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java -jar sa2dx_v0.21.jar
[LWJGL] Failed to load a library. Possible solutions:
a) Add the directory that contains the shared library to -Djava.library.path or -Dorg.lwjgl.librarypath.
b) Add the JAR that contains the shared library to the classpath.
[LWJGL] Enable debug mode with -Dorg.lwjgl.util.Debug=true for better diagnostics.
[LWJGL] Enable the SharedLibraryLoader debug mode with -Dorg.lwjgl.util.DebugLoader=true for better diagnostics.
Exception in thread "main" java.lang.UnsatisfiedLinkError: Failed to locate library: liblwjgl.so
at org.lwjgl.system.Library.loadSystem(Library.java:162)
at org.lwjgl.system.Library.loadSystem(Library.java:62)
at org.lwjgl.system.Library.(Library.java:50)
at org.lwjgl.system.MemoryUtil.(MemoryUtil.java:97)
at org.lwjgl.system.Pointer$Default.(Pointer.java:67)
at org.lwjgl.system.Callback.(Callback.java:41)
at main.Window.init(Window.java:74)
at main.Window.run(Window.java:61)
at main.Loader.main(Loader.java:256)
The text was updated successfully, but these errors were encountered:
I'm amazed that anyone is looking at this repo 😂. I've actually been working on a C# version to get away from these weird issues with Java. Do you have the LWJGL jar file in the same directory as the game jar?
The text was updated successfully, but these errors were encountered: