Because he was able to figure out the maximum concurrency possible in
Challenge 03, Tux applied just enough computing resources
to build the jailbreak
program and its dependencies in parallel.
Reflecting on the process, Tux comes to the conclusion that building all those packages wasn't too difficult, but it was tedious and Tux remembers why he gave up running Gentoo.
With the program compiled, Tux runs jailbreak
on the computing console
and... He is free!!!
Except, as soon as he exits the jail, he realizes he is in a deep and dark tunnel. Peering out into the void, he realizes the tunnel is part of a big and complicated maze protected by a WireGuard.
Fortunately for Tux, the WireGuard appears to be elsewhere and there happens to be a map of the maze on the floor. Before entering the void, Tux decides to analyze the map an chart out the shortest path through the tunnels.
The map Tux found is full of symbols that are arranged like this:
j.....w
w.w.w.w
w.www.w
ww....w
w.w.www
w.....x
Tux would need to find the shortest path from the jail (denoted by j
)
to the exit (denoted by x
). The .
marks tiles Tux can cross, while w
marks what Tux believes to be walls and thus impassable.
-
Part A: Assuming
w
denotes a wall, what is the least number of tiles Tux must cross to exit the maze (including the starting and end tiles)?In the sample above, Tux would require
16
tiles as shown below:j*****w w.w.w*w w.www*w ww.***w w.w*www w..***x
-
Part B: As Tux looks into the darkness of the tunnel, he realizes that the
w
on the map are not walls, but wires! He can pass those tiles but it will take him twice as long since he has to use his trusty wire cutters to get through them. Assumingw
denotes a wire, what is the least number of tiles Tux must cross to exit the maze (including the starting and end tiles)?In the sample above, Tux would require
13
tiles as shown below:j*....w w*w.w.w w*www.w w*....w w*w.www w*****x
You will be given the full Maze with the symbols described above:
..w...w....................w.....w....w.........w..ww.w..www......w...w.........
w..................w............w.w..w....w.......w.....ww...w.......w.......www
....w..w...w..w.....................w...w....ww.....ww..w..ww.....w.w.w..w.w....
...........w..w...................w.w....w...ww..w..w.........w..w.....w.w....ww
..w.......w........ww..w............w.........w.w.w.........w..w........w......x
...w.......www..w..w.....................w..w.w....w.........w...ww......ww..www
.w......w..w..w......wwwww......w..........w..w............w....ww....w....w....
...w..w...w....w.............ww..w.www........w.ww....w......ww......w.....ww...
.....w.....w....www......w..w..w.w......w..w.w............w..........w..w.......
.ww....w....w..w..w...........w......w.ww.......w.....w....w....w.w...w.....w.ww
w.w..ww..w.......w...ww........w..w.w.w...........ww.w...ww....w..w....w.ww.w...
j.w.......w..........w..w..w.w..ww........w..w.....w.....w...w.......w....w.....
...............w......w.w........w...............ww.w....w.....w...w......w.....
...........ww..............w..w..........w........w.w...w.w..w.w.w..............
.....w..w..w.......w..........w.w.w.......w.........w....w....w..w..............
......w....w..w..w.....w...ww....ww..w..w.w......w.w.ww..w.w.........w.www...w..
w.........w..ww......w.............www.ww.......ww...w......w....w...w...w......
w........w.w.w.........w..........w..w...........w..........w.........w...w.....
...w..w.w..w.ww...w.......................w................w.w..w.w..w...w....w.
......w...ww...w...w...w....w.....w.w.w....w...ww.w......w....w.........w.....w.
.....w.w.....ww......ww..w.....w.w.w....w...w..........w...............w..w...w.
w....w.........w.w.w.....w..........w.w..w..ww.....w..w.......w...w....ww...wwww
w..w.....ww.wwwww..ww....ww.w.....w......ww......w.....ww....www..w....w........
........w..w.w..w...w.w.......................w..w.w..........www...w....w....ww
After loading the Maze, output the following information:
Part A: ??
Part B: ??
The first line should be least number of tiles Tux must cross to go from the
jail
to the exit, assuming w
denotes a wall.
The second line should be least number of tiles Tux must cross to go from the
jail
to the exit, assuming w
denotes a wire.