From 2062b5487034a553f3594ac26a55c8747fe6d997 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=95=BF=E8=80=B3?= <55729032+FuyuEnnju@users.noreply.github.com> Date: Sat, 22 May 2021 19:17:35 +0800 Subject: [PATCH 1/4] Update module.json --- module.json | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/module.json b/module.json index 30ac9c3..adecb58 100644 --- a/module.json +++ b/module.json @@ -10,6 +10,11 @@ "name": "English", "path": "lang/en.json" }, + { + "lang": "cn", + "name": "中文", + "path": "lang/cn.json" + }, { "lang": "de", "name": "Deutsch (German)", @@ -32,5 +37,5 @@ "title": "Token Mold", "type": "module", "url": "https://github.com/Moerill/token-mold", - "version": "2.12.0" -} \ No newline at end of file + "version": "2.12.1" +} From fd5c34588525eba886262fc108278c731b74cc9a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=95=BF=E8=80=B3?= <55729032+FuyuEnnju@users.noreply.github.com> Date: Sat, 22 May 2021 19:20:13 +0800 Subject: [PATCH 2/4] Add files via upload --- lang/cn.json | 161 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 161 insertions(+) create mode 100644 lang/cn.json diff --git a/lang/cn.json b/lang/cn.json new file mode 100644 index 0000000..6db9dfc --- /dev/null +++ b/lang/cn.json @@ -0,0 +1,161 @@ +{ + "I18N.MAINTAINERS" : ["Chivell"], + + "Header.Override.Token" : "指示物", + "Header.Override.Sheet" : "人物卡", + "Header.Override.Import" : "导入", + "Header.Override.Close" : "关闭", + + "Theatre.UI.Chat.Narrator" : "旁白", + + "Theatre.UI.Title.EmoteSelector" : "表情选择", + "Theatre.UI.Title.SuppressTheatre" : "透明化", + "Theatre.UI.Title.Narrator" : "旁白模式", + "Theatre.UI.Title.ResyncGM" : "同步所有玩家", + "Theatre.UI.Title.ResyncPlayer" : "同步GM", + "Theatre.UI.Title.QuoteToggle" : "自动标点符号", + "Theatre.UI.Title.DelayEmoteToggle" : "(表情)等待消息", + "Theatre.UI.Title.CinemaSelector" : "电影学", + "Theatre.UI.Title.AddToStage" : "登场", + "Theatre.UI.Title.ConfigureTheatre" : "设置角色", + "Theatre.UI.Title.ChooseEmoteIcon" : "选择表情图标", + "Theatre.UI.Title.ChooseEmoteName" : "选择自定义表情名", + "Theatre.UI.Title.DeleteCustomEmote" : "删除自定表情", + "Theatre.UI.Title.FontType" : "字体", + "Theatre.UI.Title.FontSize" : "字体大小", + "Theatre.UI.Title.FontColor" : "字体颜色", + + "Theatre.UI.Notification.CannotMoveOwner" : "您必须控制要移动的角色", + "Theatre.UI.Notification.CannotMoveControlled" : "无法移至NPC", + "Theatre.UI.Notification.CannotSwapOwner" : "您必须控制要交换的角色之一", + "Theatre.UI.Notification.CannotSwapControlled" : "无法与NPC互换", + "Theatre.UI.Notification.DoNotControl" : "您无法控制这个角色", + "Theatre.UI.Notification.CannotPushFront" : "您无法将此演员推到最前面,因为该演员不受玩家控制", + "Theatre.UI.Notification.CannotPushBack" : "您无法将这位演员推向后方,因为该演员不受玩家控制", + "Theatre.UI.Notification.ResyncPlayer" : "重新同步舞台,发起玩家:", + "Theatre.UI.Notification.ResyncGM" : "重新同步剧场,来自GM", + "Theatre.UI.Notification.AlreadyStaged" : " 已存入", + "Theatre.UI.Notification.ImageLoadFail_P1" : "图像载入失败 '", + "Theatre.UI.Notification.ImageLoadFail_P2" : "' 的路径为 '", + "Theatre.UI.Notification.TooLongDecayMin" : "文字衰减最小值过长,将其设置为最大值600s", + "Theatre.UI.Notification.TooLongDecayRate" : "文字衰减率过长,将其设置为最大值10s", + "Theatre.UI.Notification.InvalidDecayMin" : "文字衰减最小值无效,将其设置为默认值30s", + "Theatre.UI.Notification.InvalidDecayRate" : "文字衰减率无效,将其设置为默认值1s", + "Theatre.UI.Notification.BadCustomEmote" : "自定义表情符号名称错误(必须定义),不提交配置更改", + "Theatre.UI.Notification.BadFilepath" : "提交中存在错误的文件路径,拒绝剧院配置更改:", + + "Theatre.UI.Notification.ErrorFatal" : "致命错误,请提交带有错误报告的控制台日志(f12->控制台)", + + "Theatre.UI.Settings.displayMode" : "文本框显示模式", + "Theatre.UI.Settings.displayModeHint" : "小剧场立绘下方的文本区域的显示模式。【盒式】为文本提供了不透明背景,并且以角色为单位每个人一个方块。 【轻小说式】横穿整个屏幕,并且进行了半透明,在视觉上比较贴近一般的ADV。 【无】不显示文本框。", + "Theatre.UI.Settings.displayModeTextBox" : "盒式", + "Theatre.UI.Settings.displayModeLightBox" : "轻小说式", + "Theatre.UI.Settings.displayModeClearBox" : "无", + "Theatre.UI.Settings.narrHeight" : "旁白栏位置", + "Theatre.UI.Settings.narrHeightHint" : "旁白栏的位置占屏幕高度的百分比。", + "Theatre.UI.Settings.textDecayMin" : "最大文字延迟", + "Theatre.UI.Settings.textDecayMinHint" : "剧院文本输入衰减之前的最短时间(以秒为单位)。", + "Theatre.UI.Settings.textDecayRate" : "文字延迟率", + "Theatre.UI.Settings.textDecayRateHint" : "基于消息的长度(以秒为单位),文本衰减的速率。 这是“按每个字符”应用的,因此,如果衰减率为1s或最小衰减时间(以较大者为准),则在衰减之前100s的消息是100s。", + "Theatre.UI.Settings.maxImgHeight": "最大立绘高度(像素)", + + "Theatre.MOTD.Header" : "通知", + "Theatre.MOTD.OldVersion" : "MOD当前已过时,请在设置屏幕中启用GM更新剧院。", + + "Theatre.UI.Config.Stage" : "登场", + "Theatre.UI.Config.Theatre" : "立绘", + "Theatre.UI.Config.ConfigureTheatre" : "设置立绘的各种属性", + "Theatre.UI.Config.Main" : "主要", + "Theatre.UI.Config.AddEmote" : "新增表情", + "Theatre.UI.Config.ConfigureEmotes" : "设置表情", + "Theatre.UI.Config.ConfigureEmote" : "设置表情", + "Theatre.UI.Config.ConfigureEmotesHint" : "将表情图像设置为默认图像,或添加自定义表情。", + "Theatre.UI.Config.InsertName" : "立绘 名称/标签", + "Theatre.UI.Config.SetTopAlign" : "立绘对齐方式", + "Theatre.UI.Config.SetTopAlignTop" : "对话框上", + "Theatre.UI.Config.SetTopAlignBottom" : "对话框下", + "Theatre.UI.Config.SetDefaultInsert" : "设置默认立绘", + "Theatre.UI.Config.BaseInsert" : "图像路径", + "Theatre.UI.Config.SaveSettings" : "保存设定", + "Theatre.UI.Config.PathPlaceholder" : "path/image.png", + "Theatre.UI.Config.CustomEmotePlaceholder" : "自定义名", + "Theatre.UI.Config.DisableDefaultAnim" : "禁用默认动画", + "Theatre.UI.Config.DisableDefaultAnimHint" : "禁用所有默认的表情动画,包括气泡和任何其他附带的动画。", + + "Theatre.Text.OpenBracket" : "\"", + "Theatre.Text.CloseBracket" : "\"", + "Theatre.Text.FontSizeSmall" : "小", + "Theatre.Text.FontSizeNormal" : "中", + "Theatre.Text.FontSizeLarge" : "大", + + "Theatre.Emote.Label" : "表情", + "Theatre.Emote.Happy" : "开心", + "Theatre.Emote.Smile" : "微笑", + "Theatre.Emote.Grin" : "笑", + "Theatre.Emote.HappyTears" : "笑哭", + "Theatre.Emote.Sad" : "难过", + "Theatre.Emote.Frown" : "尴尬", + "Theatre.Emote.Cry" : "哭泣", + "Theatre.Emote.Serious" : "严肃", + "Theatre.Emote.Annoyed" : "生气", + "Theatre.Emote.Frustrated" : "爆青筋", + "Theatre.Emote.Angry" : "愤怒", + "Theatre.Emote.Laughing" : "大笑", + "Theatre.Emote.LaughingSquint" : "狂笑", + "Theatre.Emote.ROFL" : "滚地笑", + "Theatre.Emote.Worried" : "汗", + "Theatre.Emote.Meh" : "叹气", + "Theatre.Emote.Surprised" : "惊讶", + "Theatre.Emote.Wink" : "眨眼", + "Theatre.Emote.Tongue" : "吐舌", + "Theatre.Emote.Blushing" : "脸红", + "Theatre.Emote.Hearts" : "心动", + "Theatre.Emote.Kiss" : "飞吻", + "Theatre.Emote.Sleeping" : "打盹", + "Theatre.Emote.Thinking" : "思考", + "Theatre.Emote.Smug" : "得意", + "Theatre.Emote.Playful" : "调皮", + "Theatre.Emote.Dissatisfied" : "不满", + "Theatre.Emote.Panic" : "恐慌", + "Theatre.Emote.Dizzy" : "晕", + "Theatre.Emote.Idea" : "灵机一动", + "Theatre.Emote.Confused" : "烦恼", + "Theatre.Emote.Speechless" : "无语", + "Theatre.Emote.Awe-Struck" : "星星", + "Theatre.Emote.Mischevious" : "阴险", + "Theatre.Emote.Innocent" : "小天使", + "Theatre.Emote.CareFree" : "悠闲", + "Theatre.Emote.Scared" : "害怕", + "Theatre.Emote.Pleased" : "愉悦", + "Theatre.Emote.Lazy" : "懒散", + "Theatre.Emote.Ambitious" : "野心", + "Theatre.Emote.Correct" : "正确", + "Theatre.Emote.wrong" : "错误", + + "Theatre.Flyin.Label" : "进入效果", + "Theatre.Flyin.Typewriter" : "逐字", + "Theatre.Flyin.Fadein" : "渐入", + "Theatre.Flyin.Slidein" : "滑入", + "Theatre.Flyin.Scalein" : "缩放", + "Theatre.Flyin.Fallin" : "坠入", + "Theatre.Flyin.Spin" : "旋转", + "Theatre.Flyin.SpinScale" : "旋转缩放", + "Theatre.Flyin.Outlaw" : "旋转进入", + "Theatre.Flyin.Vortex" : "螺旋", + "Theatre.Flyin.Assemble" : "组装", + + "Theatre.Standing.Label" : "持续效果", + "Theatre.Standing.Spooky" : "怪异", + "Theatre.Standing.Insane" : "疯狂", + "Theatre.Standing.Excited" : "激动", + "Theatre.Standing.Bubbly" : "泡泡", + "Theatre.Standing.Violent" : "暴力", + "Theatre.Standing.Impact" : "冲击", + "Theatre.Standing.Quiver" : "抖动", + "Theatre.Standing.Wave" : "波动", + "Theatre.Standing.Fade" : "渐变", + "Theatre.Standing.None" : "无", + + "Theatre.Other" : "其他", + "Theatre.NotYet" : "尚未实现" +} From 3f6cb3f9b2fde2de189ad760dc559df08f7e9265 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=95=BF=E8=80=B3?= <55729032+FuyuEnnju@users.noreply.github.com> Date: Sat, 22 May 2021 19:21:42 +0800 Subject: [PATCH 3/4] Delete cn.json --- lang/cn.json | 161 --------------------------------------------------- 1 file changed, 161 deletions(-) delete mode 100644 lang/cn.json diff --git a/lang/cn.json b/lang/cn.json deleted file mode 100644 index 6db9dfc..0000000 --- a/lang/cn.json +++ /dev/null @@ -1,161 +0,0 @@ -{ - "I18N.MAINTAINERS" : ["Chivell"], - - "Header.Override.Token" : "指示物", - "Header.Override.Sheet" : "人物卡", - "Header.Override.Import" : "导入", - "Header.Override.Close" : "关闭", - - "Theatre.UI.Chat.Narrator" : "旁白", - - "Theatre.UI.Title.EmoteSelector" : "表情选择", - "Theatre.UI.Title.SuppressTheatre" : "透明化", - "Theatre.UI.Title.Narrator" : "旁白模式", - "Theatre.UI.Title.ResyncGM" : "同步所有玩家", - "Theatre.UI.Title.ResyncPlayer" : "同步GM", - "Theatre.UI.Title.QuoteToggle" : "自动标点符号", - "Theatre.UI.Title.DelayEmoteToggle" : "(表情)等待消息", - "Theatre.UI.Title.CinemaSelector" : "电影学", - "Theatre.UI.Title.AddToStage" : "登场", - "Theatre.UI.Title.ConfigureTheatre" : "设置角色", - "Theatre.UI.Title.ChooseEmoteIcon" : "选择表情图标", - "Theatre.UI.Title.ChooseEmoteName" : "选择自定义表情名", - "Theatre.UI.Title.DeleteCustomEmote" : "删除自定表情", - "Theatre.UI.Title.FontType" : "字体", - "Theatre.UI.Title.FontSize" : "字体大小", - "Theatre.UI.Title.FontColor" : "字体颜色", - - "Theatre.UI.Notification.CannotMoveOwner" : "您必须控制要移动的角色", - "Theatre.UI.Notification.CannotMoveControlled" : "无法移至NPC", - "Theatre.UI.Notification.CannotSwapOwner" : "您必须控制要交换的角色之一", - "Theatre.UI.Notification.CannotSwapControlled" : "无法与NPC互换", - "Theatre.UI.Notification.DoNotControl" : "您无法控制这个角色", - "Theatre.UI.Notification.CannotPushFront" : "您无法将此演员推到最前面,因为该演员不受玩家控制", - "Theatre.UI.Notification.CannotPushBack" : "您无法将这位演员推向后方,因为该演员不受玩家控制", - "Theatre.UI.Notification.ResyncPlayer" : "重新同步舞台,发起玩家:", - "Theatre.UI.Notification.ResyncGM" : "重新同步剧场,来自GM", - "Theatre.UI.Notification.AlreadyStaged" : " 已存入", - "Theatre.UI.Notification.ImageLoadFail_P1" : "图像载入失败 '", - "Theatre.UI.Notification.ImageLoadFail_P2" : "' 的路径为 '", - "Theatre.UI.Notification.TooLongDecayMin" : "文字衰减最小值过长,将其设置为最大值600s", - "Theatre.UI.Notification.TooLongDecayRate" : "文字衰减率过长,将其设置为最大值10s", - "Theatre.UI.Notification.InvalidDecayMin" : "文字衰减最小值无效,将其设置为默认值30s", - "Theatre.UI.Notification.InvalidDecayRate" : "文字衰减率无效,将其设置为默认值1s", - "Theatre.UI.Notification.BadCustomEmote" : "自定义表情符号名称错误(必须定义),不提交配置更改", - "Theatre.UI.Notification.BadFilepath" : "提交中存在错误的文件路径,拒绝剧院配置更改:", - - "Theatre.UI.Notification.ErrorFatal" : "致命错误,请提交带有错误报告的控制台日志(f12->控制台)", - - "Theatre.UI.Settings.displayMode" : "文本框显示模式", - "Theatre.UI.Settings.displayModeHint" : "小剧场立绘下方的文本区域的显示模式。【盒式】为文本提供了不透明背景,并且以角色为单位每个人一个方块。 【轻小说式】横穿整个屏幕,并且进行了半透明,在视觉上比较贴近一般的ADV。 【无】不显示文本框。", - "Theatre.UI.Settings.displayModeTextBox" : "盒式", - "Theatre.UI.Settings.displayModeLightBox" : "轻小说式", - "Theatre.UI.Settings.displayModeClearBox" : "无", - "Theatre.UI.Settings.narrHeight" : "旁白栏位置", - "Theatre.UI.Settings.narrHeightHint" : "旁白栏的位置占屏幕高度的百分比。", - "Theatre.UI.Settings.textDecayMin" : "最大文字延迟", - "Theatre.UI.Settings.textDecayMinHint" : "剧院文本输入衰减之前的最短时间(以秒为单位)。", - "Theatre.UI.Settings.textDecayRate" : "文字延迟率", - "Theatre.UI.Settings.textDecayRateHint" : "基于消息的长度(以秒为单位),文本衰减的速率。 这是“按每个字符”应用的,因此,如果衰减率为1s或最小衰减时间(以较大者为准),则在衰减之前100s的消息是100s。", - "Theatre.UI.Settings.maxImgHeight": "最大立绘高度(像素)", - - "Theatre.MOTD.Header" : "通知", - "Theatre.MOTD.OldVersion" : "MOD当前已过时,请在设置屏幕中启用GM更新剧院。", - - "Theatre.UI.Config.Stage" : "登场", - "Theatre.UI.Config.Theatre" : "立绘", - "Theatre.UI.Config.ConfigureTheatre" : "设置立绘的各种属性", - "Theatre.UI.Config.Main" : "主要", - "Theatre.UI.Config.AddEmote" : "新增表情", - "Theatre.UI.Config.ConfigureEmotes" : "设置表情", - "Theatre.UI.Config.ConfigureEmote" : "设置表情", - "Theatre.UI.Config.ConfigureEmotesHint" : "将表情图像设置为默认图像,或添加自定义表情。", - "Theatre.UI.Config.InsertName" : "立绘 名称/标签", - "Theatre.UI.Config.SetTopAlign" : "立绘对齐方式", - "Theatre.UI.Config.SetTopAlignTop" : "对话框上", - "Theatre.UI.Config.SetTopAlignBottom" : "对话框下", - "Theatre.UI.Config.SetDefaultInsert" : "设置默认立绘", - "Theatre.UI.Config.BaseInsert" : "图像路径", - "Theatre.UI.Config.SaveSettings" : "保存设定", - "Theatre.UI.Config.PathPlaceholder" : "path/image.png", - "Theatre.UI.Config.CustomEmotePlaceholder" : "自定义名", - "Theatre.UI.Config.DisableDefaultAnim" : "禁用默认动画", - "Theatre.UI.Config.DisableDefaultAnimHint" : "禁用所有默认的表情动画,包括气泡和任何其他附带的动画。", - - "Theatre.Text.OpenBracket" : "\"", - "Theatre.Text.CloseBracket" : "\"", - "Theatre.Text.FontSizeSmall" : "小", - "Theatre.Text.FontSizeNormal" : "中", - "Theatre.Text.FontSizeLarge" : "大", - - "Theatre.Emote.Label" : "表情", - "Theatre.Emote.Happy" : "开心", - "Theatre.Emote.Smile" : "微笑", - "Theatre.Emote.Grin" : "笑", - "Theatre.Emote.HappyTears" : "笑哭", - "Theatre.Emote.Sad" : "难过", - "Theatre.Emote.Frown" : "尴尬", - "Theatre.Emote.Cry" : "哭泣", - "Theatre.Emote.Serious" : "严肃", - "Theatre.Emote.Annoyed" : "生气", - "Theatre.Emote.Frustrated" : "爆青筋", - "Theatre.Emote.Angry" : "愤怒", - "Theatre.Emote.Laughing" : "大笑", - "Theatre.Emote.LaughingSquint" : "狂笑", - "Theatre.Emote.ROFL" : "滚地笑", - "Theatre.Emote.Worried" : "汗", - "Theatre.Emote.Meh" : "叹气", - "Theatre.Emote.Surprised" : "惊讶", - "Theatre.Emote.Wink" : "眨眼", - "Theatre.Emote.Tongue" : "吐舌", - "Theatre.Emote.Blushing" : "脸红", - "Theatre.Emote.Hearts" : "心动", - "Theatre.Emote.Kiss" : "飞吻", - "Theatre.Emote.Sleeping" : "打盹", - "Theatre.Emote.Thinking" : "思考", - "Theatre.Emote.Smug" : "得意", - "Theatre.Emote.Playful" : "调皮", - "Theatre.Emote.Dissatisfied" : "不满", - "Theatre.Emote.Panic" : "恐慌", - "Theatre.Emote.Dizzy" : "晕", - "Theatre.Emote.Idea" : "灵机一动", - "Theatre.Emote.Confused" : "烦恼", - "Theatre.Emote.Speechless" : "无语", - "Theatre.Emote.Awe-Struck" : "星星", - "Theatre.Emote.Mischevious" : "阴险", - "Theatre.Emote.Innocent" : "小天使", - "Theatre.Emote.CareFree" : "悠闲", - "Theatre.Emote.Scared" : "害怕", - "Theatre.Emote.Pleased" : "愉悦", - "Theatre.Emote.Lazy" : "懒散", - "Theatre.Emote.Ambitious" : "野心", - "Theatre.Emote.Correct" : "正确", - "Theatre.Emote.wrong" : "错误", - - "Theatre.Flyin.Label" : "进入效果", - "Theatre.Flyin.Typewriter" : "逐字", - "Theatre.Flyin.Fadein" : "渐入", - "Theatre.Flyin.Slidein" : "滑入", - "Theatre.Flyin.Scalein" : "缩放", - "Theatre.Flyin.Fallin" : "坠入", - "Theatre.Flyin.Spin" : "旋转", - "Theatre.Flyin.SpinScale" : "旋转缩放", - "Theatre.Flyin.Outlaw" : "旋转进入", - "Theatre.Flyin.Vortex" : "螺旋", - "Theatre.Flyin.Assemble" : "组装", - - "Theatre.Standing.Label" : "持续效果", - "Theatre.Standing.Spooky" : "怪异", - "Theatre.Standing.Insane" : "疯狂", - "Theatre.Standing.Excited" : "激动", - "Theatre.Standing.Bubbly" : "泡泡", - "Theatre.Standing.Violent" : "暴力", - "Theatre.Standing.Impact" : "冲击", - "Theatre.Standing.Quiver" : "抖动", - "Theatre.Standing.Wave" : "波动", - "Theatre.Standing.Fade" : "渐变", - "Theatre.Standing.None" : "无", - - "Theatre.Other" : "其他", - "Theatre.NotYet" : "尚未实现" -} From 6dd9f234e3c6a5e421af62c1ba8152aa9c4d1f7e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=95=BF=E8=80=B3?= <55729032+FuyuEnnju@users.noreply.github.com> Date: Sat, 22 May 2021 19:22:16 +0800 Subject: [PATCH 4/4] Add files via upload --- lang/cn.json | 82 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 82 insertions(+) create mode 100644 lang/cn.json diff --git a/lang/cn.json b/lang/cn.json new file mode 100644 index 0000000..3ce03e5 --- /dev/null +++ b/lang/cn.json @@ -0,0 +1,82 @@ +{ + "I18N.MAINTAINERS": [ "Chivell" ], + + "Token Mold": "指示物模板", + + "tmold.config.applySettings": "将设置应用于", + "tmold.config.unlinkedOnly": "仅未同步数据的指示物", + + "tmold.tab.infoHelp": "信息/帮助", + "tmold.tab.name": "名称", + "tmold.tab.systemSpecific": "系统特性" , + "tmold.tab.defaultConfig": "修改默认设置", + "tmold.tab.statOverlay": "叠加统计", + + "tmold.info.featureOverview": "功能概述/读我!", + "tmold.info.bugsOrSuggestions": "错误或功能建议?在此处提出问题。", + "tmold.info.changelog": "更新日志", + "tmold.info.support": "想要支持开发?", + "tmold.info.clickHere": "单击此处", + + "tmold.name.addNumbers": "将计数数作为后缀添加到名称中。", + "tmold.name.numberStyle": "选择数字样式。第一段不能为空!", + "tmold.name.prefix": "前缀", + "tmold.name.suffix": "后缀", + "tmold.name.increaseIndex": "每次计数最多增加", + "tmold.name.increaseIndexHelp": "计数增加将从这个范围内随机选择。最小为1。(均匀分布)。", + "tmold.name.resetCounter": "为这个场景的所有指示物重置计数。", + "tmold.name.resetCounterHelp": "重置新创建指示物的计数数。 页面重新加载后,这将重置为最高位置的索引。在指示物数量较多的地图上,这可能需要几秒钟。", + "tmold.name.addAdjective": "从词典中随机添加形容词", + "tmold.name.chooseRolltable": "从以下列表中选择形容词:", + "tmold.name.adjectivePlacement": "形容词的位置:", + "tmold.name.adjectivePlacementFront": "前面", + "tmold.name.adjectivePlacementBack": "后面", + "tmold.name.baseName": "基础名称:", + "tmold.name.baseNameNothing": "不动", + "tmold.name.baseNameRemove": "消除", + "tmold.name.baseNameReplace": "替换为随机的名称", + "tmold.name.replaceHelp": "有关该功能如何工作的更多信息,请查看模块主页。", + "tmold.name.replaceInfo1": "所选选项将用生成的名称替换指示物的基础名称。", + "tmold.name.replaceInfo2": "您可以选择多个属性。 对于每个属性,可以选择可能的值并为其指定语言。在指示物创建时,将选择第一个适合的值。如果没有找到合适的值,将使用默认值。", + "tmold.name.replaceInfo3": "重要提示:启用该功能将导致使用约100MB的额外内存!(仅限GM)。", + "tmold.name.generateLength": "生成的名称长度", + "tmold.name.minimum": "最小长度:", + "tmold.name.maximum": "最大长度:", + "tmold.name.regenerate": "为选定的指示物重新生成名称", + "tmold.name.attribute": "属性", + "tmold.name.value": "数值", + "tmold.name.language": "语言", + "tmold.name.reset": "重置为默认值", + "tmold.name.default": "默认", + "tmold.name.random": "随机", + "tmold.name.delete": "删除", + "tmold.stat.none": "无", + "tmold.stat.name": "名称", + "tmold.name.addValue": "添加数值", + "tmold.name.addAttribute": "添加属性", + + "tmold.system.sendToChat": "发送结果到聊天消息 (这个设置只是改变了是否将结果发送至聊天消息。HP是否被发送是基于侧边栏的设置.)", + "tmold.system.setTokenSize": "将指示物的大小设置为生物的大小,并按地图比例进行缩放。", + "tmold.system.setTokenSizeHelp": "根据角色单中设置的尺寸规则来设置指示物的大小。如果地图上的距离单位是英尺,它就会相应地放大。", + + "tmold.default.overwrite": "覆盖", + "tmold.default.active": "启用", + "tmold.default.vision": "视觉:", + "tmold.default.randScale": "随机比例乘数", + "tmold.default.min": "最小", + "tmold.default.max": "最大", + "tmold.default.randRotation": "随机范围旋转", + "tmold.default.minAngle": "最小角度", + "tmold.default.maxAngle": "最大角度", + "tmold.default.randMirroring": "随机镜像", + "tmold.default.horizontal": "横向", + "tmold.default.vertical": "纵向", + + "tmold.stat.attributeChooseDisplay": "选择要显示的属性", + "tmold.stat.attribute": "属性", + "tmold.stat.attributeIcon": "图标", + "tmold.stat.attributeNone": "无", + "tmold.stat.attributeName": "名称", + "tmold.stat.attributeDelete": "删除", + "tmold.stat.attributeAdd": "添加属性" +} \ No newline at end of file