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Releases: Mythical-Atlas/sonic-fan-game

Version 0.14.1

14 May 12:55
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Version 0.14.1 Pre-release
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Same as last version, but it's been optimized and now runs at 60 fps with no issues.

Version 0.14

14 May 02:13
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Version 0.14 Pre-release
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Now in OpenGL!
There are definitely still some issues with optimization, but it does successfully run.

Changes:

  • Added basic HUD elements
  • Capped at 30 FPS due to performance issues
  • Using OpenGL rather than Java's native Java2D library
  • Menu and test levels inaccessible for now (temporary)
  • Unable to view collision masks (temporary)
  • Removed fullscreen (temporary)
  • Window resizable (so fullscreen technically still supported, just not undecorated)

Controls:

  • Left + Right Arrows = Move Sonic
  • Space Bar = Jump
  • Down Arrow = Crouch
  • Space Bar While Crouching = Spindash (space again to charge, release down arrow to release)
  • Shift = Debug Boost (debug feature, will not be present in final game)
  • Escape = Quit

Version 0.13

04 May 21:37
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Version 0.13 Pre-release
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Change log:

  • added ability to view player and tile collision masks
  • slightly tweaked physics values (jump height, gravity, acceleration, etc)
  • implemented layers
  • implemented loops
  • further mapped Leaf Forest
  • implemented smooth slopes to Leaf Forest (previously just a bunch of triangles to mimic them)
  • other minor bug fixes

Version 0.12

01 May 20:10
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Version 0.12 Pre-release
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First build designed with other users in mind.

Changes:

  • Added turning animations
  • Progress on Leaf Forest Act 1
  • Added controls on menu screen
  • Some optimizations

Version 0.11

01 May 20:09
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Version 0.11 Pre-release
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First executable JAR file build (previous builds have issues with accessing resources).

Mostly finished physics + Sonic animations. 2 test levels + extremely unfinished Leaf Forest Act 1 port.