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build.gradle
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build.gradle
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plugins {
id 'java-library'
id 'eclipse'
id 'idea'
id 'maven-publish'
id 'net.neoforged.gradle.userdev' version '7.0.165'
id 'net.darkhax.curseforgegradle' version '1.1.25'
id 'com.modrinth.minotaur' version "2.+"
}
version = "${version}"
group = "${mod_group}"
base {
archivesName = "${mod_archive_name}-${mc_version}"
}
// Mojang ships Java 21 to end users in 1.20.5+, so your mod should target Java 21.
java.toolchain.languageVersion = JavaLanguageVersion.of(21)
minecraft.accessTransformers.file rootProject.file('src/main/resources/META-INF/accesstransformer.cfg')
//minecraft.accessTransformers.entry public net.minecraft.client.Minecraft textureManager # textureManager
runs {
// applies to all the run configs below
configureEach {
// Recommended logging data for a userdev environment
systemProperty 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
systemProperty 'forge.logging.console.level', 'debug'
//Limit ram usage for the dev environment to 4GB
jvmArgument '-Xmx4G'
modSource project.sourceSets.main
}
client {
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
systemProperty 'forge.enabledGameTestNamespaces', "${mod_id}"
}
server {
systemProperty 'forge.enabledGameTestNamespaces', "${mod_id}"
programArgument '--nogui'
}
data {
// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
// workingDirectory project.file('run-data')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
programArguments.addAll '--mod', "${mod_id}", '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
configurations {
runtimeClasspath.extendsFrom localRuntime
}
repositories {
maven {
url = "https://maven.blamejared.com"
}
}
dependencies {
implementation "net.neoforged:neoforge:${neo_version}"
compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
compileOnly "mezz.jei:jei-${mc_version}-neoforge-api:${jei_version}"
localRuntime "mezz.jei:jei-${mc_version}-neoforge:${jei_version}"
}
jar {
manifest {
attributes([
"Specification-Title" : "${mod_id}",
"Specification-Vendor" : "Mrbysco",
"Specification-Version" : "1", // We are version 1 of ourselves
"Implementation-Title" : project.name,
"Implementation-Version" : project.jar.archiveVersion,
"Implementation-Vendor" : "Mrbysco",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
publishing {
publications {
register('mavenJava', MavenPublication) {
groupId project.group
artifactId base.archivesName.get()
version project.version
from components.java
}
}
repositories {
if (System.getenv().SAP_SECRET) {
maven {
url "https://maven.saps.dev/releases"
credentials {
username = "mrbysco"
password = "${System.getenv().SAP_SECRET}"
}
}
}
}
}
if (System.getenv().CURSEFORGE_KEY) {
task curseforge(type: net.darkhax.curseforgegradle.TaskPublishCurseForge) {
apiToken = System.getenv().CURSEFORGE_KEY
def mainFile = upload(project.curseforge_id, jar)
mainFile.releaseType = 'beta'
mainFile.addModLoader("NeoForge")
mainFile.addGameVersion("${mc_version}")
mainFile.addJavaVersion("Java 21")
mainFile.addGameVersion('Server', 'Client')
mainFile.changelog = file("$project.rootDir/changelog.md")
mainFile.changelogType = 'markdown'
// mainFile.addRequirement()
mainFile.addOptional("jei")
}
}
if (System.getenv().MODRINTH_KEY) {
modrinth {
token = System.getenv().MODRINTH_KEY
projectId = project.modrinth_id
versionType = "beta"
versionName = "${mod_name} ${mc_version}"
versionNumber = project.version
uploadFile = jar
changelog = file("$project.rootDir/changelog.md").text
gameVersions = ["${mc_version}"]
loaders = ["neoforge"]
dependencies {
optional.project "jei"
}
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}