Skip to content
This repository has been archived by the owner on Jul 22, 2024. It is now read-only.

Document optimizations #182

Open
caseyyee opened this issue Mar 1, 2018 · 1 comment
Open

Document optimizations #182

caseyyee opened this issue Mar 1, 2018 · 1 comment
Labels
ARCHIVED CLOSED at time of archiving documentation perf

Comments

@caseyyee
Copy link
Contributor

caseyyee commented Mar 1, 2018

Anti Aliasing settings:

image

Also see:
https://docs.unity3d.com/Manual/class-QualitySettings.html

Other ones we should document:

  • Using Asset bundles
  • Minimizing shader compilation times
  • setting static objects
  • performance FPS meter (plus Unity-web round-trip time test)
  • mobile performance
@caseyyee caseyyee added the perf label Aug 8, 2018
@cknowles-admin cknowles-admin added the ARCHIVED CLOSED at time of archiving label Jul 22, 2024
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
ARCHIVED CLOSED at time of archiving documentation perf
Projects
None yet
Development

No branches or pull requests

2 participants