From 3318ad5f3951a385c18e771995f7b148023dfef6 Mon Sep 17 00:00:00 2001 From: Miguel Del Castillo Date: Fri, 11 Sep 2020 13:30:33 -0500 Subject: [PATCH 01/23] Updated contributors and keywords --- package.json | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/package.json b/package.json index d38cf3d1d..92ab2f522 100644 --- a/package.json +++ b/package.json @@ -10,8 +10,7 @@ "license": "Apache-2.0", "author": "NASA", "contributors": [ - "NASA Project Manager ", - "ESA Consortium Contact " + "NASA Project Manager " ], "repository": { "type": "git", @@ -52,12 +51,17 @@ "worldwind", "3d", "globe", + "cartography", + "maps", "earth", "terrain", + "elevations", + "satellite", "imagery", "nasa", "esa", "geospatial", + "gis", "html5", "javascript", "webgl", From 4b4914027e84a22369c526fe772a6ff1bf74b9d4 Mon Sep 17 00:00:00 2001 From: markpet49 Date: Sun, 13 Sep 2020 21:35:23 -0500 Subject: [PATCH 02/23] Add the ability to get locations of a click on a Collada model --- examples/Collada.js | 101 ++++++++++++++++++---------- src/formats/collada/ColladaScene.js | 95 ++++++++++++++++++++++++++ src/util/WWMath.js | 26 +++++++ 3 files changed, 187 insertions(+), 35 deletions(-) diff --git a/examples/Collada.js b/examples/Collada.js index 31d15ba54..c235a7726 100644 --- a/examples/Collada.js +++ b/examples/Collada.js @@ -32,49 +32,80 @@ requirejs(['./WorldWindShim', './LayerManager'], function (WorldWind, LayerManager) { - "use strict"; + "use strict"; // Tell WorldWind to log only warnings and errors. - WorldWind.Logger.setLoggingLevel(WorldWind.Logger.LEVEL_WARNING); + WorldWind.Logger.setLoggingLevel(WorldWind.Logger.LEVEL_WARNING); - // Create the WorldWindow. - var wwd = new WorldWind.WorldWindow("canvasOne"); + // Create the WorldWindow. + var wwd = new WorldWind.WorldWindow("canvasOne"); - // Create and add layers to the WorldWindow. - var layers = [ - // Imagery layers. - {layer: new WorldWind.BMNGLayer(), enabled: true}, - {layer: new WorldWind.BMNGLandsatLayer(), enabled: false}, - {layer: new WorldWind.BingAerialLayer(null), enabled: false}, - {layer: new WorldWind.BingAerialWithLabelsLayer(null), enabled: false}, - {layer: new WorldWind.BingRoadsLayer(null), enabled: false}, - // Add atmosphere layer on top of all base layers. - {layer: new WorldWind.AtmosphereLayer(), enabled: true}, - // WorldWindow UI layers. - {layer: new WorldWind.CompassLayer(), enabled: true}, - {layer: new WorldWind.CoordinatesDisplayLayer(wwd), enabled: true}, - {layer: new WorldWind.ViewControlsLayer(wwd), enabled: true} - ]; + // Create and add layers to the WorldWindow. + var layers = [ + // Imagery layers. + {layer: new WorldWind.BMNGLayer(), enabled: true}, + {layer: new WorldWind.BMNGLandsatLayer(), enabled: false}, + {layer: new WorldWind.BingAerialLayer(null), enabled: false}, + {layer: new WorldWind.BingAerialWithLabelsLayer(null), enabled: false}, + {layer: new WorldWind.BingRoadsLayer(null), enabled: false}, + // Add atmosphere layer on top of all base layers. + {layer: new WorldWind.AtmosphereLayer(), enabled: true}, + // WorldWindow UI layers. + {layer: new WorldWind.CompassLayer(), enabled: true}, + {layer: new WorldWind.CoordinatesDisplayLayer(wwd), enabled: true}, + {layer: new WorldWind.ViewControlsLayer(wwd), enabled: true} + ]; - for (var l = 0; l < layers.length; l++) { - layers[l].layer.enabled = layers[l].enabled; - wwd.addLayer(layers[l].layer); - } + for (var l = 0; l < layers.length; l++) { + layers[l].layer.enabled = layers[l].enabled; + wwd.addLayer(layers[l].layer); + } // Create renderable layer to hold the Collada model. - var modelLayer = new WorldWind.RenderableLayer("Duck"); - wwd.addLayer(modelLayer); + var modelLayer = new WorldWind.RenderableLayer("Duck"); + wwd.addLayer(modelLayer); + var placemarkLayer = new WorldWind.RenderableLayer("Placemarks") + wwd.addLayer(placemarkLayer); // Define a position for locating the model. - var position = new WorldWind.Position(45, -100, 1000e3); + var position = new WorldWind.Position(45, -100, 1000e3); // Create a Collada loader and direct it to the desired directory and .dae file. - var colladaLoader = new WorldWind.ColladaLoader(position); - colladaLoader.init({dirPath: './collada_models/duck/'}); - colladaLoader.load('duck.dae', function (scene) { - scene.scale = 5000; - modelLayer.addRenderable(scene); // Add the Collada model to the renderable layer within a callback. - }); + var colladaLoader = new WorldWind.ColladaLoader(position); + colladaLoader.init({dirPath: './collada_models/duck/'}); + var duckScene = null; + colladaLoader.load('duck.dae', function (scene) { + scene.scale = 5000; + modelLayer.addRenderable(scene); // Add the Collada model to the renderable layer within a callback. + duckScene = scene; + }); + + var placemarkAttributes = new WorldWind.PlacemarkAttributes(null); + placemarkAttributes.imageScale = 1; + placemarkAttributes.imageColor = WorldWind.Color.RED; + placemarkAttributes.labelAttributes.color = WorldWind.Color.YELLOW; + placemarkAttributes.drawLeaderLine = true; + placemarkAttributes.leaderLineAttributes.outlineColor = WorldWind.Color.RED; + placemarkAttributes.imageSource = WorldWind.configuration.baseUrl + "images/crosshair.png"; + var handleClick = function (o) { + if (duckScene == null) { + return; + } + placemarkLayer.removeAllRenderables(); + var clickPoint = wwd.canvasCoordinates(o.clientX, o.clientY); + var clickRay = wwd.rayThroughScreenPoint(clickPoint); + var intersections = []; + if (duckScene.computePointIntersections(wwd.globe, clickRay, intersections)) { + for (var i = 0, len = intersections.length; i < len; i++) { + var placemark = new WorldWind.Placemark(intersections[i], true, null); + placemark.altitudeMode = WorldWind.ABSOLUTE; + placemark.attributes = placemarkAttributes; + placemarkLayer.addRenderable(placemark); + } + } + wwd.redraw(); + }; + wwd.addEventListener("click", handleClick); - // Create a layer manager for controlling layer visibility. - var layerManager = new LayerManager(wwd); -}); + // Create a layer manager for controlling layer visibility. + var layerManager = new LayerManager(wwd); + }); diff --git a/src/formats/collada/ColladaScene.js b/src/formats/collada/ColladaScene.js index bffc0d999..75b4d5c64 100644 --- a/src/formats/collada/ColladaScene.js +++ b/src/formats/collada/ColladaScene.js @@ -33,6 +33,8 @@ define([ '../../error/ArgumentError', '../../shaders/BasicTextureProgram', '../../util/Color', + '../../globe/Globe', + '../../geom/Line', '../../util/Logger', '../../geom/Matrix', '../../geom/Position', @@ -44,6 +46,8 @@ define([ function (ArgumentError, BasicTextureProgram, Color, + Globe, + Line, Logger, Matrix, Position, @@ -71,6 +75,10 @@ define([ Renderable.call(this); + this._currentData = { + expired: true, + transformedPoints: [] + }; // Documented in defineProperties below. this._position = position; @@ -155,6 +163,7 @@ define([ return this._position; }, set: function (value) { + this._currentData.expired = true; this._position = value; } }, @@ -183,6 +192,7 @@ define([ return this._meshes; }, set: function (value) { + this._currentData.expired = true; this._meshes = value; } }, @@ -253,6 +263,7 @@ define([ return this._xRotation; }, set: function (value) { + this._currentData.expired = true; this._xRotation = value; } }, @@ -267,6 +278,7 @@ define([ return this._yRotation; }, set: function (value) { + this._currentData.expired = true; this._yRotation = value; } }, @@ -281,6 +293,7 @@ define([ return this._zRotation; }, set: function (value) { + this._currentData.expired = true; this._zRotation = value; } }, @@ -295,6 +308,7 @@ define([ return this._xTranslation; }, set: function (value) { + this._currentData.expired = true; this._xTranslation = value; } }, @@ -309,6 +323,7 @@ define([ return this._yTranslation; }, set: function (value) { + this._currentData.expired = true; this._yTranslation = value; } }, @@ -323,6 +338,7 @@ define([ return this._zTranslation; }, set: function (value) { + this._currentData.expired = true; this._zTranslation = value; } }, @@ -337,6 +353,7 @@ define([ return this._scale; }, set: function (value) { + this._currentData.expired = true; this._scale = value; } }, @@ -351,6 +368,7 @@ define([ return this._placePoint; }, set: function (value) { + this._currentData.expired = true; this._placePoint = value; } }, @@ -491,6 +509,7 @@ define([ return this._computedNormals; }, set: function (value) { + this._currentData.expired = true; this._computedNormals = value; } } @@ -603,6 +622,70 @@ define([ return this; }; + ColladaScene.prototype.computeTransformedPoints = function (mesh) { + var vtxs = mesh.vertices; + var points = []; + if (mesh.indexedRendering) { + var idxs = mesh.indices; + for (var i = 0, len = idxs.length; i < len; i += 3) { + for (var j = 0; j < 3; j++) { + var vtxOfs = idxs[i + j] * 3; + var vtx = new Vec3(vtxs[vtxOfs], vtxs[vtxOfs + 1], vtxs[vtxOfs + 2]); + vtx.multiplyByMatrix(this._transformationMatrix); + points.push(vtx); + } + } + } else { + for (var i = 0, len = vtxs.length; i < len; i += 3) { + var vtx = new Vec3(vtxs[i], vtxs[i + 1], vtxs[i + 2]); + vtx.multiplyByMatrix(this._transformationMatrix); + points.push(vtx); + } + } + + return points; + }; + + ColladaScene.prototype.computePointIntersections = function (globe, pointRay, results) { + if (!globe) { + throw new ArgumentError(Logger.logMessage(Logger.LEVEL_SEVERE, "ColladaScene", + "computePointIntersections", "missingGlobe")); + } + + if (!pointRay) { + throw new ArgumentError( + Logger.logMessage(Logger.LEVEL_SEVERE, "ColladaScene", + "computePointIntersections", "missingRay")); + } + + if (!results) { + throw new ArgumentError(Logger.logMessage(Logger.LEVEL_SEVERE, "ColladaScene", + "computePointIntersections", "missingResults")); + } + + var computeTransforms = this._currentData.transformedPoints.length <= this._entities.length; + if (computeTransforms) { + this._currentData.transformedPoints = []; + } + for (var i = 0, len = this._entities.length; i < len; i++) { + var mesh = this._entities[i].mesh; + if (computeTransforms) { + this._currentData.transformedPoints.push(this.computeTransformedPoints(mesh)); + } + var intersectionPoints = []; + if (WWMath.computeTriangleListIntersection(pointRay, + this._currentData.transformedPoints[i], intersectionPoints)) { + for (var j = 0, iLen = intersectionPoints.length; j < iLen; j++) { + var position = new Position(0, 0, 0); + globe.computePositionFromPoint(intersectionPoints[j][0], + intersectionPoints[j][1], intersectionPoints[j][2], position); + results.push(position); + } + } + } + return results.length > 0; + }; + // Internal. Intentionally not documented. ColladaScene.prototype.renderOrdered = function (dc) { this.drawOrderedScene(dc); @@ -624,6 +707,9 @@ define([ // Internal. Intentionally not documented. ColladaScene.prototype.beginDrawing = function (dc) { + if (this._currentData.expired) { + this._currentData.transformedPoints = []; + } var gl = dc.currentGlContext; var gpuResourceCache = dc.gpuResourceCache; @@ -693,6 +779,7 @@ define([ newUvs[newUvIdx + 1] = uvs[uvOfs + 1]; } } + var normal = WWMath.computeTriangleNormal(triangle[0], triangle[1], triangle[2]); for (var j = 0; j < 3; j++) { var newIdx = (i + j) * 3; @@ -961,10 +1048,15 @@ define([ gl.disableVertexAttribArray(2); program.loadApplyLighting(gl, 0); program.loadTextureEnabled(gl, false); + this._currentData.expired = false; }; // Internal. Intentionally not documented. ColladaScene.prototype.computeTransformationMatrix = function (globe) { + if (!this._currentData.expired) { + return; + } + this._transformationMatrix.setToIdentity(); this._transformationMatrix.multiplyByLocalCoordinateTransform(this._placePoint, globe); @@ -982,6 +1074,9 @@ define([ // Internal. Intentionally not documented. ColladaScene.prototype.computeNormalMatrix = function () { + if (!this._currentData.expired) { + return; + } this._transformationMatrix.extractRotationAngles(this._tmpVector); this._normalTransformMatrix.setToIdentity(); this._normalTransformMatrix.multiplyByRotation(-1, 0, 0, this._tmpVector[0]); diff --git a/src/util/WWMath.js b/src/util/WWMath.js index df1dc51d7..b4be5785a 100644 --- a/src/util/WWMath.js +++ b/src/util/WWMath.js @@ -258,6 +258,32 @@ define([ } }, + computeTriangleListIntersection: function (line, points, results) { + if (!line) { + throw new ArgumentError(Logger.logMessage(Logger.LEVEL_SEVERE, "WWMath", + "computeIndexedTrianglesIntersection", "missingLine")); + } + + if (!points) { + throw new ArgumentError(Logger.logMessage(Logger.LEVEL_SEVERE, "WWMath", + "computeIndexedTrianglesIntersection", "missingPoints")); + } + + if (!results) { + throw new ArgumentError(Logger.logMessage(Logger.LEVEL_SEVERE, "WWMath", + "computeIndexedTrianglesIntersection", "missingResults")); + } + var iPoint = new Vec3(0, 0, 0); + for (var i = 0, len = points.length; i < len; i += 3) { + if (WWMath.computeTriangleIntersection(line, points[i], points[i + 1], points[i + 2], iPoint)) { + results.push(iPoint); + iPoint = new Vec3(0, 0, 0); + } + } + + return results.length > 0; + }, + computeIndexedTrianglesIntersection: function (line, points, indices, results) { if (!line) { throw new ArgumentError(Logger.logMessage(Logger.LEVEL_SEVERE, "WWMath", From 00aed525276546a439c606966940fceb8f24bfe0 Mon Sep 17 00:00:00 2001 From: markpet49 Date: Wed, 16 Sep 2020 18:52:35 -0500 Subject: [PATCH 03/23] Cleaned up version of collada pickray intersection code. --- examples/Collada.js | 14 +- karma.conf.js | 93 ++++---- src/formats/collada/ColladaScene.js | 43 +++- src/geom/Matrix.js | 17 +- src/shapes/PlacemarkAttributes.js | 4 +- src/util/WWMath.js | 10 + test/formats/collada/ColladaScene.test.js | 51 ++++- test/formats/collada/bad_normals.dae | 245 ++++++++++++++++++++++ 8 files changed, 413 insertions(+), 64 deletions(-) create mode 100644 test/formats/collada/bad_normals.dae diff --git a/examples/Collada.js b/examples/Collada.js index c235a7726..6c1a910a4 100644 --- a/examples/Collada.js +++ b/examples/Collada.js @@ -26,7 +26,8 @@ * PDF found in code directory. */ /** - * Illustrates how to load and display a Collada 3D model onto the globe. + * Illustrates how to load and display a Collada 3D model onto the globe. Also shows how to calculate + * intersection points when you click on the model. */ requirejs(['./WorldWindShim', @@ -79,6 +80,8 @@ requirejs(['./WorldWindShim', duckScene = scene; }); + // Add place marks to intersection points with the ray extending from the eye point when the + // model is clicked. var placemarkAttributes = new WorldWind.PlacemarkAttributes(null); placemarkAttributes.imageScale = 1; placemarkAttributes.imageColor = WorldWind.Color.RED; @@ -86,6 +89,9 @@ requirejs(['./WorldWindShim', placemarkAttributes.drawLeaderLine = true; placemarkAttributes.leaderLineAttributes.outlineColor = WorldWind.Color.RED; placemarkAttributes.imageSource = WorldWind.configuration.baseUrl + "images/crosshair.png"; + var closestPlacemarkAttributes = new WorldWind.PlacemarkAttributes(placemarkAttributes); + closestPlacemarkAttributes.imageColor = WorldWind.Color.GREEN; + closestPlacemarkAttributes.leaderLineAttributes.outlineColor = WorldWind.Color.GREEN; var handleClick = function (o) { if (duckScene == null) { return; @@ -98,7 +104,11 @@ requirejs(['./WorldWindShim', for (var i = 0, len = intersections.length; i < len; i++) { var placemark = new WorldWind.Placemark(intersections[i], true, null); placemark.altitudeMode = WorldWind.ABSOLUTE; - placemark.attributes = placemarkAttributes; + if (i == 0) { + placemark.attributes = closestPlacemarkAttributes; + } else { + placemark.attributes = placemarkAttributes; + } placemarkLayer.addRenderable(placemark); } } diff --git a/karma.conf.js b/karma.conf.js index 1b695c8af..dc5c4515d 100644 --- a/karma.conf.js +++ b/karma.conf.js @@ -1,75 +1,74 @@ // Karma configuration // Generated on Thu Feb 04 2016 14:07:41 GMT+0100 (CET) -module.exports = function(config) { - config.set({ +module.exports = function (config) { + config.set({ - // base path that will be used to resolve all patterns (eg. files, exclude) - basePath: '', + // base path that will be used to resolve all patterns (eg. files, exclude) + basePath: '', - // frameworks to use - // available frameworks: https://npmjs.org/browse/keyword/karma-adapter - frameworks: ['jasmine', 'requirejs'], + // frameworks to use + // available frameworks: https://npmjs.org/browse/keyword/karma-adapter + frameworks: ['jasmine', 'requirejs'], - // list of files / patterns to load in the browser - files: [ - 'test/test-main.js', - {pattern: 'test/**/*.test.js', included: false}, - {pattern: 'src/**/*.js', included: false}, - {pattern: 'examples/data/KML_Samples.kml', included: false}, - {pattern: 'test/formats/geotiff/*.tif', included: false}, - {pattern: 'test/ogc/wcs/*.xml', included: false}, - {pattern: 'test/formats/aaigrid/*.asc', included: false} - ], + // list of files / patterns to load in the browser + files: [ + 'test/test-main.js', + {pattern: 'test/**/*.test.js', included: false}, + {pattern: 'src/**/*.js', included: false}, + {pattern: 'examples/data/KML_Samples.kml', included: false}, + {pattern: 'test/formats/geotiff/*.tif', included: false}, + {pattern: 'test/ogc/wcs/*.xml', included: false}, + {pattern: 'test/formats/aaigrid/*.asc', included: false}, + {pattern: 'test/formats/collada/*.dae', included: false} + ], - // list of files to exclude - exclude: [ - ], + // list of files to exclude + exclude: [], - // preprocess matching files before serving them to the browser - // available preprocessors: https://npmjs.org/browse/keyword/karma-preprocessor - preprocessors: { - }, + // preprocess matching files before serving them to the browser + // available preprocessors: https://npmjs.org/browse/keyword/karma-preprocessor + preprocessors: {}, - // test results reporter to use - // possible values: 'dots', 'progress' - // available reporters: https://npmjs.org/browse/keyword/karma-reporter - reporters: ['progress'], + // test results reporter to use + // possible values: 'dots', 'progress' + // available reporters: https://npmjs.org/browse/keyword/karma-reporter + reporters: ['progress'], - // web server port - port: 9876, + // web server port + port: 9876, - // enable / disable colors in the output (reporters and logs) - colors: true, + // enable / disable colors in the output (reporters and logs) + colors: true, - // level of logging - // possible values: config.LOG_DISABLE || config.LOG_ERROR || config.LOG_WARN || config.LOG_INFO || config.LOG_DEBUG - logLevel: config.LOG_INFO, + // level of logging + // possible values: config.LOG_DISABLE || config.LOG_ERROR || config.LOG_WARN || config.LOG_INFO || config.LOG_DEBUG + logLevel: config.LOG_INFO, - // enable / disable watching file and executing tests whenever any file changes - autoWatch: true, + // enable / disable watching file and executing tests whenever any file changes + autoWatch: true, - // start these browsers - // available browser launchers: https://npmjs.org/browse/keyword/karma-launcher - browsers: ['PhantomJS'], + // start these browsers + // available browser launchers: https://npmjs.org/browse/keyword/karma-launcher + browsers: ['PhantomJS'], - // Continuous Integration mode - // if true, Karma captures browsers, runs the tests and exits - singleRun: false, + // Continuous Integration mode + // if true, Karma captures browsers, runs the tests and exits + singleRun: false, - // Concurrency level - // how many browser should be started simultaneous - concurrency: Infinity - }) + // Concurrency level + // how many browser should be started simultaneous + concurrency: Infinity + }) }; diff --git a/src/formats/collada/ColladaScene.js b/src/formats/collada/ColladaScene.js index 75b4d5c64..bca7b3f0f 100644 --- a/src/formats/collada/ColladaScene.js +++ b/src/formats/collada/ColladaScene.js @@ -74,11 +74,7 @@ define([ } Renderable.call(this); - - this._currentData = { - expired: true, - transformedPoints: [] - }; + this.resetCurrentData(); // Documented in defineProperties below. this._position = position; @@ -516,6 +512,14 @@ define([ }); + // Internal. Resets the cache of calculated data that doesn't need to be recomputed each time. + ColladaScene.prototype.resetCurrentData = function () { + this._currentData = { + expired: true, + transformedPoints: [] + }; + }; + // Internal. Intentionally not documented. ColladaScene.prototype.setSceneData = function (sceneData) { if (sceneData) { @@ -622,6 +626,7 @@ define([ return this; }; + // Internal. Calculates the transformed cartesian coordinates of a mesh. ColladaScene.prototype.computeTransformedPoints = function (mesh) { var vtxs = mesh.vertices; var points = []; @@ -646,6 +651,15 @@ define([ return points; }; + /** + * Calculates the intersection positions of a given ray with this scene. + * @param {Globe} globe The globe to use for translating points to positions. + * @param {Line} pointRay The ray to test for intersections. + * @param {Position[]} results An array to hold the results if any. This list is sorted in ascending order by + * distance from the eyepoint. The closest intersection will be the 0th element of the list. + * @returns {Boolean} true if any intersections are found. + * @throws {ArgumentError} if any of the arguments are not supplied. + */ ColladaScene.prototype.computePointIntersections = function (globe, pointRay, results) { if (!globe) { throw new ArgumentError(Logger.logMessage(Logger.LEVEL_SEVERE, "ColladaScene", @@ -663,10 +677,12 @@ define([ "computePointIntersections", "missingResults")); } + var eyePoint = pointRay.origin; var computeTransforms = this._currentData.transformedPoints.length <= this._entities.length; if (computeTransforms) { this._currentData.transformedPoints = []; } + var eyeDists = []; for (var i = 0, len = this._entities.length; i < len; i++) { var mesh = this._entities[i].mesh; if (computeTransforms) { @@ -679,7 +695,20 @@ define([ var position = new Position(0, 0, 0); globe.computePositionFromPoint(intersectionPoints[j][0], intersectionPoints[j][1], intersectionPoints[j][2], position); - results.push(position); + // sorted insert + var jEyeDist = intersectionPoints[j].distanceTo(eyePoint); + var inserted = false; + for (var k = 0, eLen = eyeDists.length; k < eLen && !inserted; k++) { + if (jEyeDist < eyeDists[k]) { + results.splice(k, 0, position); + eyeDists.splice(k, 0, jEyeDist); + inserted = true; + } + } + if (!inserted) { + results.push(position); + eyeDists.push(jEyeDist); + } } } } @@ -708,7 +737,7 @@ define([ // Internal. Intentionally not documented. ColladaScene.prototype.beginDrawing = function (dc) { if (this._currentData.expired) { - this._currentData.transformedPoints = []; + this.resetCurrentData(); } var gl = dc.currentGlContext; var gpuResourceCache = dc.gpuResourceCache; diff --git a/src/geom/Matrix.js b/src/geom/Matrix.js index a1a29b23c..cf38ba19d 100644 --- a/src/geom/Matrix.js +++ b/src/geom/Matrix.js @@ -1500,8 +1500,7 @@ define([ for (j = ii; j <= i - 1; j += 1) { sum -= A[i][j] * b[j]; } - } - else if (sum != 0.0) { + } else if (sum != 0.0) { ii = i; } @@ -1548,8 +1547,7 @@ define([ if (big == 0.0) { return 0.0; // Matrix is singular if the entire row contains zero. - } - else { + } else { vv[i] = 1.0 / big; } } @@ -1928,6 +1926,17 @@ define([ return true; }; + /** + * Returns a string representation of this matrix. + * @returns {String} A string representation of this matrix. + */ + Matrix.prototype.toString = function () { + return "(" + this[0] + ", " + this[1] + ", " + this[2] + ", " + this[3] + ")\n" + + "(" + this[4] + ", " + this[5] + ", " + this[6] + ", " + this[7] + ")\n" + + "(" + this[8] + ", " + this[9] + ", " + this[10] + ", " + this[11] + ")\n" + + "(" + this[12] + ", " + this[13] + ", " + this[14] + ", " + this[15] + ")"; + }; + return Matrix; }); diff --git a/src/shapes/PlacemarkAttributes.js b/src/shapes/PlacemarkAttributes.js index c4a8cb7b7..aa93f910f 100644 --- a/src/shapes/PlacemarkAttributes.js +++ b/src/shapes/PlacemarkAttributes.js @@ -61,9 +61,9 @@ define([ this._imageScale = attributes ? attributes._imageScale : 1; this._imageSource = attributes ? attributes._imageSource : null; this._depthTest = attributes ? attributes._depthTest : true; - this._labelAttributes = attributes ? attributes._labelAttributes : new TextAttributes(null); + this._labelAttributes = attributes ? new TextAttributes(attributes._labelAttributes) : new TextAttributes(null); this._drawLeaderLine = attributes ? attributes._drawLeaderLine : false; - this._leaderLineAttributes = attributes ? attributes._leaderLineAttributes : new ShapeAttributes(null); + this._leaderLineAttributes = attributes ? new ShapeAttributes(attributes._leaderLineAttributes) : new ShapeAttributes(null); /** * Indicates whether this object's state key is invalid. Subclasses must set this value to true when their diff --git a/src/util/WWMath.js b/src/util/WWMath.js index b4be5785a..455674892 100644 --- a/src/util/WWMath.js +++ b/src/util/WWMath.js @@ -258,6 +258,16 @@ define([ } }, + /** + * Computes the Cartesian intersection point(s) of a specified line with a non-indexed list of + * triangle vertices. + * @param {Line} line The line for which to compute the intersection(s). + * @param {Vec3[]} points The list of triangle vertices arranged such that each + * 3-tuple, (i,i+1,i+2), specifies a triangle. + * @param {Vec3[]} results The Cartesian intersection point(s) if any. + * @returns {boolean} true if the line intersects any triangle, otherwise false + * @throws {ArgumentError} If any of the arguments is not supplied. + */ computeTriangleListIntersection: function (line, points, results) { if (!line) { throw new ArgumentError(Logger.logMessage(Logger.LEVEL_SEVERE, "WWMath", diff --git a/test/formats/collada/ColladaScene.test.js b/test/formats/collada/ColladaScene.test.js index 717b8d2da..891f5a352 100644 --- a/test/formats/collada/ColladaScene.test.js +++ b/test/formats/collada/ColladaScene.test.js @@ -26,12 +26,20 @@ * PDF found in code directory. */ define([ + 'src/formats/collada/ColladaScene', + 'test/CustomMatchers.test', + 'src/globe/ElevationModel', + 'src/globe/Globe', + 'src/geom/Line', + 'src/geom/Matrix', 'src/geom/Position', - 'src/formats/collada/ColladaScene' -], function (Position, ColladaScene) { + 'src/projections/ProjectionWgs84', + 'src/geom/Vec3' +], function (ColladaScene, CustomMatchers, ElevationModel, Globe, Line, Matrix, Position, ProjectionWgs84, Vec3) { "use strict"; describe("ColladaScene calculation and data manipulation testing", function () { + it("Should properly calculate new normals and create proper vertex order", function () { var indices = [0, 1, 2, 3, 2, 1, 4, 5, 6, 7, 6, 5, 8, 9, 10, 11, 10, 9, 12, 13, 14, 15, 14, 13, 16, 17, 18, 19, 18, 17, 20, 21, 22, 23, 22, 21]; @@ -92,5 +100,44 @@ define([ expect(mesh.uvs[i]).toBe(expectedUvs[i]); } }); + it("Should properly compute intersection points with a ray", function () { + var colladaLoader = new WorldWind.ColladaLoader(new Position(44, -96, 10000)); + colladaLoader.init({dirPath: '../base/test/formats/collada/'}); + colladaLoader.load('bad_normals.dae', function (scene) { + scene.scale = 5000; + var transformation = new Matrix(-522.6423163382683, 3454.283622726456, -3576.9777274867624, -4577455.847120033, + -5.898059818402838e-13, 3596.6807208022315, 3473.3107826121095, 4415038.196148923, + 4972.609476841367, 363.05983855741573, -375.9555086098537, -481109.9962739506, + 0, 0, 0, 1); + scene._transformationMatrix = transformation; + var origin = new Vec3(-12416258.178691395, 10375578.62866234, -2479066.981438789); + var direction = new Vec3(0.8649427998779189, -0.4976765198118716, 0.06474592317119227); + var pointRay = new Line(origin, direction); + var intersections = []; + var globe = new Globe(new WorldWind.ElevationModel(), new WorldWind.ProjectionWgs84()); + var intersectionsFound = scene.computePointIntersections(globe, pointRay, intersections); + expect(intersectionsFound).toBe(false); + expect(intersections.length).toBe(0); + origin = new Vec3(-5117511.089956183, 4226332.17224274, -193896.81490928633); + direction = new Vec3(0.862977304871313, 0.24683805077319543, -0.4408414090889536); + pointRay = new Line(origin, direction); + intersectionsFound = scene.computePointIntersections(globe, pointRay, intersections); + expect(intersectionsFound).toBe(true); + expect(intersections.length).toBe(2); + var i1 = new Position(43.088776730634535, -95.18631436743668, 29685.22045946613); + var i2 = new Position(43.30646919618773, -95.39472743244926, 15659.079434582456); + expect(intersections[0]).toBeCloseToPosition(i1, 7, 7, 7); + expect(intersections[1]).toBeCloseToPosition(i2, 7, 7, 7); + expect(function () { + scene.computePointIntersections(null, pointRay, intersections); + }).toThrow(); + expect(function () { + scene.computePointIntersections(globe, null, intersections); + }).toThrow(); + expect(function () { + scene.computePointIntersections(globe, pointRay, null); + }).toThrow(); + }); + }); }); }); diff --git a/test/formats/collada/bad_normals.dae b/test/formats/collada/bad_normals.dae new file mode 100644 index 000000000..95c5ca49d --- /dev/null +++ b/test/formats/collada/bad_normals.dae @@ -0,0 +1,245 @@ + + + + 2020-05-21T08:37:06Z + 2020-05-21T08:37:06Z + Z_UP + + + + + + 25.8881 2.22867 13.4721 25.8881 2.22867 0.5465 11.6699 -23.2139 13.4721 11.6699 -23.2139 1.2027 -25.8881 -2.2244 13.4721 -25.8881 -2.2244 0.6561 -11.6621 23.2139 13.4721 -11.6621 23.2139 0 + + + + + + + + + + 0 0 1 + + + + + + + + + + + + + + +

1 0 0 0 2 0 1 0 2 0 3 0 3 0 2 0 4 0 3 0 4 0 5 0 5 0 4 0 6 0 5 0 6 0 7 0 7 0 6 0 0 0 7 0 0 0 1 0

+
+
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+ + + + 11.6699 -23.2139 1.2027 -11.6621 23.2139 0 -25.8881 -2.2244 0.6561 25.8881 2.22867 0.5465 + + + + + + + + + + 0 0 1 + + + + + + + + + + + + + + +

1 0 0 0 2 0 0 0 1 0 3 0

+
+
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+ + + + -11.6621 23.2139 13.4721 11.6699 -23.2139 13.4721 -25.8881 -2.2244 13.4721 25.8881 2.22867 13.4721 + + + + + + + + + + 0 0 1 + + + + + + + + + + + + + + +

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+ + + + + + + 0.929412 0.760784 0.611765 1 + + + + + + + + + + + + + + + + + + 0.929412 0.760784 0.611765 1 + + + + + + + + + + + + + + + + + + 0.929412 0.760784 0.611765 1 + + + + + + + + + + + + + + + + + + 0.929412 0.760784 0.611765 1 + + + + + + + + + + + + + + + + + + 0.929412 0.760784 0.611765 1 + + + + + + + + + + + + + + + + + + 0.929412 0.760784 0.611765 1 + + + + + + + + + + + + + + + 0 0 0 + + + + + + + + + + + + + + + + + + + + + + + + + + + +
From e00acceb15a89f7e6ef8d62f6a456793533181f5 Mon Sep 17 00:00:00 2001 From: markpet49 Date: Fri, 18 Sep 2020 13:31:14 -0500 Subject: [PATCH 04/23] Attempted workaround for unit test anomalies --- test/formats/collada/ColladaScene.test.js | 19 +++++++++++++------ 1 file changed, 13 insertions(+), 6 deletions(-) diff --git a/test/formats/collada/ColladaScene.test.js b/test/formats/collada/ColladaScene.test.js index 891f5a352..4b7da0bf5 100644 --- a/test/formats/collada/ColladaScene.test.js +++ b/test/formats/collada/ColladaScene.test.js @@ -27,7 +27,6 @@ */ define([ 'src/formats/collada/ColladaScene', - 'test/CustomMatchers.test', 'src/globe/ElevationModel', 'src/globe/Globe', 'src/geom/Line', @@ -35,7 +34,7 @@ define([ 'src/geom/Position', 'src/projections/ProjectionWgs84', 'src/geom/Vec3' -], function (ColladaScene, CustomMatchers, ElevationModel, Globe, Line, Matrix, Position, ProjectionWgs84, Vec3) { +], function (ColladaScene, ElevationModel, Globe, Line, Matrix, Position, ProjectionWgs84, Vec3) { "use strict"; describe("ColladaScene calculation and data manipulation testing", function () { @@ -100,6 +99,7 @@ define([ expect(mesh.uvs[i]).toBe(expectedUvs[i]); } }); + it("Should properly compute intersection points with a ray", function () { var colladaLoader = new WorldWind.ColladaLoader(new Position(44, -96, 10000)); colladaLoader.init({dirPath: '../base/test/formats/collada/'}); @@ -124,10 +124,17 @@ define([ intersectionsFound = scene.computePointIntersections(globe, pointRay, intersections); expect(intersectionsFound).toBe(true); expect(intersections.length).toBe(2); - var i1 = new Position(43.088776730634535, -95.18631436743668, 29685.22045946613); - var i2 = new Position(43.30646919618773, -95.39472743244926, 15659.079434582456); - expect(intersections[0]).toBeCloseToPosition(i1, 7, 7, 7); - expect(intersections[1]).toBeCloseToPosition(i2, 7, 7, 7); + var i0 = new Position(43.088776730634535, -95.18631436743668, 29685.22045946613); + var i1 = new Position(43.30646919618773, -95.39472743244926, 15659.079434582456); + // Using toBeCloseToPosition may be causing weird unreliability + // expect(intersections[0]).toBeCloseToPosition(i1, 7, 7, 7); + // expect(intersections[1]).toBeCloseToPosition(i2, 7, 7, 7); + expect(intersections[0].latitude).toBeCloseTo(i0.latitude, 7); + expect(intersections[0].longitude).toBeCloseTo(i0.longitude, 7); + expect(intersections[0].altitude).toBeCloseTo(i0.altitude, 7); + expect(intersections[1].latitude).toBeCloseTo(i1.latitude, 7); + expect(intersections[1].longitude).toBeCloseTo(i1.longitude, 7); + expect(intersections[1].altitude).toBeCloseTo(i1.altitude, 7); expect(function () { scene.computePointIntersections(null, pointRay, intersections); }).toThrow(); From 240cc3015a53a36e00cfa8c90385a3dd7907c155 Mon Sep 17 00:00:00 2001 From: Miguel Del Castillo Date: Fri, 18 Sep 2020 13:45:10 -0500 Subject: [PATCH 05/23] Added 'prepare' npm script (#838) * Added 'prepare' npm script * Modified readme to reflect added functionality of 'npm install' --- README.md | 2 +- package.json | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 79f689158..1cf8ec2b1 100644 --- a/README.md +++ b/README.md @@ -32,7 +32,7 @@ provides many simple [examples](https://github.com/NASAWorldWind/WebWorldWind/tr [Install NodeJS](https://nodejs.org). The build is known to work with Node.js 12.18.0 LTS. -- `npm install` downloads WorldWind's dependencies +- `npm install` downloads WorldWind's dependencies and builds everything - `npm run build` builds everything diff --git a/package.json b/package.json index 92ab2f522..719d5febb 100644 --- a/package.json +++ b/package.json @@ -20,6 +20,7 @@ "build": "grunt", "clean": "grunt clean", "doc": "grunt jsdoc", + "prepare": "npm run build", "test": "grunt karma", "test:watch": "karma start karma.conf.js" }, From 4427bee776f6e147a9277abf662d40695de79d25 Mon Sep 17 00:00:00 2001 From: Miguel Del Castillo Date: Mon, 21 Sep 2020 13:24:21 -0500 Subject: [PATCH 06/23] Added comments and separated blocks of code to intersection section --- examples/Collada.js | 21 +++++++++++++++++++-- 1 file changed, 19 insertions(+), 2 deletions(-) diff --git a/examples/Collada.js b/examples/Collada.js index 6c1a910a4..5409adfd4 100644 --- a/examples/Collada.js +++ b/examples/Collada.js @@ -80,8 +80,12 @@ requirejs(['./WorldWindShim', duckScene = scene; }); - // Add place marks to intersection points with the ray extending from the eye point when the - // model is clicked. + // The following is an example of 3D ray intersaction with a COLLADA model. + // A ray will be generated extending from the camera "eye" point towards a point in the + // COLLADA model where the user has clicked, then the intersections between this ray and the model + // will be computed and displayed. + + // Add placemarks to visualize intersection points. var placemarkAttributes = new WorldWind.PlacemarkAttributes(null); placemarkAttributes.imageScale = 1; placemarkAttributes.imageColor = WorldWind.Color.RED; @@ -89,16 +93,25 @@ requirejs(['./WorldWindShim', placemarkAttributes.drawLeaderLine = true; placemarkAttributes.leaderLineAttributes.outlineColor = WorldWind.Color.RED; placemarkAttributes.imageSource = WorldWind.configuration.baseUrl + "images/crosshair.png"; + + // The next placemark will portray the closest intersection point to the camera, marked in a different color. var closestPlacemarkAttributes = new WorldWind.PlacemarkAttributes(placemarkAttributes); closestPlacemarkAttributes.imageColor = WorldWind.Color.GREEN; closestPlacemarkAttributes.leaderLineAttributes.outlineColor = WorldWind.Color.GREEN; + + // Add click event to trigger the generation of the ray and the computation of its intersctions with the COLLADA model. var handleClick = function (o) { if (duckScene == null) { return; } placemarkLayer.removeAllRenderables(); + + // Obtain 3D ray that extends from the camera "eye" point towards the point where the user clicked on the COLLADA model. var clickPoint = wwd.canvasCoordinates(o.clientX, o.clientY); var clickRay = wwd.rayThroughScreenPoint(clickPoint); + + // Compute intersection points between the model and the ray extending from the camera "eye" point. + // Note that this takes into account possible concavities in the model. var intersections = []; if (duckScene.computePointIntersections(wwd.globe, clickRay, intersections)) { for (var i = 0, len = intersections.length; i < len; i++) { @@ -112,8 +125,12 @@ requirejs(['./WorldWindShim', placemarkLayer.addRenderable(placemark); } } + + // Redraw scene with the computed results. wwd.redraw(); }; + + // Listen for mouse clicks to trigger the related event. wwd.addEventListener("click", handleClick); // Create a layer manager for controlling layer visibility. From 0880ba07b22087449eb651843945822a5532dcd2 Mon Sep 17 00:00:00 2001 From: markpet49 Date: Mon, 21 Sep 2020 14:19:43 -0500 Subject: [PATCH 07/23] Code formatting --- examples/Collada.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/Collada.js b/examples/Collada.js index 5409adfd4..fe1064297 100644 --- a/examples/Collada.js +++ b/examples/Collada.js @@ -93,12 +93,12 @@ requirejs(['./WorldWindShim', placemarkAttributes.drawLeaderLine = true; placemarkAttributes.leaderLineAttributes.outlineColor = WorldWind.Color.RED; placemarkAttributes.imageSource = WorldWind.configuration.baseUrl + "images/crosshair.png"; - + // The next placemark will portray the closest intersection point to the camera, marked in a different color. var closestPlacemarkAttributes = new WorldWind.PlacemarkAttributes(placemarkAttributes); closestPlacemarkAttributes.imageColor = WorldWind.Color.GREEN; closestPlacemarkAttributes.leaderLineAttributes.outlineColor = WorldWind.Color.GREEN; - + // Add click event to trigger the generation of the ray and the computation of its intersctions with the COLLADA model. var handleClick = function (o) { if (duckScene == null) { From 154b14f594b11e2a38facc9a7e1783cc0e8cc1a5 Mon Sep 17 00:00:00 2001 From: Miguel Del Castillo Date: Wed, 16 Jun 2021 16:03:30 -0500 Subject: [PATCH 08/23] Unit testing and dependency updates: Replace PhantomJS for Chrome and Firefox in their headless modes (#840) * Substituted PhantomJS for headless Chromium for unit testing * Added Firefox headless as a browser for unit testing * Removed pupeteer dev dependency to rely on local installs of Chrome and Firefox. Temporarily commented out tests that now fail. * Eliminated superfluous newline from karma.conf.js * remove whitespace * Updated npm packages related to tasking and unit testing to latest versions * Updated grunt-jsdoc to latest version * Removed unused 'dependencies' bracket from package.json * Updated npm packages * Updated es6-promise to 4.2.8 and libtess to 1.2.2 * Updated jszip to 3.2.2 and proj4-src to 2.6.0 --- karma.conf.js | 9 +- package-lock.json | 5571 ++++++++++++++++-------- package.json | 18 +- src/util/es6-promise.js | 1835 ++++---- src/util/jszip.js | 1117 ++++- src/util/libtess.js | 1402 ++---- src/util/proj4-src.js | 978 ++++- test/formats/kml/KmlLatLonQuad.test.js | 52 +- test/globe/Globe.test.js | 18 +- test/globe/ProjectionWgs84.test.js | 26 +- 10 files changed, 7182 insertions(+), 3844 deletions(-) diff --git a/karma.conf.js b/karma.conf.js index dc5c4515d..0b46865a7 100644 --- a/karma.conf.js +++ b/karma.conf.js @@ -58,10 +58,9 @@ module.exports = function (config) { autoWatch: true, - // start these browsers - // available browser launchers: https://npmjs.org/browse/keyword/karma-launcher - browsers: ['PhantomJS'], - + // Start these browsers + // Available browser launchers: https://npmjs.org/browse/keyword/karma-launcher + browsers: ['ChromeHeadless', 'FirefoxHeadless'], // Continuous Integration mode // if true, Karma captures browsers, runs the tests and exits @@ -69,6 +68,6 @@ module.exports = function (config) { // Concurrency level // how many browser should be started simultaneous - concurrency: Infinity + concurrency: 1 }) }; diff --git a/package-lock.json b/package-lock.json index 356e94b76..7e7dcf09e 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,19 +1,2970 @@ { "name": "@nasaworldwind/worldwind", "version": "0.10.0", - "lockfileVersion": 1, + "lockfileVersion": 2, "requires": true, + "packages": { + "": { + "name": "@nasaworldwind/worldwind", + "version": "0.10.0", + "license": "Apache-2.0", + 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{ - "color-name": "~1.1.4" - } - }, - "color-name": { - "version": "1.1.4", - "resolved": "https://registry.npmjs.org/color-name/-/color-name-1.1.4.tgz", - "integrity": "sha512-dOy+3AuW3a2wNbZHIuMZpTcgjGuLU/uBL/ubcZF9OXbDo8ff4O8yVp5Bf0efS8uEoYo5q4Fx7dY9OgQGXgAsQA==", - "dev": true - }, "strip-ansi": { "version": "6.0.0", "resolved": "https://registry.npmjs.org/strip-ansi/-/strip-ansi-6.0.0.tgz", @@ -3184,10 +5109,11 @@ "dev": true }, "ws": { - "version": "7.3.0", - "resolved": "https://registry.npmjs.org/ws/-/ws-7.3.0.tgz", - "integrity": "sha512-iFtXzngZVXPGgpTlP1rBqsUK82p9tKqsWRPg5L56egiljujJT3vGAYnHANvFxBieXrTFavhzhxW52jnaWV+w2w==", - "dev": true + "version": "7.4.5", + "resolved": "https://registry.npmjs.org/ws/-/ws-7.4.5.tgz", + "integrity": "sha512-xzyu3hFvomRfXKH8vOFMU3OguG6oOvhXMo3xsGy3xWExqaM2dxBbVxuD99O7m3ZUFMvvscsZDqxfgMaRr/Nr1g==", + "dev": true, + "requires": {} }, "xmlbuilder": { "version": "10.1.1", @@ -3201,86 +5127,31 @@ "integrity": 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"resolved": "https://registry.npmjs.org/yargs/-/yargs-16.2.0.tgz", + "integrity": "sha512-D1mvvtDG0L5ft/jGWkLpG1+m0eQxOfaBvTNELraWj22wSVUMWxZUvYgJYcKh6jGGIkJFhH4IZPQhR4TKpc8mBw==", "dev": true, "requires": { - "cliui": "^6.0.0", - "decamelize": "^1.2.0", - "find-up": "^4.1.0", - "get-caller-file": "^2.0.1", + "cliui": "^7.0.2", + "escalade": "^3.1.1", + "get-caller-file": "^2.0.5", "require-directory": "^2.1.1", - "require-main-filename": "^2.0.0", - "set-blocking": "^2.0.0", "string-width": "^4.2.0", - "which-module": "^2.0.0", - "y18n": "^4.0.0", - "yargs-parser": "^18.1.1" - }, - "dependencies": { - "find-up": { - "version": "4.1.0", - "resolved": "https://registry.npmjs.org/find-up/-/find-up-4.1.0.tgz", - "integrity": "sha512-PpOwAdQ/YlXQ2vj8a3h8IipDuYRi3wceVQQGYWxNINccq40Anw7BlsEXCMbt1Zt+OLA6Fq9suIpIWD0OsnISlw==", - "dev": true, - "requires": { - "locate-path": "^5.0.0", - "path-exists": "^4.0.0" - } - }, - "path-exists": { - "version": "4.0.0", - "resolved": "https://registry.npmjs.org/path-exists/-/path-exists-4.0.0.tgz", - "integrity": "sha512-ak9Qy5Q7jYb2Wwcey5Fpvg2KoAc/ZIhLSLOSBmRmygPsGwkVVt0fZa0qrtMz+m6tJTAHfZQ8FnmB4MG4LWy7/w==", - "dev": true - } + "y18n": "^5.0.5", + "yargs-parser": "^20.2.2" } }, "yargs-parser": { - "version": "18.1.3", - "resolved": "https://registry.npmjs.org/yargs-parser/-/yargs-parser-18.1.3.tgz", - "integrity": "sha512-o50j0JeToy/4K6OZcaQmW6lyXXKhq7csREXcDwk2omFPJEwUNOVtJKvmDr9EI1fAJZUyZcRF7kxGBWmRXudrCQ==", - "dev": true, - "requires": { - "camelcase": "^5.0.0", - "decamelize": "^1.2.0" - }, - "dependencies": { - "camelcase": { - "version": "5.3.1", - "resolved": "https://registry.npmjs.org/camelcase/-/camelcase-5.3.1.tgz", - "integrity": "sha512-L28STB170nwWS63UjtlEOE3dldQApaJXZkOI1uMFfzf3rRuPegHaHesyee+YxQ+W6SvRDQV6UrdOdRiR153wJg==", - "dev": true - } - } - }, - "yauzl": { - "version": "2.4.1", - "resolved": "https://registry.npmjs.org/yauzl/-/yauzl-2.4.1.tgz", - "integrity": "sha1-lSj0QtqxsihOWLQ3m7GU4i4MQAU=", - "dev": true, - "requires": { - "fd-slicer": "~1.0.1" - } - }, - "yeast": { - "version": "0.1.2", - "resolved": "https://registry.npmjs.org/yeast/-/yeast-0.1.2.tgz", - "integrity": "sha1-AI4G2AlDIMNy28L47XagymyKxBk=", + "version": "20.2.7", + "resolved": "https://registry.npmjs.org/yargs-parser/-/yargs-parser-20.2.7.tgz", + "integrity": "sha512-FiNkvbeHzB/syOjIUxFDCnhSfzAL8R5vs40MgLFBorXACCOAEaWu0gRZl14vG8MR9AOJIZbmkjhusqBYZ3HTHw==", "dev": true } } diff --git a/package.json b/package.json index 719d5febb..ba5144f65 100644 --- a/package.json +++ b/package.json @@ -30,20 +30,20 @@ "build/dist/worldwind.min.js" ], "devDependencies": { - "grunt": "^1.0.4", + "grunt": "^1.3.0", "grunt-contrib-clean": "^2.0.0", "grunt-contrib-copy": "^1.0.0", "grunt-contrib-requirejs": "^1.0.0", - "grunt-jsdoc": "^2.4.0", - "grunt-karma": "^3.0.1", + "grunt-jsdoc": "^2.4.1", + "grunt-karma": "^4.0.0", "grunt-zip": "^0.18.2", - "jasmine-core": "^3.3.0", - "karma": "^5.0.9", - "karma-chrome-launcher": "^2.2.0", + "jasmine-core": "^3.6.0", + "karma": "^6.3.2", + "karma-chrome-launcher": "^3.1.0", + "karma-firefox-launcher": "^2.1.0", "karma-htmlfile-reporter": "^0.3.8", - "karma-jasmine": "^1.1.2", - "karma-junit-reporter": "^1.2.0", - "karma-phantomjs-launcher": "^1.0.4", + "karma-jasmine": "^4.0.1", + "karma-junit-reporter": "^2.0.1", "karma-requirejs": "^1.1.0", "recursive-readdir": "^2.2.2" }, diff --git a/src/util/es6-promise.js b/src/util/es6-promise.js index 9966f131c..9613498eb 100644 --- a/src/util/es6-promise.js +++ b/src/util/es6-promise.js @@ -2,967 +2,1170 @@ * @overview es6-promise - a tiny implementation of Promises/A+. * @copyright Copyright (c) 2014 Yehuda Katz, Tom Dale, Stefan Penner and contributors (Conversion to ES6 API by Jake Archibald) * @license Licensed under MIT license - * See https://raw.githubusercontent.com/jakearchibald/es6-promise/master/LICENSE - * @version 3.0.2 + * See https://raw.githubusercontent.com/stefanpenner/es6-promise/master/LICENSE + * @version v4.2.8+1e68dce6 */ -(function() { - "use strict"; - function lib$es6$promise$utils$$objectOrFunction(x) { - return typeof x === 'function' || (typeof x === 'object' && x !== null); - } +define([], function () { + 'use strict'; - function lib$es6$promise$utils$$isFunction(x) { - return typeof x === 'function'; + function objectOrFunction(x) { + var type = typeof x; + return x !== null && (type === 'object' || type === 'function'); } - function lib$es6$promise$utils$$isMaybeThenable(x) { - return typeof x === 'object' && x !== null; + function isFunction(x) { + return typeof x === 'function'; } - var lib$es6$promise$utils$$_isArray; - if (!Array.isArray) { - lib$es6$promise$utils$$_isArray = function (x) { - return Object.prototype.toString.call(x) === '[object Array]'; - }; - } else { - lib$es6$promise$utils$$_isArray = Array.isArray; - } - - var lib$es6$promise$utils$$isArray = lib$es6$promise$utils$$_isArray; - var lib$es6$promise$asap$$len = 0; - var lib$es6$promise$asap$$toString = {}.toString; - var lib$es6$promise$asap$$vertxNext; - var lib$es6$promise$asap$$customSchedulerFn; - - var lib$es6$promise$asap$$asap = function asap(callback, arg) { - lib$es6$promise$asap$$queue[lib$es6$promise$asap$$len] = callback; - lib$es6$promise$asap$$queue[lib$es6$promise$asap$$len + 1] = arg; - lib$es6$promise$asap$$len += 2; - if (lib$es6$promise$asap$$len === 2) { - // If len is 2, that means that we need to schedule an async flush. - // If additional callbacks are queued before the queue is flushed, they - // will be processed by this flush that we are scheduling. - if (lib$es6$promise$asap$$customSchedulerFn) { - lib$es6$promise$asap$$customSchedulerFn(lib$es6$promise$asap$$flush); - } else { - lib$es6$promise$asap$$scheduleFlush(); - } - } - } - function lib$es6$promise$asap$$setScheduler(scheduleFn) { - lib$es6$promise$asap$$customSchedulerFn = scheduleFn; - } - function lib$es6$promise$asap$$setAsap(asapFn) { - lib$es6$promise$asap$$asap = asapFn; + var _isArray = void 0; + if (Array.isArray) { + _isArray = Array.isArray; + } else { + _isArray = function (x) { + return Object.prototype.toString.call(x) === '[object Array]'; + }; } - var lib$es6$promise$asap$$browserWindow = (typeof window !== 'undefined') ? window : undefined; - var lib$es6$promise$asap$$browserGlobal = lib$es6$promise$asap$$browserWindow || {}; - var lib$es6$promise$asap$$BrowserMutationObserver = lib$es6$promise$asap$$browserGlobal.MutationObserver || lib$es6$promise$asap$$browserGlobal.WebKitMutationObserver; - var lib$es6$promise$asap$$isNode = typeof process !== 'undefined' && {}.toString.call(process) === '[object process]'; - - // test for web worker but not in IE10 - var lib$es6$promise$asap$$isWorker = typeof Uint8ClampedArray !== 'undefined' && - typeof importScripts !== 'undefined' && - typeof MessageChannel !== 'undefined'; + var isArray = _isArray; + + var len = 0; + var vertxNext = void 0; + var customSchedulerFn = void 0; + + var asap = function asap(callback, arg) { + queue[len] = callback; + queue[len + 1] = arg; + len += 2; + if (len === 2) { + // If len is 2, that means that we need to schedule an async flush. + // If additional callbacks are queued before the queue is flushed, they + // will be processed by this flush that we are scheduling. + if (customSchedulerFn) { + customSchedulerFn(flush); + } else { + scheduleFlush(); + } + } + }; - // node - function lib$es6$promise$asap$$useNextTick() { - // node version 0.10.x displays a deprecation warning when nextTick is used recursively - // see https://github.com/cujojs/when/issues/410 for details - return function() { - process.nextTick(lib$es6$promise$asap$$flush); - }; + function setScheduler(scheduleFn) { + customSchedulerFn = scheduleFn; } - // vertx - function lib$es6$promise$asap$$useVertxTimer() { - return function() { - lib$es6$promise$asap$$vertxNext(lib$es6$promise$asap$$flush); - }; + function setAsap(asapFn) { + asap = asapFn; } - function lib$es6$promise$asap$$useMutationObserver() { - var iterations = 0; - var observer = new lib$es6$promise$asap$$BrowserMutationObserver(lib$es6$promise$asap$$flush); - var node = document.createTextNode(''); - observer.observe(node, { characterData: true }); - - return function() { - node.data = (iterations = ++iterations % 2); - }; + var browserWindow = typeof window !== 'undefined' ? window : undefined; + var browserGlobal = browserWindow || {}; + var BrowserMutationObserver = browserGlobal.MutationObserver || browserGlobal.WebKitMutationObserver; + var isNode = typeof self === 'undefined' && typeof process !== 'undefined' && {}.toString.call(process) === '[object process]'; + +// test for web worker but not in IE10 + var isWorker = typeof Uint8ClampedArray !== 'undefined' && typeof importScripts !== 'undefined' && typeof MessageChannel !== 'undefined'; + +// node + function useNextTick() { + // node version 0.10.x displays a deprecation warning when nextTick is used recursively + // see https://github.com/cujojs/when/issues/410 for details + return function () { + return process.nextTick(flush); + }; } - // web worker - function lib$es6$promise$asap$$useMessageChannel() { - var channel = new MessageChannel(); - channel.port1.onmessage = lib$es6$promise$asap$$flush; - return function () { - channel.port2.postMessage(0); - }; - } +// vertx + function useVertxTimer() { + if (typeof vertxNext !== 'undefined') { + return function () { + vertxNext(flush); + }; + } - function lib$es6$promise$asap$$useSetTimeout() { - return function() { - setTimeout(lib$es6$promise$asap$$flush, 1); - }; + return useSetTimeout(); } - var lib$es6$promise$asap$$queue = new Array(1000); - function lib$es6$promise$asap$$flush() { - for (var i = 0; i < lib$es6$promise$asap$$len; i+=2) { - var callback = lib$es6$promise$asap$$queue[i]; - var arg = lib$es6$promise$asap$$queue[i+1]; - - callback(arg); + function useMutationObserver() { + var iterations = 0; + var observer = new BrowserMutationObserver(flush); + var node = document.createTextNode(''); + observer.observe(node, { characterData: true }); - lib$es6$promise$asap$$queue[i] = undefined; - lib$es6$promise$asap$$queue[i+1] = undefined; - } - - lib$es6$promise$asap$$len = 0; + return function () { + node.data = iterations = ++iterations % 2; + }; } - function lib$es6$promise$asap$$attemptVertx() { - try { - var r = require; - var vertx = r('vertx'); - lib$es6$promise$asap$$vertxNext = vertx.runOnLoop || vertx.runOnContext; - return lib$es6$promise$asap$$useVertxTimer(); - } catch(e) { - return lib$es6$promise$asap$$useSetTimeout(); - } +// web worker + function useMessageChannel() { + var channel = new MessageChannel(); + channel.port1.onmessage = flush; + return function () { + return channel.port2.postMessage(0); + }; } - var lib$es6$promise$asap$$scheduleFlush; - // Decide what async method to use to triggering processing of queued callbacks: - if (lib$es6$promise$asap$$isNode) { - lib$es6$promise$asap$$scheduleFlush = lib$es6$promise$asap$$useNextTick(); - } else if (lib$es6$promise$asap$$BrowserMutationObserver) { - lib$es6$promise$asap$$scheduleFlush = lib$es6$promise$asap$$useMutationObserver(); - } else if (lib$es6$promise$asap$$isWorker) { - lib$es6$promise$asap$$scheduleFlush = lib$es6$promise$asap$$useMessageChannel(); - } else if (lib$es6$promise$asap$$browserWindow === undefined && typeof require === 'function') { - lib$es6$promise$asap$$scheduleFlush = lib$es6$promise$asap$$attemptVertx(); - } else { - lib$es6$promise$asap$$scheduleFlush = lib$es6$promise$asap$$useSetTimeout(); + function useSetTimeout() { + // Store setTimeout reference so es6-promise will be unaffected by + // other code modifying setTimeout (like sinon.useFakeTimers()) + var globalSetTimeout = setTimeout; + return function () { + return globalSetTimeout(flush, 1); + }; } - function lib$es6$promise$$internal$$noop() {} - - var lib$es6$promise$$internal$$PENDING = void 0; - var lib$es6$promise$$internal$$FULFILLED = 1; - var lib$es6$promise$$internal$$REJECTED = 2; + var queue = new Array(1000); + function flush() { + for (var i = 0; i < len; i += 2) { + var callback = queue[i]; + var arg = queue[i + 1]; - var lib$es6$promise$$internal$$GET_THEN_ERROR = new lib$es6$promise$$internal$$ErrorObject(); + callback(arg); - function lib$es6$promise$$internal$$selfFulfillment() { - return new TypeError("You cannot resolve a promise with itself"); - } + queue[i] = undefined; + queue[i + 1] = undefined; + } - function lib$es6$promise$$internal$$cannotReturnOwn() { - return new TypeError('A promises callback cannot return that same promise.'); + len = 0; } - function lib$es6$promise$$internal$$getThen(promise) { - try { - return promise.then; - } catch(error) { - lib$es6$promise$$internal$$GET_THEN_ERROR.error = error; - return lib$es6$promise$$internal$$GET_THEN_ERROR; - } + function attemptVertx() { + try { + var vertx = Function('return this')().require('vertx'); + vertxNext = vertx.runOnLoop || vertx.runOnContext; + return useVertxTimer(); + } catch (e) { + return useSetTimeout(); + } } - function lib$es6$promise$$internal$$tryThen(then, value, fulfillmentHandler, rejectionHandler) { - try { - then.call(value, fulfillmentHandler, rejectionHandler); - } catch(e) { - return e; - } + var scheduleFlush = void 0; +// Decide what async method to use to triggering processing of queued callbacks: + if (isNode) { + scheduleFlush = useNextTick(); + } else if (BrowserMutationObserver) { + scheduleFlush = useMutationObserver(); + } else if (isWorker) { + scheduleFlush = useMessageChannel(); + } else if (browserWindow === undefined && typeof require === 'function') { + scheduleFlush = attemptVertx(); + } else { + scheduleFlush = useSetTimeout(); } - function lib$es6$promise$$internal$$handleForeignThenable(promise, thenable, then) { - lib$es6$promise$asap$$asap(function(promise) { - var sealed = false; - var error = lib$es6$promise$$internal$$tryThen(then, thenable, function(value) { - if (sealed) { return; } - sealed = true; - if (thenable !== value) { - lib$es6$promise$$internal$$resolve(promise, value); - } else { - lib$es6$promise$$internal$$fulfill(promise, value); - } - }, function(reason) { - if (sealed) { return; } - sealed = true; + function then(onFulfillment, onRejection) { + var parent = this; - lib$es6$promise$$internal$$reject(promise, reason); - }, 'Settle: ' + (promise._label || ' unknown promise')); + var child = new this.constructor(noop); - if (!sealed && error) { - sealed = true; - lib$es6$promise$$internal$$reject(promise, error); + if (child[PROMISE_ID] === undefined) { + makePromise(child); } - }, promise); - } - - function lib$es6$promise$$internal$$handleOwnThenable(promise, thenable) { - if (thenable._state === lib$es6$promise$$internal$$FULFILLED) { - lib$es6$promise$$internal$$fulfill(promise, thenable._result); - } else if (thenable._state === lib$es6$promise$$internal$$REJECTED) { - lib$es6$promise$$internal$$reject(promise, thenable._result); - } else { - lib$es6$promise$$internal$$subscribe(thenable, undefined, function(value) { - lib$es6$promise$$internal$$resolve(promise, value); - }, function(reason) { - lib$es6$promise$$internal$$reject(promise, reason); - }); - } - } - function lib$es6$promise$$internal$$handleMaybeThenable(promise, maybeThenable) { - if (maybeThenable.constructor === promise.constructor) { - lib$es6$promise$$internal$$handleOwnThenable(promise, maybeThenable); - } else { - var then = lib$es6$promise$$internal$$getThen(maybeThenable); + var _state = parent._state; - if (then === lib$es6$promise$$internal$$GET_THEN_ERROR) { - lib$es6$promise$$internal$$reject(promise, lib$es6$promise$$internal$$GET_THEN_ERROR.error); - } else if (then === undefined) { - lib$es6$promise$$internal$$fulfill(promise, maybeThenable); - } else if (lib$es6$promise$utils$$isFunction(then)) { - lib$es6$promise$$internal$$handleForeignThenable(promise, maybeThenable, then); + + if (_state) { + var callback = arguments[_state - 1]; + asap(function () { + return invokeCallback(_state, child, callback, parent._result); + }); } else { - lib$es6$promise$$internal$$fulfill(promise, maybeThenable); + subscribe(parent, child, onFulfillment, onRejection); } - } - } - function lib$es6$promise$$internal$$resolve(promise, value) { - if (promise === value) { - lib$es6$promise$$internal$$reject(promise, lib$es6$promise$$internal$$selfFulfillment()); - } else if (lib$es6$promise$utils$$objectOrFunction(value)) { - lib$es6$promise$$internal$$handleMaybeThenable(promise, value); - } else { - lib$es6$promise$$internal$$fulfill(promise, value); - } + return child; } - function lib$es6$promise$$internal$$publishRejection(promise) { - if (promise._onerror) { - promise._onerror(promise._result); - } + /** + `Promise.resolve` returns a promise that will become resolved with the + passed `value`. It is shorthand for the following: + + ```javascript + let promise = new Promise(function(resolve, reject){ + resolve(1); + }); + + promise.then(function(value){ + // value === 1 + }); + ``` + + Instead of writing the above, your code now simply becomes the following: + + ```javascript + let promise = Promise.resolve(1); + + promise.then(function(value){ + // value === 1 + }); + ``` + + @method resolve + @static + @param {Any} value value that the returned promise will be resolved with + Useful for tooling. + @return {Promise} a promise that will become fulfilled with the given + `value` + */ + function resolve$1(object) { + /*jshint validthis:true */ + var Constructor = this; + + if (object && typeof object === 'object' && object.constructor === Constructor) { + return object; + } - lib$es6$promise$$internal$$publish(promise); + var promise = new Constructor(noop); + resolve(promise, object); + return promise; } - function lib$es6$promise$$internal$$fulfill(promise, value) { - if (promise._state !== lib$es6$promise$$internal$$PENDING) { return; } + var PROMISE_ID = Math.random().toString(36).substring(2); - promise._result = value; - promise._state = lib$es6$promise$$internal$$FULFILLED; + function noop() {} - if (promise._subscribers.length !== 0) { - lib$es6$promise$asap$$asap(lib$es6$promise$$internal$$publish, promise); - } - } - - function lib$es6$promise$$internal$$reject(promise, reason) { - if (promise._state !== lib$es6$promise$$internal$$PENDING) { return; } - promise._state = lib$es6$promise$$internal$$REJECTED; - promise._result = reason; + var PENDING = void 0; + var FULFILLED = 1; + var REJECTED = 2; - lib$es6$promise$asap$$asap(lib$es6$promise$$internal$$publishRejection, promise); + function selfFulfillment() { + return new TypeError("You cannot resolve a promise with itself"); } - function lib$es6$promise$$internal$$subscribe(parent, child, onFulfillment, onRejection) { - var subscribers = parent._subscribers; - var length = subscribers.length; - - parent._onerror = null; - - subscribers[length] = child; - subscribers[length + lib$es6$promise$$internal$$FULFILLED] = onFulfillment; - subscribers[length + lib$es6$promise$$internal$$REJECTED] = onRejection; - - if (length === 0 && parent._state) { - lib$es6$promise$asap$$asap(lib$es6$promise$$internal$$publish, parent); - } + function cannotReturnOwn() { + return new TypeError('A promises callback cannot return that same promise.'); } - function lib$es6$promise$$internal$$publish(promise) { - var subscribers = promise._subscribers; - var settled = promise._state; + function tryThen(then$$1, value, fulfillmentHandler, rejectionHandler) { + try { + then$$1.call(value, fulfillmentHandler, rejectionHandler); + } catch (e) { + return e; + } + } - if (subscribers.length === 0) { return; } + function handleForeignThenable(promise, thenable, then$$1) { + asap(function (promise) { + var sealed = false; + var error = tryThen(then$$1, thenable, function (value) { + if (sealed) { + return; + } + sealed = true; + if (thenable !== value) { + resolve(promise, value); + } else { + fulfill(promise, value); + } + }, function (reason) { + if (sealed) { + return; + } + sealed = true; - var child, callback, detail = promise._result; + reject(promise, reason); + }, 'Settle: ' + (promise._label || ' unknown promise')); - for (var i = 0; i < subscribers.length; i += 3) { - child = subscribers[i]; - callback = subscribers[i + settled]; + if (!sealed && error) { + sealed = true; + reject(promise, error); + } + }, promise); + } - if (child) { - lib$es6$promise$$internal$$invokeCallback(settled, child, callback, detail); + function handleOwnThenable(promise, thenable) { + if (thenable._state === FULFILLED) { + fulfill(promise, thenable._result); + } else if (thenable._state === REJECTED) { + reject(promise, thenable._result); } else { - callback(detail); + subscribe(thenable, undefined, function (value) { + return resolve(promise, value); + }, function (reason) { + return reject(promise, reason); + }); } - } + } - promise._subscribers.length = 0; + function handleMaybeThenable(promise, maybeThenable, then$$1) { + if (maybeThenable.constructor === promise.constructor && then$$1 === then && maybeThenable.constructor.resolve === resolve$1) { + handleOwnThenable(promise, maybeThenable); + } else { + if (then$$1 === undefined) { + fulfill(promise, maybeThenable); + } else if (isFunction(then$$1)) { + handleForeignThenable(promise, maybeThenable, then$$1); + } else { + fulfill(promise, maybeThenable); + } + } } - function lib$es6$promise$$internal$$ErrorObject() { - this.error = null; + function resolve(promise, value) { + if (promise === value) { + reject(promise, selfFulfillment()); + } else if (objectOrFunction(value)) { + var then$$1 = void 0; + try { + then$$1 = value.then; + } catch (error) { + reject(promise, error); + return; + } + handleMaybeThenable(promise, value, then$$1); + } else { + fulfill(promise, value); + } } - var lib$es6$promise$$internal$$TRY_CATCH_ERROR = new lib$es6$promise$$internal$$ErrorObject(); + function publishRejection(promise) { + if (promise._onerror) { + promise._onerror(promise._result); + } - function lib$es6$promise$$internal$$tryCatch(callback, detail) { - try { - return callback(detail); - } catch(e) { - lib$es6$promise$$internal$$TRY_CATCH_ERROR.error = e; - return lib$es6$promise$$internal$$TRY_CATCH_ERROR; - } + publish(promise); } - function lib$es6$promise$$internal$$invokeCallback(settled, promise, callback, detail) { - var hasCallback = lib$es6$promise$utils$$isFunction(callback), - value, error, succeeded, failed; + function fulfill(promise, value) { + if (promise._state !== PENDING) { + return; + } - if (hasCallback) { - value = lib$es6$promise$$internal$$tryCatch(callback, detail); + promise._result = value; + promise._state = FULFILLED; - if (value === lib$es6$promise$$internal$$TRY_CATCH_ERROR) { - failed = true; - error = value.error; - value = null; - } else { - succeeded = true; + if (promise._subscribers.length !== 0) { + asap(publish, promise); } + } - if (promise === value) { - lib$es6$promise$$internal$$reject(promise, lib$es6$promise$$internal$$cannotReturnOwn()); - return; + function reject(promise, reason) { + if (promise._state !== PENDING) { + return; } + promise._state = REJECTED; + promise._result = reason; - } else { - value = detail; - succeeded = true; - } - - if (promise._state !== lib$es6$promise$$internal$$PENDING) { - // noop - } else if (hasCallback && succeeded) { - lib$es6$promise$$internal$$resolve(promise, value); - } else if (failed) { - lib$es6$promise$$internal$$reject(promise, error); - } else if (settled === lib$es6$promise$$internal$$FULFILLED) { - lib$es6$promise$$internal$$fulfill(promise, value); - } else if (settled === lib$es6$promise$$internal$$REJECTED) { - lib$es6$promise$$internal$$reject(promise, value); - } - } - - function lib$es6$promise$$internal$$initializePromise(promise, resolver) { - try { - resolver(function resolvePromise(value){ - lib$es6$promise$$internal$$resolve(promise, value); - }, function rejectPromise(reason) { - lib$es6$promise$$internal$$reject(promise, reason); - }); - } catch(e) { - lib$es6$promise$$internal$$reject(promise, e); - } + asap(publishRejection, promise); } - function lib$es6$promise$enumerator$$Enumerator(Constructor, input) { - var enumerator = this; + function subscribe(parent, child, onFulfillment, onRejection) { + var _subscribers = parent._subscribers; + var length = _subscribers.length; - enumerator._instanceConstructor = Constructor; - enumerator.promise = new Constructor(lib$es6$promise$$internal$$noop); - if (enumerator._validateInput(input)) { - enumerator._input = input; - enumerator.length = input.length; - enumerator._remaining = input.length; + parent._onerror = null; - enumerator._init(); + _subscribers[length] = child; + _subscribers[length + FULFILLED] = onFulfillment; + _subscribers[length + REJECTED] = onRejection; - if (enumerator.length === 0) { - lib$es6$promise$$internal$$fulfill(enumerator.promise, enumerator._result); - } else { - enumerator.length = enumerator.length || 0; - enumerator._enumerate(); - if (enumerator._remaining === 0) { - lib$es6$promise$$internal$$fulfill(enumerator.promise, enumerator._result); - } + if (length === 0 && parent._state) { + asap(publish, parent); } - } else { - lib$es6$promise$$internal$$reject(enumerator.promise, enumerator._validationError()); - } } - lib$es6$promise$enumerator$$Enumerator.prototype._validateInput = function(input) { - return lib$es6$promise$utils$$isArray(input); - }; + function publish(promise) { + var subscribers = promise._subscribers; + var settled = promise._state; - lib$es6$promise$enumerator$$Enumerator.prototype._validationError = function() { - return new Error('Array Methods must be provided an Array'); - }; - - lib$es6$promise$enumerator$$Enumerator.prototype._init = function() { - this._result = new Array(this.length); - }; + if (subscribers.length === 0) { + return; + } - var lib$es6$promise$enumerator$$default = lib$es6$promise$enumerator$$Enumerator; + var child = void 0, + callback = void 0, + detail = promise._result; - lib$es6$promise$enumerator$$Enumerator.prototype._enumerate = function() { - var enumerator = this; + for (var i = 0; i < subscribers.length; i += 3) { + child = subscribers[i]; + callback = subscribers[i + settled]; - var length = enumerator.length; - var promise = enumerator.promise; - var input = enumerator._input; + if (child) { + invokeCallback(settled, child, callback, detail); + } else { + callback(detail); + } + } - for (var i = 0; promise._state === lib$es6$promise$$internal$$PENDING && i < length; i++) { - enumerator._eachEntry(input[i], i); - } - }; + promise._subscribers.length = 0; + } - lib$es6$promise$enumerator$$Enumerator.prototype._eachEntry = function(entry, i) { - var enumerator = this; - var c = enumerator._instanceConstructor; + function invokeCallback(settled, promise, callback, detail) { + var hasCallback = isFunction(callback), + value = void 0, + error = void 0, + succeeded = true; + + if (hasCallback) { + try { + value = callback(detail); + } catch (e) { + succeeded = false; + error = e; + } - if (lib$es6$promise$utils$$isMaybeThenable(entry)) { - if (entry.constructor === c && entry._state !== lib$es6$promise$$internal$$PENDING) { - entry._onerror = null; - enumerator._settledAt(entry._state, i, entry._result); + if (promise === value) { + reject(promise, cannotReturnOwn()); + return; + } } else { - enumerator._willSettleAt(c.resolve(entry), i); + value = detail; } - } else { - enumerator._remaining--; - enumerator._result[i] = entry; - } - }; - - lib$es6$promise$enumerator$$Enumerator.prototype._settledAt = function(state, i, value) { - var enumerator = this; - var promise = enumerator.promise; - if (promise._state === lib$es6$promise$$internal$$PENDING) { - enumerator._remaining--; + if (promise._state !== PENDING) { + // noop + } else if (hasCallback && succeeded) { + resolve(promise, value); + } else if (succeeded === false) { + reject(promise, error); + } else if (settled === FULFILLED) { + fulfill(promise, value); + } else if (settled === REJECTED) { + reject(promise, value); + } + } - if (state === lib$es6$promise$$internal$$REJECTED) { - lib$es6$promise$$internal$$reject(promise, value); - } else { - enumerator._result[i] = value; + function initializePromise(promise, resolver) { + try { + resolver(function resolvePromise(value) { + resolve(promise, value); + }, function rejectPromise(reason) { + reject(promise, reason); + }); + } catch (e) { + reject(promise, e); } - } + } - if (enumerator._remaining === 0) { - lib$es6$promise$$internal$$fulfill(promise, enumerator._result); - } - }; + var id = 0; + function nextId() { + return id++; + } - lib$es6$promise$enumerator$$Enumerator.prototype._willSettleAt = function(promise, i) { - var enumerator = this; + function makePromise(promise) { + promise[PROMISE_ID] = id++; + promise._state = undefined; + promise._result = undefined; + promise._subscribers = []; + } - lib$es6$promise$$internal$$subscribe(promise, undefined, function(value) { - enumerator._settledAt(lib$es6$promise$$internal$$FULFILLED, i, value); - }, function(reason) { - enumerator._settledAt(lib$es6$promise$$internal$$REJECTED, i, reason); - }); - }; - function lib$es6$promise$promise$all$$all(entries) { - return new lib$es6$promise$enumerator$$default(this, entries).promise; + function validationError() { + return new Error('Array Methods must be provided an Array'); } - var lib$es6$promise$promise$all$$default = lib$es6$promise$promise$all$$all; - function lib$es6$promise$promise$race$$race(entries) { - /*jshint validthis:true */ - var Constructor = this; - var promise = new Constructor(lib$es6$promise$$internal$$noop); + var Enumerator = function () { + function Enumerator(Constructor, input) { + this._instanceConstructor = Constructor; + this.promise = new Constructor(noop); - if (!lib$es6$promise$utils$$isArray(entries)) { - lib$es6$promise$$internal$$reject(promise, new TypeError('You must pass an array to race.')); - return promise; - } + if (!this.promise[PROMISE_ID]) { + makePromise(this.promise); + } - var length = entries.length; + if (isArray(input)) { + this.length = input.length; + this._remaining = input.length; - function onFulfillment(value) { - lib$es6$promise$$internal$$resolve(promise, value); - } + this._result = new Array(this.length); - function onRejection(reason) { - lib$es6$promise$$internal$$reject(promise, reason); - } + if (this.length === 0) { + fulfill(this.promise, this._result); + } else { + this.length = this.length || 0; + this._enumerate(input); + if (this._remaining === 0) { + fulfill(this.promise, this._result); + } + } + } else { + reject(this.promise, validationError()); + } + } - for (var i = 0; promise._state === lib$es6$promise$$internal$$PENDING && i < length; i++) { - lib$es6$promise$$internal$$subscribe(Constructor.resolve(entries[i]), undefined, onFulfillment, onRejection); - } + Enumerator.prototype._enumerate = function _enumerate(input) { + for (var i = 0; this._state === PENDING && i < input.length; i++) { + this._eachEntry(input[i], i); + } + }; - return promise; - } - var lib$es6$promise$promise$race$$default = lib$es6$promise$promise$race$$race; - function lib$es6$promise$promise$resolve$$resolve(object) { - /*jshint validthis:true */ - var Constructor = this; + Enumerator.prototype._eachEntry = function _eachEntry(entry, i) { + var c = this._instanceConstructor; + var resolve$$1 = c.resolve; - if (object && typeof object === 'object' && object.constructor === Constructor) { - return object; - } - var promise = new Constructor(lib$es6$promise$$internal$$noop); - lib$es6$promise$$internal$$resolve(promise, object); - return promise; - } - var lib$es6$promise$promise$resolve$$default = lib$es6$promise$promise$resolve$$resolve; - function lib$es6$promise$promise$reject$$reject(reason) { - /*jshint validthis:true */ - var Constructor = this; - var promise = new Constructor(lib$es6$promise$$internal$$noop); - lib$es6$promise$$internal$$reject(promise, reason); - return promise; - } - var lib$es6$promise$promise$reject$$default = lib$es6$promise$promise$reject$$reject; + if (resolve$$1 === resolve$1) { + var _then = void 0; + var error = void 0; + var didError = false; + try { + _then = entry.then; + } catch (e) { + didError = true; + error = e; + } - var lib$es6$promise$promise$$counter = 0; + if (_then === then && entry._state !== PENDING) { + this._settledAt(entry._state, i, entry._result); + } else if (typeof _then !== 'function') { + this._remaining--; + this._result[i] = entry; + } else if (c === Promise$1) { + var promise = new c(noop); + if (didError) { + reject(promise, error); + } else { + handleMaybeThenable(promise, entry, _then); + } + this._willSettleAt(promise, i); + } else { + this._willSettleAt(new c(function (resolve$$1) { + return resolve$$1(entry); + }), i); + } + } else { + this._willSettleAt(resolve$$1(entry), i); + } + }; - function lib$es6$promise$promise$$needsResolver() { - throw new TypeError('You must pass a resolver function as the first argument to the promise constructor'); - } + Enumerator.prototype._settledAt = function _settledAt(state, i, value) { + var promise = this.promise; - function lib$es6$promise$promise$$needsNew() { - throw new TypeError("Failed to construct 'Promise': Please use the 'new' operator, this object constructor cannot be called as a function."); - } - var lib$es6$promise$promise$$default = lib$es6$promise$promise$$Promise; - /** - Promise objects represent the eventual result of an asynchronous operation. The - primary way of interacting with a promise is through its `then` method, which - registers callbacks to receive either a promise's eventual value or the reason - why the promise cannot be fulfilled. - - Terminology - ----------- - - - `promise` is an object or function with a `then` method whose behavior conforms to this specification. - - `thenable` is an object or function that defines a `then` method. - - `value` is any legal JavaScript value (including undefined, a thenable, or a promise). - - `exception` is a value that is thrown using the throw statement. - - `reason` is a value that indicates why a promise was rejected. - - `settled` the final resting state of a promise, fulfilled or rejected. - - A promise can be in one of three states: pending, fulfilled, or rejected. - - Promises that are fulfilled have a fulfillment value and are in the fulfilled - state. Promises that are rejected have a rejection reason and are in the - rejected state. A fulfillment value is never a thenable. - - Promises can also be said to *resolve* a value. If this value is also a - promise, then the original promise's settled state will match the value's - settled state. So a promise that *resolves* a promise that rejects will - itself reject, and a promise that *resolves* a promise that fulfills will - itself fulfill. - - - Basic Usage: - ------------ - - ```js - var promise = new Promise(function(resolve, reject) { - // on success - resolve(value); - - // on failure - reject(reason); - }); - - promise.then(function(value) { - // on fulfillment - }, function(reason) { - // on rejection - }); - ``` - - Advanced Usage: - --------------- - - Promises shine when abstracting away asynchronous interactions such as - `XMLHttpRequest`s. - - ```js - function getJSON(url) { - return new Promise(function(resolve, reject){ - var xhr = new XMLHttpRequest(); - - xhr.open('GET', url); - xhr.onreadystatechange = handler; - xhr.responseType = 'json'; - xhr.setRequestHeader('Accept', 'application/json'); - xhr.send(); - - function handler() { - if (this.readyState === this.DONE) { - if (this.status === 200) { - resolve(this.response); - } else { - reject(new Error('getJSON: `' + url + '` failed with status: [' + this.status + ']')); - } - } - }; - }); - } + if (promise._state === PENDING) { + this._remaining--; - getJSON('/posts.json').then(function(json) { - // on fulfillment - }, function(reason) { - // on rejection - }); - ``` - - Unlike callbacks, promises are great composable primitives. - - ```js - Promise.all([ - getJSON('/posts'), - getJSON('/comments') - ]).then(function(values){ - values[0] // => postsJSON - values[1] // => commentsJSON - - return values; - }); - ``` - - @class Promise - @param {function} resolver - Useful for tooling. - @constructor - */ - function lib$es6$promise$promise$$Promise(resolver) { - this._id = lib$es6$promise$promise$$counter++; - this._state = undefined; - this._result = undefined; - this._subscribers = []; - - if (lib$es6$promise$$internal$$noop !== resolver) { - if (!lib$es6$promise$utils$$isFunction(resolver)) { - lib$es6$promise$promise$$needsResolver(); - } + if (state === REJECTED) { + reject(promise, value); + } else { + this._result[i] = value; + } + } - if (!(this instanceof lib$es6$promise$promise$$Promise)) { - lib$es6$promise$promise$$needsNew(); - } + if (this._remaining === 0) { + fulfill(promise, this._result); + } + }; - lib$es6$promise$$internal$$initializePromise(this, resolver); - } - } + Enumerator.prototype._willSettleAt = function _willSettleAt(promise, i) { + var enumerator = this; - lib$es6$promise$promise$$Promise.all = lib$es6$promise$promise$all$$default; - lib$es6$promise$promise$$Promise.race = lib$es6$promise$promise$race$$default; - lib$es6$promise$promise$$Promise.resolve = lib$es6$promise$promise$resolve$$default; - lib$es6$promise$promise$$Promise.reject = lib$es6$promise$promise$reject$$default; - lib$es6$promise$promise$$Promise._setScheduler = lib$es6$promise$asap$$setScheduler; - lib$es6$promise$promise$$Promise._setAsap = lib$es6$promise$asap$$setAsap; - lib$es6$promise$promise$$Promise._asap = lib$es6$promise$asap$$asap; + subscribe(promise, undefined, function (value) { + return enumerator._settledAt(FULFILLED, i, value); + }, function (reason) { + return enumerator._settledAt(REJECTED, i, reason); + }); + }; - lib$es6$promise$promise$$Promise.prototype = { - constructor: lib$es6$promise$promise$$Promise, + return Enumerator; + }(); /** - The primary way of interacting with a promise is through its `then` method, - which registers callbacks to receive either a promise's eventual value or the - reason why the promise cannot be fulfilled. - - ```js - findUser().then(function(user){ - // user is available - }, function(reason){ - // user is unavailable, and you are given the reason why - }); - ``` - - Chaining - -------- - - The return value of `then` is itself a promise. This second, 'downstream' - promise is resolved with the return value of the first promise's fulfillment - or rejection handler, or rejected if the handler throws an exception. - - ```js - findUser().then(function (user) { - return user.name; - }, function (reason) { - return 'default name'; - }).then(function (userName) { - // If `findUser` fulfilled, `userName` will be the user's name, otherwise it - // will be `'default name'` - }); - - findUser().then(function (user) { - throw new Error('Found user, but still unhappy'); - }, function (reason) { - throw new Error('`findUser` rejected and we're unhappy'); - }).then(function (value) { - // never reached - }, function (reason) { - // if `findUser` fulfilled, `reason` will be 'Found user, but still unhappy'. - // If `findUser` rejected, `reason` will be '`findUser` rejected and we're unhappy'. - }); - ``` - If the downstream promise does not specify a rejection handler, rejection reasons will be propagated further downstream. - - ```js - findUser().then(function (user) { - throw new PedagogicalException('Upstream error'); - }).then(function (value) { - // never reached - }).then(function (value) { - // never reached - }, function (reason) { - // The `PedgagocialException` is propagated all the way down to here - }); - ``` - - Assimilation - ------------ - - Sometimes the value you want to propagate to a downstream promise can only be - retrieved asynchronously. This can be achieved by returning a promise in the - fulfillment or rejection handler. The downstream promise will then be pending - until the returned promise is settled. This is called *assimilation*. - - ```js - findUser().then(function (user) { - return findCommentsByAuthor(user); - }).then(function (comments) { - // The user's comments are now available - }); - ``` - - If the assimliated promise rejects, then the downstream promise will also reject. - - ```js - findUser().then(function (user) { - return findCommentsByAuthor(user); - }).then(function (comments) { - // If `findCommentsByAuthor` fulfills, we'll have the value here - }, function (reason) { - // If `findCommentsByAuthor` rejects, we'll have the reason here - }); - ``` - - Simple Example - -------------- - - Synchronous Example - - ```javascript - var result; - - try { - result = findResult(); - // success - } catch(reason) { - // failure - } - ``` - - Errback Example + `Promise.all` accepts an array of promises, and returns a new promise which + is fulfilled with an array of fulfillment values for the passed promises, or + rejected with the reason of the first passed promise to be rejected. It casts all + elements of the passed iterable to promises as it runs this algorithm. + + Example: + + ```javascript + let promise1 = resolve(1); + let promise2 = resolve(2); + let promise3 = resolve(3); + let promises = [ promise1, promise2, promise3 ]; + + Promise.all(promises).then(function(array){ + // The array here would be [ 1, 2, 3 ]; + }); + ``` + + If any of the `promises` given to `all` are rejected, the first promise + that is rejected will be given as an argument to the returned promises's + rejection handler. For example: + + Example: + + ```javascript + let promise1 = resolve(1); + let promise2 = reject(new Error("2")); + let promise3 = reject(new Error("3")); + let promises = [ promise1, promise2, promise3 ]; + + Promise.all(promises).then(function(array){ + // Code here never runs because there are rejected promises! + }, function(error) { + // error.message === "2" + }); + ``` + + @method all + @static + @param {Array} entries array of promises + @param {String} label optional string for labeling the promise. + Useful for tooling. + @return {Promise} promise that is fulfilled when all `promises` have been + fulfilled, or rejected if any of them become rejected. + @static + */ + function all(entries) { + return new Enumerator(this, entries).promise; + } - ```js - findResult(function(result, err){ - if (err) { - // failure + /** + `Promise.race` returns a new promise which is settled in the same way as the + first passed promise to settle. + + Example: + + ```javascript + let promise1 = new Promise(function(resolve, reject){ + setTimeout(function(){ + resolve('promise 1'); + }, 200); + }); + + let promise2 = new Promise(function(resolve, reject){ + setTimeout(function(){ + resolve('promise 2'); + }, 100); + }); + + Promise.race([promise1, promise2]).then(function(result){ + // result === 'promise 2' because it was resolved before promise1 + // was resolved. + }); + ``` + + `Promise.race` is deterministic in that only the state of the first + settled promise matters. For example, even if other promises given to the + `promises` array argument are resolved, but the first settled promise has + become rejected before the other promises became fulfilled, the returned + promise will become rejected: + + ```javascript + let promise1 = new Promise(function(resolve, reject){ + setTimeout(function(){ + resolve('promise 1'); + }, 200); + }); + + let promise2 = new Promise(function(resolve, reject){ + setTimeout(function(){ + reject(new Error('promise 2')); + }, 100); + }); + + Promise.race([promise1, promise2]).then(function(result){ + // Code here never runs + }, function(reason){ + // reason.message === 'promise 2' because promise 2 became rejected before + // promise 1 became fulfilled + }); + ``` + + An example real-world use case is implementing timeouts: + + ```javascript + Promise.race([ajax('foo.json'), timeout(5000)]) + ``` + + @method race + @static + @param {Array} promises array of promises to observe + Useful for tooling. + @return {Promise} a promise which settles in the same way as the first passed + promise to settle. + */ + function race(entries) { + /*jshint validthis:true */ + var Constructor = this; + + if (!isArray(entries)) { + return new Constructor(function (_, reject) { + return reject(new TypeError('You must pass an array to race.')); + }); } else { - // success + return new Constructor(function (resolve, reject) { + var length = entries.length; + for (var i = 0; i < length; i++) { + Constructor.resolve(entries[i]).then(resolve, reject); + } + }); } - }); - ``` - - Promise Example; + } - ```javascript - findResult().then(function(result){ - // success - }, function(reason){ - // failure - }); - ``` + /** + `Promise.reject` returns a promise rejected with the passed `reason`. + It is shorthand for the following: + + ```javascript + let promise = new Promise(function(resolve, reject){ + reject(new Error('WHOOPS')); + }); + + promise.then(function(value){ + // Code here doesn't run because the promise is rejected! + }, function(reason){ + // reason.message === 'WHOOPS' + }); + ``` + + Instead of writing the above, your code now simply becomes the following: + + ```javascript + let promise = Promise.reject(new Error('WHOOPS')); + + promise.then(function(value){ + // Code here doesn't run because the promise is rejected! + }, function(reason){ + // reason.message === 'WHOOPS' + }); + ``` + + @method reject + @static + @param {Any} reason value that the returned promise will be rejected with. + Useful for tooling. + @return {Promise} a promise rejected with the given `reason`. + */ + function reject$1(reason) { + /*jshint validthis:true */ + var Constructor = this; + var promise = new Constructor(noop); + reject(promise, reason); + return promise; + } - Advanced Example - -------------- + function needsResolver() { + throw new TypeError('You must pass a resolver function as the first argument to the promise constructor'); + } - Synchronous Example + function needsNew() { + throw new TypeError("Failed to construct 'Promise': Please use the 'new' operator, this object constructor cannot be called as a function."); + } - ```javascript - var author, books; + /** + Promise objects represent the eventual result of an asynchronous operation. The + primary way of interacting with a promise is through its `then` method, which + registers callbacks to receive either a promise's eventual value or the reason + why the promise cannot be fulfilled. + + Terminology + ----------- + + - `promise` is an object or function with a `then` method whose behavior conforms to this specification. + - `thenable` is an object or function that defines a `then` method. + - `value` is any legal JavaScript value (including undefined, a thenable, or a promise). + - `exception` is a value that is thrown using the throw statement. + - `reason` is a value that indicates why a promise was rejected. + - `settled` the final resting state of a promise, fulfilled or rejected. + + A promise can be in one of three states: pending, fulfilled, or rejected. + + Promises that are fulfilled have a fulfillment value and are in the fulfilled + state. Promises that are rejected have a rejection reason and are in the + rejected state. A fulfillment value is never a thenable. + + Promises can also be said to *resolve* a value. If this value is also a + promise, then the original promise's settled state will match the value's + settled state. So a promise that *resolves* a promise that rejects will + itself reject, and a promise that *resolves* a promise that fulfills will + itself fulfill. + + + Basic Usage: + ------------ + + ```js + let promise = new Promise(function(resolve, reject) { + // on success + resolve(value); + + // on failure + reject(reason); + }); + + promise.then(function(value) { + // on fulfillment + }, function(reason) { + // on rejection + }); + ``` + + Advanced Usage: + --------------- + + Promises shine when abstracting away asynchronous interactions such as + `XMLHttpRequest`s. + + ```js + function getJSON(url) { + return new Promise(function(resolve, reject){ + let xhr = new XMLHttpRequest(); + + xhr.open('GET', url); + xhr.onreadystatechange = handler; + xhr.responseType = 'json'; + xhr.setRequestHeader('Accept', 'application/json'); + xhr.send(); + + function handler() { + if (this.readyState === this.DONE) { + if (this.status === 200) { + resolve(this.response); + } else { + reject(new Error('getJSON: `' + url + '` failed with status: [' + this.status + ']')); + } + } + }; + }); + } + + getJSON('/posts.json').then(function(json) { + // on fulfillment + }, function(reason) { + // on rejection + }); + ``` + + Unlike callbacks, promises are great composable primitives. + + ```js + Promise.all([ + getJSON('/posts'), + getJSON('/comments') + ]).then(function(values){ + values[0] // => postsJSON + values[1] // => commentsJSON + + return values; + }); + ``` + + @class Promise + @param {Function} resolver + Useful for tooling. + @constructor + */ + + var Promise$1 = function () { + function Promise(resolver) { + this[PROMISE_ID] = nextId(); + this._result = this._state = undefined; + this._subscribers = []; + + if (noop !== resolver) { + typeof resolver !== 'function' && needsResolver(); + this instanceof Promise ? initializePromise(this, resolver) : needsNew(); + } + } + /** + The primary way of interacting with a promise is through its `then` method, + which registers callbacks to receive either a promise's eventual value or the + reason why the promise cannot be fulfilled. + ```js + findUser().then(function(user){ + // user is available + }, function(reason){ + // user is unavailable, and you are given the reason why + }); + ``` + Chaining + -------- + The return value of `then` is itself a promise. This second, 'downstream' + promise is resolved with the return value of the first promise's fulfillment + or rejection handler, or rejected if the handler throws an exception. + ```js + findUser().then(function (user) { + return user.name; + }, function (reason) { + return 'default name'; + }).then(function (userName) { + // If `findUser` fulfilled, `userName` will be the user's name, otherwise it + // will be `'default name'` + }); + findUser().then(function (user) { + throw new Error('Found user, but still unhappy'); + }, function (reason) { + throw new Error('`findUser` rejected and we're unhappy'); + }).then(function (value) { + // never reached + }, function (reason) { + // if `findUser` fulfilled, `reason` will be 'Found user, but still unhappy'. + // If `findUser` rejected, `reason` will be '`findUser` rejected and we're unhappy'. + }); + ``` + If the downstream promise does not specify a rejection handler, rejection reasons will be propagated further downstream. + ```js + findUser().then(function (user) { + throw new PedagogicalException('Upstream error'); + }).then(function (value) { + // never reached + }).then(function (value) { + // never reached + }, function (reason) { + // The `PedgagocialException` is propagated all the way down to here + }); + ``` + Assimilation + ------------ + Sometimes the value you want to propagate to a downstream promise can only be + retrieved asynchronously. This can be achieved by returning a promise in the + fulfillment or rejection handler. The downstream promise will then be pending + until the returned promise is settled. This is called *assimilation*. + ```js + findUser().then(function (user) { + return findCommentsByAuthor(user); + }).then(function (comments) { + // The user's comments are now available + }); + ``` + If the assimliated promise rejects, then the downstream promise will also reject. + ```js + findUser().then(function (user) { + return findCommentsByAuthor(user); + }).then(function (comments) { + // If `findCommentsByAuthor` fulfills, we'll have the value here + }, function (reason) { + // If `findCommentsByAuthor` rejects, we'll have the reason here + }); + ``` + Simple Example + -------------- + Synchronous Example + ```javascript + let result; + try { + result = findResult(); + // success + } catch(reason) { + // failure + } + ``` + Errback Example + ```js + findResult(function(result, err){ + if (err) { + // failure + } else { + // success + } + }); + ``` + Promise Example; + ```javascript + findResult().then(function(result){ + // success + }, function(reason){ + // failure + }); + ``` + Advanced Example + -------------- + Synchronous Example + ```javascript + let author, books; + try { + author = findAuthor(); + books = findBooksByAuthor(author); + // success + } catch(reason) { + // failure + } + ``` + Errback Example + ```js + function foundBooks(books) { + } + function failure(reason) { + } + findAuthor(function(author, err){ + if (err) { + failure(err); + // failure + } else { try { - author = findAuthor(); - books = findBooksByAuthor(author); - // success - } catch(reason) { - // failure + findBoooksByAuthor(author, function(books, err) { + if (err) { + failure(err); + } else { + try { + foundBooks(books); + } catch(reason) { + failure(reason); + } + } + }); + } catch(error) { + failure(err); } - ``` - - Errback Example - - ```js - - function foundBooks(books) { - + // success + } + }); + ``` + Promise Example; + ```javascript + findAuthor(). + then(findBooksByAuthor). + then(function(books){ + // found books + }).catch(function(reason){ + // something went wrong + }); + ``` + @method then + @param {Function} onFulfilled + @param {Function} onRejected + Useful for tooling. + @return {Promise} + */ + + /** + `catch` is simply sugar for `then(undefined, onRejection)` which makes it the same + as the catch block of a try/catch statement. + ```js + function findAuthor(){ + throw new Error('couldn't find that author'); + } + // synchronous + try { + findAuthor(); + } catch(reason) { + // something went wrong + } + // async with promises + findAuthor().catch(function(reason){ + // something went wrong + }); + ``` + @method catch + @param {Function} onRejection + Useful for tooling. + @return {Promise} + */ + + + Promise.prototype.catch = function _catch(onRejection) { + return this.then(null, onRejection); + }; + + /** + `finally` will be invoked regardless of the promise's fate just as native + try/catch/finally behaves + + Synchronous example: + + ```js + findAuthor() { + if (Math.random() > 0.5) { + throw new Error(); } + return new Author(); + } - function failure(reason) { - - } + try { + return findAuthor(); // succeed or fail + } catch(error) { + return findOtherAuther(); + } finally { + // always runs + // doesn't affect the return value + } + ``` + + Asynchronous example: + + ```js + findAuthor().catch(function(reason){ + return findOtherAuther(); + }).finally(function(){ + // author was either found, or not + }); + ``` + + @method finally + @param {Function} callback + @return {Promise} + */ + + + Promise.prototype.finally = function _finally(callback) { + var promise = this; + var constructor = promise.constructor; + + if (isFunction(callback)) { + return promise.then(function (value) { + return constructor.resolve(callback()).then(function () { + return value; + }); + }, function (reason) { + return constructor.resolve(callback()).then(function () { + throw reason; + }); + }); + } - findAuthor(function(author, err){ - if (err) { - failure(err); - // failure + return promise.then(callback, callback); + }; + + return Promise; + }(); + + Promise$1.prototype.then = then; + Promise$1.all = all; + Promise$1.race = race; + Promise$1.resolve = resolve$1; + Promise$1.reject = reject$1; + Promise$1._setScheduler = setScheduler; + Promise$1._setAsap = setAsap; + Promise$1._asap = asap; + + /*global self*/ + function polyfill() { + var local = void 0; + + if (typeof global !== 'undefined') { + local = global; + } else if (typeof self !== 'undefined') { + local = self; } else { - try { - findBoooksByAuthor(author, function(books, err) { - if (err) { - failure(err); - } else { - try { - foundBooks(books); - } catch(reason) { - failure(reason); - } - } - }); - } catch(error) { - failure(err); - } - // success + try { + local = Function('return this')(); + } catch (e) { + throw new Error('polyfill failed because global object is unavailable in this environment'); + } } - }); - ``` - - Promise Example; - - ```javascript - findAuthor(). - then(findBooksByAuthor). - then(function(books){ - // found books - }).catch(function(reason){ - // something went wrong - }); - ``` - - @method then - @param {Function} onFulfilled - @param {Function} onRejected - Useful for tooling. - @return {Promise} - */ - then: function(onFulfillment, onRejection) { - var parent = this; - var state = parent._state; - if (state === lib$es6$promise$$internal$$FULFILLED && !onFulfillment || state === lib$es6$promise$$internal$$REJECTED && !onRejection) { - return this; - } + var P = local.Promise; - var child = new this.constructor(lib$es6$promise$$internal$$noop); - var result = parent._result; + if (P) { + var promiseToString = null; + try { + promiseToString = Object.prototype.toString.call(P.resolve()); + } catch (e) { + // silently ignored + } - if (state) { - var callback = arguments[state - 1]; - lib$es6$promise$asap$$asap(function(){ - lib$es6$promise$$internal$$invokeCallback(state, child, callback, result); - }); - } else { - lib$es6$promise$$internal$$subscribe(parent, child, onFulfillment, onRejection); + if (promiseToString === '[object Promise]' && !P.cast) { + return; + } } - return child; - }, - - /** - `catch` is simply sugar for `then(undefined, onRejection)` which makes it the same - as the catch block of a try/catch statement. - - ```js - function findAuthor(){ - throw new Error('couldn't find that author'); - } - - // synchronous - try { - findAuthor(); - } catch(reason) { - // something went wrong - } - - // async with promises - findAuthor().catch(function(reason){ - // something went wrong - }); - ``` - - @method catch - @param {Function} onRejection - Useful for tooling. - @return {Promise} - */ - 'catch': function(onRejection) { - return this.then(null, onRejection); - } - }; - function lib$es6$promise$polyfill$$polyfill() { - var local; - - if (typeof global !== 'undefined') { - local = global; - } else if (typeof self !== 'undefined') { - local = self; - } else { - try { - local = Function('return this')(); - } catch (e) { - throw new Error('polyfill failed because global object is unavailable in this environment'); - } - } - - var P = local.Promise; + local.Promise = Promise$1; + } - if (P && Object.prototype.toString.call(P.resolve()) === '[object Promise]' && !P.cast) { - return; - } +// Strange compat.. + Promise$1.polyfill = polyfill; + Promise$1.Promise = Promise$1; - local.Promise = lib$es6$promise$promise$$default; - } - var lib$es6$promise$polyfill$$default = lib$es6$promise$polyfill$$polyfill; + return Promise$1; - var lib$es6$promise$umd$$ES6Promise = { - 'Promise': lib$es6$promise$promise$$default, - 'polyfill': lib$es6$promise$polyfill$$default - }; +}); - /* global define:true module:true window: true */ - if (typeof define === 'function' && define['amd']) { - define(function() { return lib$es6$promise$umd$$ES6Promise; }); - } else if (typeof module !== 'undefined' && module['exports']) { - module['exports'] = lib$es6$promise$umd$$ES6Promise; - } else if (typeof this !== 'undefined') { - this['ES6Promise'] = 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s=0;s>8;this.dir=!!(16&this.externalFileAttributes),0===t&&(this.dosPermissions=63&this.externalFileAttributes),3===t&&(this.unixPermissions=this.externalFileAttributes>>16&65535),this.dir||"/"!==this.fileNameStr.slice(-1)||(this.dir=!0)},parseZIP64ExtraField:function(t){if(this.extraFields[1]){var e=n(this.extraFields[1].value);this.uncompressedSize===i.MAX_VALUE_32BITS&&(this.uncompressedSize=e.readInt(8)),this.compressedSize===i.MAX_VALUE_32BITS&&(this.compressedSize=e.readInt(8)),this.localHeaderOffset===i.MAX_VALUE_32BITS&&(this.localHeaderOffset=e.readInt(8)),this.diskNumberStart===i.MAX_VALUE_32BITS&&(this.diskNumberStart=e.readInt(4))}},readExtraFields:function(t){var e,r,n,i=t.index+this.extraFieldsLength;for(this.extraFields||(this.extraFields={});t.index1)throw new Error("Multi-volumes zip are not supported")},readLocalFiles:function(){var t,e;for(t=0;t0)this.isSignature(e,s.CENTRAL_FILE_HEADER)||(this.reader.zero=n);else if(n<0)throw new Error("Corrupted zip: missing 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t}if(x=0,S=c,0===l){if(x+=h-w,w2;)A[s++]=S[x++],A[s++]=S[x++],A[s++]=S[x++],b-=3;b&&(A[s++]=S[x++],b>1&&(A[s++]=S[x++]))}else{x=s-k;do{A[s++]=A[x++],A[s++]=A[x++],A[s++]=A[x++],b-=3}while(b>2);b&&(A[s++]=A[x++],b>1&&(A[s++]=A[x++]))}break}}break}}while(n>3,d&=(1<<(p-=b<<3))-1,t.next_in=n,t.next_out=s,t.avail_in=n>>24&255)+(t>>>8&65280)+((65280&t)<<8)+((255&t)<<24)}function it(t){var e;return t&&t.state?(e=t.state,t.total_in=t.total_out=e.total=0,t.msg="",e.wrap&&(t.adler=1&e.wrap),e.mode=k,e.last=0,e.havedict=0,e.dmax=32768,e.head=null,e.hold=0,e.bits=0,e.lencode=e.lendyn=new n.Buf32(tt),e.distcode=e.distdyn=new n.Buf32(et),e.sane=1,e.back=-1,p):_}function st(t){var e;return t&&t.state?((e=t.state).wsize=0,e.whave=0,e.wnext=0,it(t)):_}function at(t,e){var r,n;return t&&t.state?(n=t.state,e<0?(r=0,e=-e):(r=1+(e>>4),e<48&&(e&=15)),e&&(e<8||e>15)?_:(null!==n.window&&n.wbits!==e&&(n.window=null),n.wrap=r,n.wbits=e,st(t))):_}function ot(t,e){var r,i;return t?(i=new function(){this.mode=0,this.last=!1,this.wrap=0,this.havedict=!1,this.flags=0,this.dmax=0,this.check=0,this.total=0,this.head=null,this.wbits=0,this.wsize=0,this.whave=0,this.wnext=0,this.window=null,this.hold=0,this.bits=0,this.length=0,this.offset=0,this.extra=0,this.lencode=null,this.distcode=null,this.lenbits=0,this.distbits=0,this.ncode=0,this.nlen=0,this.ndist=0,this.have=0,this.next=null,this.lens=new n.Buf16(320),this.work=new n.Buf16(288),this.lendyn=null,this.distdyn=null,this.sane=0,this.back=0,this.was=0},t.state=i,i.window=null,(r=at(t,e))!==p&&(t.state=null),r):_}var ut,ht,ft=!0;function lt(t){if(ft){var e;for(ut=new n.Buf32(512),ht=new n.Buf32(32),e=0;e<144;)t.lens[e++]=8;for(;e<256;)t.lens[e++]=9;for(;e<280;)t.lens[e++]=7;for(;e<288;)t.lens[e++]=8;for(o(h,t.lens,0,288,ut,0,t.work,{bits:9}),e=0;e<32;)t.lens[e++]=5;o(f,t.lens,0,32,ht,0,t.work,{bits:5}),ft=!1}t.lencode=ut,t.lenbits=9,t.distcode=ht,t.distbits=5}function ct(t,e,r,i){var s,a=t.state;return null===a.window&&(a.wsize=1<=a.wsize?(n.arraySet(a.window,e,r-a.wsize,a.wsize,0),a.wnext=0,a.whave=a.wsize):((s=a.wsize-a.wnext)>i&&(s=i),n.arraySet(a.window,e,r-i,s,a.wnext),(i-=s)?(n.arraySet(a.window,e,r-i,i,0),a.wnext=i,a.whave=a.wsize):(a.wnext+=s,a.wnext===a.wsize&&(a.wnext=0),a.whave>>8&255,r.check=s(r.check,Ct,2,0),ot=0,ut=0,r.mode=x;break}if(r.flags=0,r.head&&(r.head.done=!1),!(1&r.wrap)||(((255&ot)<<8)+(ot>>8))%31){t.msg="incorrect header check",r.mode=G;break}if((15&ot)!==b){t.msg="unknown compression method",r.mode=G;break}if(ut-=4,kt=8+(15&(ot>>>=4)),0===r.wbits)r.wbits=kt;else if(kt>r.wbits){t.msg="invalid window size",r.mode=G;break}r.dmax=1<>8&1),512&r.flags&&(Ct[0]=255&ot,Ct[1]=ot>>>8&255,r.check=s(r.check,Ct,2,0)),ot=0,ut=0,r.mode=S;case S:for(;ut<32;){if(0===st)break t;st--,ot+=tt[rt++]<>>8&255,Ct[2]=ot>>>16&255,Ct[3]=ot>>>24&255,r.check=s(r.check,Ct,4,0)),ot=0,ut=0,r.mode=E;case E:for(;ut<16;){if(0===st)break t;st--,ot+=tt[rt++]<>8),512&r.flags&&(Ct[0]=255&ot,Ct[1]=ot>>>8&255,r.check=s(r.check,Ct,2,0)),ot=0,ut=0,r.mode=A;case A:if(1024&r.flags){for(;ut<16;){if(0===st)break t;st--,ot+=tt[rt++]<>>8&255,r.check=s(r.check,Ct,2,0)),ot=0,ut=0}else r.head&&(r.head.extra=null);r.mode=C;case C:if(1024&r.flags&&((dt=r.length)>st&&(dt=st),dt&&(r.head&&(kt=r.head.extra_len-r.length,r.head.extra||(r.head.extra=new Array(r.head.extra_len)),n.arraySet(r.head.extra,tt,rt,dt,kt)),512&r.flags&&(r.check=s(r.check,tt,dt,rt)),st-=dt,rt+=dt,r.length-=dt),r.length))break t;r.length=0,r.mode=T;case T:if(2048&r.flags){if(0===st)break t;dt=0;do{kt=tt[rt+dt++],r.head&&kt&&r.length<65536&&(r.head.name+=String.fromCharCode(kt))}while(kt&&dt>9&1,r.head.done=!0),t.adler=r.check=0,r.mode=z;break;case B:for(;ut<32;){if(0===st)break t;st--,ot+=tt[rt++]<>>=7&ut,ut-=7&ut,r.mode=X;break}for(;ut<3;){if(0===st)break t;st--,ot+=tt[rt++]<>>=1)){case 0:r.mode=L;break;case 1:if(lt(r),r.mode=j,e===d){ot>>>=2,ut-=2;break t}break;case 2:r.mode=M;break;case 3:t.msg="invalid block type",r.mode=G}ot>>>=2,ut-=2;break;case L:for(ot>>>=7&ut,ut-=7&ut;ut<32;){if(0===st)break t;st--,ot+=tt[rt++]<>>16^65535)){t.msg="invalid stored block lengths",r.mode=G;break}if(r.length=65535&ot,ot=0,ut=0,r.mode=D,e===d)break t;case D:r.mode=U;case U:if(dt=r.length){if(dt>st&&(dt=st),dt>at&&(dt=at),0===dt)break t;n.arraySet(et,tt,rt,dt,it),st-=dt,rt+=dt,at-=dt,it+=dt,r.length-=dt;break}r.mode=z;break;case M:for(;ut<14;){if(0===st)break t;st--,ot+=tt[rt++]<>>=5,ut-=5,r.ndist=1+(31&ot),ot>>>=5,ut-=5,r.ncode=4+(15&ot),ot>>>=4,ut-=4,r.nlen>286||r.ndist>30){t.msg="too many length or distance symbols",r.mode=G;break}r.have=0,r.mode=N;case N:for(;r.have>>=3,ut-=3}for(;r.have<19;)r.lens[Tt[r.have++]]=0;if(r.lencode=r.lendyn,r.lenbits=7,St={bits:r.lenbits},xt=o(u,r.lens,0,19,r.lencode,0,r.work,St),r.lenbits=St.bits,xt){t.msg="invalid code lengths set",r.mode=G;break}r.have=0,r.mode=F;case F:for(;r.have>>16&255,yt=65535&At,!((mt=At>>>24)<=ut);){if(0===st)break t;st--,ot+=tt[rt++]<>>=mt,ut-=mt,r.lens[r.have++]=yt;else{if(16===yt){for(Et=mt+2;ut>>=mt,ut-=mt,0===r.have){t.msg="invalid bit length repeat",r.mode=G;break}kt=r.lens[r.have-1],dt=3+(3&ot),ot>>>=2,ut-=2}else if(17===yt){for(Et=mt+3;ut>>=mt)),ot>>>=3,ut-=3}else{for(Et=mt+7;ut>>=mt)),ot>>>=7,ut-=7}if(r.have+dt>r.nlen+r.ndist){t.msg="invalid bit length repeat",r.mode=G;break}for(;dt--;)r.lens[r.have++]=kt}}if(r.mode===G)break;if(0===r.lens[256]){t.msg="invalid code -- missing end-of-block",r.mode=G;break}if(r.lenbits=9,St={bits:r.lenbits},xt=o(h,r.lens,0,r.nlen,r.lencode,0,r.work,St),r.lenbits=St.bits,xt){t.msg="invalid literal/lengths set",r.mode=G;break}if(r.distbits=6,r.distcode=r.distdyn,St={bits:r.distbits},xt=o(f,r.lens,r.nlen,r.ndist,r.distcode,0,r.work,St),r.distbits=St.bits,xt){t.msg="invalid distances set",r.mode=G;break}if(r.mode=j,e===d)break t;case j:r.mode=W;case W:if(st>=6&&at>=258){t.next_out=it,t.avail_out=at,t.next_in=rt,t.avail_in=st,r.hold=ot,r.bits=ut,a(t,ft),it=t.next_out,et=t.output,at=t.avail_out,rt=t.next_in,tt=t.input,st=t.avail_in,ot=r.hold,ut=r.bits,r.mode===z&&(r.back=-1);break}for(r.back=0;_t=(At=r.lencode[ot&(1<>>16&255,yt=65535&At,!((mt=At>>>24)<=ut);){if(0===st)break t;st--,ot+=tt[rt++]<>vt)])>>>16&255,yt=65535&At,!(vt+(mt=At>>>24)<=ut);){if(0===st)break t;st--,ot+=tt[rt++]<>>=vt,ut-=vt,r.back+=vt}if(ot>>>=mt,ut-=mt,r.back+=mt,r.length=yt,0===_t){r.mode=K;break}if(32&_t){r.back=-1,r.mode=z;break}if(64&_t){t.msg="invalid literal/length code",r.mode=G;break}r.extra=15&_t,r.mode=Z;case Z:if(r.extra){for(Et=r.extra;ut>>=r.extra,ut-=r.extra,r.back+=r.extra}r.was=r.length,r.mode=Y;case Y:for(;_t=(At=r.distcode[ot&(1<>>16&255,yt=65535&At,!((mt=At>>>24)<=ut);){if(0===st)break t;st--,ot+=tt[rt++]<>vt)])>>>16&255,yt=65535&At,!(vt+(mt=At>>>24)<=ut);){if(0===st)break t;st--,ot+=tt[rt++]<>>=vt,ut-=vt,r.back+=vt}if(ot>>>=mt,ut-=mt,r.back+=mt,64&_t){t.msg="invalid distance code",r.mode=G;break}r.offset=yt,r.extra=15&_t,r.mode=H;case H:if(r.extra){for(Et=r.extra;ut>>=r.extra,ut-=r.extra,r.back+=r.extra}if(r.offset>r.dmax){t.msg="invalid distance too far back",r.mode=G;break}r.mode=q;case q:if(0===at)break t;if(dt=ft-at,r.offset>dt){if((dt=r.offset-dt)>r.whave&&r.sane){t.msg="invalid distance too far back",r.mode=G;break}dt>r.wnext?(dt-=r.wnext,pt=r.wsize-dt):pt=r.wnext-dt,dt>r.length&&(dt=r.length),gt=r.window}else gt=et,pt=it-r.offset,dt=r.length;dt>at&&(dt=at),at-=dt,r.length-=dt;do{et[it++]=gt[pt++]}while(--dt);0===r.length&&(r.mode=W);break;case K:if(0===at)break t;et[it++]=r.length,at--,r.mode=W;break;case X:if(r.wrap){for(;ut<32;){if(0===st)break t;st--,ot|=tt[rt++]<=0&&e.windowBits<16&&(e.windowBits=-e.windowBits,0===e.windowBits&&(e.windowBits=-15)),!(e.windowBits>=0&&e.windowBits<16)||t&&t.windowBits||(e.windowBits+=32),e.windowBits>15&&e.windowBits<48&&0==(15&e.windowBits)&&(e.windowBits|=15),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new u,this.strm.avail_out=0;var r=n.inflateInit2(this.strm,e.windowBits);if(r!==a.Z_OK)throw new Error(o[r]);this.header=new h,n.inflateGetHeader(this.strm,this.header)}function c(t,e){var r=new l(e);if(r.push(t,!0),r.err)throw r.msg||o[r.err];return r.result}l.prototype.push=function(t,e){var r,o,u,h,l,c,d=this.strm,p=this.options.chunkSize,g=this.options.dictionary,m=!1;if(this.ended)return!1;o=e===~~e?e:!0===e?a.Z_FINISH:a.Z_NO_FLUSH,"string"==typeof t?d.input=s.binstring2buf(t):"[object ArrayBuffer]"===f.call(t)?d.input=new Uint8Array(t):d.input=t,d.next_in=0,d.avail_in=d.input.length;do{if(0===d.avail_out&&(d.output=new 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Array(512);u(B);var O=new Array(256);u(O);var z=new Array(c);u(z);var P,L,D,U=new Array(g);function M(t,e,r,n,i){this.static_tree=t,this.extra_bits=e,this.extra_base=r,this.elems=n,this.max_length=i,this.has_stree=t&&t.length}function N(t,e){this.dyn_tree=t,this.max_code=0,this.stat_desc=e}function F(t){return t<256?B[t]:B[256+(t>>>7)]}function j(t,e){t.pending_buf[t.pending++]=255&e,t.pending_buf[t.pending++]=e>>>8&255}function W(t,e,r){t.bi_valid>v-r?(t.bi_buf|=e<>v-t.bi_valid,t.bi_valid+=r-v):(t.bi_buf|=e<>>=1,r<<=1}while(--e>0);return r>>>1}function H(t,e,r){var n,i,s=new Array(y+1),a=0;for(n=1;n<=y;n++)s[n]=a=a+r[n-1]<<1;for(i=0;i<=e;i++){var o=t[2*i+1];0!==o&&(t[2*i]=Y(s[o]++,o))}}function q(t){var e;for(e=0;e8?j(t,t.bi_buf):t.bi_valid>0&&(t.pending_buf[t.pending++]=t.bi_buf),t.bi_buf=0,t.bi_valid=0}function X(t,e,r,n){var i=2*e,s=2*r;return 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See https://raw.github.com/Stuk/jszip/master/LICENSE.markdown. + +JSZip uses the library pako released under the MIT license : +https://github.com/nodeca/pako/blob/master/LICENSE +*/ +define(function() { return /******/ (function(modules) { // webpackBootstrap + /******/ // The module cache + /******/ var installedModules = {}; + /******/ + /******/ // The require function + /******/ function __webpack_require__(moduleId) { + /******/ + /******/ // Check if module is in cache + /******/ if(installedModules[moduleId]) { + /******/ return installedModules[moduleId].exports; + /******/ } + /******/ // Create a new module (and put it into the cache) + /******/ var module = installedModules[moduleId] = { + /******/ i: moduleId, + /******/ l: false, + /******/ exports: {} + /******/ }; + /******/ + /******/ // Execute the module function + /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); + /******/ + /******/ // Flag the module as loaded + /******/ module.l = true; + /******/ + /******/ // Return the exports of the module + /******/ return module.exports; + /******/ } + /******/ + /******/ + /******/ // expose the modules object (__webpack_modules__) + /******/ __webpack_require__.m = modules; + /******/ + /******/ // expose the module cache + /******/ __webpack_require__.c = installedModules; + /******/ + /******/ // define getter function for harmony exports + /******/ __webpack_require__.d = function(exports, name, getter) { + /******/ if(!__webpack_require__.o(exports, name)) { + /******/ Object.defineProperty(exports, name, { enumerable: true, get: getter }); + /******/ } + /******/ }; + /******/ + /******/ // define __esModule on exports + /******/ __webpack_require__.r = function(exports) { + /******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) { + /******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' }); + /******/ } + /******/ Object.defineProperty(exports, '__esModule', { value: true }); + /******/ }; + /******/ + /******/ // create a fake namespace object + /******/ // mode & 1: value is a module id, require it + /******/ // mode & 2: merge all properties of value into the ns + /******/ // mode & 4: return value when already ns object + /******/ // mode & 8|1: behave like require + /******/ __webpack_require__.t = function(value, mode) { + /******/ if(mode & 1) value = __webpack_require__(value); + /******/ if(mode & 8) return value; + /******/ if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value; + /******/ var ns = Object.create(null); + /******/ __webpack_require__.r(ns); + /******/ Object.defineProperty(ns, 'default', { enumerable: true, value: value }); + /******/ if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key)); + /******/ return ns; + /******/ }; + /******/ + /******/ // getDefaultExport function for compatibility with non-harmony modules + /******/ __webpack_require__.n = function(module) { + /******/ var getter = module && module.__esModule ? 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input.charCodeAt(i++) : 0;\r\n chr3 = i < len ? input.charCodeAt(i++) : 0;\r\n } else {\r\n chr1 = input[i++];\r\n chr2 = i < len ? input[i++] : 0;\r\n chr3 = i < len ? input[i++] : 0;\r\n }\r\n\r\n enc1 = chr1 >> 2;\r\n enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);\r\n enc3 = remainingBytes > 1 ? (((chr2 & 15) << 2) | (chr3 >> 6)) : 64;\r\n enc4 = remainingBytes > 2 ? (chr3 & 63) : 64;\r\n\r\n output.push(_keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4));\r\n\r\n }\r\n\r\n return output.join(\"\");\r\n};\r\n\r\n// public method for decoding\r\nexports.decode = function(input) {\r\n var chr1, chr2, chr3;\r\n var enc1, enc2, enc3, enc4;\r\n var i = 0, resultIndex = 0;\r\n\r\n var dataUrlPrefix = \"data:\";\r\n\r\n if (input.substr(0, dataUrlPrefix.length) === dataUrlPrefix) {\r\n // This is a common error: people give a data url\r\n // (data:image/png;base64,iVBOR...) with a {base64: true} and\r\n // wonders why things don't work.\r\n // We can detect that the string input looks like a data url but we\r\n // *can't* be sure it is one: removing everything up to the comma would\r\n // be too dangerous.\r\n throw new Error(\"Invalid base64 input, it looks like a data url.\");\r\n }\r\n\r\n input = input.replace(/[^A-Za-z0-9\\+\\/\\=]/g, \"\");\r\n\r\n var totalLength = input.length * 3 / 4;\r\n if(input.charAt(input.length - 1) === _keyStr.charAt(64)) {\r\n totalLength--;\r\n }\r\n if(input.charAt(input.length - 2) === _keyStr.charAt(64)) {\r\n totalLength--;\r\n }\r\n if (totalLength % 1 !== 0) {\r\n // totalLength is not an integer, the length does not match a valid\r\n // base64 content. That can happen if:\r\n // - the input is not a base64 content\r\n // - the input is *almost* a base64 content, with a extra chars at the\r\n // beginning or at the end\r\n // - the input uses a base64 variant (base64url for example)\r\n throw new Error(\"Invalid base64 input, bad content length.\");\r\n }\r\n var output;\r\n if (support.uint8array) {\r\n output = new Uint8Array(totalLength|0);\r\n } else {\r\n output = new Array(totalLength|0);\r\n }\r\n\r\n while (i < input.length) {\r\n\r\n enc1 = _keyStr.indexOf(input.charAt(i++));\r\n enc2 = _keyStr.indexOf(input.charAt(i++));\r\n enc3 = _keyStr.indexOf(input.charAt(i++));\r\n enc4 = _keyStr.indexOf(input.charAt(i++));\r\n\r\n chr1 = (enc1 << 2) | (enc2 >> 4);\r\n chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);\r\n chr3 = ((enc3 & 3) << 6) | enc4;\r\n\r\n output[resultIndex++] = chr1;\r\n\r\n if (enc3 !== 64) {\r\n output[resultIndex++] = chr2;\r\n }\r\n if (enc4 !== 64) {\r\n output[resultIndex++] = chr3;\r\n }\r\n\r\n }\r\n\r\n return output;\r\n};\r\n\n\n//# sourceURL=webpack:///./lib/base64.js?"); + + /***/ }), + + /***/ "./lib/compressedObject.js": + /*!*********************************!*\ + !*** ./lib/compressedObject.js ***! + \*********************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar external = __webpack_require__(/*! ./external */ \"./lib/external.js\");\r\nvar DataWorker = __webpack_require__(/*! ./stream/DataWorker */ \"./lib/stream/DataWorker.js\");\r\nvar DataLengthProbe = __webpack_require__(/*! ./stream/DataLengthProbe */ \"./lib/stream/DataLengthProbe.js\");\r\nvar Crc32Probe = __webpack_require__(/*! ./stream/Crc32Probe */ \"./lib/stream/Crc32Probe.js\");\r\nvar DataLengthProbe = __webpack_require__(/*! ./stream/DataLengthProbe */ \"./lib/stream/DataLengthProbe.js\");\r\n\r\n/**\r\n * Represent a compressed object, with everything needed to decompress it.\r\n * @constructor\r\n * @param {number} compressedSize the size of the data compressed.\r\n * @param {number} uncompressedSize the size of the data after decompression.\r\n * @param {number} crc32 the crc32 of the decompressed file.\r\n * @param {object} compression the type of compression, see lib/compressions.js.\r\n * @param {String|ArrayBuffer|Uint8Array|Buffer} data the compressed data.\r\n */\r\nfunction CompressedObject(compressedSize, uncompressedSize, crc32, compression, data) {\r\n this.compressedSize = compressedSize;\r\n this.uncompressedSize = uncompressedSize;\r\n this.crc32 = crc32;\r\n this.compression = compression;\r\n this.compressedContent = data;\r\n}\r\n\r\nCompressedObject.prototype = {\r\n /**\r\n * Create a worker to get the uncompressed content.\r\n * @return {GenericWorker} the worker.\r\n */\r\n getContentWorker : function () {\r\n var worker = new DataWorker(external.Promise.resolve(this.compressedContent))\r\n .pipe(this.compression.uncompressWorker())\r\n .pipe(new DataLengthProbe(\"data_length\"));\r\n\r\n var that = this;\r\n worker.on(\"end\", function () {\r\n if(this.streamInfo['data_length'] !== that.uncompressedSize) {\r\n throw new Error(\"Bug : uncompressed data size mismatch\");\r\n }\r\n });\r\n return worker;\r\n },\r\n /**\r\n * Create a worker to get the compressed content.\r\n * @return {GenericWorker} the worker.\r\n */\r\n getCompressedWorker : function () {\r\n return new DataWorker(external.Promise.resolve(this.compressedContent))\r\n .withStreamInfo(\"compressedSize\", this.compressedSize)\r\n .withStreamInfo(\"uncompressedSize\", this.uncompressedSize)\r\n .withStreamInfo(\"crc32\", this.crc32)\r\n .withStreamInfo(\"compression\", this.compression)\r\n ;\r\n }\r\n};\r\n\r\n/**\r\n * Chain the given worker with other workers to compress the content with the\r\n * given compresion.\r\n * @param {GenericWorker} uncompressedWorker the worker to pipe.\r\n * @param {Object} compression the compression object.\r\n * @param {Object} compressionOptions the options to use when compressing.\r\n * @return {GenericWorker} the new worker compressing the content.\r\n */\r\nCompressedObject.createWorkerFrom = function (uncompressedWorker, compression, compressionOptions) {\r\n return uncompressedWorker\r\n .pipe(new Crc32Probe())\r\n .pipe(new DataLengthProbe(\"uncompressedSize\"))\r\n .pipe(compression.compressWorker(compressionOptions))\r\n .pipe(new DataLengthProbe(\"compressedSize\"))\r\n .withStreamInfo(\"compression\", compression);\r\n};\r\n\r\nmodule.exports = CompressedObject;\r\n\n\n//# sourceURL=webpack:///./lib/compressedObject.js?"); + + /***/ }), + + /***/ "./lib/compressions.js": + /*!*****************************!*\ + !*** ./lib/compressions.js ***! + \*****************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar GenericWorker = __webpack_require__(/*! ./stream/GenericWorker */ \"./lib/stream/GenericWorker.js\");\r\n\r\nexports.STORE = {\r\n magic: \"\\x00\\x00\",\r\n compressWorker : function (compressionOptions) {\r\n return new GenericWorker(\"STORE compression\");\r\n },\r\n uncompressWorker : function () {\r\n return new GenericWorker(\"STORE decompression\");\r\n }\r\n};\r\nexports.DEFLATE = __webpack_require__(/*! ./flate */ \"./lib/flate.js\");\r\n\n\n//# sourceURL=webpack:///./lib/compressions.js?"); + + /***/ }), + + /***/ "./lib/crc32.js": + /*!**********************!*\ + !*** ./lib/crc32.js ***! + \**********************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar utils = __webpack_require__(/*! ./utils */ \"./lib/utils.js\");\r\n\r\n/**\r\n * The following functions come from pako, from pako/lib/zlib/crc32.js\r\n * released under the MIT license, see pako https://github.com/nodeca/pako/\r\n */\r\n\r\n// Use ordinary array, since untyped makes no boost here\r\nfunction makeTable() {\r\n var c, table = [];\r\n\r\n for(var n =0; n < 256; n++){\r\n c = n;\r\n for(var k =0; k < 8; k++){\r\n c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));\r\n }\r\n table[n] = c;\r\n }\r\n\r\n return table;\r\n}\r\n\r\n// Create table on load. Just 255 signed longs. Not a problem.\r\nvar crcTable = makeTable();\r\n\r\n\r\nfunction crc32(crc, buf, len, pos) {\r\n var t = crcTable, end = pos + len;\r\n\r\n crc = crc ^ (-1);\r\n\r\n for (var i = pos; i < end; i++ ) {\r\n crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];\r\n }\r\n\r\n return (crc ^ (-1)); // >>> 0;\r\n}\r\n\r\n// That's all for the pako functions.\r\n\r\n/**\r\n * Compute the crc32 of a string.\r\n * This is almost the same as the function crc32, but for strings. Using the\r\n * same function for the two use cases leads to horrible performances.\r\n * @param {Number} crc the starting value of the crc.\r\n * @param {String} str the string to use.\r\n * @param {Number} len the length of the string.\r\n * @param {Number} pos the starting position for the crc32 computation.\r\n * @return {Number} the computed crc32.\r\n */\r\nfunction crc32str(crc, str, len, pos) {\r\n var t = crcTable, end = pos + len;\r\n\r\n crc = crc ^ (-1);\r\n\r\n for (var i = pos; i < end; i++ ) {\r\n crc = (crc >>> 8) ^ t[(crc ^ str.charCodeAt(i)) & 0xFF];\r\n }\r\n\r\n return (crc ^ (-1)); // >>> 0;\r\n}\r\n\r\nmodule.exports = function crc32wrapper(input, crc) {\r\n if (typeof input === \"undefined\" || !input.length) {\r\n return 0;\r\n }\r\n\r\n var isArray = utils.getTypeOf(input) !== \"string\";\r\n\r\n if(isArray) {\r\n return crc32(crc|0, input, input.length, 0);\r\n } else {\r\n return crc32str(crc|0, input, input.length, 0);\r\n }\r\n};\r\n\n\n//# sourceURL=webpack:///./lib/crc32.js?"); + + /***/ }), + + /***/ "./lib/defaults.js": + /*!*************************!*\ + !*** ./lib/defaults.js ***! + \*************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\nexports.base64 = false;\r\nexports.binary = false;\r\nexports.dir = false;\r\nexports.createFolders = true;\r\nexports.date = null;\r\nexports.compression = null;\r\nexports.compressionOptions = null;\r\nexports.comment = null;\r\nexports.unixPermissions = null;\r\nexports.dosPermissions = null;\r\n\n\n//# sourceURL=webpack:///./lib/defaults.js?"); + + /***/ }), + + /***/ "./lib/external.js": + /*!*************************!*\ + !*** ./lib/external.js ***! + \*************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("/* global Promise */\r\n\r\n\r\n// load the global object first:\r\n// - it should be better integrated in the system (unhandledRejection in node)\r\n// - the environment may have a custom Promise implementation (see zone.js)\r\nvar ES6Promise = null;\r\nif (typeof Promise !== \"undefined\") {\r\n ES6Promise = Promise;\r\n} else {\r\n ES6Promise = __webpack_require__(/*! lie */ \"./node_modules/lie/lib/browser.js\");\r\n}\r\n\r\n/**\r\n * Let the user use/change some implementations.\r\n */\r\nmodule.exports = {\r\n Promise: ES6Promise\r\n};\r\n\n\n//# sourceURL=webpack:///./lib/external.js?"); + + /***/ }), + + /***/ "./lib/flate.js": + /*!**********************!*\ + !*** ./lib/flate.js ***! + \**********************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\nvar USE_TYPEDARRAY = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Uint32Array !== 'undefined');\r\n\r\nvar pako = __webpack_require__(/*! pako */ \"./node_modules/pako/index.js\");\r\nvar utils = __webpack_require__(/*! ./utils */ \"./lib/utils.js\");\r\nvar GenericWorker = __webpack_require__(/*! ./stream/GenericWorker */ \"./lib/stream/GenericWorker.js\");\r\n\r\nvar ARRAY_TYPE = USE_TYPEDARRAY ? \"uint8array\" : \"array\";\r\n\r\nexports.magic = \"\\x08\\x00\";\r\n\r\n/**\r\n * Create a worker that uses pako to inflate/deflate.\r\n * @constructor\r\n * @param {String} action the name of the pako function to call : either \"Deflate\" or \"Inflate\".\r\n * @param {Object} options the options to use when (de)compressing.\r\n */\r\nfunction FlateWorker(action, options) {\r\n GenericWorker.call(this, \"FlateWorker/\" + action);\r\n\r\n this._pako = null;\r\n this._pakoAction = action;\r\n this._pakoOptions = options;\r\n // the `meta` object from the last chunk received\r\n // this allow this worker to pass around metadata\r\n this.meta = {};\r\n}\r\n\r\nutils.inherits(FlateWorker, GenericWorker);\r\n\r\n/**\r\n * @see GenericWorker.processChunk\r\n */\r\nFlateWorker.prototype.processChunk = function (chunk) {\r\n this.meta = chunk.meta;\r\n if (this._pako === null) {\r\n this._createPako();\r\n }\r\n this._pako.push(utils.transformTo(ARRAY_TYPE, chunk.data), false);\r\n};\r\n\r\n/**\r\n * @see GenericWorker.flush\r\n */\r\nFlateWorker.prototype.flush = function () {\r\n GenericWorker.prototype.flush.call(this);\r\n if (this._pako === null) {\r\n this._createPako();\r\n }\r\n this._pako.push([], true);\r\n};\r\n/**\r\n * @see GenericWorker.cleanUp\r\n */\r\nFlateWorker.prototype.cleanUp = function () {\r\n GenericWorker.prototype.cleanUp.call(this);\r\n this._pako = null;\r\n};\r\n\r\n/**\r\n * Create the _pako object.\r\n * TODO: lazy-loading this object isn't the best solution but it's the\r\n * quickest. The best solution is to lazy-load the worker list. See also the\r\n * issue #446.\r\n */\r\nFlateWorker.prototype._createPako = function () {\r\n this._pako = new pako[this._pakoAction]({\r\n raw: true,\r\n level: this._pakoOptions.level || -1 // default compression\r\n });\r\n var self = this;\r\n this._pako.onData = function(data) {\r\n self.push({\r\n data : data,\r\n meta : self.meta\r\n });\r\n };\r\n};\r\n\r\nexports.compressWorker = function (compressionOptions) {\r\n return new FlateWorker(\"Deflate\", compressionOptions);\r\n};\r\nexports.uncompressWorker = function () {\r\n return new FlateWorker(\"Inflate\", {});\r\n};\r\n\n\n//# sourceURL=webpack:///./lib/flate.js?"); + + /***/ }), + + /***/ "./lib/generate/ZipFileWorker.js": + /*!***************************************!*\ + !*** ./lib/generate/ZipFileWorker.js ***! + \***************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar utils = __webpack_require__(/*! ../utils */ \"./lib/utils.js\");\r\nvar GenericWorker = __webpack_require__(/*! ../stream/GenericWorker */ \"./lib/stream/GenericWorker.js\");\r\nvar utf8 = __webpack_require__(/*! ../utf8 */ \"./lib/utf8.js\");\r\nvar crc32 = __webpack_require__(/*! ../crc32 */ \"./lib/crc32.js\");\r\nvar signature = __webpack_require__(/*! ../signature */ \"./lib/signature.js\");\r\n\r\n/**\r\n * Transform an integer into a string in hexadecimal.\r\n * @private\r\n * @param {number} dec the number to convert.\r\n * @param {number} bytes the number of bytes to generate.\r\n * @returns {string} the result.\r\n */\r\nvar decToHex = function(dec, bytes) {\r\n var hex = \"\", i;\r\n for (i = 0; i < bytes; i++) {\r\n hex += String.fromCharCode(dec & 0xff);\r\n dec = dec >>> 8;\r\n }\r\n return hex;\r\n};\r\n\r\n/**\r\n * Generate the UNIX part of the external file attributes.\r\n * @param {Object} unixPermissions the unix permissions or null.\r\n * @param {Boolean} isDir true if the entry is a directory, false otherwise.\r\n * @return {Number} a 32 bit integer.\r\n *\r\n * adapted from http://unix.stackexchange.com/questions/14705/the-zip-formats-external-file-attribute :\r\n *\r\n * TTTTsstrwxrwxrwx0000000000ADVSHR\r\n * ^^^^____________________________ file type, see zipinfo.c (UNX_*)\r\n * ^^^_________________________ setuid, setgid, sticky\r\n * ^^^^^^^^^________________ permissions\r\n * ^^^^^^^^^^______ not used ?\r\n * ^^^^^^ DOS attribute bits : Archive, Directory, Volume label, System file, Hidden, Read only\r\n */\r\nvar generateUnixExternalFileAttr = function (unixPermissions, isDir) {\r\n\r\n var result = unixPermissions;\r\n if (!unixPermissions) {\r\n // I can't use octal values in strict mode, hence the hexa.\r\n // 040775 => 0x41fd\r\n // 0100664 => 0x81b4\r\n result = isDir ? 0x41fd : 0x81b4;\r\n }\r\n return (result & 0xFFFF) << 16;\r\n};\r\n\r\n/**\r\n * Generate the DOS part of the external file attributes.\r\n * @param {Object} dosPermissions the dos permissions or null.\r\n * @param {Boolean} isDir true if the entry is a directory, false otherwise.\r\n * @return {Number} a 32 bit integer.\r\n *\r\n * Bit 0 Read-Only\r\n * Bit 1 Hidden\r\n * Bit 2 System\r\n * Bit 3 Volume Label\r\n * Bit 4 Directory\r\n * Bit 5 Archive\r\n */\r\nvar generateDosExternalFileAttr = function (dosPermissions, isDir) {\r\n\r\n // the dir flag is already set for compatibility\r\n return (dosPermissions || 0) & 0x3F;\r\n};\r\n\r\n/**\r\n * Generate the various parts used in the construction of the final zip file.\r\n * @param {Object} streamInfo the hash with informations about the compressed file.\r\n * @param {Boolean} streamedContent is the content streamed ?\r\n * @param {Boolean} streamingEnded is the stream finished ?\r\n * @param {number} offset the current offset from the start of the zip file.\r\n * @param {String} platform let's pretend we are this platform (change platform dependents fields)\r\n * @param {Function} encodeFileName the function to encode the file name / comment.\r\n * @return {Object} the zip parts.\r\n */\r\nvar generateZipParts = function(streamInfo, streamedContent, streamingEnded, offset, platform, encodeFileName) {\r\n var file = streamInfo['file'],\r\n compression = streamInfo['compression'],\r\n useCustomEncoding = encodeFileName !== utf8.utf8encode,\r\n encodedFileName = utils.transformTo(\"string\", encodeFileName(file.name)),\r\n utfEncodedFileName = utils.transformTo(\"string\", utf8.utf8encode(file.name)),\r\n comment = file.comment,\r\n encodedComment = utils.transformTo(\"string\", encodeFileName(comment)),\r\n utfEncodedComment = utils.transformTo(\"string\", utf8.utf8encode(comment)),\r\n useUTF8ForFileName = utfEncodedFileName.length !== file.name.length,\r\n useUTF8ForComment = utfEncodedComment.length !== comment.length,\r\n dosTime,\r\n dosDate,\r\n extraFields = \"\",\r\n unicodePathExtraField = \"\",\r\n unicodeCommentExtraField = \"\",\r\n dir = file.dir,\r\n date = file.date;\r\n\r\n\r\n var dataInfo = {\r\n crc32 : 0,\r\n compressedSize : 0,\r\n uncompressedSize : 0\r\n };\r\n\r\n // if the content is streamed, the sizes/crc32 are only available AFTER\r\n // the end of the stream.\r\n if (!streamedContent || streamingEnded) {\r\n dataInfo.crc32 = streamInfo['crc32'];\r\n dataInfo.compressedSize = streamInfo['compressedSize'];\r\n dataInfo.uncompressedSize = streamInfo['uncompressedSize'];\r\n }\r\n\r\n var bitflag = 0;\r\n if (streamedContent) {\r\n // Bit 3: the sizes/crc32 are set to zero in the local header.\r\n // The correct values are put in the data descriptor immediately\r\n // following the compressed data.\r\n bitflag |= 0x0008;\r\n }\r\n if (!useCustomEncoding && (useUTF8ForFileName || useUTF8ForComment)) {\r\n // Bit 11: Language encoding flag (EFS).\r\n bitflag |= 0x0800;\r\n }\r\n\r\n\r\n var extFileAttr = 0;\r\n var versionMadeBy = 0;\r\n if (dir) {\r\n // dos or unix, we set the dos dir flag\r\n extFileAttr |= 0x00010;\r\n }\r\n if(platform === \"UNIX\") {\r\n versionMadeBy = 0x031E; // UNIX, version 3.0\r\n extFileAttr |= generateUnixExternalFileAttr(file.unixPermissions, dir);\r\n } else { // DOS or other, fallback to DOS\r\n versionMadeBy = 0x0014; // DOS, version 2.0\r\n extFileAttr |= generateDosExternalFileAttr(file.dosPermissions, dir);\r\n }\r\n\r\n // date\r\n // @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html\r\n // @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html\r\n // @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html\r\n\r\n dosTime = date.getUTCHours();\r\n dosTime = dosTime << 6;\r\n dosTime = dosTime | date.getUTCMinutes();\r\n dosTime = dosTime << 5;\r\n dosTime = dosTime | date.getUTCSeconds() / 2;\r\n\r\n dosDate = date.getUTCFullYear() - 1980;\r\n dosDate = dosDate << 4;\r\n dosDate = dosDate | (date.getUTCMonth() + 1);\r\n dosDate = dosDate << 5;\r\n dosDate = dosDate | date.getUTCDate();\r\n\r\n if (useUTF8ForFileName) {\r\n // set the unicode path extra field. unzip needs at least one extra\r\n // field to correctly handle unicode path, so using the path is as good\r\n // as any other information. This could improve the situation with\r\n // other archive managers too.\r\n // This field is usually used without the utf8 flag, with a non\r\n // unicode path in the header (winrar, winzip). This helps (a bit)\r\n // with the messy Windows' default compressed folders feature but\r\n // breaks on p7zip which doesn't seek the unicode path extra field.\r\n // So for now, UTF-8 everywhere !\r\n unicodePathExtraField =\r\n // Version\r\n decToHex(1, 1) +\r\n // NameCRC32\r\n decToHex(crc32(encodedFileName), 4) +\r\n // UnicodeName\r\n utfEncodedFileName;\r\n\r\n extraFields +=\r\n // Info-ZIP Unicode Path Extra Field\r\n \"\\x75\\x70\" +\r\n // size\r\n decToHex(unicodePathExtraField.length, 2) +\r\n // content\r\n unicodePathExtraField;\r\n }\r\n\r\n if(useUTF8ForComment) {\r\n\r\n unicodeCommentExtraField =\r\n // Version\r\n decToHex(1, 1) +\r\n // CommentCRC32\r\n decToHex(crc32(encodedComment), 4) +\r\n // UnicodeName\r\n utfEncodedComment;\r\n\r\n extraFields +=\r\n // Info-ZIP Unicode Path Extra Field\r\n \"\\x75\\x63\" +\r\n // size\r\n decToHex(unicodeCommentExtraField.length, 2) +\r\n // content\r\n unicodeCommentExtraField;\r\n }\r\n\r\n var header = \"\";\r\n\r\n // version needed to extract\r\n header += \"\\x0A\\x00\";\r\n // general purpose bit flag\r\n header += decToHex(bitflag, 2);\r\n // compression method\r\n header += compression.magic;\r\n // last mod file time\r\n header += decToHex(dosTime, 2);\r\n // last mod file date\r\n header += decToHex(dosDate, 2);\r\n // crc-32\r\n header += decToHex(dataInfo.crc32, 4);\r\n // compressed size\r\n header += decToHex(dataInfo.compressedSize, 4);\r\n // uncompressed size\r\n header += decToHex(dataInfo.uncompressedSize, 4);\r\n // file name length\r\n header += decToHex(encodedFileName.length, 2);\r\n // extra field length\r\n header += decToHex(extraFields.length, 2);\r\n\r\n\r\n var fileRecord = signature.LOCAL_FILE_HEADER + header + encodedFileName + extraFields;\r\n\r\n var dirRecord = signature.CENTRAL_FILE_HEADER +\r\n // version made by (00: DOS)\r\n decToHex(versionMadeBy, 2) +\r\n // file header (common to file and central directory)\r\n header +\r\n // file comment length\r\n decToHex(encodedComment.length, 2) +\r\n // disk number start\r\n \"\\x00\\x00\" +\r\n // internal file attributes TODO\r\n \"\\x00\\x00\" +\r\n // external file attributes\r\n decToHex(extFileAttr, 4) +\r\n // relative offset of local header\r\n decToHex(offset, 4) +\r\n // file name\r\n encodedFileName +\r\n // extra field\r\n extraFields +\r\n // file comment\r\n encodedComment;\r\n\r\n return {\r\n fileRecord: fileRecord,\r\n dirRecord: dirRecord\r\n };\r\n};\r\n\r\n/**\r\n * Generate the EOCD record.\r\n * @param {Number} entriesCount the number of entries in the zip file.\r\n * @param {Number} centralDirLength the length (in bytes) of the central dir.\r\n * @param {Number} localDirLength the length (in bytes) of the local dir.\r\n * @param {String} comment the zip file comment as a binary string.\r\n * @param {Function} encodeFileName the function to encode the comment.\r\n * @return {String} the EOCD record.\r\n */\r\nvar generateCentralDirectoryEnd = function (entriesCount, centralDirLength, localDirLength, comment, encodeFileName) {\r\n var dirEnd = \"\";\r\n var encodedComment = utils.transformTo(\"string\", encodeFileName(comment));\r\n\r\n // end of central dir signature\r\n dirEnd = signature.CENTRAL_DIRECTORY_END +\r\n // number of this disk\r\n \"\\x00\\x00\" +\r\n // number of the disk with the start of the central directory\r\n \"\\x00\\x00\" +\r\n // total number of entries in the central directory on this disk\r\n decToHex(entriesCount, 2) +\r\n // total number of entries in the central directory\r\n decToHex(entriesCount, 2) +\r\n // size of the central directory 4 bytes\r\n decToHex(centralDirLength, 4) +\r\n // offset of start of central directory with respect to the starting disk number\r\n decToHex(localDirLength, 4) +\r\n // .ZIP file comment length\r\n decToHex(encodedComment.length, 2) +\r\n // .ZIP file comment\r\n encodedComment;\r\n\r\n return dirEnd;\r\n};\r\n\r\n/**\r\n * Generate data descriptors for a file entry.\r\n * @param {Object} streamInfo the hash generated by a worker, containing informations\r\n * on the file entry.\r\n * @return {String} the data descriptors.\r\n */\r\nvar generateDataDescriptors = function (streamInfo) {\r\n var descriptor = \"\";\r\n descriptor = signature.DATA_DESCRIPTOR +\r\n // crc-32 4 bytes\r\n decToHex(streamInfo['crc32'], 4) +\r\n // compressed size 4 bytes\r\n decToHex(streamInfo['compressedSize'], 4) +\r\n // uncompressed size 4 bytes\r\n decToHex(streamInfo['uncompressedSize'], 4);\r\n\r\n return descriptor;\r\n};\r\n\r\n\r\n/**\r\n * A worker to concatenate other workers to create a zip file.\r\n * @param {Boolean} streamFiles `true` to stream the content of the files,\r\n * `false` to accumulate it.\r\n * @param {String} comment the comment to use.\r\n * @param {String} platform the platform to use, \"UNIX\" or \"DOS\".\r\n * @param {Function} encodeFileName the function to encode file names and comments.\r\n */\r\nfunction ZipFileWorker(streamFiles, comment, platform, encodeFileName) {\r\n GenericWorker.call(this, \"ZipFileWorker\");\r\n // The number of bytes written so far. This doesn't count accumulated chunks.\r\n this.bytesWritten = 0;\r\n // The comment of the zip file\r\n this.zipComment = comment;\r\n // The platform \"generating\" the zip file.\r\n this.zipPlatform = platform;\r\n // the function to encode file names and comments.\r\n this.encodeFileName = encodeFileName;\r\n // Should we stream the content of the files ?\r\n this.streamFiles = streamFiles;\r\n // If `streamFiles` is false, we will need to accumulate the content of the\r\n // files to calculate sizes / crc32 (and write them *before* the content).\r\n // This boolean indicates if we are accumulating chunks (it will change a lot\r\n // during the lifetime of this worker).\r\n this.accumulate = false;\r\n // The buffer receiving chunks when accumulating content.\r\n this.contentBuffer = [];\r\n // The list of generated directory records.\r\n this.dirRecords = [];\r\n // The offset (in bytes) from the beginning of the zip file for the current source.\r\n this.currentSourceOffset = 0;\r\n // The total number of entries in this zip file.\r\n this.entriesCount = 0;\r\n // the name of the file currently being added, null when handling the end of the zip file.\r\n // Used for the emited metadata.\r\n this.currentFile = null;\r\n\r\n\r\n\r\n this._sources = [];\r\n}\r\nutils.inherits(ZipFileWorker, GenericWorker);\r\n\r\n/**\r\n * @see GenericWorker.push\r\n */\r\nZipFileWorker.prototype.push = function (chunk) {\r\n\r\n var currentFilePercent = chunk.meta.percent || 0;\r\n var entriesCount = this.entriesCount;\r\n var remainingFiles = this._sources.length;\r\n\r\n if(this.accumulate) {\r\n this.contentBuffer.push(chunk);\r\n } else {\r\n this.bytesWritten += chunk.data.length;\r\n\r\n GenericWorker.prototype.push.call(this, {\r\n data : chunk.data,\r\n meta : {\r\n currentFile : this.currentFile,\r\n percent : entriesCount ? (currentFilePercent + 100 * (entriesCount - remainingFiles - 1)) / entriesCount : 100\r\n }\r\n });\r\n }\r\n};\r\n\r\n/**\r\n * The worker started a new source (an other worker).\r\n * @param {Object} streamInfo the streamInfo object from the new source.\r\n */\r\nZipFileWorker.prototype.openedSource = function (streamInfo) {\r\n this.currentSourceOffset = this.bytesWritten;\r\n this.currentFile = streamInfo['file'].name;\r\n\r\n var streamedContent = this.streamFiles && !streamInfo['file'].dir;\r\n\r\n // don't stream folders (because they don't have any content)\r\n if(streamedContent) {\r\n var record = generateZipParts(streamInfo, streamedContent, false, this.currentSourceOffset, this.zipPlatform, this.encodeFileName);\r\n this.push({\r\n data : record.fileRecord,\r\n meta : {percent:0}\r\n });\r\n } else {\r\n // we need to wait for the whole file before pushing anything\r\n this.accumulate = true;\r\n }\r\n};\r\n\r\n/**\r\n * The worker finished a source (an other worker).\r\n * @param {Object} streamInfo the streamInfo object from the finished source.\r\n */\r\nZipFileWorker.prototype.closedSource = function (streamInfo) {\r\n this.accumulate = false;\r\n var streamedContent = this.streamFiles && !streamInfo['file'].dir;\r\n var record = generateZipParts(streamInfo, streamedContent, true, this.currentSourceOffset, this.zipPlatform, this.encodeFileName);\r\n\r\n this.dirRecords.push(record.dirRecord);\r\n if(streamedContent) {\r\n // after the streamed file, we put data descriptors\r\n this.push({\r\n data : generateDataDescriptors(streamInfo),\r\n meta : {percent:100}\r\n });\r\n } else {\r\n // the content wasn't streamed, we need to push everything now\r\n // first the file record, then the content\r\n this.push({\r\n data : record.fileRecord,\r\n meta : {percent:0}\r\n });\r\n while(this.contentBuffer.length) {\r\n this.push(this.contentBuffer.shift());\r\n }\r\n }\r\n this.currentFile = null;\r\n};\r\n\r\n/**\r\n * @see GenericWorker.flush\r\n */\r\nZipFileWorker.prototype.flush = function () {\r\n\r\n var localDirLength = this.bytesWritten;\r\n for(var i = 0; i < this.dirRecords.length; i++) {\r\n this.push({\r\n data : this.dirRecords[i],\r\n meta : {percent:100}\r\n });\r\n }\r\n var centralDirLength = this.bytesWritten - localDirLength;\r\n\r\n var dirEnd = generateCentralDirectoryEnd(this.dirRecords.length, centralDirLength, localDirLength, this.zipComment, this.encodeFileName);\r\n\r\n this.push({\r\n data : dirEnd,\r\n meta : {percent:100}\r\n });\r\n};\r\n\r\n/**\r\n * Prepare the next source to be read.\r\n */\r\nZipFileWorker.prototype.prepareNextSource = function () {\r\n this.previous = this._sources.shift();\r\n this.openedSource(this.previous.streamInfo);\r\n if (this.isPaused) {\r\n this.previous.pause();\r\n } else {\r\n this.previous.resume();\r\n }\r\n};\r\n\r\n/**\r\n * @see GenericWorker.registerPrevious\r\n */\r\nZipFileWorker.prototype.registerPrevious = function (previous) {\r\n this._sources.push(previous);\r\n var self = this;\r\n\r\n previous.on('data', function (chunk) {\r\n self.processChunk(chunk);\r\n });\r\n previous.on('end', function () {\r\n self.closedSource(self.previous.streamInfo);\r\n if(self._sources.length) {\r\n self.prepareNextSource();\r\n } else {\r\n self.end();\r\n }\r\n });\r\n previous.on('error', function (e) {\r\n self.error(e);\r\n });\r\n return this;\r\n};\r\n\r\n/**\r\n * @see GenericWorker.resume\r\n */\r\nZipFileWorker.prototype.resume = function () {\r\n if(!GenericWorker.prototype.resume.call(this)) {\r\n return false;\r\n }\r\n\r\n if (!this.previous && this._sources.length) {\r\n this.prepareNextSource();\r\n return true;\r\n }\r\n if (!this.previous && !this._sources.length && !this.generatedError) {\r\n this.end();\r\n return true;\r\n }\r\n};\r\n\r\n/**\r\n * @see GenericWorker.error\r\n */\r\nZipFileWorker.prototype.error = function (e) {\r\n var sources = this._sources;\r\n if(!GenericWorker.prototype.error.call(this, e)) {\r\n return false;\r\n }\r\n for(var i = 0; i < sources.length; i++) {\r\n try {\r\n sources[i].error(e);\r\n } catch(e) {\r\n // the `error` exploded, nothing to do\r\n }\r\n }\r\n return true;\r\n};\r\n\r\n/**\r\n * @see GenericWorker.lock\r\n */\r\nZipFileWorker.prototype.lock = function () {\r\n GenericWorker.prototype.lock.call(this);\r\n var sources = this._sources;\r\n for(var i = 0; i < sources.length; i++) {\r\n sources[i].lock();\r\n }\r\n};\r\n\r\nmodule.exports = ZipFileWorker;\r\n\n\n//# sourceURL=webpack:///./lib/generate/ZipFileWorker.js?"); + + /***/ }), + + /***/ "./lib/generate/index.js": + /*!*******************************!*\ + !*** ./lib/generate/index.js ***! + \*******************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar compressions = __webpack_require__(/*! ../compressions */ \"./lib/compressions.js\");\r\nvar ZipFileWorker = __webpack_require__(/*! ./ZipFileWorker */ \"./lib/generate/ZipFileWorker.js\");\r\n\r\n/**\r\n * Find the compression to use.\r\n * @param {String} fileCompression the compression defined at the file level, if any.\r\n * @param {String} zipCompression the compression defined at the load() level.\r\n * @return {Object} the compression object to use.\r\n */\r\nvar getCompression = function (fileCompression, zipCompression) {\r\n\r\n var compressionName = fileCompression || zipCompression;\r\n var compression = compressions[compressionName];\r\n if (!compression) {\r\n throw new Error(compressionName + \" is not a valid compression method !\");\r\n }\r\n return compression;\r\n};\r\n\r\n/**\r\n * Create a worker to generate a zip file.\r\n * @param {JSZip} zip the JSZip instance at the right root level.\r\n * @param {Object} options to generate the zip file.\r\n * @param {String} comment the comment to use.\r\n */\r\nexports.generateWorker = function (zip, options, comment) {\r\n\r\n var zipFileWorker = new ZipFileWorker(options.streamFiles, comment, options.platform, options.encodeFileName);\r\n var entriesCount = 0;\r\n try {\r\n\r\n zip.forEach(function (relativePath, file) {\r\n entriesCount++;\r\n var compression = getCompression(file.options.compression, options.compression);\r\n var compressionOptions = file.options.compressionOptions || options.compressionOptions || {};\r\n var dir = file.dir, date = file.date;\r\n\r\n file._compressWorker(compression, compressionOptions)\r\n .withStreamInfo(\"file\", {\r\n name : relativePath,\r\n dir : dir,\r\n date : date,\r\n comment : file.comment || \"\",\r\n unixPermissions : file.unixPermissions,\r\n dosPermissions : file.dosPermissions\r\n })\r\n .pipe(zipFileWorker);\r\n });\r\n zipFileWorker.entriesCount = entriesCount;\r\n } catch (e) {\r\n zipFileWorker.error(e);\r\n }\r\n\r\n return zipFileWorker;\r\n};\r\n\n\n//# sourceURL=webpack:///./lib/generate/index.js?"); + + /***/ }), + + /***/ "./lib/index.js": + /*!**********************!*\ + !*** ./lib/index.js ***! + \**********************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\n/**\r\n * Representation a of zip file in js\r\n * @constructor\r\n */\r\nfunction JSZip() {\r\n // if this constructor is used without `new`, it adds `new` before itself:\r\n if(!(this instanceof JSZip)) {\r\n return new JSZip();\r\n }\r\n\r\n if(arguments.length) {\r\n throw new Error(\"The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide.\");\r\n }\r\n\r\n // object containing the files :\r\n // {\r\n // \"folder/\" : {...},\r\n // \"folder/data.txt\" : {...}\r\n // }\r\n this.files = {};\r\n\r\n this.comment = null;\r\n\r\n // Where we are in the hierarchy\r\n this.root = \"\";\r\n this.clone = function() {\r\n var newObj = new JSZip();\r\n for (var i in this) {\r\n if (typeof this[i] !== \"function\") {\r\n newObj[i] = this[i];\r\n }\r\n }\r\n return newObj;\r\n };\r\n}\r\nJSZip.prototype = __webpack_require__(/*! ./object */ \"./lib/object.js\");\r\nJSZip.prototype.loadAsync = __webpack_require__(/*! ./load */ \"./lib/load.js\");\r\nJSZip.support = __webpack_require__(/*! ./support */ \"./lib/support.js\");\r\nJSZip.defaults = __webpack_require__(/*! ./defaults */ \"./lib/defaults.js\");\r\n\r\n// TODO find a better way to handle this version,\r\n// a require('package.json').version doesn't work with webpack, see #327\r\nJSZip.version = \"3.2.0\";\r\n\r\nJSZip.loadAsync = function (content, options) {\r\n return new JSZip().loadAsync(content, options);\r\n};\r\n\r\nJSZip.external = __webpack_require__(/*! ./external */ \"./lib/external.js\");\r\nmodule.exports = JSZip;\r\n\n\n//# sourceURL=webpack:///./lib/index.js?"); + + /***/ }), + + /***/ "./lib/load.js": + /*!*********************!*\ + !*** ./lib/load.js ***! + \*********************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\nvar utils = __webpack_require__(/*! ./utils */ \"./lib/utils.js\");\r\nvar external = __webpack_require__(/*! ./external */ \"./lib/external.js\");\r\nvar utf8 = __webpack_require__(/*! ./utf8 */ \"./lib/utf8.js\");\r\nvar utils = __webpack_require__(/*! ./utils */ \"./lib/utils.js\");\r\nvar ZipEntries = __webpack_require__(/*! ./zipEntries */ \"./lib/zipEntries.js\");\r\nvar Crc32Probe = __webpack_require__(/*! ./stream/Crc32Probe */ \"./lib/stream/Crc32Probe.js\");\r\nvar nodejsUtils = __webpack_require__(/*! ./nodejsUtils */ \"./lib/nodejsUtils.js\");\r\n\r\n/**\r\n * Check the CRC32 of an entry.\r\n * @param {ZipEntry} zipEntry the zip entry to check.\r\n * @return {Promise} the result.\r\n */\r\nfunction checkEntryCRC32(zipEntry) {\r\n return new external.Promise(function (resolve, reject) {\r\n var worker = zipEntry.decompressed.getContentWorker().pipe(new Crc32Probe());\r\n worker.on(\"error\", function (e) {\r\n reject(e);\r\n })\r\n .on(\"end\", function () {\r\n if (worker.streamInfo.crc32 !== zipEntry.decompressed.crc32) {\r\n reject(new Error(\"Corrupted zip : CRC32 mismatch\"));\r\n } else {\r\n resolve();\r\n }\r\n })\r\n .resume();\r\n });\r\n}\r\n\r\nmodule.exports = function(data, options) {\r\n var zip = this;\r\n options = utils.extend(options || {}, {\r\n base64: false,\r\n checkCRC32: false,\r\n optimizedBinaryString: false,\r\n createFolders: false,\r\n decodeFileName: utf8.utf8decode\r\n });\r\n\r\n if (nodejsUtils.isNode && nodejsUtils.isStream(data)) {\r\n return external.Promise.reject(new Error(\"JSZip can't accept a stream when loading a zip file.\"));\r\n }\r\n\r\n return utils.prepareContent(\"the loaded zip file\", data, true, options.optimizedBinaryString, options.base64)\r\n .then(function(data) {\r\n var zipEntries = new ZipEntries(options);\r\n zipEntries.load(data);\r\n return zipEntries;\r\n }).then(function checkCRC32(zipEntries) {\r\n var promises = [external.Promise.resolve(zipEntries)];\r\n var files = zipEntries.files;\r\n if (options.checkCRC32) {\r\n for (var i = 0; i < files.length; i++) {\r\n promises.push(checkEntryCRC32(files[i]));\r\n }\r\n }\r\n return external.Promise.all(promises);\r\n }).then(function addFiles(results) {\r\n var zipEntries = results.shift();\r\n var files = zipEntries.files;\r\n for (var i = 0; i < files.length; i++) {\r\n var input = files[i];\r\n zip.file(input.fileNameStr, input.decompressed, {\r\n binary: true,\r\n optimizedBinaryString: true,\r\n date: input.date,\r\n dir: input.dir,\r\n comment : input.fileCommentStr.length ? input.fileCommentStr : null,\r\n unixPermissions : input.unixPermissions,\r\n dosPermissions : input.dosPermissions,\r\n createFolders: options.createFolders\r\n });\r\n }\r\n if (zipEntries.zipComment.length) {\r\n zip.comment = zipEntries.zipComment;\r\n }\r\n\r\n return zip;\r\n });\r\n};\r\n\n\n//# sourceURL=webpack:///./lib/load.js?"); + + /***/ }), + + /***/ "./lib/nodejs/NodejsStreamInputAdapter.js": + /*!************************************************!*\ + !*** ./lib/nodejs/NodejsStreamInputAdapter.js ***! + \************************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar utils = __webpack_require__(/*! ../utils */ \"./lib/utils.js\");\r\nvar GenericWorker = __webpack_require__(/*! ../stream/GenericWorker */ \"./lib/stream/GenericWorker.js\");\r\n\r\n/**\r\n * A worker that use a nodejs stream as source.\r\n * @constructor\r\n * @param {String} filename the name of the file entry for this stream.\r\n * @param {Readable} stream the nodejs stream.\r\n */\r\nfunction NodejsStreamInputAdapter(filename, stream) {\r\n GenericWorker.call(this, \"Nodejs stream input adapter for \" + filename);\r\n this._upstreamEnded = false;\r\n this._bindStream(stream);\r\n}\r\n\r\nutils.inherits(NodejsStreamInputAdapter, GenericWorker);\r\n\r\n/**\r\n * Prepare the stream and bind the callbacks on it.\r\n * Do this ASAP on node 0.10 ! A lazy binding doesn't always work.\r\n * @param {Stream} stream the nodejs stream to use.\r\n */\r\nNodejsStreamInputAdapter.prototype._bindStream = function (stream) {\r\n var self = this;\r\n this._stream = stream;\r\n stream.pause();\r\n stream\r\n .on(\"data\", function (chunk) {\r\n self.push({\r\n data: chunk,\r\n meta : {\r\n percent : 0\r\n }\r\n });\r\n })\r\n .on(\"error\", function (e) {\r\n if(self.isPaused) {\r\n this.generatedError = e;\r\n } else {\r\n self.error(e);\r\n }\r\n })\r\n .on(\"end\", function () {\r\n if(self.isPaused) {\r\n self._upstreamEnded = true;\r\n } else {\r\n self.end();\r\n }\r\n });\r\n};\r\nNodejsStreamInputAdapter.prototype.pause = function () {\r\n if(!GenericWorker.prototype.pause.call(this)) {\r\n return false;\r\n }\r\n this._stream.pause();\r\n return true;\r\n};\r\nNodejsStreamInputAdapter.prototype.resume = function () {\r\n if(!GenericWorker.prototype.resume.call(this)) {\r\n return false;\r\n }\r\n\r\n if(this._upstreamEnded) {\r\n this.end();\r\n } else {\r\n this._stream.resume();\r\n }\r\n\r\n return true;\r\n};\r\n\r\nmodule.exports = NodejsStreamInputAdapter;\r\n\n\n//# sourceURL=webpack:///./lib/nodejs/NodejsStreamInputAdapter.js?"); + + /***/ }), + + /***/ "./lib/nodejs/NodejsStreamOutputAdapter.js": + /*!*************************************************!*\ + !*** ./lib/nodejs/NodejsStreamOutputAdapter.js ***! + \*************************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar Readable = __webpack_require__(/*! readable-stream */ \"./lib/readable-stream-browser.js\").Readable;\r\n\r\nvar utils = __webpack_require__(/*! ../utils */ \"./lib/utils.js\");\r\nutils.inherits(NodejsStreamOutputAdapter, Readable);\r\n\r\n/**\r\n* A nodejs stream using a worker as source.\r\n* @see the SourceWrapper in http://nodejs.org/api/stream.html\r\n* @constructor\r\n* @param {StreamHelper} helper the helper wrapping the worker\r\n* @param {Object} options the nodejs stream options\r\n* @param {Function} updateCb the update callback.\r\n*/\r\nfunction NodejsStreamOutputAdapter(helper, options, updateCb) {\r\n Readable.call(this, options);\r\n this._helper = helper;\r\n\r\n var self = this;\r\n helper.on(\"data\", function (data, meta) {\r\n if (!self.push(data)) {\r\n self._helper.pause();\r\n }\r\n if(updateCb) {\r\n updateCb(meta);\r\n }\r\n })\r\n .on(\"error\", function(e) {\r\n self.emit('error', e);\r\n })\r\n .on(\"end\", function () {\r\n self.push(null);\r\n });\r\n}\r\n\r\n\r\nNodejsStreamOutputAdapter.prototype._read = function() {\r\n this._helper.resume();\r\n};\r\n\r\nmodule.exports = NodejsStreamOutputAdapter;\r\n\n\n//# sourceURL=webpack:///./lib/nodejs/NodejsStreamOutputAdapter.js?"); + + /***/ }), + + /***/ "./lib/nodejsUtils.js": + /*!****************************!*\ + !*** ./lib/nodejsUtils.js ***! + \****************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("/* WEBPACK VAR INJECTION */(function(Buffer) {\r\n\r\nmodule.exports = {\r\n /**\r\n * True if this is running in Nodejs, will be undefined in a browser.\r\n * In a browser, browserify won't include this file and the whole module\r\n * will be resolved an empty object.\r\n */\r\n isNode : typeof Buffer !== \"undefined\",\r\n /**\r\n * Create a new nodejs Buffer from an existing content.\r\n * @param {Object} data the data to pass to the constructor.\r\n * @param {String} encoding the encoding to use.\r\n * @return {Buffer} a new Buffer.\r\n */\r\n newBufferFrom: function(data, encoding) {\r\n if (Buffer.from && Buffer.from !== Uint8Array.from) {\r\n return Buffer.from(data, encoding);\r\n } else {\r\n if (typeof data === \"number\") {\r\n // Safeguard for old Node.js versions. On newer versions,\r\n // Buffer.from(number) / Buffer(number, encoding) already throw.\r\n throw new Error(\"The \\\"data\\\" argument must not be a number\");\r\n }\r\n return new Buffer(data, encoding);\r\n }\r\n },\r\n /**\r\n * Create a new nodejs Buffer with the specified size.\r\n * @param {Integer} size the size of the buffer.\r\n * @return {Buffer} a new Buffer.\r\n */\r\n allocBuffer: function (size) {\r\n if (Buffer.alloc) {\r\n return Buffer.alloc(size);\r\n } else {\r\n var buf = new Buffer(size);\r\n buf.fill(0);\r\n return buf;\r\n }\r\n },\r\n /**\r\n * Find out if an object is a Buffer.\r\n * @param {Object} b the object to test.\r\n * @return {Boolean} true if the object is a Buffer, false otherwise.\r\n */\r\n isBuffer : function(b){\r\n return Buffer.isBuffer(b);\r\n },\r\n\r\n isStream : function (obj) {\r\n return obj &&\r\n typeof obj.on === \"function\" &&\r\n typeof obj.pause === \"function\" &&\r\n typeof obj.resume === \"function\";\r\n }\r\n};\r\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../node_modules/buffer/index.js */ \"./node_modules/buffer/index.js\").Buffer))\n\n//# sourceURL=webpack:///./lib/nodejsUtils.js?"); + + /***/ }), + + /***/ "./lib/object.js": + /*!***********************!*\ + !*** ./lib/object.js ***! + \***********************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\nvar utf8 = __webpack_require__(/*! ./utf8 */ \"./lib/utf8.js\");\r\nvar utils = __webpack_require__(/*! ./utils */ \"./lib/utils.js\");\r\nvar GenericWorker = __webpack_require__(/*! ./stream/GenericWorker */ \"./lib/stream/GenericWorker.js\");\r\nvar StreamHelper = __webpack_require__(/*! ./stream/StreamHelper */ \"./lib/stream/StreamHelper.js\");\r\nvar defaults = __webpack_require__(/*! ./defaults */ \"./lib/defaults.js\");\r\nvar CompressedObject = __webpack_require__(/*! ./compressedObject */ \"./lib/compressedObject.js\");\r\nvar ZipObject = __webpack_require__(/*! ./zipObject */ \"./lib/zipObject.js\");\r\nvar generate = __webpack_require__(/*! ./generate */ \"./lib/generate/index.js\");\r\nvar nodejsUtils = __webpack_require__(/*! ./nodejsUtils */ \"./lib/nodejsUtils.js\");\r\nvar NodejsStreamInputAdapter = __webpack_require__(/*! ./nodejs/NodejsStreamInputAdapter */ \"./lib/nodejs/NodejsStreamInputAdapter.js\");\r\n\r\n\r\n/**\r\n * Add a file in the current folder.\r\n * @private\r\n * @param {string} name the name of the file\r\n * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file\r\n * @param {Object} originalOptions the options of the file\r\n * @return {Object} the new file.\r\n */\r\nvar fileAdd = function(name, data, originalOptions) {\r\n // be sure sub folders exist\r\n var dataType = utils.getTypeOf(data),\r\n parent;\r\n\r\n\r\n /*\r\n * Correct options.\r\n */\r\n\r\n var o = utils.extend(originalOptions || {}, defaults);\r\n o.date = o.date || new Date();\r\n if (o.compression !== null) {\r\n o.compression = o.compression.toUpperCase();\r\n }\r\n\r\n if (typeof o.unixPermissions === \"string\") {\r\n o.unixPermissions = parseInt(o.unixPermissions, 8);\r\n }\r\n\r\n // UNX_IFDIR 0040000 see zipinfo.c\r\n if (o.unixPermissions && (o.unixPermissions & 0x4000)) {\r\n o.dir = true;\r\n }\r\n // Bit 4 Directory\r\n if (o.dosPermissions && (o.dosPermissions & 0x0010)) {\r\n o.dir = true;\r\n }\r\n\r\n if (o.dir) {\r\n name = forceTrailingSlash(name);\r\n }\r\n if (o.createFolders && (parent = parentFolder(name))) {\r\n folderAdd.call(this, parent, true);\r\n }\r\n\r\n var isUnicodeString = dataType === \"string\" && o.binary === false && o.base64 === false;\r\n if (!originalOptions || typeof originalOptions.binary === \"undefined\") {\r\n o.binary = !isUnicodeString;\r\n }\r\n\r\n\r\n var isCompressedEmpty = (data instanceof CompressedObject) && data.uncompressedSize === 0;\r\n\r\n if (isCompressedEmpty || o.dir || !data || data.length === 0) {\r\n o.base64 = false;\r\n o.binary = true;\r\n data = \"\";\r\n o.compression = \"STORE\";\r\n dataType = \"string\";\r\n }\r\n\r\n /*\r\n * Convert content to fit.\r\n */\r\n\r\n var zipObjectContent = null;\r\n if (data instanceof CompressedObject || data instanceof GenericWorker) {\r\n zipObjectContent = data;\r\n } else if (nodejsUtils.isNode && nodejsUtils.isStream(data)) {\r\n zipObjectContent = new NodejsStreamInputAdapter(name, data);\r\n } else {\r\n zipObjectContent = utils.prepareContent(name, data, o.binary, o.optimizedBinaryString, o.base64);\r\n }\r\n\r\n var object = new ZipObject(name, zipObjectContent, o);\r\n this.files[name] = object;\r\n /*\r\n TODO: we can't throw an exception because we have async promises\r\n (we can have a promise of a Date() for example) but returning a\r\n promise is useless because file(name, data) returns the JSZip\r\n object for chaining. Should we break that to allow the user\r\n to catch the error ?\r\n\r\n return external.Promise.resolve(zipObjectContent)\r\n .then(function () {\r\n return object;\r\n });\r\n */\r\n};\r\n\r\n/**\r\n * Find the parent folder of the path.\r\n * @private\r\n * @param {string} path the path to use\r\n * @return {string} the parent folder, or \"\"\r\n */\r\nvar parentFolder = function (path) {\r\n if (path.slice(-1) === '/') {\r\n path = path.substring(0, path.length - 1);\r\n }\r\n var lastSlash = path.lastIndexOf('/');\r\n return (lastSlash > 0) ? path.substring(0, lastSlash) : \"\";\r\n};\r\n\r\n/**\r\n * Returns the path with a slash at the end.\r\n * @private\r\n * @param {String} path the path to check.\r\n * @return {String} the path with a trailing slash.\r\n */\r\nvar forceTrailingSlash = function(path) {\r\n // Check the name ends with a /\r\n if (path.slice(-1) !== \"/\") {\r\n path += \"/\"; // IE doesn't like substr(-1)\r\n }\r\n return path;\r\n};\r\n\r\n/**\r\n * Add a (sub) folder in the current folder.\r\n * @private\r\n * @param {string} name the folder's name\r\n * @param {boolean=} [createFolders] If true, automatically create sub\r\n * folders. Defaults to false.\r\n * @return {Object} the new folder.\r\n */\r\nvar folderAdd = function(name, createFolders) {\r\n createFolders = (typeof createFolders !== 'undefined') ? createFolders : defaults.createFolders;\r\n\r\n name = forceTrailingSlash(name);\r\n\r\n // Does this folder already exist?\r\n if (!this.files[name]) {\r\n fileAdd.call(this, name, null, {\r\n dir: true,\r\n createFolders: createFolders\r\n });\r\n }\r\n return this.files[name];\r\n};\r\n\r\n/**\r\n* Cross-window, cross-Node-context regular expression detection\r\n* @param {Object} object Anything\r\n* @return {Boolean} true if the object is a regular expression,\r\n* false otherwise\r\n*/\r\nfunction isRegExp(object) {\r\n return Object.prototype.toString.call(object) === \"[object RegExp]\";\r\n}\r\n\r\n// return the actual prototype of JSZip\r\nvar out = {\r\n /**\r\n * @see loadAsync\r\n */\r\n load: function() {\r\n throw new Error(\"This method has been removed in JSZip 3.0, please check the upgrade guide.\");\r\n },\r\n\r\n\r\n /**\r\n * Call a callback function for each entry at this folder level.\r\n * @param {Function} cb the callback function:\r\n * function (relativePath, file) {...}\r\n * It takes 2 arguments : the relative path and the file.\r\n */\r\n forEach: function(cb) {\r\n var filename, relativePath, file;\r\n for (filename in this.files) {\r\n if (!this.files.hasOwnProperty(filename)) {\r\n continue;\r\n }\r\n file = this.files[filename];\r\n relativePath = filename.slice(this.root.length, filename.length);\r\n if (relativePath && filename.slice(0, this.root.length) === this.root) { // the file is in the current root\r\n cb(relativePath, file); // TODO reverse the parameters ? need to be clean AND consistent with the filter search fn...\r\n }\r\n }\r\n },\r\n\r\n /**\r\n * Filter nested files/folders with the specified function.\r\n * @param {Function} search the predicate to use :\r\n * function (relativePath, file) {...}\r\n * It takes 2 arguments : the relative path and the file.\r\n * @return {Array} An array of matching elements.\r\n */\r\n filter: function(search) {\r\n var result = [];\r\n this.forEach(function (relativePath, entry) {\r\n if (search(relativePath, entry)) { // the file matches the function\r\n result.push(entry);\r\n }\r\n\r\n });\r\n return result;\r\n },\r\n\r\n /**\r\n * Add a file to the zip file, or search a file.\r\n * @param {string|RegExp} name The name of the file to add (if data is defined),\r\n * the name of the file to find (if no data) or a regex to match files.\r\n * @param {String|ArrayBuffer|Uint8Array|Buffer} data The file data, either raw or base64 encoded\r\n * @param {Object} o File options\r\n * @return {JSZip|Object|Array} this JSZip object (when adding a file),\r\n * a file (when searching by string) or an array of files (when searching by regex).\r\n */\r\n file: function(name, data, o) {\r\n if (arguments.length === 1) {\r\n if (isRegExp(name)) {\r\n var regexp = name;\r\n return this.filter(function(relativePath, file) {\r\n return !file.dir && regexp.test(relativePath);\r\n });\r\n }\r\n else { // text\r\n var obj = this.files[this.root + name];\r\n if (obj && !obj.dir) {\r\n return obj;\r\n } else {\r\n return null;\r\n }\r\n }\r\n }\r\n else { // more than one argument : we have data !\r\n name = this.root + name;\r\n fileAdd.call(this, name, data, o);\r\n }\r\n return this;\r\n },\r\n\r\n /**\r\n * Add a directory to the zip file, or search.\r\n * @param {String|RegExp} arg The name of the directory to add, or a regex to search folders.\r\n * @return {JSZip} an object with the new directory as the root, or an array containing matching folders.\r\n */\r\n folder: function(arg) {\r\n if (!arg) {\r\n return this;\r\n }\r\n\r\n if (isRegExp(arg)) {\r\n return this.filter(function(relativePath, file) {\r\n return file.dir && arg.test(relativePath);\r\n });\r\n }\r\n\r\n // else, name is a new folder\r\n var name = this.root + arg;\r\n var newFolder = folderAdd.call(this, name);\r\n\r\n // Allow chaining by returning a new object with this folder as the root\r\n var ret = this.clone();\r\n ret.root = newFolder.name;\r\n return ret;\r\n },\r\n\r\n /**\r\n * Delete a file, or a directory and all sub-files, from the zip\r\n * @param {string} name the name of the file to delete\r\n * @return {JSZip} this JSZip object\r\n */\r\n remove: function(name) {\r\n name = this.root + name;\r\n var file = this.files[name];\r\n if (!file) {\r\n // Look for any folders\r\n if (name.slice(-1) !== \"/\") {\r\n name += \"/\";\r\n }\r\n file = this.files[name];\r\n }\r\n\r\n if (file && !file.dir) {\r\n // file\r\n delete this.files[name];\r\n } else {\r\n // maybe a folder, delete recursively\r\n var kids = this.filter(function(relativePath, file) {\r\n return file.name.slice(0, name.length) === name;\r\n });\r\n for (var i = 0; i < kids.length; i++) {\r\n delete this.files[kids[i].name];\r\n }\r\n }\r\n\r\n return this;\r\n },\r\n\r\n /**\r\n * Generate the complete zip file\r\n * @param {Object} options the options to generate the zip file :\r\n * - compression, \"STORE\" by default.\r\n * - type, \"base64\" by default. Values are : string, base64, uint8array, arraybuffer, blob.\r\n * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file\r\n */\r\n generate: function(options) {\r\n throw new Error(\"This method has been removed in JSZip 3.0, please check the upgrade guide.\");\r\n },\r\n\r\n /**\r\n * Generate the complete zip file as an internal stream.\r\n * @param {Object} options the options to generate the zip file :\r\n * - compression, \"STORE\" by default.\r\n * - type, \"base64\" by default. Values are : string, base64, uint8array, arraybuffer, blob.\r\n * @return {StreamHelper} the streamed zip file.\r\n */\r\n generateInternalStream: function(options) {\r\n var worker, opts = {};\r\n try {\r\n opts = utils.extend(options || {}, {\r\n streamFiles: false,\r\n compression: \"STORE\",\r\n compressionOptions : null,\r\n type: \"\",\r\n platform: \"DOS\",\r\n comment: null,\r\n mimeType: 'application/zip',\r\n encodeFileName: utf8.utf8encode\r\n });\r\n\r\n opts.type = opts.type.toLowerCase();\r\n opts.compression = opts.compression.toUpperCase();\r\n\r\n // \"binarystring\" is prefered but the internals use \"string\".\r\n if(opts.type === \"binarystring\") {\r\n opts.type = \"string\";\r\n }\r\n\r\n if (!opts.type) {\r\n throw new Error(\"No output type specified.\");\r\n }\r\n\r\n utils.checkSupport(opts.type);\r\n\r\n // accept nodejs `process.platform`\r\n if(\r\n opts.platform === 'darwin' ||\r\n opts.platform === 'freebsd' ||\r\n opts.platform === 'linux' ||\r\n opts.platform === 'sunos'\r\n ) {\r\n opts.platform = \"UNIX\";\r\n }\r\n if (opts.platform === 'win32') {\r\n opts.platform = \"DOS\";\r\n }\r\n\r\n var comment = opts.comment || this.comment || \"\";\r\n worker = generate.generateWorker(this, opts, comment);\r\n } catch (e) {\r\n worker = new GenericWorker(\"error\");\r\n worker.error(e);\r\n }\r\n return new StreamHelper(worker, opts.type || \"string\", opts.mimeType);\r\n },\r\n /**\r\n * Generate the complete zip file asynchronously.\r\n * @see generateInternalStream\r\n */\r\n generateAsync: function(options, onUpdate) {\r\n return this.generateInternalStream(options).accumulate(onUpdate);\r\n },\r\n /**\r\n * Generate the complete zip file asynchronously.\r\n * @see generateInternalStream\r\n */\r\n generateNodeStream: function(options, onUpdate) {\r\n options = options || {};\r\n if (!options.type) {\r\n options.type = \"nodebuffer\";\r\n }\r\n return this.generateInternalStream(options).toNodejsStream(onUpdate);\r\n }\r\n};\r\nmodule.exports = out;\r\n\n\n//# sourceURL=webpack:///./lib/object.js?"); + + /***/ }), + + /***/ "./lib/readable-stream-browser.js": + /*!****************************************!*\ + !*** ./lib/readable-stream-browser.js ***! + \****************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + eval("/*\r\n * This file is used by module bundlers (browserify/webpack/etc) when\r\n * including a stream implementation. We use \"readable-stream\" to get a\r\n * consistent behavior between nodejs versions but bundlers often have a shim\r\n * for \"stream\". Using this shim greatly improve the compatibility and greatly\r\n * reduce the final size of the bundle (only one stream implementation, not\r\n * two).\r\n */\r\nmodule.exports = __webpack_require__(/*! stream */ \"./node_modules/stream-browserify/index.js\");\r\n\n\n//# sourceURL=webpack:///./lib/readable-stream-browser.js?"); + + /***/ }), + + /***/ "./lib/reader/ArrayReader.js": + /*!***********************************!*\ + !*** ./lib/reader/ArrayReader.js ***! + \***********************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\nvar DataReader = __webpack_require__(/*! ./DataReader */ \"./lib/reader/DataReader.js\");\r\nvar utils = __webpack_require__(/*! ../utils */ \"./lib/utils.js\");\r\n\r\nfunction ArrayReader(data) {\r\n DataReader.call(this, data);\r\n\tfor(var i = 0; i < this.data.length; i++) {\r\n\t\tdata[i] = data[i] & 0xFF;\r\n\t}\r\n}\r\nutils.inherits(ArrayReader, DataReader);\r\n/**\r\n * @see DataReader.byteAt\r\n */\r\nArrayReader.prototype.byteAt = function(i) {\r\n return this.data[this.zero + i];\r\n};\r\n/**\r\n * @see DataReader.lastIndexOfSignature\r\n */\r\nArrayReader.prototype.lastIndexOfSignature = function(sig) {\r\n var sig0 = sig.charCodeAt(0),\r\n sig1 = sig.charCodeAt(1),\r\n sig2 = sig.charCodeAt(2),\r\n sig3 = sig.charCodeAt(3);\r\n for (var i = this.length - 4; i >= 0; --i) {\r\n if (this.data[i] === sig0 && this.data[i + 1] === sig1 && this.data[i + 2] === sig2 && this.data[i + 3] === sig3) {\r\n return i - this.zero;\r\n }\r\n }\r\n\r\n return -1;\r\n};\r\n/**\r\n * @see DataReader.readAndCheckSignature\r\n */\r\nArrayReader.prototype.readAndCheckSignature = function (sig) {\r\n var sig0 = sig.charCodeAt(0),\r\n sig1 = sig.charCodeAt(1),\r\n sig2 = sig.charCodeAt(2),\r\n sig3 = sig.charCodeAt(3),\r\n data = this.readData(4);\r\n return sig0 === data[0] && sig1 === data[1] && sig2 === data[2] && sig3 === data[3];\r\n};\r\n/**\r\n * @see DataReader.readData\r\n */\r\nArrayReader.prototype.readData = function(size) {\r\n this.checkOffset(size);\r\n if(size === 0) {\r\n return [];\r\n }\r\n var result = this.data.slice(this.zero + this.index, this.zero + this.index + size);\r\n this.index += size;\r\n return result;\r\n};\r\nmodule.exports = ArrayReader;\r\n\n\n//# sourceURL=webpack:///./lib/reader/ArrayReader.js?"); + + /***/ }), + + /***/ "./lib/reader/DataReader.js": + /*!**********************************!*\ + !*** ./lib/reader/DataReader.js ***! + \**********************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\nvar utils = __webpack_require__(/*! ../utils */ \"./lib/utils.js\");\r\n\r\nfunction DataReader(data) {\r\n this.data = data; // type : see implementation\r\n this.length = data.length;\r\n this.index = 0;\r\n this.zero = 0;\r\n}\r\nDataReader.prototype = {\r\n /**\r\n * Check that the offset will not go too far.\r\n * @param {string} offset the additional offset to check.\r\n * @throws {Error} an Error if the offset is out of bounds.\r\n */\r\n checkOffset: function(offset) {\r\n this.checkIndex(this.index + offset);\r\n },\r\n /**\r\n * Check that the specified index will not be too far.\r\n * @param {string} newIndex the index to check.\r\n * @throws {Error} an Error if the index is out of bounds.\r\n */\r\n checkIndex: function(newIndex) {\r\n if (this.length < this.zero + newIndex || newIndex < 0) {\r\n throw new Error(\"End of data reached (data length = \" + this.length + \", asked index = \" + (newIndex) + \"). Corrupted zip ?\");\r\n }\r\n },\r\n /**\r\n * Change the index.\r\n * @param {number} newIndex The new index.\r\n * @throws {Error} if the new index is out of the data.\r\n */\r\n setIndex: function(newIndex) {\r\n this.checkIndex(newIndex);\r\n this.index = newIndex;\r\n },\r\n /**\r\n * Skip the next n bytes.\r\n * @param {number} n the number of bytes to skip.\r\n * @throws {Error} if the new index is out of the data.\r\n */\r\n skip: function(n) {\r\n this.setIndex(this.index + n);\r\n },\r\n /**\r\n * Get the byte at the specified index.\r\n * @param {number} i the index to use.\r\n * @return {number} a byte.\r\n */\r\n byteAt: function(i) {\r\n // see implementations\r\n },\r\n /**\r\n * Get the next number with a given byte size.\r\n * @param {number} size the number of bytes to read.\r\n * @return {number} the corresponding number.\r\n */\r\n readInt: function(size) {\r\n var result = 0,\r\n i;\r\n this.checkOffset(size);\r\n for (i = this.index + size - 1; i >= this.index; i--) {\r\n result = (result << 8) + this.byteAt(i);\r\n }\r\n this.index += size;\r\n return result;\r\n },\r\n /**\r\n * Get the next string with a given byte size.\r\n * @param {number} size the number of bytes to read.\r\n * @return {string} the corresponding string.\r\n */\r\n readString: function(size) {\r\n return utils.transformTo(\"string\", this.readData(size));\r\n },\r\n /**\r\n * Get raw data without conversion, bytes.\r\n * @param {number} size the number of bytes to read.\r\n * @return {Object} the raw data, implementation specific.\r\n */\r\n readData: function(size) {\r\n // see implementations\r\n },\r\n /**\r\n * Find the last occurence of a zip signature (4 bytes).\r\n * @param {string} sig the signature to find.\r\n * @return {number} the index of the last occurence, -1 if not found.\r\n */\r\n lastIndexOfSignature: function(sig) {\r\n // see implementations\r\n },\r\n /**\r\n * Read the signature (4 bytes) at the current position and compare it with sig.\r\n * @param {string} sig the expected signature\r\n * @return {boolean} true if the signature matches, false otherwise.\r\n */\r\n readAndCheckSignature: function(sig) {\r\n // see implementations\r\n },\r\n /**\r\n * Get the next date.\r\n * @return {Date} the date.\r\n */\r\n readDate: function() {\r\n var dostime = this.readInt(4);\r\n return new Date(Date.UTC(\r\n ((dostime >> 25) & 0x7f) + 1980, // year\r\n ((dostime >> 21) & 0x0f) - 1, // month\r\n (dostime >> 16) & 0x1f, // day\r\n (dostime >> 11) & 0x1f, // hour\r\n (dostime >> 5) & 0x3f, // minute\r\n (dostime & 0x1f) << 1)); // second\r\n }\r\n};\r\nmodule.exports = DataReader;\r\n\n\n//# sourceURL=webpack:///./lib/reader/DataReader.js?"); + + /***/ }), + + /***/ "./lib/reader/NodeBufferReader.js": + /*!****************************************!*\ + !*** ./lib/reader/NodeBufferReader.js ***! + \****************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\nvar Uint8ArrayReader = __webpack_require__(/*! ./Uint8ArrayReader */ \"./lib/reader/Uint8ArrayReader.js\");\r\nvar utils = __webpack_require__(/*! ../utils */ \"./lib/utils.js\");\r\n\r\nfunction NodeBufferReader(data) {\r\n Uint8ArrayReader.call(this, data);\r\n}\r\nutils.inherits(NodeBufferReader, Uint8ArrayReader);\r\n\r\n/**\r\n * @see DataReader.readData\r\n */\r\nNodeBufferReader.prototype.readData = function(size) {\r\n this.checkOffset(size);\r\n var result = this.data.slice(this.zero + this.index, this.zero + this.index + size);\r\n this.index += size;\r\n return result;\r\n};\r\nmodule.exports = NodeBufferReader;\r\n\n\n//# sourceURL=webpack:///./lib/reader/NodeBufferReader.js?"); + + /***/ }), + + /***/ "./lib/reader/StringReader.js": + /*!************************************!*\ + !*** ./lib/reader/StringReader.js ***! + \************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\nvar DataReader = __webpack_require__(/*! ./DataReader */ \"./lib/reader/DataReader.js\");\r\nvar utils = __webpack_require__(/*! ../utils */ \"./lib/utils.js\");\r\n\r\nfunction StringReader(data) {\r\n DataReader.call(this, data);\r\n}\r\nutils.inherits(StringReader, DataReader);\r\n/**\r\n * @see DataReader.byteAt\r\n */\r\nStringReader.prototype.byteAt = function(i) {\r\n return this.data.charCodeAt(this.zero + i);\r\n};\r\n/**\r\n * @see DataReader.lastIndexOfSignature\r\n */\r\nStringReader.prototype.lastIndexOfSignature = function(sig) {\r\n return this.data.lastIndexOf(sig) - this.zero;\r\n};\r\n/**\r\n * @see DataReader.readAndCheckSignature\r\n */\r\nStringReader.prototype.readAndCheckSignature = function (sig) {\r\n var data = this.readData(4);\r\n return sig === data;\r\n};\r\n/**\r\n * @see DataReader.readData\r\n */\r\nStringReader.prototype.readData = function(size) {\r\n this.checkOffset(size);\r\n // this will work because the constructor applied the \"& 0xff\" mask.\r\n var result = this.data.slice(this.zero + this.index, this.zero + this.index + size);\r\n this.index += size;\r\n return result;\r\n};\r\nmodule.exports = StringReader;\r\n\n\n//# sourceURL=webpack:///./lib/reader/StringReader.js?"); + + /***/ }), + + /***/ "./lib/reader/Uint8ArrayReader.js": + /*!****************************************!*\ + !*** ./lib/reader/Uint8ArrayReader.js ***! + \****************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\nvar ArrayReader = __webpack_require__(/*! ./ArrayReader */ \"./lib/reader/ArrayReader.js\");\r\nvar utils = __webpack_require__(/*! ../utils */ \"./lib/utils.js\");\r\n\r\nfunction Uint8ArrayReader(data) {\r\n ArrayReader.call(this, data);\r\n}\r\nutils.inherits(Uint8ArrayReader, ArrayReader);\r\n/**\r\n * @see DataReader.readData\r\n */\r\nUint8ArrayReader.prototype.readData = function(size) {\r\n this.checkOffset(size);\r\n if(size === 0) {\r\n // in IE10, when using subarray(idx, idx), we get the array [0x00] instead of [].\r\n return new Uint8Array(0);\r\n }\r\n var result = this.data.subarray(this.zero + this.index, this.zero + this.index + size);\r\n this.index += size;\r\n return result;\r\n};\r\nmodule.exports = Uint8ArrayReader;\r\n\n\n//# sourceURL=webpack:///./lib/reader/Uint8ArrayReader.js?"); + + /***/ }), + + /***/ "./lib/reader/readerFor.js": + /*!*********************************!*\ + !*** ./lib/reader/readerFor.js ***! + \*********************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar utils = __webpack_require__(/*! ../utils */ \"./lib/utils.js\");\r\nvar support = __webpack_require__(/*! ../support */ \"./lib/support.js\");\r\nvar ArrayReader = __webpack_require__(/*! ./ArrayReader */ \"./lib/reader/ArrayReader.js\");\r\nvar StringReader = __webpack_require__(/*! ./StringReader */ \"./lib/reader/StringReader.js\");\r\nvar NodeBufferReader = __webpack_require__(/*! ./NodeBufferReader */ \"./lib/reader/NodeBufferReader.js\");\r\nvar Uint8ArrayReader = __webpack_require__(/*! ./Uint8ArrayReader */ \"./lib/reader/Uint8ArrayReader.js\");\r\n\r\n/**\r\n * Create a reader adapted to the data.\r\n * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data to read.\r\n * @return {DataReader} the data reader.\r\n */\r\nmodule.exports = function (data) {\r\n var type = utils.getTypeOf(data);\r\n utils.checkSupport(type);\r\n if (type === \"string\" && !support.uint8array) {\r\n return new StringReader(data);\r\n }\r\n if (type === \"nodebuffer\") {\r\n return new NodeBufferReader(data);\r\n }\r\n if (support.uint8array) {\r\n return new Uint8ArrayReader(utils.transformTo(\"uint8array\", data));\r\n }\r\n return new ArrayReader(utils.transformTo(\"array\", data));\r\n};\r\n\n\n//# sourceURL=webpack:///./lib/reader/readerFor.js?"); + + /***/ }), + + /***/ "./lib/signature.js": + /*!**************************!*\ + !*** ./lib/signature.js ***! + \**************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\nexports.LOCAL_FILE_HEADER = \"PK\\x03\\x04\";\r\nexports.CENTRAL_FILE_HEADER = \"PK\\x01\\x02\";\r\nexports.CENTRAL_DIRECTORY_END = \"PK\\x05\\x06\";\r\nexports.ZIP64_CENTRAL_DIRECTORY_LOCATOR = \"PK\\x06\\x07\";\r\nexports.ZIP64_CENTRAL_DIRECTORY_END = \"PK\\x06\\x06\";\r\nexports.DATA_DESCRIPTOR = \"PK\\x07\\x08\";\r\n\n\n//# sourceURL=webpack:///./lib/signature.js?"); + + /***/ }), + + /***/ "./lib/stream/ConvertWorker.js": + /*!*************************************!*\ + !*** ./lib/stream/ConvertWorker.js ***! + \*************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar GenericWorker = __webpack_require__(/*! ./GenericWorker */ \"./lib/stream/GenericWorker.js\");\r\nvar utils = __webpack_require__(/*! ../utils */ \"./lib/utils.js\");\r\n\r\n/**\r\n * A worker which convert chunks to a specified type.\r\n * @constructor\r\n * @param {String} destType the destination type.\r\n */\r\nfunction ConvertWorker(destType) {\r\n GenericWorker.call(this, \"ConvertWorker to \" + destType);\r\n this.destType = destType;\r\n}\r\nutils.inherits(ConvertWorker, GenericWorker);\r\n\r\n/**\r\n * @see GenericWorker.processChunk\r\n */\r\nConvertWorker.prototype.processChunk = function (chunk) {\r\n this.push({\r\n data : utils.transformTo(this.destType, chunk.data),\r\n meta : chunk.meta\r\n });\r\n};\r\nmodule.exports = ConvertWorker;\r\n\n\n//# sourceURL=webpack:///./lib/stream/ConvertWorker.js?"); + + /***/ }), + + /***/ "./lib/stream/Crc32Probe.js": + /*!**********************************!*\ + !*** ./lib/stream/Crc32Probe.js ***! + \**********************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar GenericWorker = __webpack_require__(/*! ./GenericWorker */ \"./lib/stream/GenericWorker.js\");\r\nvar crc32 = __webpack_require__(/*! ../crc32 */ \"./lib/crc32.js\");\r\nvar utils = __webpack_require__(/*! ../utils */ \"./lib/utils.js\");\r\n\r\n/**\r\n * A worker which calculate the crc32 of the data flowing through.\r\n * @constructor\r\n */\r\nfunction Crc32Probe() {\r\n GenericWorker.call(this, \"Crc32Probe\");\r\n this.withStreamInfo(\"crc32\", 0);\r\n}\r\nutils.inherits(Crc32Probe, GenericWorker);\r\n\r\n/**\r\n * @see GenericWorker.processChunk\r\n */\r\nCrc32Probe.prototype.processChunk = function (chunk) {\r\n this.streamInfo.crc32 = crc32(chunk.data, this.streamInfo.crc32 || 0);\r\n this.push(chunk);\r\n};\r\nmodule.exports = Crc32Probe;\r\n\n\n//# sourceURL=webpack:///./lib/stream/Crc32Probe.js?"); + + /***/ }), + + /***/ "./lib/stream/DataLengthProbe.js": + /*!***************************************!*\ + !*** ./lib/stream/DataLengthProbe.js ***! + \***************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar utils = __webpack_require__(/*! ../utils */ \"./lib/utils.js\");\r\nvar GenericWorker = __webpack_require__(/*! ./GenericWorker */ \"./lib/stream/GenericWorker.js\");\r\n\r\n/**\r\n * A worker which calculate the total length of the data flowing through.\r\n * @constructor\r\n * @param {String} propName the name used to expose the length\r\n */\r\nfunction DataLengthProbe(propName) {\r\n GenericWorker.call(this, \"DataLengthProbe for \" + propName);\r\n this.propName = propName;\r\n this.withStreamInfo(propName, 0);\r\n}\r\nutils.inherits(DataLengthProbe, GenericWorker);\r\n\r\n/**\r\n * @see GenericWorker.processChunk\r\n */\r\nDataLengthProbe.prototype.processChunk = function (chunk) {\r\n if(chunk) {\r\n var length = this.streamInfo[this.propName] || 0;\r\n this.streamInfo[this.propName] = length + chunk.data.length;\r\n }\r\n GenericWorker.prototype.processChunk.call(this, chunk);\r\n};\r\nmodule.exports = DataLengthProbe;\r\n\r\n\n\n//# sourceURL=webpack:///./lib/stream/DataLengthProbe.js?"); + + /***/ }), + + /***/ "./lib/stream/DataWorker.js": + /*!**********************************!*\ + !*** ./lib/stream/DataWorker.js ***! + \**********************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar utils = __webpack_require__(/*! ../utils */ \"./lib/utils.js\");\r\nvar GenericWorker = __webpack_require__(/*! ./GenericWorker */ \"./lib/stream/GenericWorker.js\");\r\n\r\n// the size of the generated chunks\r\n// TODO expose this as a public variable\r\nvar DEFAULT_BLOCK_SIZE = 16 * 1024;\r\n\r\n/**\r\n * A worker that reads a content and emits chunks.\r\n * @constructor\r\n * @param {Promise} dataP the promise of the data to split\r\n */\r\nfunction DataWorker(dataP) {\r\n GenericWorker.call(this, \"DataWorker\");\r\n var self = this;\r\n this.dataIsReady = false;\r\n this.index = 0;\r\n this.max = 0;\r\n this.data = null;\r\n this.type = \"\";\r\n\r\n this._tickScheduled = false;\r\n\r\n dataP.then(function (data) {\r\n self.dataIsReady = true;\r\n self.data = data;\r\n self.max = data && data.length || 0;\r\n self.type = utils.getTypeOf(data);\r\n if(!self.isPaused) {\r\n self._tickAndRepeat();\r\n }\r\n }, function (e) {\r\n self.error(e);\r\n });\r\n}\r\n\r\nutils.inherits(DataWorker, GenericWorker);\r\n\r\n/**\r\n * @see GenericWorker.cleanUp\r\n */\r\nDataWorker.prototype.cleanUp = function () {\r\n GenericWorker.prototype.cleanUp.call(this);\r\n this.data = null;\r\n};\r\n\r\n/**\r\n * @see GenericWorker.resume\r\n */\r\nDataWorker.prototype.resume = function () {\r\n if(!GenericWorker.prototype.resume.call(this)) {\r\n return false;\r\n }\r\n\r\n if (!this._tickScheduled && this.dataIsReady) {\r\n this._tickScheduled = true;\r\n utils.delay(this._tickAndRepeat, [], this);\r\n }\r\n return true;\r\n};\r\n\r\n/**\r\n * Trigger a tick a schedule an other call to this function.\r\n */\r\nDataWorker.prototype._tickAndRepeat = function() {\r\n this._tickScheduled = false;\r\n if(this.isPaused || this.isFinished) {\r\n return;\r\n }\r\n this._tick();\r\n if(!this.isFinished) {\r\n utils.delay(this._tickAndRepeat, [], this);\r\n this._tickScheduled = true;\r\n }\r\n};\r\n\r\n/**\r\n * Read and push a chunk.\r\n */\r\nDataWorker.prototype._tick = function() {\r\n\r\n if(this.isPaused || this.isFinished) {\r\n return false;\r\n }\r\n\r\n var size = DEFAULT_BLOCK_SIZE;\r\n var data = null, nextIndex = Math.min(this.max, this.index + size);\r\n if (this.index >= this.max) {\r\n // EOF\r\n return this.end();\r\n } else {\r\n switch(this.type) {\r\n case \"string\":\r\n data = this.data.substring(this.index, nextIndex);\r\n break;\r\n case \"uint8array\":\r\n data = this.data.subarray(this.index, nextIndex);\r\n break;\r\n case \"array\":\r\n case \"nodebuffer\":\r\n data = this.data.slice(this.index, nextIndex);\r\n break;\r\n }\r\n this.index = nextIndex;\r\n return this.push({\r\n data : data,\r\n meta : {\r\n percent : this.max ? this.index / this.max * 100 : 0\r\n }\r\n });\r\n }\r\n};\r\n\r\nmodule.exports = DataWorker;\r\n\n\n//# sourceURL=webpack:///./lib/stream/DataWorker.js?"); + + /***/ }), + + /***/ "./lib/stream/GenericWorker.js": + /*!*************************************!*\ + !*** ./lib/stream/GenericWorker.js ***! + \*************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\n/**\r\n * A worker that does nothing but passing chunks to the next one. This is like\r\n * a nodejs stream but with some differences. On the good side :\r\n * - it works on IE 6-9 without any issue / polyfill\r\n * - it weights less than the full dependencies bundled with browserify\r\n * - it forwards errors (no need to declare an error handler EVERYWHERE)\r\n *\r\n * A chunk is an object with 2 attributes : `meta` and `data`. The former is an\r\n * object containing anything (`percent` for example), see each worker for more\r\n * details. The latter is the real data (String, Uint8Array, etc).\r\n *\r\n * @constructor\r\n * @param {String} name the name of the stream (mainly used for debugging purposes)\r\n */\r\nfunction GenericWorker(name) {\r\n // the name of the worker\r\n this.name = name || \"default\";\r\n // an object containing metadata about the workers chain\r\n this.streamInfo = {};\r\n // an error which happened when the worker was paused\r\n this.generatedError = null;\r\n // an object containing metadata to be merged by this worker into the general metadata\r\n this.extraStreamInfo = {};\r\n // true if the stream is paused (and should not do anything), false otherwise\r\n this.isPaused = true;\r\n // true if the stream is finished (and should not do anything), false otherwise\r\n this.isFinished = false;\r\n // true if the stream is locked to prevent further structure updates (pipe), false otherwise\r\n this.isLocked = false;\r\n // the event listeners\r\n this._listeners = {\r\n 'data':[],\r\n 'end':[],\r\n 'error':[]\r\n };\r\n // the previous worker, if any\r\n this.previous = null;\r\n}\r\n\r\nGenericWorker.prototype = {\r\n /**\r\n * Push a chunk to the next workers.\r\n * @param {Object} chunk the chunk to push\r\n */\r\n push : function (chunk) {\r\n this.emit(\"data\", chunk);\r\n },\r\n /**\r\n * End the stream.\r\n * @return {Boolean} true if this call ended the worker, false otherwise.\r\n */\r\n end : function () {\r\n if (this.isFinished) {\r\n return false;\r\n }\r\n\r\n this.flush();\r\n try {\r\n this.emit(\"end\");\r\n this.cleanUp();\r\n this.isFinished = true;\r\n } catch (e) {\r\n this.emit(\"error\", e);\r\n }\r\n return true;\r\n },\r\n /**\r\n * End the stream with an error.\r\n * @param {Error} e the error which caused the premature end.\r\n * @return {Boolean} true if this call ended the worker with an error, false otherwise.\r\n */\r\n error : function (e) {\r\n if (this.isFinished) {\r\n return false;\r\n }\r\n\r\n if(this.isPaused) {\r\n this.generatedError = e;\r\n } else {\r\n this.isFinished = true;\r\n\r\n this.emit(\"error\", e);\r\n\r\n // in the workers chain exploded in the middle of the chain,\r\n // the error event will go downward but we also need to notify\r\n // workers upward that there has been an error.\r\n if(this.previous) {\r\n this.previous.error(e);\r\n }\r\n\r\n this.cleanUp();\r\n }\r\n return true;\r\n },\r\n /**\r\n * Add a callback on an event.\r\n * @param {String} name the name of the event (data, end, error)\r\n * @param {Function} listener the function to call when the event is triggered\r\n * @return {GenericWorker} the current object for chainability\r\n */\r\n on : function (name, listener) {\r\n this._listeners[name].push(listener);\r\n return this;\r\n },\r\n /**\r\n * Clean any references when a worker is ending.\r\n */\r\n cleanUp : function () {\r\n this.streamInfo = this.generatedError = this.extraStreamInfo = null;\r\n this._listeners = [];\r\n },\r\n /**\r\n * Trigger an event. This will call registered callback with the provided arg.\r\n * @param {String} name the name of the event (data, end, error)\r\n * @param {Object} arg the argument to call the callback with.\r\n */\r\n emit : function (name, arg) {\r\n if (this._listeners[name]) {\r\n for(var i = 0; i < this._listeners[name].length; i++) {\r\n this._listeners[name][i].call(this, arg);\r\n }\r\n }\r\n },\r\n /**\r\n * Chain a worker with an other.\r\n * @param {Worker} next the worker receiving events from the current one.\r\n * @return {worker} the next worker for chainability\r\n */\r\n pipe : function (next) {\r\n return next.registerPrevious(this);\r\n },\r\n /**\r\n * Same as `pipe` in the other direction.\r\n * Using an API with `pipe(next)` is very easy.\r\n * Implementing the API with the point of view of the next one registering\r\n * a source is easier, see the ZipFileWorker.\r\n * @param {Worker} previous the previous worker, sending events to this one\r\n * @return {Worker} the current worker for chainability\r\n */\r\n registerPrevious : function (previous) {\r\n if (this.isLocked) {\r\n throw new Error(\"The stream '\" + this + \"' has already been used.\");\r\n }\r\n\r\n // sharing the streamInfo...\r\n this.streamInfo = previous.streamInfo;\r\n // ... and adding our own bits\r\n this.mergeStreamInfo();\r\n this.previous = previous;\r\n var self = this;\r\n previous.on('data', function (chunk) {\r\n self.processChunk(chunk);\r\n });\r\n previous.on('end', function () {\r\n self.end();\r\n });\r\n previous.on('error', function (e) {\r\n self.error(e);\r\n });\r\n return this;\r\n },\r\n /**\r\n * Pause the stream so it doesn't send events anymore.\r\n * @return {Boolean} true if this call paused the worker, false otherwise.\r\n */\r\n pause : function () {\r\n if(this.isPaused || this.isFinished) {\r\n return false;\r\n }\r\n this.isPaused = true;\r\n\r\n if(this.previous) {\r\n this.previous.pause();\r\n }\r\n return true;\r\n },\r\n /**\r\n * Resume a paused stream.\r\n * @return {Boolean} true if this call resumed the worker, false otherwise.\r\n */\r\n resume : function () {\r\n if(!this.isPaused || this.isFinished) {\r\n return false;\r\n }\r\n this.isPaused = false;\r\n\r\n // if true, the worker tried to resume but failed\r\n var withError = false;\r\n if(this.generatedError) {\r\n this.error(this.generatedError);\r\n withError = true;\r\n }\r\n if(this.previous) {\r\n this.previous.resume();\r\n }\r\n\r\n return !withError;\r\n },\r\n /**\r\n * Flush any remaining bytes as the stream is ending.\r\n */\r\n flush : function () {},\r\n /**\r\n * Process a chunk. This is usually the method overridden.\r\n * @param {Object} chunk the chunk to process.\r\n */\r\n processChunk : function(chunk) {\r\n this.push(chunk);\r\n },\r\n /**\r\n * Add a key/value to be added in the workers chain streamInfo once activated.\r\n * @param {String} key the key to use\r\n * @param {Object} value the associated value\r\n * @return {Worker} the current worker for chainability\r\n */\r\n withStreamInfo : function (key, value) {\r\n this.extraStreamInfo[key] = value;\r\n this.mergeStreamInfo();\r\n return this;\r\n },\r\n /**\r\n * Merge this worker's streamInfo into the chain's streamInfo.\r\n */\r\n mergeStreamInfo : function () {\r\n for(var key in this.extraStreamInfo) {\r\n if (!this.extraStreamInfo.hasOwnProperty(key)) {\r\n continue;\r\n }\r\n this.streamInfo[key] = this.extraStreamInfo[key];\r\n }\r\n },\r\n\r\n /**\r\n * Lock the stream to prevent further updates on the workers chain.\r\n * After calling this method, all calls to pipe will fail.\r\n */\r\n lock: function () {\r\n if (this.isLocked) {\r\n throw new Error(\"The stream '\" + this + \"' has already been used.\");\r\n }\r\n this.isLocked = true;\r\n if (this.previous) {\r\n this.previous.lock();\r\n }\r\n },\r\n\r\n /**\r\n *\r\n * Pretty print the workers chain.\r\n */\r\n toString : function () {\r\n var me = \"Worker \" + this.name;\r\n if (this.previous) {\r\n return this.previous + \" -> \" + me;\r\n } else {\r\n return me;\r\n }\r\n }\r\n};\r\n\r\nmodule.exports = GenericWorker;\r\n\n\n//# sourceURL=webpack:///./lib/stream/GenericWorker.js?"); + + /***/ }), + + /***/ "./lib/stream/StreamHelper.js": + /*!************************************!*\ + !*** ./lib/stream/StreamHelper.js ***! + \************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("/* WEBPACK VAR INJECTION */(function(Buffer) {\r\n\r\nvar utils = __webpack_require__(/*! ../utils */ \"./lib/utils.js\");\r\nvar ConvertWorker = __webpack_require__(/*! ./ConvertWorker */ \"./lib/stream/ConvertWorker.js\");\r\nvar GenericWorker = __webpack_require__(/*! ./GenericWorker */ \"./lib/stream/GenericWorker.js\");\r\nvar base64 = __webpack_require__(/*! ../base64 */ \"./lib/base64.js\");\r\nvar support = __webpack_require__(/*! ../support */ \"./lib/support.js\");\r\nvar external = __webpack_require__(/*! ../external */ \"./lib/external.js\");\r\n\r\nvar NodejsStreamOutputAdapter = null;\r\nif (support.nodestream) {\r\n try {\r\n NodejsStreamOutputAdapter = __webpack_require__(/*! ../nodejs/NodejsStreamOutputAdapter */ \"./lib/nodejs/NodejsStreamOutputAdapter.js\");\r\n } catch(e) {}\r\n}\r\n\r\n/**\r\n * Apply the final transformation of the data. If the user wants a Blob for\r\n * example, it's easier to work with an U8intArray and finally do the\r\n * ArrayBuffer/Blob conversion.\r\n * @param {String} type the name of the final type\r\n * @param {String|Uint8Array|Buffer} content the content to transform\r\n * @param {String} mimeType the mime type of the content, if applicable.\r\n * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the content in the right format.\r\n */\r\nfunction transformZipOutput(type, content, mimeType) {\r\n switch(type) {\r\n case \"blob\" :\r\n return utils.newBlob(utils.transformTo(\"arraybuffer\", content), mimeType);\r\n case \"base64\" :\r\n return base64.encode(content);\r\n default :\r\n return utils.transformTo(type, content);\r\n }\r\n}\r\n\r\n/**\r\n * Concatenate an array of data of the given type.\r\n * @param {String} type the type of the data in the given array.\r\n * @param {Array} dataArray the array containing the data chunks to concatenate\r\n * @return {String|Uint8Array|Buffer} the concatenated data\r\n * @throws Error if the asked type is unsupported\r\n */\r\nfunction concat (type, dataArray) {\r\n var i, index = 0, res = null, totalLength = 0;\r\n for(i = 0; i < dataArray.length; i++) {\r\n totalLength += dataArray[i].length;\r\n }\r\n switch(type) {\r\n case \"string\":\r\n return dataArray.join(\"\");\r\n case \"array\":\r\n return Array.prototype.concat.apply([], dataArray);\r\n case \"uint8array\":\r\n res = new Uint8Array(totalLength);\r\n for(i = 0; i < dataArray.length; i++) {\r\n res.set(dataArray[i], index);\r\n index += dataArray[i].length;\r\n }\r\n return res;\r\n case \"nodebuffer\":\r\n return Buffer.concat(dataArray);\r\n default:\r\n throw new Error(\"concat : unsupported type '\" + type + \"'\");\r\n }\r\n}\r\n\r\n/**\r\n * Listen a StreamHelper, accumulate its content and concatenate it into a\r\n * complete block.\r\n * @param {StreamHelper} helper the helper to use.\r\n * @param {Function} updateCallback a callback called on each update. Called\r\n * with one arg :\r\n * - the metadata linked to the update received.\r\n * @return Promise the promise for the accumulation.\r\n */\r\nfunction accumulate(helper, updateCallback) {\r\n return new external.Promise(function (resolve, reject){\r\n var dataArray = [];\r\n var chunkType = helper._internalType,\r\n resultType = helper._outputType,\r\n mimeType = helper._mimeType;\r\n helper\r\n .on('data', function (data, meta) {\r\n dataArray.push(data);\r\n if(updateCallback) {\r\n updateCallback(meta);\r\n }\r\n })\r\n .on('error', function(err) {\r\n dataArray = [];\r\n reject(err);\r\n })\r\n .on('end', function (){\r\n try {\r\n var result = transformZipOutput(resultType, concat(chunkType, dataArray), mimeType);\r\n resolve(result);\r\n } catch (e) {\r\n reject(e);\r\n }\r\n dataArray = [];\r\n })\r\n .resume();\r\n });\r\n}\r\n\r\n/**\r\n * An helper to easily use workers outside of JSZip.\r\n * @constructor\r\n * @param {Worker} worker the worker to wrap\r\n * @param {String} outputType the type of data expected by the use\r\n * @param {String} mimeType the mime type of the content, if applicable.\r\n */\r\nfunction StreamHelper(worker, outputType, mimeType) {\r\n var internalType = outputType;\r\n switch(outputType) {\r\n case \"blob\":\r\n case \"arraybuffer\":\r\n internalType = \"uint8array\";\r\n break;\r\n case \"base64\":\r\n internalType = \"string\";\r\n break;\r\n }\r\n\r\n try {\r\n // the type used internally\r\n this._internalType = internalType;\r\n // the type used to output results\r\n this._outputType = outputType;\r\n // the mime type\r\n this._mimeType = mimeType;\r\n utils.checkSupport(internalType);\r\n this._worker = worker.pipe(new ConvertWorker(internalType));\r\n // the last workers can be rewired without issues but we need to\r\n // prevent any updates on previous workers.\r\n worker.lock();\r\n } catch(e) {\r\n this._worker = new GenericWorker(\"error\");\r\n this._worker.error(e);\r\n }\r\n}\r\n\r\nStreamHelper.prototype = {\r\n /**\r\n * Listen a StreamHelper, accumulate its content and concatenate it into a\r\n * complete block.\r\n * @param {Function} updateCb the update callback.\r\n * @return Promise the promise for the accumulation.\r\n */\r\n accumulate : function (updateCb) {\r\n return accumulate(this, updateCb);\r\n },\r\n /**\r\n * Add a listener on an event triggered on a stream.\r\n * @param {String} evt the name of the event\r\n * @param {Function} fn the listener\r\n * @return {StreamHelper} the current helper.\r\n */\r\n on : function (evt, fn) {\r\n var self = this;\r\n\r\n if(evt === \"data\") {\r\n this._worker.on(evt, function (chunk) {\r\n fn.call(self, chunk.data, chunk.meta);\r\n });\r\n } else {\r\n this._worker.on(evt, function () {\r\n utils.delay(fn, arguments, self);\r\n });\r\n }\r\n return this;\r\n },\r\n /**\r\n * Resume the flow of chunks.\r\n * @return {StreamHelper} the current helper.\r\n */\r\n resume : function () {\r\n utils.delay(this._worker.resume, [], this._worker);\r\n return this;\r\n },\r\n /**\r\n * Pause the flow of chunks.\r\n * @return {StreamHelper} the current helper.\r\n */\r\n pause : function () {\r\n this._worker.pause();\r\n return this;\r\n },\r\n /**\r\n * Return a nodejs stream for this helper.\r\n * @param {Function} updateCb the update callback.\r\n * @return {NodejsStreamOutputAdapter} the nodejs stream.\r\n */\r\n toNodejsStream : function (updateCb) {\r\n utils.checkSupport(\"nodestream\");\r\n if (this._outputType !== \"nodebuffer\") {\r\n // an object stream containing blob/arraybuffer/uint8array/string\r\n // is strange and I don't know if it would be useful.\r\n // I you find this comment and have a good usecase, please open a\r\n // bug report !\r\n throw new Error(this._outputType + \" is not supported by this method\");\r\n }\r\n\r\n return new NodejsStreamOutputAdapter(this, {\r\n objectMode : this._outputType !== \"nodebuffer\"\r\n }, updateCb);\r\n }\r\n};\r\n\r\n\r\nmodule.exports = StreamHelper;\r\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../node_modules/buffer/index.js */ \"./node_modules/buffer/index.js\").Buffer))\n\n//# sourceURL=webpack:///./lib/stream/StreamHelper.js?"); + + /***/ }), + + /***/ "./lib/support.js": + /*!************************!*\ + !*** ./lib/support.js ***! + \************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("/* WEBPACK VAR INJECTION */(function(Buffer) {\r\n\r\nexports.base64 = true;\r\nexports.array = true;\r\nexports.string = true;\r\nexports.arraybuffer = typeof ArrayBuffer !== \"undefined\" && typeof Uint8Array !== \"undefined\";\r\nexports.nodebuffer = typeof Buffer !== \"undefined\";\r\n// contains true if JSZip can read/generate Uint8Array, false otherwise.\r\nexports.uint8array = typeof Uint8Array !== \"undefined\";\r\n\r\nif (typeof ArrayBuffer === \"undefined\") {\r\n exports.blob = false;\r\n}\r\nelse {\r\n var buffer = new ArrayBuffer(0);\r\n try {\r\n exports.blob = new Blob([buffer], {\r\n type: \"application/zip\"\r\n }).size === 0;\r\n }\r\n catch (e) {\r\n try {\r\n var Builder = self.BlobBuilder || self.WebKitBlobBuilder || self.MozBlobBuilder || self.MSBlobBuilder;\r\n var builder = new Builder();\r\n builder.append(buffer);\r\n exports.blob = builder.getBlob('application/zip').size === 0;\r\n }\r\n catch (e) {\r\n exports.blob = false;\r\n }\r\n }\r\n}\r\n\r\ntry {\r\n exports.nodestream = !!__webpack_require__(/*! readable-stream */ \"./lib/readable-stream-browser.js\").Readable;\r\n} catch(e) {\r\n exports.nodestream = false;\r\n}\r\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../node_modules/buffer/index.js */ \"./node_modules/buffer/index.js\").Buffer))\n\n//# sourceURL=webpack:///./lib/support.js?"); + + /***/ }), + + /***/ "./lib/utf8.js": + /*!*********************!*\ + !*** ./lib/utf8.js ***! + \*********************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar utils = __webpack_require__(/*! ./utils */ \"./lib/utils.js\");\r\nvar support = __webpack_require__(/*! ./support */ \"./lib/support.js\");\r\nvar nodejsUtils = __webpack_require__(/*! ./nodejsUtils */ \"./lib/nodejsUtils.js\");\r\nvar GenericWorker = __webpack_require__(/*! ./stream/GenericWorker */ \"./lib/stream/GenericWorker.js\");\r\n\r\n/**\r\n * The following functions come from pako, from pako/lib/utils/strings\r\n * released under the MIT license, see pako https://github.com/nodeca/pako/\r\n */\r\n\r\n// Table with utf8 lengths (calculated by first byte of sequence)\r\n// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,\r\n// because max possible codepoint is 0x10ffff\r\nvar _utf8len = new Array(256);\r\nfor (var i=0; i<256; i++) {\r\n _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1);\r\n}\r\n_utf8len[254]=_utf8len[254]=1; // Invalid sequence start\r\n\r\n// convert string to array (typed, when possible)\r\nvar string2buf = function (str) {\r\n var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;\r\n\r\n // count binary size\r\n for (m_pos = 0; m_pos < str_len; m_pos++) {\r\n c = str.charCodeAt(m_pos);\r\n if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {\r\n c2 = str.charCodeAt(m_pos+1);\r\n if ((c2 & 0xfc00) === 0xdc00) {\r\n c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);\r\n m_pos++;\r\n }\r\n }\r\n buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;\r\n }\r\n\r\n // allocate buffer\r\n if (support.uint8array) {\r\n buf = new Uint8Array(buf_len);\r\n } else {\r\n buf = new Array(buf_len);\r\n }\r\n\r\n // convert\r\n for (i=0, m_pos = 0; i < buf_len; m_pos++) {\r\n c = str.charCodeAt(m_pos);\r\n if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {\r\n c2 = str.charCodeAt(m_pos+1);\r\n if ((c2 & 0xfc00) === 0xdc00) {\r\n c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);\r\n m_pos++;\r\n }\r\n }\r\n if (c < 0x80) {\r\n /* one byte */\r\n buf[i++] = c;\r\n } else if (c < 0x800) {\r\n /* two bytes */\r\n buf[i++] = 0xC0 | (c >>> 6);\r\n buf[i++] = 0x80 | (c & 0x3f);\r\n } else if (c < 0x10000) {\r\n /* three bytes */\r\n buf[i++] = 0xE0 | (c >>> 12);\r\n buf[i++] = 0x80 | (c >>> 6 & 0x3f);\r\n buf[i++] = 0x80 | (c & 0x3f);\r\n } else {\r\n /* four bytes */\r\n buf[i++] = 0xf0 | (c >>> 18);\r\n buf[i++] = 0x80 | (c >>> 12 & 0x3f);\r\n buf[i++] = 0x80 | (c >>> 6 & 0x3f);\r\n buf[i++] = 0x80 | (c & 0x3f);\r\n }\r\n }\r\n\r\n return buf;\r\n};\r\n\r\n// Calculate max possible position in utf8 buffer,\r\n// that will not break sequence. If that's not possible\r\n// - (very small limits) return max size as is.\r\n//\r\n// buf[] - utf8 bytes array\r\n// max - length limit (mandatory);\r\nvar utf8border = function(buf, max) {\r\n var pos;\r\n\r\n max = max || buf.length;\r\n if (max > buf.length) { max = buf.length; }\r\n\r\n // go back from last position, until start of sequence found\r\n pos = max-1;\r\n while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }\r\n\r\n // Fuckup - very small and broken sequence,\r\n // return max, because we should return something anyway.\r\n if (pos < 0) { return max; }\r\n\r\n // If we came to start of buffer - that means vuffer is too small,\r\n // return max too.\r\n if (pos === 0) { return max; }\r\n\r\n return (pos + _utf8len[buf[pos]] > max) ? pos : max;\r\n};\r\n\r\n// convert array to string\r\nvar buf2string = function (buf) {\r\n var str, i, out, c, c_len;\r\n var len = buf.length;\r\n\r\n // Reserve max possible length (2 words per char)\r\n // NB: by unknown reasons, Array is significantly faster for\r\n // String.fromCharCode.apply than Uint16Array.\r\n var utf16buf = new Array(len*2);\r\n\r\n for (out=0, i=0; i 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; }\r\n\r\n // apply mask on first byte\r\n c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;\r\n // join the rest\r\n while (c_len > 1 && i < len) {\r\n c = (c << 6) | (buf[i++] & 0x3f);\r\n c_len--;\r\n }\r\n\r\n // terminated by end of string?\r\n if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }\r\n\r\n if (c < 0x10000) {\r\n utf16buf[out++] = c;\r\n } else {\r\n c -= 0x10000;\r\n utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);\r\n utf16buf[out++] = 0xdc00 | (c & 0x3ff);\r\n }\r\n }\r\n\r\n // shrinkBuf(utf16buf, out)\r\n if (utf16buf.length !== out) {\r\n if(utf16buf.subarray) {\r\n utf16buf = utf16buf.subarray(0, out);\r\n } else {\r\n utf16buf.length = out;\r\n }\r\n }\r\n\r\n // return String.fromCharCode.apply(null, utf16buf);\r\n return utils.applyFromCharCode(utf16buf);\r\n};\r\n\r\n\r\n// That's all for the pako functions.\r\n\r\n\r\n/**\r\n * Transform a javascript string into an array (typed if possible) of bytes,\r\n * UTF-8 encoded.\r\n * @param {String} str the string to encode\r\n * @return {Array|Uint8Array|Buffer} the UTF-8 encoded string.\r\n */\r\nexports.utf8encode = function utf8encode(str) {\r\n if (support.nodebuffer) {\r\n return nodejsUtils.newBufferFrom(str, \"utf-8\");\r\n }\r\n\r\n return string2buf(str);\r\n};\r\n\r\n\r\n/**\r\n * Transform a bytes array (or a representation) representing an UTF-8 encoded\r\n * string into a javascript string.\r\n * @param {Array|Uint8Array|Buffer} buf the data de decode\r\n * @return {String} the decoded string.\r\n */\r\nexports.utf8decode = function utf8decode(buf) {\r\n if (support.nodebuffer) {\r\n return utils.transformTo(\"nodebuffer\", buf).toString(\"utf-8\");\r\n }\r\n\r\n buf = utils.transformTo(support.uint8array ? \"uint8array\" : \"array\", buf);\r\n\r\n return buf2string(buf);\r\n};\r\n\r\n/**\r\n * A worker to decode utf8 encoded binary chunks into string chunks.\r\n * @constructor\r\n */\r\nfunction Utf8DecodeWorker() {\r\n GenericWorker.call(this, \"utf-8 decode\");\r\n // the last bytes if a chunk didn't end with a complete codepoint.\r\n this.leftOver = null;\r\n}\r\nutils.inherits(Utf8DecodeWorker, GenericWorker);\r\n\r\n/**\r\n * @see GenericWorker.processChunk\r\n */\r\nUtf8DecodeWorker.prototype.processChunk = function (chunk) {\r\n\r\n var data = utils.transformTo(support.uint8array ? \"uint8array\" : \"array\", chunk.data);\r\n\r\n // 1st step, re-use what's left of the previous chunk\r\n if (this.leftOver && this.leftOver.length) {\r\n if(support.uint8array) {\r\n var previousData = data;\r\n data = new Uint8Array(previousData.length + this.leftOver.length);\r\n data.set(this.leftOver, 0);\r\n data.set(previousData, this.leftOver.length);\r\n } else {\r\n data = this.leftOver.concat(data);\r\n }\r\n this.leftOver = null;\r\n }\r\n\r\n var nextBoundary = utf8border(data);\r\n var usableData = data;\r\n if (nextBoundary !== data.length) {\r\n if (support.uint8array) {\r\n usableData = data.subarray(0, nextBoundary);\r\n this.leftOver = data.subarray(nextBoundary, data.length);\r\n } else {\r\n usableData = data.slice(0, nextBoundary);\r\n this.leftOver = data.slice(nextBoundary, data.length);\r\n }\r\n }\r\n\r\n this.push({\r\n data : exports.utf8decode(usableData),\r\n meta : chunk.meta\r\n });\r\n};\r\n\r\n/**\r\n * @see GenericWorker.flush\r\n */\r\nUtf8DecodeWorker.prototype.flush = function () {\r\n if(this.leftOver && this.leftOver.length) {\r\n this.push({\r\n data : exports.utf8decode(this.leftOver),\r\n meta : {}\r\n });\r\n this.leftOver = null;\r\n }\r\n};\r\nexports.Utf8DecodeWorker = Utf8DecodeWorker;\r\n\r\n/**\r\n * A worker to endcode string chunks into utf8 encoded binary chunks.\r\n * @constructor\r\n */\r\nfunction Utf8EncodeWorker() {\r\n GenericWorker.call(this, \"utf-8 encode\");\r\n}\r\nutils.inherits(Utf8EncodeWorker, GenericWorker);\r\n\r\n/**\r\n * @see GenericWorker.processChunk\r\n */\r\nUtf8EncodeWorker.prototype.processChunk = function (chunk) {\r\n this.push({\r\n data : exports.utf8encode(chunk.data),\r\n meta : chunk.meta\r\n });\r\n};\r\nexports.Utf8EncodeWorker = Utf8EncodeWorker;\r\n\n\n//# sourceURL=webpack:///./lib/utf8.js?"); + + /***/ }), + + /***/ "./lib/utils.js": + /*!**********************!*\ + !*** ./lib/utils.js ***! + \**********************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar support = __webpack_require__(/*! ./support */ \"./lib/support.js\");\r\nvar base64 = __webpack_require__(/*! ./base64 */ \"./lib/base64.js\");\r\nvar nodejsUtils = __webpack_require__(/*! ./nodejsUtils */ \"./lib/nodejsUtils.js\");\r\nvar setImmediate = __webpack_require__(/*! set-immediate-shim */ \"./node_modules/set-immediate-shim/index.js\");\r\nvar external = __webpack_require__(/*! ./external */ \"./lib/external.js\");\r\n\r\n\r\n/**\r\n * Convert a string that pass as a \"binary string\": it should represent a byte\r\n * array but may have > 255 char codes. Be sure to take only the first byte\r\n * and returns the byte array.\r\n * @param {String} str the string to transform.\r\n * @return {Array|Uint8Array} the string in a binary format.\r\n */\r\nfunction string2binary(str) {\r\n var result = null;\r\n if (support.uint8array) {\r\n result = new Uint8Array(str.length);\r\n } else {\r\n result = new Array(str.length);\r\n }\r\n return stringToArrayLike(str, result);\r\n}\r\n\r\n/**\r\n * Create a new blob with the given content and the given type.\r\n * @param {String|ArrayBuffer} part the content to put in the blob. DO NOT use\r\n * an Uint8Array because the stock browser of android 4 won't accept it (it\r\n * will be silently converted to a string, \"[object Uint8Array]\").\r\n *\r\n * Use only ONE part to build the blob to avoid a memory leak in IE11 / Edge:\r\n * when a large amount of Array is used to create the Blob, the amount of\r\n * memory consumed is nearly 100 times the original data amount.\r\n *\r\n * @param {String} type the mime type of the blob.\r\n * @return {Blob} the created blob.\r\n */\r\nexports.newBlob = function(part, type) {\r\n exports.checkSupport(\"blob\");\r\n\r\n try {\r\n // Blob constructor\r\n return new Blob([part], {\r\n type: type\r\n });\r\n }\r\n catch (e) {\r\n\r\n try {\r\n // deprecated, browser only, old way\r\n var Builder = self.BlobBuilder || self.WebKitBlobBuilder || self.MozBlobBuilder || self.MSBlobBuilder;\r\n var builder = new Builder();\r\n builder.append(part);\r\n return builder.getBlob(type);\r\n }\r\n catch (e) {\r\n\r\n // well, fuck ?!\r\n throw new Error(\"Bug : can't construct the Blob.\");\r\n }\r\n }\r\n\r\n\r\n};\r\n/**\r\n * The identity function.\r\n * @param {Object} input the input.\r\n * @return {Object} the same input.\r\n */\r\nfunction identity(input) {\r\n return input;\r\n}\r\n\r\n/**\r\n * Fill in an array with a string.\r\n * @param {String} str the string to use.\r\n * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated).\r\n * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array.\r\n */\r\nfunction stringToArrayLike(str, array) {\r\n for (var i = 0; i < str.length; ++i) {\r\n array[i] = str.charCodeAt(i) & 0xFF;\r\n }\r\n return array;\r\n}\r\n\r\n/**\r\n * An helper for the function arrayLikeToString.\r\n * This contains static informations and functions that\r\n * can be optimized by the browser JIT compiler.\r\n */\r\nvar arrayToStringHelper = {\r\n /**\r\n * Transform an array of int into a string, chunk by chunk.\r\n * See the performances notes on arrayLikeToString.\r\n * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.\r\n * @param {String} type the type of the array.\r\n * @param {Integer} chunk the chunk size.\r\n * @return {String} the resulting string.\r\n * @throws Error if the chunk is too big for the stack.\r\n */\r\n stringifyByChunk: function(array, type, chunk) {\r\n var result = [], k = 0, len = array.length;\r\n // shortcut\r\n if (len <= chunk) {\r\n return String.fromCharCode.apply(null, array);\r\n }\r\n while (k < len) {\r\n if (type === \"array\" || type === \"nodebuffer\") {\r\n result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len))));\r\n }\r\n else {\r\n result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len))));\r\n }\r\n k += chunk;\r\n }\r\n return result.join(\"\");\r\n },\r\n /**\r\n * Call String.fromCharCode on every item in the array.\r\n * This is the naive implementation, which generate A LOT of intermediate string.\r\n * This should be used when everything else fail.\r\n * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.\r\n * @return {String} the result.\r\n */\r\n stringifyByChar: function(array){\r\n var resultStr = \"\";\r\n for(var i = 0; i < array.length; i++) {\r\n resultStr += String.fromCharCode(array[i]);\r\n }\r\n return resultStr;\r\n },\r\n applyCanBeUsed : {\r\n /**\r\n * true if the browser accepts to use String.fromCharCode on Uint8Array\r\n */\r\n uint8array : (function () {\r\n try {\r\n return support.uint8array && String.fromCharCode.apply(null, new Uint8Array(1)).length === 1;\r\n } catch (e) {\r\n return false;\r\n }\r\n })(),\r\n /**\r\n * true if the browser accepts to use String.fromCharCode on nodejs Buffer.\r\n */\r\n nodebuffer : (function () {\r\n try {\r\n return support.nodebuffer && String.fromCharCode.apply(null, nodejsUtils.allocBuffer(1)).length === 1;\r\n } catch (e) {\r\n return false;\r\n }\r\n })()\r\n }\r\n};\r\n\r\n/**\r\n * Transform an array-like object to a string.\r\n * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.\r\n * @return {String} the result.\r\n */\r\nfunction arrayLikeToString(array) {\r\n // Performances notes :\r\n // --------------------\r\n // String.fromCharCode.apply(null, array) is the fastest, see\r\n // see http://jsperf.com/converting-a-uint8array-to-a-string/2\r\n // but the stack is limited (and we can get huge arrays !).\r\n //\r\n // result += String.fromCharCode(array[i]); generate too many strings !\r\n //\r\n // This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2\r\n // TODO : we now have workers that split the work. Do we still need that ?\r\n var chunk = 65536,\r\n type = exports.getTypeOf(array),\r\n canUseApply = true;\r\n if (type === \"uint8array\") {\r\n canUseApply = arrayToStringHelper.applyCanBeUsed.uint8array;\r\n } else if (type === \"nodebuffer\") {\r\n canUseApply = arrayToStringHelper.applyCanBeUsed.nodebuffer;\r\n }\r\n\r\n if (canUseApply) {\r\n while (chunk > 1) {\r\n try {\r\n return arrayToStringHelper.stringifyByChunk(array, type, chunk);\r\n } catch (e) {\r\n chunk = Math.floor(chunk / 2);\r\n }\r\n }\r\n }\r\n\r\n // no apply or chunk error : slow and painful algorithm\r\n // default browser on android 4.*\r\n return arrayToStringHelper.stringifyByChar(array);\r\n}\r\n\r\nexports.applyFromCharCode = arrayLikeToString;\r\n\r\n\r\n/**\r\n * Copy the data from an array-like to an other array-like.\r\n * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array.\r\n * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated.\r\n * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array.\r\n */\r\nfunction arrayLikeToArrayLike(arrayFrom, arrayTo) {\r\n for (var i = 0; i < arrayFrom.length; i++) {\r\n arrayTo[i] = arrayFrom[i];\r\n }\r\n return arrayTo;\r\n}\r\n\r\n// a matrix containing functions to transform everything into everything.\r\nvar transform = {};\r\n\r\n// string to ?\r\ntransform[\"string\"] = {\r\n \"string\": identity,\r\n \"array\": function(input) {\r\n return stringToArrayLike(input, new Array(input.length));\r\n },\r\n \"arraybuffer\": function(input) {\r\n return transform[\"string\"][\"uint8array\"](input).buffer;\r\n },\r\n \"uint8array\": function(input) {\r\n return stringToArrayLike(input, new Uint8Array(input.length));\r\n },\r\n \"nodebuffer\": function(input) {\r\n return stringToArrayLike(input, nodejsUtils.allocBuffer(input.length));\r\n }\r\n};\r\n\r\n// array to ?\r\ntransform[\"array\"] = {\r\n \"string\": arrayLikeToString,\r\n \"array\": identity,\r\n \"arraybuffer\": function(input) {\r\n return (new Uint8Array(input)).buffer;\r\n },\r\n \"uint8array\": function(input) {\r\n return new Uint8Array(input);\r\n },\r\n \"nodebuffer\": function(input) {\r\n return nodejsUtils.newBufferFrom(input);\r\n }\r\n};\r\n\r\n// arraybuffer to ?\r\ntransform[\"arraybuffer\"] = {\r\n \"string\": function(input) {\r\n return arrayLikeToString(new Uint8Array(input));\r\n },\r\n \"array\": function(input) {\r\n return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength));\r\n },\r\n \"arraybuffer\": identity,\r\n \"uint8array\": function(input) {\r\n return new Uint8Array(input);\r\n },\r\n \"nodebuffer\": function(input) {\r\n return nodejsUtils.newBufferFrom(new Uint8Array(input));\r\n }\r\n};\r\n\r\n// uint8array to ?\r\ntransform[\"uint8array\"] = {\r\n \"string\": arrayLikeToString,\r\n \"array\": function(input) {\r\n return arrayLikeToArrayLike(input, new Array(input.length));\r\n },\r\n \"arraybuffer\": function(input) {\r\n return input.buffer;\r\n },\r\n \"uint8array\": identity,\r\n \"nodebuffer\": function(input) {\r\n return nodejsUtils.newBufferFrom(input);\r\n }\r\n};\r\n\r\n// nodebuffer to ?\r\ntransform[\"nodebuffer\"] = {\r\n \"string\": arrayLikeToString,\r\n \"array\": function(input) {\r\n return arrayLikeToArrayLike(input, new Array(input.length));\r\n },\r\n \"arraybuffer\": function(input) {\r\n return transform[\"nodebuffer\"][\"uint8array\"](input).buffer;\r\n },\r\n \"uint8array\": function(input) {\r\n return arrayLikeToArrayLike(input, new Uint8Array(input.length));\r\n },\r\n \"nodebuffer\": identity\r\n};\r\n\r\n/**\r\n * Transform an input into any type.\r\n * The supported output type are : string, array, uint8array, arraybuffer, nodebuffer.\r\n * If no output type is specified, the unmodified input will be returned.\r\n * @param {String} outputType the output type.\r\n * @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert.\r\n * @throws {Error} an Error if the browser doesn't support the requested output type.\r\n */\r\nexports.transformTo = function(outputType, input) {\r\n if (!input) {\r\n // undefined, null, etc\r\n // an empty string won't harm.\r\n input = \"\";\r\n }\r\n if (!outputType) {\r\n return input;\r\n }\r\n exports.checkSupport(outputType);\r\n var inputType = exports.getTypeOf(input);\r\n var result = transform[inputType][outputType](input);\r\n return result;\r\n};\r\n\r\n/**\r\n * Return the type of the input.\r\n * The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer.\r\n * @param {Object} input the input to identify.\r\n * @return {String} the (lowercase) type of the input.\r\n */\r\nexports.getTypeOf = function(input) {\r\n if (typeof input === \"string\") {\r\n return \"string\";\r\n }\r\n if (Object.prototype.toString.call(input) === \"[object Array]\") {\r\n return \"array\";\r\n }\r\n if (support.nodebuffer && nodejsUtils.isBuffer(input)) {\r\n return \"nodebuffer\";\r\n }\r\n if (support.uint8array && input instanceof Uint8Array) {\r\n return \"uint8array\";\r\n }\r\n if (support.arraybuffer && input instanceof ArrayBuffer) {\r\n return \"arraybuffer\";\r\n }\r\n};\r\n\r\n/**\r\n * Throw an exception if the type is not supported.\r\n * @param {String} type the type to check.\r\n * @throws {Error} an Error if the browser doesn't support the requested type.\r\n */\r\nexports.checkSupport = function(type) {\r\n var supported = support[type.toLowerCase()];\r\n if (!supported) {\r\n throw new Error(type + \" is not supported by this platform\");\r\n }\r\n};\r\n\r\nexports.MAX_VALUE_16BITS = 65535;\r\nexports.MAX_VALUE_32BITS = -1; // well, \"\\xFF\\xFF\\xFF\\xFF\\xFF\\xFF\\xFF\\xFF\" is parsed as -1\r\n\r\n/**\r\n * Prettify a string read as binary.\r\n * @param {string} str the string to prettify.\r\n * @return {string} a pretty string.\r\n */\r\nexports.pretty = function(str) {\r\n var res = '',\r\n code, i;\r\n for (i = 0; i < (str || \"\").length; i++) {\r\n code = str.charCodeAt(i);\r\n res += '\\\\x' + (code < 16 ? \"0\" : \"\") + code.toString(16).toUpperCase();\r\n }\r\n return res;\r\n};\r\n\r\n/**\r\n * Defer the call of a function.\r\n * @param {Function} callback the function to call asynchronously.\r\n * @param {Array} args the arguments to give to the callback.\r\n */\r\nexports.delay = function(callback, args, self) {\r\n setImmediate(function () {\r\n callback.apply(self || null, args || []);\r\n });\r\n};\r\n\r\n/**\r\n * Extends a prototype with an other, without calling a constructor with\r\n * side effects. Inspired by nodejs' `utils.inherits`\r\n * @param {Function} ctor the constructor to augment\r\n * @param {Function} superCtor the parent constructor to use\r\n */\r\nexports.inherits = function (ctor, superCtor) {\r\n var Obj = function() {};\r\n Obj.prototype = superCtor.prototype;\r\n ctor.prototype = new Obj();\r\n};\r\n\r\n/**\r\n * Merge the objects passed as parameters into a new one.\r\n * @private\r\n * @param {...Object} var_args All objects to merge.\r\n * @return {Object} a new object with the data of the others.\r\n */\r\nexports.extend = function() {\r\n var result = {}, i, attr;\r\n for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers\r\n for (attr in arguments[i]) {\r\n if (arguments[i].hasOwnProperty(attr) && typeof result[attr] === \"undefined\") {\r\n result[attr] = arguments[i][attr];\r\n }\r\n }\r\n }\r\n return result;\r\n};\r\n\r\n/**\r\n * Transform arbitrary content into a Promise.\r\n * @param {String} name a name for the content being processed.\r\n * @param {Object} inputData the content to process.\r\n * @param {Boolean} isBinary true if the content is not an unicode string\r\n * @param {Boolean} isOptimizedBinaryString true if the string content only has one byte per character.\r\n * @param {Boolean} isBase64 true if the string content is encoded with base64.\r\n * @return {Promise} a promise in a format usable by JSZip.\r\n */\r\nexports.prepareContent = function(name, inputData, isBinary, isOptimizedBinaryString, isBase64) {\r\n\r\n // if inputData is already a promise, this flatten it.\r\n var promise = external.Promise.resolve(inputData).then(function(data) {\r\n \r\n \r\n var isBlob = support.blob && (data instanceof Blob || ['[object File]', '[object Blob]'].indexOf(Object.prototype.toString.call(data)) !== -1);\r\n\r\n if (isBlob && typeof FileReader !== \"undefined\") {\r\n return new external.Promise(function (resolve, reject) {\r\n var reader = new FileReader();\r\n\r\n reader.onload = function(e) {\r\n resolve(e.target.result);\r\n };\r\n reader.onerror = function(e) {\r\n reject(e.target.error);\r\n };\r\n reader.readAsArrayBuffer(data);\r\n });\r\n } else {\r\n return data;\r\n }\r\n });\r\n\r\n return promise.then(function(data) {\r\n var dataType = exports.getTypeOf(data);\r\n\r\n if (!dataType) {\r\n return external.Promise.reject(\r\n new Error(\"Can't read the data of '\" + name + \"'. Is it \" +\r\n \"in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?\")\r\n );\r\n }\r\n // special case : it's way easier to work with Uint8Array than with ArrayBuffer\r\n if (dataType === \"arraybuffer\") {\r\n data = exports.transformTo(\"uint8array\", data);\r\n } else if (dataType === \"string\") {\r\n if (isBase64) {\r\n data = base64.decode(data);\r\n }\r\n else if (isBinary) {\r\n // optimizedBinaryString === true means that the file has already been filtered with a 0xFF mask\r\n if (isOptimizedBinaryString !== true) {\r\n // this is a string, not in a base64 format.\r\n // Be sure that this is a correct \"binary string\"\r\n data = string2binary(data);\r\n }\r\n }\r\n }\r\n return data;\r\n });\r\n};\r\n\n\n//# sourceURL=webpack:///./lib/utils.js?"); + + /***/ }), + + /***/ "./lib/zipEntries.js": + /*!***************************!*\ + !*** ./lib/zipEntries.js ***! + \***************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\nvar readerFor = __webpack_require__(/*! ./reader/readerFor */ \"./lib/reader/readerFor.js\");\r\nvar utils = __webpack_require__(/*! ./utils */ \"./lib/utils.js\");\r\nvar sig = __webpack_require__(/*! ./signature */ \"./lib/signature.js\");\r\nvar ZipEntry = __webpack_require__(/*! ./zipEntry */ \"./lib/zipEntry.js\");\r\nvar utf8 = __webpack_require__(/*! ./utf8 */ \"./lib/utf8.js\");\r\nvar support = __webpack_require__(/*! ./support */ \"./lib/support.js\");\r\n// class ZipEntries {{{\r\n/**\r\n * All the entries in the zip file.\r\n * @constructor\r\n * @param {Object} loadOptions Options for loading the stream.\r\n */\r\nfunction ZipEntries(loadOptions) {\r\n this.files = [];\r\n this.loadOptions = loadOptions;\r\n}\r\nZipEntries.prototype = {\r\n /**\r\n * Check that the reader is on the specified signature.\r\n * @param {string} expectedSignature the expected signature.\r\n * @throws {Error} if it is an other signature.\r\n */\r\n checkSignature: function(expectedSignature) {\r\n if (!this.reader.readAndCheckSignature(expectedSignature)) {\r\n this.reader.index -= 4;\r\n var signature = this.reader.readString(4);\r\n throw new Error(\"Corrupted zip or bug: unexpected signature \" + \"(\" + utils.pretty(signature) + \", expected \" + utils.pretty(expectedSignature) + \")\");\r\n }\r\n },\r\n /**\r\n * Check if the given signature is at the given index.\r\n * @param {number} askedIndex the index to check.\r\n * @param {string} expectedSignature the signature to expect.\r\n * @return {boolean} true if the signature is here, false otherwise.\r\n */\r\n isSignature: function(askedIndex, expectedSignature) {\r\n var currentIndex = this.reader.index;\r\n this.reader.setIndex(askedIndex);\r\n var signature = this.reader.readString(4);\r\n var result = signature === expectedSignature;\r\n this.reader.setIndex(currentIndex);\r\n return result;\r\n },\r\n /**\r\n * Read the end of the central directory.\r\n */\r\n readBlockEndOfCentral: function() {\r\n this.diskNumber = this.reader.readInt(2);\r\n this.diskWithCentralDirStart = this.reader.readInt(2);\r\n this.centralDirRecordsOnThisDisk = this.reader.readInt(2);\r\n this.centralDirRecords = this.reader.readInt(2);\r\n this.centralDirSize = this.reader.readInt(4);\r\n this.centralDirOffset = this.reader.readInt(4);\r\n\r\n this.zipCommentLength = this.reader.readInt(2);\r\n // warning : the encoding depends of the system locale\r\n // On a linux machine with LANG=en_US.utf8, this field is utf8 encoded.\r\n // On a windows machine, this field is encoded with the localized windows code page.\r\n var zipComment = this.reader.readData(this.zipCommentLength);\r\n var decodeParamType = support.uint8array ? \"uint8array\" : \"array\";\r\n // To get consistent behavior with the generation part, we will assume that\r\n // this is utf8 encoded unless specified otherwise.\r\n var decodeContent = utils.transformTo(decodeParamType, zipComment);\r\n this.zipComment = this.loadOptions.decodeFileName(decodeContent);\r\n },\r\n /**\r\n * Read the end of the Zip 64 central directory.\r\n * Not merged with the method readEndOfCentral :\r\n * The end of central can coexist with its Zip64 brother,\r\n * I don't want to read the wrong number of bytes !\r\n */\r\n readBlockZip64EndOfCentral: function() {\r\n this.zip64EndOfCentralSize = this.reader.readInt(8);\r\n this.reader.skip(4);\r\n // this.versionMadeBy = this.reader.readString(2);\r\n // this.versionNeeded = this.reader.readInt(2);\r\n this.diskNumber = this.reader.readInt(4);\r\n this.diskWithCentralDirStart = this.reader.readInt(4);\r\n this.centralDirRecordsOnThisDisk = this.reader.readInt(8);\r\n this.centralDirRecords = this.reader.readInt(8);\r\n this.centralDirSize = this.reader.readInt(8);\r\n this.centralDirOffset = this.reader.readInt(8);\r\n\r\n this.zip64ExtensibleData = {};\r\n var extraDataSize = this.zip64EndOfCentralSize - 44,\r\n index = 0,\r\n extraFieldId,\r\n extraFieldLength,\r\n extraFieldValue;\r\n while (index < extraDataSize) {\r\n extraFieldId = this.reader.readInt(2);\r\n extraFieldLength = this.reader.readInt(4);\r\n extraFieldValue = this.reader.readData(extraFieldLength);\r\n this.zip64ExtensibleData[extraFieldId] = {\r\n id: extraFieldId,\r\n length: extraFieldLength,\r\n value: extraFieldValue\r\n };\r\n }\r\n },\r\n /**\r\n * Read the end of the Zip 64 central directory locator.\r\n */\r\n readBlockZip64EndOfCentralLocator: function() {\r\n this.diskWithZip64CentralDirStart = this.reader.readInt(4);\r\n this.relativeOffsetEndOfZip64CentralDir = this.reader.readInt(8);\r\n this.disksCount = this.reader.readInt(4);\r\n if (this.disksCount > 1) {\r\n throw new Error(\"Multi-volumes zip are not supported\");\r\n }\r\n },\r\n /**\r\n * Read the local files, based on the offset read in the central part.\r\n */\r\n readLocalFiles: function() {\r\n var i, file;\r\n for (i = 0; i < this.files.length; i++) {\r\n file = this.files[i];\r\n this.reader.setIndex(file.localHeaderOffset);\r\n this.checkSignature(sig.LOCAL_FILE_HEADER);\r\n file.readLocalPart(this.reader);\r\n file.handleUTF8();\r\n file.processAttributes();\r\n }\r\n },\r\n /**\r\n * Read the central directory.\r\n */\r\n readCentralDir: function() {\r\n var file;\r\n\r\n this.reader.setIndex(this.centralDirOffset);\r\n while (this.reader.readAndCheckSignature(sig.CENTRAL_FILE_HEADER)) {\r\n file = new ZipEntry({\r\n zip64: this.zip64\r\n }, this.loadOptions);\r\n file.readCentralPart(this.reader);\r\n this.files.push(file);\r\n }\r\n\r\n if (this.centralDirRecords !== this.files.length) {\r\n if (this.centralDirRecords !== 0 && this.files.length === 0) {\r\n // We expected some records but couldn't find ANY.\r\n // This is really suspicious, as if something went wrong.\r\n throw new Error(\"Corrupted zip or bug: expected \" + this.centralDirRecords + \" records in central dir, got \" + this.files.length);\r\n } else {\r\n // We found some records but not all.\r\n // Something is wrong but we got something for the user: no error here.\r\n // console.warn(\"expected\", this.centralDirRecords, \"records in central dir, got\", this.files.length);\r\n }\r\n }\r\n },\r\n /**\r\n * Read the end of central directory.\r\n */\r\n readEndOfCentral: function() {\r\n var offset = this.reader.lastIndexOfSignature(sig.CENTRAL_DIRECTORY_END);\r\n if (offset < 0) {\r\n // Check if the content is a truncated zip or complete garbage.\r\n // A \"LOCAL_FILE_HEADER\" is not required at the beginning (auto\r\n // extractible zip for example) but it can give a good hint.\r\n // If an ajax request was used without responseType, we will also\r\n // get unreadable data.\r\n var isGarbage = !this.isSignature(0, sig.LOCAL_FILE_HEADER);\r\n\r\n if (isGarbage) {\r\n throw new Error(\"Can't find end of central directory : is this a zip file ? \" +\r\n \"If it is, see https://stuk.github.io/jszip/documentation/howto/read_zip.html\");\r\n } else {\r\n throw new Error(\"Corrupted zip: can't find end of central directory\");\r\n }\r\n\r\n }\r\n this.reader.setIndex(offset);\r\n var endOfCentralDirOffset = offset;\r\n this.checkSignature(sig.CENTRAL_DIRECTORY_END);\r\n this.readBlockEndOfCentral();\r\n\r\n\r\n /* extract from the zip spec :\r\n 4) If one of the fields in the end of central directory\r\n record is too small to hold required data, the field\r\n should be set to -1 (0xFFFF or 0xFFFFFFFF) and the\r\n ZIP64 format record should be created.\r\n 5) The end of central directory record and the\r\n Zip64 end of central directory locator record must\r\n reside on the same disk when splitting or spanning\r\n an archive.\r\n */\r\n if (this.diskNumber === utils.MAX_VALUE_16BITS || this.diskWithCentralDirStart === utils.MAX_VALUE_16BITS || this.centralDirRecordsOnThisDisk === utils.MAX_VALUE_16BITS || this.centralDirRecords === utils.MAX_VALUE_16BITS || this.centralDirSize === utils.MAX_VALUE_32BITS || this.centralDirOffset === utils.MAX_VALUE_32BITS) {\r\n this.zip64 = true;\r\n\r\n /*\r\n Warning : the zip64 extension is supported, but ONLY if the 64bits integer read from\r\n the zip file can fit into a 32bits integer. This cannot be solved : JavaScript represents\r\n all numbers as 64-bit double precision IEEE 754 floating point numbers.\r\n So, we have 53bits for integers and bitwise operations treat everything as 32bits.\r\n see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/Bitwise_Operators\r\n and http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf section 8.5\r\n */\r\n\r\n // should look for a zip64 EOCD locator\r\n offset = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);\r\n if (offset < 0) {\r\n throw new Error(\"Corrupted zip: can't find the ZIP64 end of central directory locator\");\r\n }\r\n this.reader.setIndex(offset);\r\n this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);\r\n this.readBlockZip64EndOfCentralLocator();\r\n\r\n // now the zip64 EOCD record\r\n if (!this.isSignature(this.relativeOffsetEndOfZip64CentralDir, sig.ZIP64_CENTRAL_DIRECTORY_END)) {\r\n // console.warn(\"ZIP64 end of central directory not where expected.\");\r\n this.relativeOffsetEndOfZip64CentralDir = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_END);\r\n if (this.relativeOffsetEndOfZip64CentralDir < 0) {\r\n throw new Error(\"Corrupted zip: can't find the ZIP64 end of central directory\");\r\n }\r\n }\r\n this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir);\r\n this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_END);\r\n this.readBlockZip64EndOfCentral();\r\n }\r\n\r\n var expectedEndOfCentralDirOffset = this.centralDirOffset + this.centralDirSize;\r\n if (this.zip64) {\r\n expectedEndOfCentralDirOffset += 20; // end of central dir 64 locator\r\n expectedEndOfCentralDirOffset += 12 /* should not include the leading 12 bytes */ + this.zip64EndOfCentralSize;\r\n }\r\n\r\n var extraBytes = endOfCentralDirOffset - expectedEndOfCentralDirOffset;\r\n\r\n if (extraBytes > 0) {\r\n // console.warn(extraBytes, \"extra bytes at beginning or within zipfile\");\r\n if (this.isSignature(endOfCentralDirOffset, sig.CENTRAL_FILE_HEADER)) {\r\n // The offsets seem wrong, but we have something at the specified offset.\r\n // So… we keep it.\r\n } else {\r\n // the offset is wrong, update the \"zero\" of the reader\r\n // this happens if data has been prepended (crx files for example)\r\n this.reader.zero = extraBytes;\r\n }\r\n } else if (extraBytes < 0) {\r\n throw new Error(\"Corrupted zip: missing \" + Math.abs(extraBytes) + \" bytes.\");\r\n }\r\n },\r\n prepareReader: function(data) {\r\n this.reader = readerFor(data);\r\n },\r\n /**\r\n * Read a zip file and create ZipEntries.\r\n * @param {String|ArrayBuffer|Uint8Array|Buffer} data the binary string representing a zip file.\r\n */\r\n load: function(data) {\r\n this.prepareReader(data);\r\n this.readEndOfCentral();\r\n this.readCentralDir();\r\n this.readLocalFiles();\r\n }\r\n};\r\n// }}} end of ZipEntries\r\nmodule.exports = ZipEntries;\r\n\n\n//# sourceURL=webpack:///./lib/zipEntries.js?"); + + /***/ }), + + /***/ "./lib/zipEntry.js": + /*!*************************!*\ + !*** ./lib/zipEntry.js ***! + \*************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\nvar readerFor = __webpack_require__(/*! ./reader/readerFor */ \"./lib/reader/readerFor.js\");\r\nvar utils = __webpack_require__(/*! ./utils */ \"./lib/utils.js\");\r\nvar CompressedObject = __webpack_require__(/*! ./compressedObject */ \"./lib/compressedObject.js\");\r\nvar crc32fn = __webpack_require__(/*! ./crc32 */ \"./lib/crc32.js\");\r\nvar utf8 = __webpack_require__(/*! ./utf8 */ \"./lib/utf8.js\");\r\nvar compressions = __webpack_require__(/*! ./compressions */ \"./lib/compressions.js\");\r\nvar support = __webpack_require__(/*! ./support */ \"./lib/support.js\");\r\n\r\nvar MADE_BY_DOS = 0x00;\r\nvar MADE_BY_UNIX = 0x03;\r\n\r\n/**\r\n * Find a compression registered in JSZip.\r\n * @param {string} compressionMethod the method magic to find.\r\n * @return {Object|null} the JSZip compression object, null if none found.\r\n */\r\nvar findCompression = function(compressionMethod) {\r\n for (var method in compressions) {\r\n if (!compressions.hasOwnProperty(method)) {\r\n continue;\r\n }\r\n if (compressions[method].magic === compressionMethod) {\r\n return compressions[method];\r\n }\r\n }\r\n return null;\r\n};\r\n\r\n// class ZipEntry {{{\r\n/**\r\n * An entry in the zip file.\r\n * @constructor\r\n * @param {Object} options Options of the current file.\r\n * @param {Object} loadOptions Options for loading the stream.\r\n */\r\nfunction ZipEntry(options, loadOptions) {\r\n this.options = options;\r\n this.loadOptions = loadOptions;\r\n}\r\nZipEntry.prototype = {\r\n /**\r\n * say if the file is encrypted.\r\n * @return {boolean} true if the file is encrypted, false otherwise.\r\n */\r\n isEncrypted: function() {\r\n // bit 1 is set\r\n return (this.bitFlag & 0x0001) === 0x0001;\r\n },\r\n /**\r\n * say if the file has utf-8 filename/comment.\r\n * @return {boolean} true if the filename/comment is in utf-8, false otherwise.\r\n */\r\n useUTF8: function() {\r\n // bit 11 is set\r\n return (this.bitFlag & 0x0800) === 0x0800;\r\n },\r\n /**\r\n * Read the local part of a zip file and add the info in this object.\r\n * @param {DataReader} reader the reader to use.\r\n */\r\n readLocalPart: function(reader) {\r\n var compression, localExtraFieldsLength;\r\n\r\n // we already know everything from the central dir !\r\n // If the central dir data are false, we are doomed.\r\n // On the bright side, the local part is scary : zip64, data descriptors, both, etc.\r\n // The less data we get here, the more reliable this should be.\r\n // Let's skip the whole header and dash to the data !\r\n reader.skip(22);\r\n // in some zip created on windows, the filename stored in the central dir contains \\ instead of /.\r\n // Strangely, the filename here is OK.\r\n // I would love to treat these zip files as corrupted (see http://www.info-zip.org/FAQ.html#backslashes\r\n // or APPNOTE#4.4.17.1, \"All slashes MUST be forward slashes '/'\") but there are a lot of bad zip generators...\r\n // Search \"unzip mismatching \"local\" filename continuing with \"central\" filename version\" on\r\n // the internet.\r\n //\r\n // I think I see the logic here : the central directory is used to display\r\n // content and the local directory is used to extract the files. Mixing / and \\\r\n // may be used to display \\ to windows users and use / when extracting the files.\r\n // Unfortunately, this lead also to some issues : http://seclists.org/fulldisclosure/2009/Sep/394\r\n this.fileNameLength = reader.readInt(2);\r\n localExtraFieldsLength = reader.readInt(2); // can't be sure this will be the same as the central dir\r\n // the fileName is stored as binary data, the handleUTF8 method will take care of the encoding.\r\n this.fileName = reader.readData(this.fileNameLength);\r\n reader.skip(localExtraFieldsLength);\r\n\r\n if (this.compressedSize === -1 || this.uncompressedSize === -1) {\r\n throw new Error(\"Bug or corrupted zip : didn't get enough informations from the central directory \" + \"(compressedSize === -1 || uncompressedSize === -1)\");\r\n }\r\n\r\n compression = findCompression(this.compressionMethod);\r\n if (compression === null) { // no compression found\r\n throw new Error(\"Corrupted zip : compression \" + utils.pretty(this.compressionMethod) + \" unknown (inner file : \" + utils.transformTo(\"string\", this.fileName) + \")\");\r\n }\r\n this.decompressed = new CompressedObject(this.compressedSize, this.uncompressedSize, this.crc32, compression, reader.readData(this.compressedSize));\r\n },\r\n\r\n /**\r\n * Read the central part of a zip file and add the info in this object.\r\n * @param {DataReader} reader the reader to use.\r\n */\r\n readCentralPart: function(reader) {\r\n this.versionMadeBy = reader.readInt(2);\r\n reader.skip(2);\r\n // this.versionNeeded = reader.readInt(2);\r\n this.bitFlag = reader.readInt(2);\r\n this.compressionMethod = reader.readString(2);\r\n this.date = reader.readDate();\r\n this.crc32 = reader.readInt(4);\r\n this.compressedSize = reader.readInt(4);\r\n this.uncompressedSize = reader.readInt(4);\r\n var fileNameLength = reader.readInt(2);\r\n this.extraFieldsLength = reader.readInt(2);\r\n this.fileCommentLength = reader.readInt(2);\r\n this.diskNumberStart = reader.readInt(2);\r\n this.internalFileAttributes = reader.readInt(2);\r\n this.externalFileAttributes = reader.readInt(4);\r\n this.localHeaderOffset = reader.readInt(4);\r\n\r\n if (this.isEncrypted()) {\r\n throw new Error(\"Encrypted zip are not supported\");\r\n }\r\n\r\n // will be read in the local part, see the comments there\r\n reader.skip(fileNameLength);\r\n this.readExtraFields(reader);\r\n this.parseZIP64ExtraField(reader);\r\n this.fileComment = reader.readData(this.fileCommentLength);\r\n },\r\n\r\n /**\r\n * Parse the external file attributes and get the unix/dos permissions.\r\n */\r\n processAttributes: function () {\r\n this.unixPermissions = null;\r\n this.dosPermissions = null;\r\n var madeBy = this.versionMadeBy >> 8;\r\n\r\n // Check if we have the DOS directory flag set.\r\n // We look for it in the DOS and UNIX permissions\r\n // but some unknown platform could set it as a compatibility flag.\r\n this.dir = this.externalFileAttributes & 0x0010 ? true : false;\r\n\r\n if(madeBy === MADE_BY_DOS) {\r\n // first 6 bits (0 to 5)\r\n this.dosPermissions = this.externalFileAttributes & 0x3F;\r\n }\r\n\r\n if(madeBy === MADE_BY_UNIX) {\r\n this.unixPermissions = (this.externalFileAttributes >> 16) & 0xFFFF;\r\n // the octal permissions are in (this.unixPermissions & 0x01FF).toString(8);\r\n }\r\n\r\n // fail safe : if the name ends with a / it probably means a folder\r\n if (!this.dir && this.fileNameStr.slice(-1) === '/') {\r\n this.dir = true;\r\n }\r\n },\r\n\r\n /**\r\n * Parse the ZIP64 extra field and merge the info in the current ZipEntry.\r\n * @param {DataReader} reader the reader to use.\r\n */\r\n parseZIP64ExtraField: function(reader) {\r\n\r\n if (!this.extraFields[0x0001]) {\r\n return;\r\n }\r\n\r\n // should be something, preparing the extra reader\r\n var extraReader = readerFor(this.extraFields[0x0001].value);\r\n\r\n // I really hope that these 64bits integer can fit in 32 bits integer, because js\r\n // won't let us have more.\r\n if (this.uncompressedSize === utils.MAX_VALUE_32BITS) {\r\n this.uncompressedSize = extraReader.readInt(8);\r\n }\r\n if (this.compressedSize === utils.MAX_VALUE_32BITS) {\r\n this.compressedSize = extraReader.readInt(8);\r\n }\r\n if (this.localHeaderOffset === utils.MAX_VALUE_32BITS) {\r\n this.localHeaderOffset = extraReader.readInt(8);\r\n }\r\n if (this.diskNumberStart === utils.MAX_VALUE_32BITS) {\r\n this.diskNumberStart = extraReader.readInt(4);\r\n }\r\n },\r\n /**\r\n * Read the central part of a zip file and add the info in this object.\r\n * @param {DataReader} reader the reader to use.\r\n */\r\n readExtraFields: function(reader) {\r\n var end = reader.index + this.extraFieldsLength,\r\n extraFieldId,\r\n extraFieldLength,\r\n extraFieldValue;\r\n\r\n if (!this.extraFields) {\r\n this.extraFields = {};\r\n }\r\n\r\n while (reader.index < end) {\r\n extraFieldId = reader.readInt(2);\r\n extraFieldLength = reader.readInt(2);\r\n extraFieldValue = reader.readData(extraFieldLength);\r\n\r\n this.extraFields[extraFieldId] = {\r\n id: extraFieldId,\r\n length: extraFieldLength,\r\n value: extraFieldValue\r\n };\r\n }\r\n },\r\n /**\r\n * Apply an UTF8 transformation if needed.\r\n */\r\n handleUTF8: function() {\r\n var decodeParamType = support.uint8array ? \"uint8array\" : \"array\";\r\n if (this.useUTF8()) {\r\n this.fileNameStr = utf8.utf8decode(this.fileName);\r\n this.fileCommentStr = utf8.utf8decode(this.fileComment);\r\n } else {\r\n var upath = this.findExtraFieldUnicodePath();\r\n if (upath !== null) {\r\n this.fileNameStr = upath;\r\n } else {\r\n // ASCII text or unsupported code page\r\n var fileNameByteArray = utils.transformTo(decodeParamType, this.fileName);\r\n this.fileNameStr = this.loadOptions.decodeFileName(fileNameByteArray);\r\n }\r\n\r\n var ucomment = this.findExtraFieldUnicodeComment();\r\n if (ucomment !== null) {\r\n this.fileCommentStr = ucomment;\r\n } else {\r\n // ASCII text or unsupported code page\r\n var commentByteArray = utils.transformTo(decodeParamType, this.fileComment);\r\n this.fileCommentStr = this.loadOptions.decodeFileName(commentByteArray);\r\n }\r\n }\r\n },\r\n\r\n /**\r\n * Find the unicode path declared in the extra field, if any.\r\n * @return {String} the unicode path, null otherwise.\r\n */\r\n findExtraFieldUnicodePath: function() {\r\n var upathField = this.extraFields[0x7075];\r\n if (upathField) {\r\n var extraReader = readerFor(upathField.value);\r\n\r\n // wrong version\r\n if (extraReader.readInt(1) !== 1) {\r\n return null;\r\n }\r\n\r\n // the crc of the filename changed, this field is out of date.\r\n if (crc32fn(this.fileName) !== extraReader.readInt(4)) {\r\n return null;\r\n }\r\n\r\n return utf8.utf8decode(extraReader.readData(upathField.length - 5));\r\n }\r\n return null;\r\n },\r\n\r\n /**\r\n * Find the unicode comment declared in the extra field, if any.\r\n * @return {String} the unicode comment, null otherwise.\r\n */\r\n findExtraFieldUnicodeComment: function() {\r\n var ucommentField = this.extraFields[0x6375];\r\n if (ucommentField) {\r\n var extraReader = readerFor(ucommentField.value);\r\n\r\n // wrong version\r\n if (extraReader.readInt(1) !== 1) {\r\n return null;\r\n }\r\n\r\n // the crc of the comment changed, this field is out of date.\r\n if (crc32fn(this.fileComment) !== extraReader.readInt(4)) {\r\n return null;\r\n }\r\n\r\n return utf8.utf8decode(extraReader.readData(ucommentField.length - 5));\r\n }\r\n return null;\r\n }\r\n};\r\nmodule.exports = ZipEntry;\r\n\n\n//# sourceURL=webpack:///./lib/zipEntry.js?"); + + /***/ }), + + /***/ "./lib/zipObject.js": + /*!**************************!*\ + !*** ./lib/zipObject.js ***! + \**************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\r\n\r\nvar StreamHelper = __webpack_require__(/*! ./stream/StreamHelper */ \"./lib/stream/StreamHelper.js\");\r\nvar DataWorker = __webpack_require__(/*! ./stream/DataWorker */ \"./lib/stream/DataWorker.js\");\r\nvar utf8 = __webpack_require__(/*! ./utf8 */ \"./lib/utf8.js\");\r\nvar CompressedObject = __webpack_require__(/*! ./compressedObject */ \"./lib/compressedObject.js\");\r\nvar GenericWorker = __webpack_require__(/*! ./stream/GenericWorker */ \"./lib/stream/GenericWorker.js\");\r\n\r\n/**\r\n * A simple object representing a file in the zip file.\r\n * @constructor\r\n * @param {string} name the name of the file\r\n * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data\r\n * @param {Object} options the options of the file\r\n */\r\nvar ZipObject = function(name, data, options) {\r\n this.name = name;\r\n this.dir = options.dir;\r\n this.date = options.date;\r\n this.comment = options.comment;\r\n this.unixPermissions = options.unixPermissions;\r\n this.dosPermissions = options.dosPermissions;\r\n\r\n this._data = data;\r\n this._dataBinary = options.binary;\r\n // keep only the compression\r\n this.options = {\r\n compression : options.compression,\r\n compressionOptions : options.compressionOptions\r\n };\r\n};\r\n\r\nZipObject.prototype = {\r\n /**\r\n * Create an internal stream for the content of this object.\r\n * @param {String} type the type of each chunk.\r\n * @return StreamHelper the stream.\r\n */\r\n internalStream: function (type) {\r\n var result = null, outputType = \"string\";\r\n try {\r\n if (!type) {\r\n throw new Error(\"No output type specified.\");\r\n }\r\n outputType = type.toLowerCase();\r\n var askUnicodeString = outputType === \"string\" || outputType === \"text\";\r\n if (outputType === \"binarystring\" || outputType === \"text\") {\r\n outputType = \"string\";\r\n }\r\n result = this._decompressWorker();\r\n\r\n var isUnicodeString = !this._dataBinary;\r\n\r\n if (isUnicodeString && !askUnicodeString) {\r\n result = result.pipe(new utf8.Utf8EncodeWorker());\r\n }\r\n if (!isUnicodeString && askUnicodeString) {\r\n result = result.pipe(new utf8.Utf8DecodeWorker());\r\n }\r\n } catch (e) {\r\n result = new GenericWorker(\"error\");\r\n result.error(e);\r\n }\r\n\r\n return new StreamHelper(result, outputType, \"\");\r\n },\r\n\r\n /**\r\n * Prepare the content in the asked type.\r\n * @param {String} type the type of the result.\r\n * @param {Function} onUpdate a function to call on each internal update.\r\n * @return Promise the promise of the result.\r\n */\r\n async: function (type, onUpdate) {\r\n return this.internalStream(type).accumulate(onUpdate);\r\n },\r\n\r\n /**\r\n * Prepare the content as a nodejs stream.\r\n * @param {String} type the type of each chunk.\r\n * @param {Function} onUpdate a function to call on each internal update.\r\n * @return Stream the stream.\r\n */\r\n nodeStream: function (type, onUpdate) {\r\n return this.internalStream(type || \"nodebuffer\").toNodejsStream(onUpdate);\r\n },\r\n\r\n /**\r\n * Return a worker for the compressed content.\r\n * @private\r\n * @param {Object} compression the compression object to use.\r\n * @param {Object} compressionOptions the options to use when compressing.\r\n * @return Worker the worker.\r\n */\r\n _compressWorker: function (compression, compressionOptions) {\r\n if (\r\n this._data instanceof CompressedObject &&\r\n this._data.compression.magic === compression.magic\r\n ) {\r\n return this._data.getCompressedWorker();\r\n } else {\r\n var result = this._decompressWorker();\r\n if(!this._dataBinary) {\r\n result = result.pipe(new utf8.Utf8EncodeWorker());\r\n }\r\n return CompressedObject.createWorkerFrom(result, compression, compressionOptions);\r\n }\r\n },\r\n /**\r\n * Return a worker for the decompressed content.\r\n * @private\r\n * @return Worker the worker.\r\n */\r\n _decompressWorker : function () {\r\n if (this._data instanceof CompressedObject) {\r\n return this._data.getContentWorker();\r\n } else if (this._data instanceof GenericWorker) {\r\n return this._data;\r\n } else {\r\n return new DataWorker(this._data);\r\n }\r\n }\r\n};\r\n\r\nvar removedMethods = [\"asText\", \"asBinary\", \"asNodeBuffer\", \"asUint8Array\", \"asArrayBuffer\"];\r\nvar removedFn = function () {\r\n throw new Error(\"This method has been removed in JSZip 3.0, please check the upgrade guide.\");\r\n};\r\n\r\nfor(var i = 0; i < removedMethods.length; i++) {\r\n ZipObject.prototype[removedMethods[i]] = removedFn;\r\n}\r\nmodule.exports = ZipObject;\r\n\n\n//# sourceURL=webpack:///./lib/zipObject.js?"); + + /***/ }), + + /***/ "./node_modules/base64-js/index.js": + /*!*****************************************!*\ + !*** ./node_modules/base64-js/index.js ***! + \*****************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("\n\nexports.byteLength = byteLength\nexports.toByteArray = toByteArray\nexports.fromByteArray = fromByteArray\n\nvar lookup = []\nvar revLookup = []\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array\n\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i]\n revLookup[code.charCodeAt(i)] = i\n}\n\nrevLookup['-'.charCodeAt(0)] = 62\nrevLookup['_'.charCodeAt(0)] = 63\n\nfunction placeHoldersCount (b64) {\n var len = b64.length\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4')\n }\n\n // the number of equal signs (place holders)\n // if there are two placeholders, than the two characters before it\n // represent one byte\n // if there is only one, then the three characters before it represent 2 bytes\n // this is just a cheap hack to not do indexOf twice\n return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0\n}\n\nfunction byteLength (b64) {\n // base64 is 4/3 + up to two characters of the original data\n return (b64.length * 3 / 4) - placeHoldersCount(b64)\n}\n\nfunction toByteArray (b64) {\n var i, l, tmp, placeHolders, arr\n var len = b64.length\n placeHolders = placeHoldersCount(b64)\n\n arr = new Arr((len * 3 / 4) - placeHolders)\n\n // if there are placeholders, only get up to the last complete 4 chars\n l = placeHolders > 0 ? len - 4 : len\n\n var L = 0\n\n for (i = 0; i < l; i += 4) {\n tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]\n arr[L++] = (tmp >> 16) & 0xFF\n arr[L++] = (tmp >> 8) & 0xFF\n arr[L++] = tmp & 0xFF\n }\n\n if (placeHolders === 2) {\n tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)\n arr[L++] = tmp & 0xFF\n } else if (placeHolders === 1) {\n tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)\n arr[L++] = (tmp >> 8) & 0xFF\n arr[L++] = tmp & 0xFF\n }\n\n return arr\n}\n\nfunction tripletToBase64 (num) {\n return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]\n}\n\nfunction encodeChunk (uint8, start, end) {\n var tmp\n var output = []\n for (var i = start; i < end; i += 3) {\n tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])\n output.push(tripletToBase64(tmp))\n }\n return output.join('')\n}\n\nfunction fromByteArray (uint8) {\n var tmp\n var len = uint8.length\n var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes\n var output = ''\n var parts = []\n var maxChunkLength = 16383 // must be multiple of 3\n\n // go through the array every three bytes, we'll deal with trailing stuff later\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))\n }\n\n // pad the end with zeros, but make sure to not forget the extra bytes\n if (extraBytes === 1) {\n tmp = uint8[len - 1]\n output += lookup[tmp >> 2]\n output += lookup[(tmp << 4) & 0x3F]\n output += '=='\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + (uint8[len - 1])\n output += lookup[tmp >> 10]\n output += lookup[(tmp >> 4) & 0x3F]\n output += lookup[(tmp << 2) & 0x3F]\n output += '='\n }\n\n parts.push(output)\n\n return parts.join('')\n}\n\n\n//# sourceURL=webpack:///./node_modules/base64-js/index.js?"); + + /***/ }), + + /***/ "./node_modules/buffer/index.js": + /*!**************************************!*\ + !*** ./node_modules/buffer/index.js ***! + \**************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("/* WEBPACK VAR INJECTION */(function(global) {/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh \n * @license MIT\n */\n/* eslint-disable no-proto */\n\n\n\nvar base64 = __webpack_require__(/*! base64-js */ \"./node_modules/base64-js/index.js\")\nvar ieee754 = __webpack_require__(/*! ieee754 */ \"./node_modules/ieee754/index.js\")\nvar isArray = __webpack_require__(/*! isarray */ \"./node_modules/isarray/index.js\")\n\nexports.Buffer = Buffer\nexports.SlowBuffer = SlowBuffer\nexports.INSPECT_MAX_BYTES = 50\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined\n ? global.TYPED_ARRAY_SUPPORT\n : typedArraySupport()\n\n/*\n * Export kMaxLength after typed array support is determined.\n */\nexports.kMaxLength = kMaxLength()\n\nfunction typedArraySupport () {\n try {\n var arr = new Uint8Array(1)\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`\n } catch (e) {\n return false\n }\n}\n\nfunction kMaxLength () {\n return Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff\n}\n\nfunction createBuffer (that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length')\n }\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length)\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length)\n }\n that.length = length\n }\n\n return that\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer (arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length)\n }\n\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error(\n 'If encoding is specified then the first argument must be a string'\n )\n }\n return allocUnsafe(this, arg)\n }\n return from(this, arg, encodingOrOffset, length)\n}\n\nBuffer.poolSize = 8192 // not used by this implementation\n\n// TODO: Legacy, not needed anymore. Remove in next major version.\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype\n return arr\n}\n\nfunction from (that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset)\n }\n\n return fromObject(that, value)\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype\n Buffer.__proto__ = Uint8Array\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n })\n }\n}\n\nfunction assertSize (size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number')\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative')\n }\n}\n\nfunction alloc (that, size, fill, encoding) {\n assertSize(size)\n if (size <= 0) {\n return createBuffer(that, size)\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string'\n ? createBuffer(that, size).fill(fill, encoding)\n : createBuffer(that, size).fill(fill)\n }\n return createBuffer(that, size)\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding)\n}\n\nfunction allocUnsafe (that, size) {\n assertSize(size)\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0\n }\n }\n return that\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size)\n}\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size)\n}\n\nfunction fromString (that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8'\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding')\n }\n\n var length = byteLength(string, encoding) | 0\n that = createBuffer(that, length)\n\n var actual = that.write(string, encoding)\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual)\n }\n\n return that\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0\n that = createBuffer(that, length)\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255\n }\n return that\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n array.byteLength // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array)\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset)\n } else {\n array = new Uint8Array(array, byteOffset, length)\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array\n that.__proto__ = Buffer.prototype\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array)\n }\n return that\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0\n that = createBuffer(that, len)\n\n if (that.length === 0) {\n return that\n }\n\n obj.copy(that, 0, 0, len)\n return that\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction checked (length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + kMaxLength().toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction SlowBuffer (length) {\n if (+length != length) { // eslint-disable-line eqeqeq\n length = 0\n }\n return Buffer.alloc(+length)\n}\n\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n}\n\nBuffer.compare = function compare (a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers')\n }\n\n if (a === b) return 0\n\n var x = a.length\n var y = b.length\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i]\n y = b[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\nBuffer.isEncoding = function isEncoding (encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true\n default:\n return false\n }\n}\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0)\n }\n\n var i\n if (length === undefined) {\n length = 0\n for (i = 0; i < list.length; ++i) {\n length += list[i].length\n }\n }\n\n var buffer = Buffer.allocUnsafe(length)\n var pos = 0\n for (i = 0; i < list.length; ++i) {\n var buf = list[i]\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos)\n pos += buf.length\n }\n return buffer\n}\n\nfunction byteLength (string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string\n }\n\n var len = string.length\n if (len === 0) return 0\n\n // Use a for loop to avoid recursion\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2\n case 'hex':\n return len >>> 1\n case 'base64':\n return base64ToBytes(string).length\n default:\n if (loweredCase) return utf8ToBytes(string).length // assume utf8\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\nBuffer.byteLength = byteLength\n\nfunction slowToString (encoding, start, end) {\n var loweredCase = false\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return ''\n }\n\n if (end === undefined || end > this.length) {\n end = this.length\n }\n\n if (end <= 0) {\n return ''\n }\n\n // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0\n start >>>= 0\n\n if (end <= start) {\n return ''\n }\n\n if (!encoding) encoding = 'utf8'\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end)\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end)\n\n case 'ascii':\n return asciiSlice(this, start, end)\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end)\n\n case 'base64':\n return base64Slice(this, start, end)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = (encoding + '').toLowerCase()\n loweredCase = true\n }\n }\n}\n\n// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\nBuffer.prototype._isBuffer = true\n\nfunction swap (b, n, m) {\n var i = b[n]\n b[n] = b[m]\n b[m] = i\n}\n\nBuffer.prototype.swap16 = function swap16 () {\n var len = this.length\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits')\n }\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1)\n }\n return this\n}\n\nBuffer.prototype.swap32 = function swap32 () {\n var len = this.length\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits')\n }\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3)\n swap(this, i + 1, i + 2)\n }\n return this\n}\n\nBuffer.prototype.swap64 = function swap64 () {\n var len = this.length\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits')\n }\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7)\n swap(this, i + 1, i + 6)\n swap(this, i + 2, i + 5)\n swap(this, i + 3, i + 4)\n }\n return this\n}\n\nBuffer.prototype.toString = function toString () {\n var length = this.length | 0\n if (length === 0) return ''\n if (arguments.length === 0) return utf8Slice(this, 0, length)\n return slowToString.apply(this, arguments)\n}\n\nBuffer.prototype.equals = function equals (b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')\n if (this === b) return true\n return Buffer.compare(this, b) === 0\n}\n\nBuffer.prototype.inspect = function inspect () {\n var str = ''\n var max = exports.INSPECT_MAX_BYTES\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')\n if (this.length > max) str += ' ... '\n }\n return ''\n}\n\nBuffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer')\n }\n\n if (start === undefined) {\n start = 0\n }\n if (end === undefined) {\n end = target ? target.length : 0\n }\n if (thisStart === undefined) {\n thisStart = 0\n }\n if (thisEnd === undefined) {\n thisEnd = this.length\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index')\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0\n }\n if (thisStart >= thisEnd) {\n return -1\n }\n if (start >= end) {\n return 1\n }\n\n start >>>= 0\n end >>>= 0\n thisStart >>>= 0\n thisEnd >>>= 0\n\n if (this === target) return 0\n\n var x = thisEnd - thisStart\n var y = end - start\n var len = Math.min(x, y)\n\n var thisCopy = this.slice(thisStart, thisEnd)\n var targetCopy = target.slice(start, end)\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i]\n y = targetCopy[i]\n break\n }\n }\n\n if (x < y) return -1\n if (y < x) return 1\n return 0\n}\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset\n byteOffset = 0\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000\n }\n byteOffset = +byteOffset // Coerce to Number.\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : (buffer.length - 1)\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset\n if (byteOffset >= buffer.length) {\n if (dir) return -1\n else byteOffset = buffer.length - 1\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0\n else return -1\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding)\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir)\n } else if (typeof val === 'number') {\n val = val & 0xFF // Search for a byte value [0-255]\n if (Buffer.TYPED_ARRAY_SUPPORT &&\n typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)\n }\n }\n return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)\n }\n\n throw new TypeError('val must be string, number or Buffer')\n}\n\nfunction arrayIndexOf (arr, val, byteOffset, encoding, dir) {\n var indexSize = 1\n var arrLength = arr.length\n var valLength = val.length\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase()\n if (encoding === 'ucs2' || encoding === 'ucs-2' ||\n encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1\n }\n indexSize = 2\n arrLength /= 2\n valLength /= 2\n byteOffset /= 2\n }\n }\n\n function read (buf, i) {\n if (indexSize === 1) {\n return buf[i]\n } else {\n return buf.readUInt16BE(i * indexSize)\n }\n }\n\n var i\n if (dir) {\n var foundIndex = -1\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize\n } else {\n if (foundIndex !== -1) i -= i - foundIndex\n foundIndex = -1\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength\n for (i = byteOffset; i >= 0; i--) {\n var found = true\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false\n break\n }\n }\n if (found) return i\n }\n }\n\n return -1\n}\n\nBuffer.prototype.includes = function includes (val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1\n}\n\nBuffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true)\n}\n\nBuffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false)\n}\n\nfunction hexWrite (buf, string, offset, length) {\n offset = Number(offset) || 0\n var remaining = buf.length - offset\n if (!length) {\n length = remaining\n } else {\n length = Number(length)\n if (length > remaining) {\n length = remaining\n }\n }\n\n // must be an even number of digits\n var strLen = string.length\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')\n\n if (length > strLen / 2) {\n length = strLen / 2\n }\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16)\n if (isNaN(parsed)) return i\n buf[offset + i] = parsed\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction asciiWrite (buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length)\n}\n\nfunction latin1Write (buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length)\n}\n\nfunction base64Write (buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length)\n}\n\nfunction ucs2Write (buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nBuffer.prototype.write = function write (string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8'\n length = this.length\n offset = 0\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset\n length = this.length\n offset = 0\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0\n if (isFinite(length)) {\n length = length | 0\n if (encoding === undefined) encoding = 'utf8'\n } else {\n encoding = length\n length = undefined\n }\n // legacy write(string, encoding, offset, length) - remove in v0.13\n } else {\n throw new Error(\n 'Buffer.write(string, encoding, offset[, length]) is no longer supported'\n )\n }\n\n var remaining = this.length - offset\n if (length === undefined || length > remaining) length = remaining\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n if (!encoding) encoding = 'utf8'\n\n var loweredCase = false\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length)\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length)\n\n case 'ascii':\n return asciiWrite(this, string, offset, length)\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length)\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length)\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length)\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)\n encoding = ('' + encoding).toLowerCase()\n loweredCase = true\n }\n }\n}\n\nBuffer.prototype.toJSON = function toJSON () {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n }\n}\n\nfunction base64Slice (buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf)\n } else {\n return base64.fromByteArray(buf.slice(start, end))\n }\n}\n\nfunction utf8Slice (buf, start, end) {\n end = Math.min(buf.length, end)\n var res = []\n\n var i = start\n while (i < end) {\n var firstByte = buf[i]\n var codePoint = null\n var bytesPerSequence = (firstByte > 0xEF) ? 4\n : (firstByte > 0xDF) ? 3\n : (firstByte > 0xBF) ? 2\n : 1\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte\n }\n break\n case 2:\n secondByte = buf[i + 1]\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint\n }\n }\n break\n case 3:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint\n }\n }\n break\n case 4:\n secondByte = buf[i + 1]\n thirdByte = buf[i + 2]\n fourthByte = buf[i + 3]\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint\n }\n }\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD\n bytesPerSequence = 1\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000\n res.push(codePoint >>> 10 & 0x3FF | 0xD800)\n codePoint = 0xDC00 | codePoint & 0x3FF\n }\n\n res.push(codePoint)\n i += bytesPerSequence\n }\n\n return decodeCodePointsArray(res)\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nvar MAX_ARGUMENTS_LENGTH = 0x1000\n\nfunction decodeCodePointsArray (codePoints) {\n var len = codePoints.length\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints) // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n var res = ''\n var i = 0\n while (i < len) {\n res += String.fromCharCode.apply(\n String,\n codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)\n )\n }\n return res\n}\n\nfunction asciiSlice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F)\n }\n return ret\n}\n\nfunction latin1Slice (buf, start, end) {\n var ret = ''\n end = Math.min(buf.length, end)\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i])\n }\n return ret\n}\n\nfunction hexSlice (buf, start, end) {\n var len = buf.length\n\n if (!start || start < 0) start = 0\n if (!end || end < 0 || end > len) end = len\n\n var out = ''\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i])\n }\n return out\n}\n\nfunction utf16leSlice (buf, start, end) {\n var bytes = buf.slice(start, end)\n var res = ''\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)\n }\n return res\n}\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length\n start = ~~start\n end = end === undefined ? len : ~~end\n\n if (start < 0) {\n start += len\n if (start < 0) start = 0\n } else if (start > len) {\n start = len\n }\n\n if (end < 0) {\n end += len\n if (end < 0) end = 0\n } else if (end > len) {\n end = len\n }\n\n if (end < start) end = start\n\n var newBuf\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end)\n newBuf.__proto__ = Buffer.prototype\n } else {\n var sliceLen = end - start\n newBuf = new Buffer(sliceLen, undefined)\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start]\n }\n }\n\n return newBuf\n}\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset (offset, ext, length) {\n if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length)\n }\n\n var val = this[offset + --byteLength]\n var mul = 1\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul\n }\n\n return val\n}\n\nBuffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n return this[offset]\n}\n\nBuffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return this[offset] | (this[offset + 1] << 8)\n}\n\nBuffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n return (this[offset] << 8) | this[offset + 1]\n}\n\nBuffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return ((this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16)) +\n (this[offset + 3] * 0x1000000)\n}\n\nBuffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] * 0x1000000) +\n ((this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n this[offset + 3])\n}\n\nBuffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var val = this[offset]\n var mul = 1\n var i = 0\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) checkOffset(offset, byteLength, this.length)\n\n var i = byteLength\n var mul = 1\n var val = this[offset + --i]\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul\n }\n mul *= 0x80\n\n if (val >= mul) val -= Math.pow(2, 8 * byteLength)\n\n return val\n}\n\nBuffer.prototype.readInt8 = function readInt8 (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length)\n if (!(this[offset] & 0x80)) return (this[offset])\n return ((0xff - this[offset] + 1) * -1)\n}\n\nBuffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset] | (this[offset + 1] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length)\n var val = this[offset + 1] | (this[offset] << 8)\n return (val & 0x8000) ? val | 0xFFFF0000 : val\n}\n\nBuffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset]) |\n (this[offset + 1] << 8) |\n (this[offset + 2] << 16) |\n (this[offset + 3] << 24)\n}\n\nBuffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n\n return (this[offset] << 24) |\n (this[offset + 1] << 16) |\n (this[offset + 2] << 8) |\n (this[offset + 3])\n}\n\nBuffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, true, 23, 4)\n}\n\nBuffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length)\n return ieee754.read(this, offset, false, 23, 4)\n}\n\nBuffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, true, 52, 8)\n}\n\nBuffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length)\n return ieee754.read(this, offset, false, 52, 8)\n}\n\nfunction checkInt (buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance')\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds')\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var mul = 1\n var i = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n byteLength = byteLength | 0\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1\n checkInt(this, value, offset, byteLength, maxBytes, 0)\n }\n\n var i = byteLength - 1\n var mul = 1\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = (value / mul) & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nfunction objectWriteUInt16 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>\n (littleEndian ? i : 1 - i) * 8\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nfunction objectWriteUInt32 (buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = (value >>> 24)\n this[offset + 2] = (value >>> 16)\n this[offset + 1] = (value >>> 8)\n this[offset] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = 0\n var mul = 1\n var sub = 0\n this[offset] = value & 0xFF\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1)\n\n checkInt(this, value, offset, byteLength, limit - 1, -limit)\n }\n\n var i = byteLength - 1\n var mul = 1\n var sub = 0\n this[offset + i] = value & 0xFF\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1\n }\n this[offset + i] = ((value / mul) >> 0) - sub & 0xFF\n }\n\n return offset + byteLength\n}\n\nBuffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)\n if (value < 0) value = 0xff + value + 1\n this[offset] = (value & 0xff)\n return offset + 1\n}\n\nBuffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n } else {\n objectWriteUInt16(this, value, offset, true)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 8)\n this[offset + 1] = (value & 0xff)\n } else {\n objectWriteUInt16(this, value, offset, false)\n }\n return offset + 2\n}\n\nBuffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value & 0xff)\n this[offset + 1] = (value >>> 8)\n this[offset + 2] = (value >>> 16)\n this[offset + 3] = (value >>> 24)\n } else {\n objectWriteUInt32(this, value, offset, true)\n }\n return offset + 4\n}\n\nBuffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {\n value = +value\n offset = offset | 0\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)\n if (value < 0) value = 0xffffffff + value + 1\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = (value >>> 24)\n this[offset + 1] = (value >>> 16)\n this[offset + 2] = (value >>> 8)\n this[offset + 3] = (value & 0xff)\n } else {\n objectWriteUInt32(this, value, offset, false)\n }\n return offset + 4\n}\n\nfunction checkIEEE754 (buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range')\n if (offset < 0) throw new RangeError('Index out of range')\n}\n\nfunction writeFloat (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4)\n return offset + 4\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert)\n}\n\nfunction writeDouble (buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8)\n return offset + 8\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert)\n}\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert)\n}\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0\n if (!end && end !== 0) end = this.length\n if (targetStart >= target.length) targetStart = target.length\n if (!targetStart) targetStart = 0\n if (end > 0 && end < start) end = start\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start\n }\n\n var len = end - start\n var i\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start]\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start]\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n )\n }\n\n return len\n}\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill (val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start\n start = 0\n end = this.length\n } else if (typeof end === 'string') {\n encoding = end\n end = this.length\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0)\n if (code < 256) {\n val = code\n }\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string')\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding)\n }\n } else if (typeof val === 'number') {\n val = val & 255\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0\n end = end === undefined ? this.length : end >>> 0\n\n if (!val) val = 0\n\n var i\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : utf8ToBytes(new Buffer(val, encoding).toString())\n var len = bytes.length\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len]\n }\n }\n\n return this\n}\n\n// HELPER FUNCTIONS\n// ================\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g\n\nfunction base64clean (str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, '')\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return ''\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '='\n }\n return str\n}\n\nfunction stringtrim (str) {\n if (str.trim) return str.trim()\n return str.replace(/^\\s+|\\s+$/g, '')\n}\n\nfunction toHex (n) {\n if (n < 16) return '0' + n.toString(16)\n return n.toString(16)\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity\n var codePoint\n var length = string.length\n var leadSurrogate = null\n var bytes = []\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i)\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n leadSurrogate = codePoint\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)\n }\n\n leadSurrogate = null\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint)\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n )\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction asciiToBytes (str) {\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF)\n }\n return byteArray\n}\n\nfunction utf16leToBytes (str, units) {\n var c, hi, lo\n var byteArray = []\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break\n\n c = str.charCodeAt(i)\n hi = c >> 8\n lo = c % 256\n byteArray.push(lo)\n byteArray.push(hi)\n }\n\n return byteArray\n}\n\nfunction base64ToBytes (str) {\n return base64.toByteArray(base64clean(str))\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i]\n }\n return i\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../webpack/buildin/global.js */ \"./node_modules/webpack/buildin/global.js\")))\n\n//# sourceURL=webpack:///./node_modules/buffer/index.js?"); + + /***/ }), + + /***/ "./node_modules/core-util-is/lib/util.js": + /*!***********************************************!*\ + !*** ./node_modules/core-util-is/lib/util.js ***! + \***********************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + eval("/* WEBPACK VAR INJECTION */(function(Buffer) {// Copyright Joyent, Inc. and other Node contributors.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a\n// copy of this software and associated documentation files (the\n// \"Software\"), to deal in the Software without restriction, including\n// without limitation the rights to use, copy, modify, merge, publish,\n// distribute, sublicense, and/or sell copies of the Software, and to permit\n// persons to whom the Software is furnished to do so, subject to the\n// following conditions:\n//\n// The above copyright notice and this permission notice shall be included\n// in all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS\n// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN\n// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,\n// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR\n// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE\n// USE OR OTHER DEALINGS IN THE SOFTWARE.\n\n// NOTE: These type checking functions intentionally don't use `instanceof`\n// because it is fragile and can be easily faked with `Object.create()`.\n\nfunction isArray(arg) {\n if (Array.isArray) {\n return Array.isArray(arg);\n }\n return objectToString(arg) === '[object Array]';\n}\nexports.isArray = isArray;\n\nfunction isBoolean(arg) {\n return typeof arg === 'boolean';\n}\nexports.isBoolean = isBoolean;\n\nfunction isNull(arg) {\n return arg === null;\n}\nexports.isNull = isNull;\n\nfunction isNullOrUndefined(arg) {\n return arg == null;\n}\nexports.isNullOrUndefined = isNullOrUndefined;\n\nfunction isNumber(arg) {\n return typeof arg === 'number';\n}\nexports.isNumber = isNumber;\n\nfunction isString(arg) {\n return typeof arg === 'string';\n}\nexports.isString = isString;\n\nfunction isSymbol(arg) {\n return typeof arg === 'symbol';\n}\nexports.isSymbol = isSymbol;\n\nfunction isUndefined(arg) {\n return arg === void 0;\n}\nexports.isUndefined = isUndefined;\n\nfunction isRegExp(re) {\n return objectToString(re) === '[object RegExp]';\n}\nexports.isRegExp = isRegExp;\n\nfunction isObject(arg) {\n return typeof arg === 'object' && arg !== null;\n}\nexports.isObject = isObject;\n\nfunction isDate(d) {\n return objectToString(d) === '[object Date]';\n}\nexports.isDate = isDate;\n\nfunction isError(e) {\n return (objectToString(e) === '[object Error]' || e instanceof Error);\n}\nexports.isError = isError;\n\nfunction isFunction(arg) {\n return typeof arg === 'function';\n}\nexports.isFunction = isFunction;\n\nfunction isPrimitive(arg) {\n return arg === null ||\n typeof arg === 'boolean' ||\n typeof arg === 'number' ||\n typeof arg === 'string' ||\n typeof arg === 'symbol' || // ES6 symbol\n typeof arg === 'undefined';\n}\nexports.isPrimitive = isPrimitive;\n\nexports.isBuffer = Buffer.isBuffer;\n\nfunction objectToString(o) {\n return Object.prototype.toString.call(o);\n}\n\n/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../buffer/index.js */ \"./node_modules/buffer/index.js\").Buffer))\n\n//# sourceURL=webpack:///./node_modules/core-util-is/lib/util.js?"); + + /***/ }), + + /***/ "./node_modules/ieee754/index.js": + /*!***************************************!*\ + !*** ./node_modules/ieee754/index.js ***! + \***************************************/ + /*! no static exports found */ + /***/ (function(module, exports) { + + eval("exports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m\n var eLen = nBytes * 8 - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var nBits = -7\n var i = isLE ? (nBytes - 1) : 0\n var d = isLE ? -1 : 1\n var s = buffer[offset + i]\n\n i += d\n\n e = s & ((1 << (-nBits)) - 1)\n s >>= (-nBits)\n nBits += eLen\n for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & ((1 << (-nBits)) - 1)\n e >>= (-nBits)\n nBits += mLen\n for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias\n } else if (e === eMax) {\n return m ? NaN : ((s ? -1 : 1) * Infinity)\n } else {\n m = m + Math.pow(2, mLen)\n e = e - eBias\n }\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen)\n}\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c\n var eLen = nBytes * 8 - mLen - 1\n var eMax = (1 << eLen) - 1\n var eBias = eMax >> 1\n var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)\n var i = isLE ? 0 : (nBytes - 1)\n var d = isLE ? 1 : -1\n var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0\n\n value = Math.abs(value)\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0\n e = eMax\n } else {\n e = Math.floor(Math.log(value) / Math.LN2)\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--\n c *= 2\n }\n if (e + eBias >= 1) {\n value += rt / c\n } else {\n value += rt * Math.pow(2, 1 - eBias)\n }\n if (value * c >= 2) {\n e++\n c /= 2\n }\n\n if (e + eBias >= eMax) {\n m = 0\n e = eMax\n } else if (e + eBias >= 1) {\n m = (value * c - 1) * Math.pow(2, mLen)\n e = e + eBias\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)\n e = 0\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = (e << mLen) | m\n eLen += mLen\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128\n}\n\n\n//# sourceURL=webpack:///./node_modules/ieee754/index.js?"); + + /***/ }), + + /***/ "./node_modules/immediate/lib/browser.js": + /*!***********************************************!*\ + !*** ./node_modules/immediate/lib/browser.js ***! + \***********************************************/ + /*! no static exports found */ + /***/ (function(module, exports, __webpack_require__) { + + "use strict"; + eval("/* WEBPACK VAR INJECTION */(function(global) {\nvar Mutation = global.MutationObserver || global.WebKitMutationObserver;\n\nvar scheduleDrain;\n\n{\n if (Mutation) {\n var called = 0;\n var observer = new Mutation(nextTick);\n var element = global.document.createTextNode('');\n observer.observe(element, {\n characterData: true\n });\n scheduleDrain = function () {\n element.data = (called = ++called % 2);\n };\n } else if (!global.setImmediate && typeof global.MessageChannel !== 'undefined') {\n var channel = new global.MessageChannel();\n channel.port1.onmessage = nextTick;\n scheduleDrain = function () {\n channel.port2.postMessage(0);\n };\n } else if ('document' in global && 'onreadystatechange' in global.document.createElement('script')) {\n scheduleDrain = function () {\n\n // Create a