, 0.6534213,0.7426699,1.441511, 0,-0.04487327,0, 2.694373,0.3011892,2.694373
}
}
}
}