You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Jul 22, 2024. It is now read-only.
which comands are you using? just manually building the project in Unity to Build/ and then git commit -am 'Version X.Y.Z' && git tag && git push --tags?
I export the demo to /Build, then export the package, commit to master and tag.
cvan
changed the title
create Git tags and GitHub Releases for each release version (submitted to Unity Asset Store)
automation of Git tags and GitHub Releases for each release version (submitted to Unity Asset Store)
Feb 13, 2018
Roughly these steps (correct me if I'm wrong, @salva):
git checkout master --force
git pull --rebase
# manually build Unity project (there are some CLIs that do this; I'd need to test them before I recommend it)# …# wait for `Build/` to be doneexport unity_version='1.X.X'
git tag $unity_version&& git push && git push --tags
I can provide a Node or shell build script (there are a few decent
npm
packages that do this too; I'll have to check my list and test them again).The text was updated successfully, but these errors were encountered: