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Record.cc
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Record.cc
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#include "Record.h"
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
Record :: Record () : bits(NULL)
{}
Record :: Record (const Record & r) : bits(NULL)
{
__builtin_prefetch (r.bits);
if (r.bits == NULL) // if the other guy isn't allocated
{
return; // nothing to do, exit immediately
}
bits = new (std::nothrow) char[((int *) r.bits)[0]]; // otherwise, allocate our storage
if (bits == NULL) // handle errors if necessary
{
cout << "ERROR : Not enough memory. EXIT !!!\n";
exit(1);
}
memcpy (bits, r.bits, ((int *) r.bits)[0]); // and make a copy
}
Record & Record :: operator = (Record const & r)
{
// cout << "assignment operator called" << endl;
if (this != &r) // make sure we are not assigning to self
{
delete [] bits;
bits = NULL;
if(NULL != r.bits) // check for null assignment.
{
bits = new (std::nothrow) char[((int *) r.bits)[0]]; // otherwise, allocate our storage
memcpy (bits, r.bits, ((int *) r.bits)[0]); // and make a copy
}
}
return * this;
}
bool Record :: isNull ()
{
if (NULL == bits)
return true;
return false;
}
void Record :: SetNull ()
{
bits = NULL;
return;
}
Record :: ~Record () {
if (bits != NULL) {
delete [] bits;
}
bits = NULL;
}
int Record :: ComposeRecord (Schema *mySchema, const char *src) {
// this is temporary storage
char *space = new (std::nothrow) char[PAGE_SIZE];
if (space == NULL)
{
cout << "ERROR : Not enough memory. EXIT !!!\n";
exit(1);
}
char *recSpace = new (std::nothrow) char[PAGE_SIZE];
if (recSpace == NULL)
{
cout << "ERROR : Not enough memory. EXIT !!!\n";
exit(1);
}
// clear out the present record
if (bits != NULL)
delete [] bits;
bits = NULL;
int n = mySchema->GetNumAtts();
Attribute *atts = mySchema->GetAtts();
// this is the current position (int bytes) in the binary
// representation of the record that we are dealing with
int currentPosInRec = sizeof (int) * (n + 1);
// loop through all of the attributes
int cursor = 0;
for (int i = 0; i < n; i++) {
// first we suck in the next attribute value
int len = 0;
while (1) {
int nextChar = src[cursor++];
if (nextChar == '|') // separate attributes by pipes
break;
else if (nextChar == '\0') { // fail, improper specification for record.
delete [] space;
delete [] recSpace;
return 0;
}
space[len] = nextChar;
len++;
}
// set up the pointer to the current attribute in the record
((int *) recSpace)[i + 1] = currentPosInRec;
// null terminate the string
space[len] = 0;
len++;
// then we convert the data to the correct binary representation
if (atts[i].myType == Int) {
*((int *) &(recSpace[currentPosInRec])) = atoi (space);
currentPosInRec += sizeof (int);
} else if (atts[i].myType == Double) {
// make sure that we are starting at a double-aligned position;
// if not, then we put some extra space in there
while (currentPosInRec % sizeof(double) != 0) {
*((int *) &(recSpace[currentPosInRec])) = 0;
currentPosInRec += sizeof (int);
((int *) recSpace)[i + 1] = currentPosInRec;
}
*((double *) &(recSpace[currentPosInRec])) = atof (space);
currentPosInRec += sizeof (double);
} else if (atts[i].myType == String) {
// align things to the size of an integer if needed
if (len % sizeof (int) != 0) {
int numExtraBytesSpace = sizeof (int) - (len % sizeof (int));
for (int j = 0; j < numExtraBytesSpace; ++j)
{
*((char *) &(recSpace[currentPosInRec+len+j])) = 0;
}
len += numExtraBytesSpace;
}
strcpy (&(recSpace[currentPosInRec]), space);
currentPosInRec += len;
}
}
// the last thing is to set up the pointer to just past the end of the reocrd
((int *) recSpace)[0] = currentPosInRec;
// and copy over the bits
bits = new (std::nothrow) char[currentPosInRec];
if (bits == NULL)
{
cout << "ERROR : Not enough memory. EXIT !!!\n";
exit(1);
}
memcpy (bits, recSpace, currentPosInRec);
delete [] space;
delete [] recSpace;
return 1;
}
int Record :: SuckNextRecord (Schema *mySchema, FILE *textFile) {
// this is temporary storage
char *space = new (std::nothrow) char[PAGE_SIZE];
if (space == NULL)
{
cout << "ERROR : Not enough memory. EXIT !!!\n";
exit(1);
}
char *recSpace = new (std::nothrow) char[PAGE_SIZE];
if (recSpace == NULL)
{
cout << "ERROR : Not enough memory. EXIT !!!\n";
exit(1);
}
// clear out the present record
if (bits != NULL)
delete [] bits;
bits = NULL;
int n = mySchema->GetNumAtts();
Attribute *atts = mySchema->GetAtts();
// this is the current position (int bytes) in the binary
// representation of the record that we are dealing with
int currentPosInRec = sizeof (int) * (n + 1);
// loop through all of the attributes
for (int i = 0; i < n; i++) {
// first we suck in the next attribute value
int len = 0;
while (1) {
int nextChar = getc (textFile);
if (nextChar == '|')
break;
else if (nextChar == EOF) {
delete [] space;
delete [] recSpace;
return 0;
}
space[len] = nextChar;
len++;
}
// set up the pointer to the current attribute in the record
((int *) recSpace)[i + 1] = currentPosInRec;
// null terminate the string
space[len] = 0;
len++;
// then we convert the data to the correct binary representation
if (atts[i].myType == Int) {
*((int *) &(recSpace[currentPosInRec])) = atoi (space);
currentPosInRec += sizeof (int);
} else if (atts[i].myType == Double) {
// make sure that we are starting at a double-aligned position;
// if not, then we put some extra space in there
while (currentPosInRec % sizeof(double) != 0) {
*((int *) &(recSpace[currentPosInRec])) = 0;
currentPosInRec += sizeof (int);
((int *) recSpace)[i + 1] = currentPosInRec;
}
*((double *) &(recSpace[currentPosInRec])) = atof (space);
currentPosInRec += sizeof (double);
} else if (atts[i].myType == String) {
// align things to the size of an integer if needed
if (len % sizeof (int) != 0) {
int numExtraBytesSpace = sizeof (int) - (len % sizeof (int));
for (int j = 0; j < numExtraBytesSpace; ++j)
{
*((char *) &(recSpace[currentPosInRec+len+j])) = 0;
}
len += numExtraBytesSpace;
}
strcpy (&(recSpace[currentPosInRec]), space);
currentPosInRec += len;
}
}
// the last thing is to set up the pointer to just past the end of the reocrd
((int *) recSpace)[0] = currentPosInRec;
// and copy over the bits
bits = new (std::nothrow) char[currentPosInRec];
if (bits == NULL)
{
cout << "ERROR : Not enough memory. EXIT !!!\n";
exit(1);
}
memcpy (bits, recSpace, currentPosInRec);
delete [] space;
delete [] recSpace;
return 1;
}
void Record :: SetBits (char * _bits) {
delete [] this->bits;
this->bits = _bits;
}
char* Record :: GetBits (void) const {
return bits;
}
size_t Record :: GetSize (void) const
{
return *((int *) bits);
}
int Record :: GetNumAtts (void)
{
char * bitsPtr;
bitsPtr = bits;
bitsPtr += sizeof(int);
int firstRecOffset = *((int *) bitsPtr);
int numAtts = (firstRecOffset/(sizeof(int))) -1;
return numAtts;
}
void Record :: CopyBits(char * _bits, int b_len) {
delete [] this->bits;
this->bits = new (std::nothrow) char[b_len];
if (this->bits == NULL)
{
cout << "ERROR : Not enough memory. EXIT !!!\n";
exit(1);
}
memcpy (this->bits, _bits, b_len);
}
void Record :: Consume (Record *fromMe) {
__builtin_prefetch (fromMe->bits);
delete [] bits;
bits = fromMe->bits;
fromMe->bits = NULL;
}
void Record :: Copy (Record *copyMe) {
// this is a deep copy, so allocate the bits and move them over!
delete [] bits;
bits = new (std::nothrow) char[((int *) copyMe->bits)[0]];
if (bits == NULL)
{
cout << "ERROR : Not enough memory. EXIT !!!\n";
exit(1);
}
memcpy (bits, copyMe->bits, ((int *) copyMe->bits)[0]);
}
void Record :: Project (int *attsToKeep, int numAttsToKeep, int numAttsNow) {
// first, figure out the size of the new record
int totSpace = sizeof (int) * (numAttsToKeep + 1);
for (int i = 0; i < numAttsToKeep; i++) {
// if we are keeping the last record, be careful!
if (attsToKeep[i] == numAttsNow - 1) {
// in this case, take the length of the record and subtract the start pos
totSpace += ((int *) bits)[0] - ((int *) bits)[attsToKeep[i] + 1];
} else {
// in this case, subtract the start of the next field from the start of this field
totSpace += ((int *) bits)[attsToKeep[i] + 2] - ((int *) bits)[attsToKeep[i] + 1];
}
}
// now, allocate the new bits
char *newBits = new (std::nothrow) char[totSpace];
if (newBits == NULL)
{
cout << "ERROR : Not enough memory. EXIT !!!\n";
exit(1);
}
// record the total length of the record
*((int *) newBits) = totSpace;
// and copy all of the fields over
int curPos = sizeof (int) * (numAttsToKeep + 1);
for (int i = 0; i < numAttsToKeep; i++) {
// this is the length (in bytes) of the current attribute
int attLen;
// if we are keeping the last record, be careful!
if (attsToKeep[i] == numAttsNow - 1) {
// in this case, take the length of the record and subtract the start pos
attLen = ((int *) bits)[0] - ((int *) bits)[attsToKeep[i] + 1];
} else {
// in this case, subtract the start of the next field from the start of this field
attLen = ((int *) bits)[attsToKeep[i] + 2] - ((int *) bits)[attsToKeep[i] + 1];
}
// set the start position of this field
((int *) newBits)[i + 1] = curPos;
// and copy over the bits
memcpy (&(newBits[curPos]), &(bits[((int *) bits)[attsToKeep[i] + 1]]), attLen);
// note that we are moving along in the record
curPos += attLen;
}
// kill the old bits
delete [] bits;
// and attach the new ones
bits = newBits;
}
// consumes right record and leaves the left record as it is
void Record :: MergeRecords (Record *left, Record *right, int numAttsLeft, int numAttsRight, int *attsToKeep, int numAttsToKeep, int startOfRight) {
delete [] bits;
bits = NULL;
// if one of the records is empty, new record is non-empty record
if(numAttsLeft == 0 ) {
Copy(right);
return;
} else if(numAttsRight == 0 ) {
Copy(left);
return;
}
// first, figure out the size of the new record
int totSpace = sizeof (int) * (numAttsToKeep + 1);
int numAttsNow = numAttsLeft;
char *rec_bits = left->bits;
for (int i = 0; i < numAttsToKeep; i++) {
if (i == startOfRight) {
numAttsNow = numAttsRight;
rec_bits = right->bits;
}
// if we are keeping the last record, be careful!
if (attsToKeep[i] == numAttsNow - 1) {
// in this case, take the length of the record and subtract the start pos
totSpace += ((int *) rec_bits)[0] - ((int *) rec_bits)[attsToKeep[i] + 1];
} else {
// in this case, subtract the start of the next field from the start of this field
totSpace += ((int *) rec_bits)[attsToKeep[i] + 2] - ((int *) rec_bits)[attsToKeep[i] + 1];
}
}
// now, allocate the new bits
bits = new (std::nothrow) char[totSpace+1];
if (bits == NULL)
{
cout << "ERROR : Not enough memory. EXIT !!!\n";
exit(1);
}
// record the total length of the record
*((int *) bits) = totSpace;
numAttsNow = numAttsLeft;
rec_bits = left->bits;
// and copy all of the fields over
int curPos = sizeof (int) * (numAttsToKeep + 1);
for (int i = 0; i < numAttsToKeep; i++) {
if (i == startOfRight) {
numAttsNow = numAttsRight;
rec_bits = right->bits;
}
// this is the length (in bytes) of the current attribute
int attLen;
// if we are keeping the last record, be careful!
if (attsToKeep[i] == numAttsNow - 1) {
// in this case, take the length of the record and subtract the start pos
attLen = ((int *) rec_bits)[0] - ((int *) rec_bits)[attsToKeep[i] + 1];
} else {
// in this case, subtract the start of the next field from the start of this field
attLen = ((int *) rec_bits)[attsToKeep[i] + 2] - ((int *) rec_bits)[attsToKeep[i] + 1];
}
// set the start position of this field
((int *) bits)[i + 1] = curPos;
// and copy over the bits
memmove (&(bits[curPos]), &(rec_bits[((int *) rec_bits)[attsToKeep[i] + 1]]), attLen);
// note that we are moving along in the record
curPos += attLen;
}
}
void Record :: Print (Schema *mySchema) {
int n = mySchema->GetNumAtts();
Attribute *atts = mySchema->GetAtts();
// loop through all of the attributes
for (int i = 0; i < n; i++) {
// print the attribute name
cout << atts[i].name << ": ";
// use the i^th slot at the head of the record to get the
// offset to the correct attribute in the record
int pointer = ((int *) bits)[i + 1];
// here we determine the type, which given in the schema;
// depending on the type we then print out the contents
cout << "[";
// first is integer
if (atts[i].myType == Int) {
int *myInt = (int *) &(bits[pointer]);
cout << *myInt;
// then is a double
} else if (atts[i].myType == Double) {
double *myDouble = (double *) &(bits[pointer]);
cout << *myDouble;
// then is a character string
} else if (atts[i].myType == String) {
char *myString = (char *) &(bits[pointer]);
cout << myString;
}
cout << "]";
// print out a comma as needed to make things pretty
if (i != n - 1) {
cout << ", ";
}
}
cout << "\n";
}
void Record :: Print (Schema *mySchema, ostream & os) {
int n = mySchema->GetNumAtts();
Attribute *atts = mySchema->GetAtts();
// loop through all of the attributes
for (int i = 0; i < n; i++) {
// print the attribute name
os << atts[i].name << ": ";
// use the i^th slot at the head of the record to get the
// offset to the correct attribute in the record
int pointer = ((int *) bits)[i + 1];
// here we determine the type, which given in the schema;
// depending on the type we then print out the contents
os << "[";
// first is integer
if (atts[i].myType == Int) {
int *myInt = (int *) &(bits[pointer]);
os << *myInt;
// then is a double
} else if (atts[i].myType == Double) {
double *myDouble = (double *) &(bits[pointer]);
os << *myDouble;
// then is a character string
} else if (atts[i].myType == String) {
char *myString = (char *) &(bits[pointer]);
os << myString;
}
os << "]";
// print out a comma as needed to make things pretty
if (i != n - 1) {
os << ", ";
}
}
os << "\n";
}