diff --git a/.github/workflows/gradle.yml b/.github/workflows/gradle.yml index 765c9d017..c09994aca 100644 --- a/.github/workflows/gradle.yml +++ b/.github/workflows/gradle.yml @@ -30,7 +30,7 @@ jobs: if: endswith(github.ref_name, 'master') && github.ref_protected && github.ref_type == 'branch' runs-on: ubuntu-latest env: - APPVEYOR_BUILD_VERSION: '3.5.0' + APPVEYOR_BUILD_VERSION: '3.6.0b' CURSETOKEN: ${{ secrets.CURSETOKEN }} steps: - uses: actions/checkout@v3 diff --git a/build.gradle b/build.gradle index 82a2edd1f..8b3c0f711 100644 --- a/build.gradle +++ b/build.gradle @@ -43,7 +43,7 @@ curseforge { project { id = '440990' changelog = file('changelog.md') - releaseType = 'release' + releaseType = 'beta' changelogType = 'markdown' addGameVersion '1.18.2' } diff --git a/changelog.md b/changelog.md index eb214c368..2af6b8134 100644 --- a/changelog.md +++ b/changelog.md @@ -1,5 +1,27 @@ # Changelog +## [1.18.2 - 3.6.0 beta] + +* feat: added shunting path to blocked path +* feat: added possibility to skip signals +* feat: added system to add distant signals to mainsignals without passing pathway +* feat: added overlap (protection way) system behind signals +* feat: added possiblity to rename signal on all blocks +* feat: ne, ne5 & standalone zs3 to signalbox +* feat: added standalone zs3 +* feat: added end arrow +* fix: Intersignalbox pathways +* fix: more pathway issues +* fix: issue with delayable-intersignal pathway +* fix: issue with protection stop +* fix: signalconfigs, added new system +* fix: issue with signalcontroller +* ref: changed upadte system to signalstatehandler +* ref: change pathway backend system +* ref: better UI +* ref: better code performance +* ref: made corner tiles more expensive + ## [1.18.2 - 3.5.0] * feat: new path finding algorithm