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snake_game_in_python.py
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snake_game_in_python.py
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import turtle
import time
import random
wn=turtle.Screen()
wn.title("SHAKY THE SNAKE")
wn.bgcolor=('white')
wn.setup(width=600,height=600)
#wn.tracer(0)
delay = 0.1
score = 0
high = 0
#head of the snake
head=turtle.Turtle()
head.shape('circle')
head.color('black')
head.goto(0,0)
head.direction="Stop"
#food
food=turtle.Turtle()
food.color("yellow")
food.shape("circle")
food.penup()
food.goto(0,100)
pen=turtle.Turtle()
pen.speed(0)
pen.shape("square")
pen.color("black")
pen.penup()
pen.hideturtle()
pen.goto(0,250)
pen.write("score:0")
#key directions
def up():
if head.direction !="down":
head.direction ="up"
def down():
if head.direction !="up":
head.direction ="down"
def right():
if head.direction !="left":
head.direction ="right"
def left():
if head.direction !="right":
head.direction ="left"
def move():
if head.direction =="up" :
y=head.ycor()
head.sety(y+20)
if head.direction =="down" :
y=head.ycor()
head.sety(y-20)
if head.direction =="right" :
x=head.xcor()
head.setx(x+20)
if head.direction =="left" :
x=head.xcor()
head.setx(x-20)
#accepting key presses
wn.listen()
wn.onkeypress(up,"Up")
wn.onkeypress(down,"Down")
wn.onkeypress(right,"Right")
wn.onkeypress(left,"Left")
segments=[]
#game play
while True:
wn.update()
if head.xcor()>290 or head.xcor()<-290 or head.ycor()>290 or head.ycor()<-290 :
time.sleep(1)
head.goto(0,0)
head.direction="Stop"
for segment in segments:
segment.goto(1000,1000)
segments.clear()
score =0
delay=0.1
pen.clear()
pen.write("Score:{} High Score :{}".format(score,high),align="center")
if head.distance(food)<20:
x= random.randint(-270,270)
y= random.randint(-270,270)
food.goto(x,y)
#adding segment
new_segment = turtle.Turtle()
new_segment.speed(0)
new_segment.shape("circle")
new_segment.color("red") # tail colour
new_segment.penup()
segments.append(new_segment)
delay -= 0.001
score += 10
if score > high:
high = score
pen.clear()
pen.write("Score:{} High Score :{}".format(score,high),align="center")
# collisions
for index in range (len(segments)-1,0,-1):
x=segments[index-1].xcor()
y=segments[index-1].ycor()
segments[index].goto(x,y)
if len(segments)>0:
x=head.xcor()
y=head.ycor()
segments[0].goto(x,y)
move()
for segment in segments:
if segment.distance(head)<10:
time.sleep(1)
head.goto(0,0)
head.direction="Stop"
for segment in segments :
segment.goto(1000,1000)
segments.clear()
score=0
delay=0.1
pen.clear()
pen.write("Score:{} High Score :{}".format(score,high),align="center")
time.sleep(delay)