The Summer Update
The Summer Update (#8) is here. It brings a lot of stability and performance improvements, as well as brand new effects.
Changelog
- Significantly improved performance by reducing the amount of native and forward calls being done every frame
- Added several new effects and replaced a few old effects
- Fixed several bugs with various different effects
- Added new command
sm_chaos_setnexteffect
(replaces convarsm_chaos_force_effect
) - Changed the look of the timer bar
- Meta effects will no longer make timer and effect bars appear to jump when they are activated or expired
- Replaced old compatibility system with tags; effects with the same tag cannot be active at the same time
- Fixed "Reinvoke Previous Effects" not respecting incompatible effect flags