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configure
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configure
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#!/bin/bash
# Exit immediately on failure of a subcommand
set -e
##=============================================================================
## Main configuration processing
RELEASE_DIR=release
DEBUG_DIR=debug
TURI_HOME=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
DEPS_PREFIX=$PWD/deps/local
IOS_DEFAULT_MIN_VERSION=12
MACOS_DEFAULT_MIN_VERSION=10.12
function print_help {
echo "Configures the build with the specified toolchain. "
echo
echo "If configure has already been run before, running configure "
echo "will simply reconfigure the build with no changes. "
echo
echo "Usage: ./configure <options>"
echo
echo " --cleanup Clean up everything."
echo
echo " --install-python-toolchain Install python in local virtualenv."
echo
echo " --no-pre-commit don't install any git pre-commit hooks"
echo
echo " --with-ccache (default) Use ccache, if available."
echo " --no-ccache "
echo
echo " --with-clang-tidy Run clang-tidy, if available."
echo " --with-clang-metrics Run clang with timing metrics. Requires Clang 9.0."
echo
echo " --with-capi (default) Build C API."
echo " --with-capi-framework Build C API as macOS framework (macOS + XCode builder only)"
echo " --no-capi Skip building the C API."
echo
echo " --with-python (default) Build python components."
echo " --no-python"
echo
echo " --virtualenv=VIRTUALENV_EXE Path to virtualenv executable (otherwise looks in \$PATH)."
echo
echo " --with-visualization (default) Build Turi Create visualization client."
echo " --no-visualization"
echo
echo " --release-opt-for-size Optimize for size."
echo " --debug-opt-for-size Debug optimize for size."
echo
echo " --arch=<architecture> The target architecture. "
echo " May be added multiple times. First entry is used to determine compile-time features."
echo
echo " --with-remotefs (default) Include capabilities for remote file access."
echo " --no-remotefs Disable remote file access."
echo
echo " --builder=<builder> Generates build files for the given build system. "
echo " Possible values are make (default), xcode, or ninja."
echo
echo " --with-release (default) Configure release-mode build directory release/."
echo " --no-release Disable release-mode build directory release/."
echo
echo " --release-dir=<dir> Directory to use for release mode build tree."
echo
echo " --with-debug (default) Configure debug-mode build directory release/."
echo " --no-debug Disable release-mode build directory release/."
echo
echo " --debug-dir=<dir> Directory to use for debug mode build tree."
echo
echo " --yes Defaults to yes on a prompt"
echo
echo " --min-ios-version Override the minimum iOS version (default ${IOS_DEFAULT_MIN_VERSION})"
echo " --min-macos-version Override the minimum MacOS version (default ${MACOS_DEFAULT_MIN_VERSION})"
echo
echo " --codesign Enable code signing for OSX projects. If enabled, the "
echo " proper CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_**** parameters "
echo " denoting the signing variables should be passed in."
echo
echo " --list-source-files If given, a list of all the source files compiled using "
echo " the given options is printed as part of the configuration, "
echo " using the [SOURCE:<source_file>] format. "
echo
echo " -D var=value Specify FLAGS definitions to be passed on to cmake."
echo
echo "Relevant environment variables: "
echo
echo " CMAKE Path to CMake executable."
echo " CC Path to C compiler."
echo " CXX Path to C++ compiler."
echo
echo "Example: ./configure"
echo
echo "Cleanup all build directories"
echo "Example: ./configure --cleanup"
echo
echo
exit 1
} # end of print help
function unknown_option {
echo "Unrecognized option: $1"
echo "To get help, run ./configure --help"
exit 1
} # end of unknown option
function run_cleanup {
echo "cleaning up";
rm -rf release debug deps/local/ deps/build/ deps/env
}
function run_cleanup_prompt {
#!/bin/bash
echo "This script completely erases all build folders including dependencies!"
if [[ $default_yes == 1 ]]; then
yesorno="yes"
else
echo "Are you sure you want to continue? (yes or no)"
read yesorno;
fi
if [ "$yesorno" == "yes" ]; then
run_cleanup
else
echo "Doing nothing!";
fi
}
function install_python_toolchain {
echo "Installing python toolchain."
# TODO - validate that $VIRTUALENV is set, and/or set it if not
echo "Using virtualenv at $VIRTUALENV."
pushd ${TURI_HOME}
VIRTUALENV=${VIRTUALENV} ./scripts/install_python_toolchain.sh
popd
}
# command flag options
cleanup_option=0
python_only=0
default_yes=0
with_python=1
with_pre_commit=1
with_ccache=1
with_clangtidy=0
with_clangmetrics=0
with_capi=1
with_capi_framework=0
with_ios=0
with_ccache=1
with_visualization=1
with_remotefs=1
with_release=1
with_debug=1
release_opt_for_size=0
debug_opt_for_size=0
arch_list=""
target=""
builder="make"
min_ios_version=${IOS_DEFAULT_MIN_VERSION}
min_macos_version=${MACOS_DEFAULT_MIN_VERSION}
enable_codesign=0
list_source_files=0
DEBUG_DIR="${TURI_HOME}/debug"
RELEASE_DIR="$TURI_HOME/release"
###############################################################################
#
# Parse command line configure flags ------------------------------------------
#
while [ $# -gt 0 ]
do case $1 in
--cleanup) cleanup_option=1;;
--install-python-toolchain) python_only=1;;
--release-opt-for-size) release_opt_for_size=1;;
--debug-opt-for-size) debug_opt_for_size=1;;
--target=*) target=${1##--target=};;
--target) target=${2}; shift;;
--arch=*) arch_list="${arch_list};${1##--arch=}";;
--arch) arch_list="${arch_list};$2"; shift ;;
--no-pre-commit) with_pre_commit=0;;
--with-ccache) with_ccache=1;;
--no-ccache) with_ccache=0;;
--with-clang-tidy) with_clangtidy=1;;
--with-clang-metrics) with_clangmetrics=1;;
--with-capi) with_capi=1;;
--with-capi-framework) with_capi=1; with_capi_framework=1;;
--no-capi) with_capi=0;;
--with-python) with_python=1;;
--no-python) with_python=0;;
--with-visualization) with_visualization=1;;
--no-visualization) with_visualization=0;;
--with-remotefs) with_remotefs=1;;
--no-remotefs) with_remotefs=0;;
--with-release) with_release=1;;
--no-release) with_release=0;;
--with-debug) with_debug=1;;
--no-debug) with_debug=0;;
--release-dir=*) RELEASE_DIR=${1##--release-dir=} ;;
--release-dir) RELEASE_DIR=${2} ; shift ;;
--debug-dir=*) DEBUG_DIR=${1##--debug-dir=} ;;
--debug-dir) DEBUG_DIR=${2} ; shift ;;
--yes) default_yes=1;;
--builder=*) builder=${1##--builder=} ;;
--builder) builder=${2} ; shift ;;
--codesign) enable_codesign=1;;
--help) print_help ;;
-D) CMAKE_CONFIG_FLAGS="${CMAKE_CONFIG_FLAGS} -D $2"; shift ;;
--virtualenv=*) VIRTUALENV="${1##--virtualenv=}" ;;
--virtualenv) VIRTUALENV="$2"; shift ;;
--min-ios-version=*) min_ios_version=${1##--min-ios-version=};;
--min-ios-version) min_ios_version=${2}; shift;;
--min-macos-version=*) min_macos_version=${1##--min-macos-version=};;
--min-macos-version) min_macos_version=${2}; shift ;;
--list-source-files) list_source_files=1 ;;
*) unknown_option $1 ;;
esac
shift
done
if [[ $cleanup_option == 1 ]]; then
run_cleanup_prompt
exit 0
fi
if [[ $python_only == 1 ]]; then
with_pre_commit=$with_pre_commit install_python_toolchain
exit $?
fi
# If we need to build python, we also need to install the python toolchain
if [[ $with_python == 1 ]]; then
if [[ $with_visualization == 0 ]]; then
echo "Visualization client libraries (--with-visualization) required for python build."
exit 1
fi
install_python_toolchain
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DTC_BUILD_PYTHON=1"
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DPYTHON_EXECUTABLE:FILEPATH=${PWD}/deps/env/bin/python"
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DPYTHON_INCLUDE_DIR=${PWD}/deps/env/include/python*/"
# Activate the virtual environment
export PYTHON_EXECUTABLE=${PWD}/deps/env/bin/python
export PATH=${PWD}/deps/env/bin:$PATH
else
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DTC_BUILD_PYTHON=0"
fi
# Release Opt for size
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DRELEASE_OPT_FOR_SIZE=${release_opt_for_size}"
# Debug Opt for size
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DDEBUG_OPT_FOR_SIZE=${debug_opt_for_size}"
# Tell CMake whether we need to build the remote FS stuff.
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DTC_LIST_SOURCE_FILES=${list_source_files}"
# Check what is needed with the remote_fs stuff
if [[ $with_capi == 1 ]]; then
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DTC_BUILD_CAPI=1"
if [[ $with_capi_framework == 1 ]]; then
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DTC_BUILD_CAPI_FRAMEWORK=1"
fi
else
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DTC_BUILD_CAPI=0"
fi
# Do we need to build the visualization toolkit?
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DTC_BUILD_VISUALIZATION_CLIENT=${with_visualization}"
# Tell CMake whether we need to build the remote FS stuff.
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DTC_BUILD_REMOTEFS=${with_remotefs}"
##################################################################3
# setup compilers and includes
#
# mac compiler detection
export LD_LIBRARY_PATH=${PWD}/deps/local/lib:${PWD}/deps/local/lib64:$LD_LIBRARY_PATH
export INCLUDE_PATH=${PWD}/deps/local/include:$LD_LIBRARY_PATH
echo "======================= BUILD CONFIGURATION ========================"
echo "System Information: "
uname -v
build_platform="$(uname -s)"
case "${build_platform}" in
Darwin*) build_platform=macosx;;
Linux*) build_platform=linux;;
*) ;;
esac
echo "Build platform identified as ${build_platform}."
if [[ ! -z ${arch_list} ]] ; then
arch_list="${arch_list##;}"
echo "Using architectures: ${arch_list}"
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DTC_BUILD_ARCH='${arch_list}'"
fi
if [[ -z ${target} ]] ; then
target=${build_platform}
fi
echo "Build targeting ${target}."
echo "======================= FINDING COMPILERS ========================"
# Set up the compilers
mkdir -p ${PWD}/deps/local/bin
CCCMD=`./scripts/find_compiler.sh cc --ccache=$with_ccache --script-dir=${PWD}/deps/local/bin/`
CXXCMD=`./scripts/find_compiler.sh cxx --ccache=$with_ccache --script-dir=${PWD}/deps/local/bin/`
echo "Setting C compiler to $CCCMD."
echo "Setting C++ compiler to $CXXCMD."
if [[ $with_clangtidy == 1 ]]; then
clangtidy_path=$(which clang-tidy || true)
if [[ ! -x "$clangtidy_path" ]]; then
echo "Unable to find clang-tidy in path."
exit 1
fi
echo "Setting clang-tidy to $clangtidy_path"
CMAKE_CONFIG_FLAGS="${CMAKE_CONFIG_FLAGS} -DCMAKE_CXX_CLANG_TIDY=${clangtidy_path}"
fi
if [[ $with_clangmetrics == 1 ]]; then
CMAKE_CONFIG_FLAGS="${CMAKE_CONFIG_FLAGS} -DTC_BUILD_METRICS=ON"
fi
echo "======================= FINDING CMAKE ========================"
# Set up the path to CMake
CMAKE=`./scripts/find_cmake.sh`
########################################################
# Prepare to build
set -e
set -o pipefail
case $builder in
xcode)
CMAKE_CONFIG_FLAGS="${CMAKE_CONFIG_FLAGS} -GXcode"
CMAKE_CONFIG_FLAGS="${CMAKE_CONFIG_FLAGS} -DCMAKE_CXX_STANDARD=11 -DCMAKE_CXX_STANDARD_REQUIRED=1"
if [[ ! -z ${arch_list} ]] ; then
CMAKE_CONFIG_FLAGS="${CMAKE_CONFIG_FLAGS} -DCMAKE_OSX_ARCHITECTURES='${arch_list}'"
fi
;;
make) ;;
ninja) CMAKE_CONFIG_FLAGS="${CMAKE_CONFIG_FLAGS} -Gninja"
;;
*) echo "Unrecognized builder $builder; valid options are make, ninja, and xcode." ; exit 1 ;;
esac
if [[ ${enable_codesign} == 1 ]] ; then
if [[ ! $builder == xcode ]] ; then
echo "Code signing currently only supported with xcode builder."
exit 1
fi
elif [[ ${builder} == xcode ]] ; then
# Deal with the code signing issues.
CMAKE_CONFIG_FLAGS="${CMAKE_CONFIG_FLAGS} -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY= -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=0 -DCMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM= "
# This also requires us to skip the code signing when trying to compile targets to check definitions.
CMAKE_CONFIG_FLAGS="${CMAKE_CONFIG_FLAGS} -DCMAKE_TRY_COMPILE_TARGET_TYPE=STATIC_LIBRARY"
echo "Skipping code signing."
fi
#######################################################
# Handle the case where the builder is not xcode but we still need to set the sdk root.
if [[ ${build_platform} == macosx ]] && [[ ${target} != macosx* ]] ; then
if [[ ${builder} != xcode ]] ; then
# Cross-platform builds on macosx must use the xcode builder.
echo "ERROR: cross-compilation on OSX requires the xcode build train using --builder=xcode."
exit 1
fi
# Turn on cross compilation
# Setting CMAKE_SYSTEM_NAME turns on cross-compilation (setting CMAKE_CROSSCOMPILING=1)
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DCMAKE_SYSTEM_NAME=Darwin"
# Target build architecture to be the first architecture given by the arch list.
config_arch="${arch_list%%;*}"
CMAKE_CONFIG_FLAGS="$CMAKE_CONFIG_FLAGS -DCMAKE_SYSTEM_PROCESSOR=${config_arch}"
echo "Targeting build configuration to run on ${config_arch}."
fi
if [[ ${build_platform} == macosx ]] ; then
SDKROOT=`xcrun --sdk ${target} --show-sdk-path || echo ""`
if [[ -z ${SDKROOT} ]] ; then
echo "Cannot find valid SDK for target ${target}. (command xcrun --sdk ${target} --show-sdk-path)."
fi
CMAKE_CONFIG_FLAGS="${CMAKE_CONFIG_FLAGS} -DTC_BASE_SDK=${target} -DCMAKE_OSX_SYSROOT=${SDKROOT}"
# Set up minimum versions
if [[ ${target} == iphoneos* ]] ; then
CMAKE_CONFIG_FLAGS="${CMAKE_CONFIG_FLAGS} -DCMAKE_OSX_DEPLOYMENT_TARGET=${min_ios_version} -DTC_BUILD_IOS=1"
elif [[ ${target} == macosx* ]] ; then
target_tag=x86_64-apple-macos${min_macos_version}
CMAKE_CONFIG_FLAGS="${CMAKE_CONFIG_FLAGS} -DCMAKE_OSX_DEPLOYMENT_TARGET=${min_macos_version} -DCMAKE_CXX_COMPILER_TARGET=${target_tag} -DCMAKE_C_COMPILER_TARGET=${target_tag} -DTC_BUILD_IOS=0"
else
echo "ERROR: Compiling for unsupported target ${target}."
exit 1
fi
fi
build_cmd="$CMAKE \
$GENERATOR \
-D CMAKE_C_COMPILER=$CCCMD \
-D CMAKE_CXX_COMPILER=$CXXCMD \
${CMAKE_CONFIG_FLAGS}"
if [[ $with_debug == 1 ]] ; then
set -x
mkdir -p ${DEBUG_DIR}
cd ${DEBUG_DIR} && $build_cmd -DCMAKE_BUILD_TYPE=Debug --config Debug -D CMAKE_CONFIGURATION_TYPES='Debug;Release' ${TURI_HOME}
set +x
fi
if [[ $with_release == 1 ]] ; then
set -x
mkdir -p ${RELEASE_DIR}
cd ${RELEASE_DIR} && $build_cmd -DCMAKE_BUILD_TYPE=Release -D CMAKE_CONFIGURATION_TYPES='Release;Debug' --config Release ${TURI_HOME}
set +x
fi