- nef cannon ball damage
- dont spawn fire with gunpoweder when fire tck is off
- lumisene when fire tick is off
- gravel bricks exploded particles
- bomb bounce on slime blocks
- awning slimeball bounce, boundy block tag for cannonbals and bombs
- anger nearby piglins
- cannon camera glitchyness
- heavy key getting overwritten by normal key
- safe recipe jei
- bomb rework
- rope not breaking when supporting each other
- spring launcher super buggy
- trident loyalty in cannon
- cannon ghost block ad slingshot
- click a pancake to get it back
- flower box quad rotation
- sign glow on particlestuff
- slingshot projectile not targeting liquis
- boom piles, hourglass and other empty hand interactable tagetingfirst hand slot first making it hard to use. ropes too
- check all mobs pathfinding on blocs
- soap and wax dispenser behaviors
- waxable dispenser behavior
- test config saving
- lumisene on fire cauldron
- lumisene burns in nether
- rope pull down candle holders and lanterns
- fire charge speed up when fired from present
- lumisene cauldron with particles
- re test all faucet interactions
- client side bellows jump
- hat stand wobble not synced
- check particle collision with blocks
- bunding pulled up by ropes voided
- slingshot proj not interacting with entities
- ash bonemeal
- pulley piston
- fix stasis on fabric
- quiver not rendering in curio
- pulley flint (Quill Maps) another bug I found is that when u use the item in your off-hand, the generated map will duplicate and replace any item in the 1st hotbar slot and also some bricks (including the og one) when thrown from a hotbar with more than a single brick will make the player throw two at once with one returning as an item and the other shattered
- hat + present jack in the box anim
- non continous slibe block rope elevator
- sign post highlight text bug
- blue bomb charge animation and sound (total overhaul, sound or smoke bomb)
- rope like quark chain stuff pull puston blocks
- faucet pulling stuff game event
- ash auto bonemeal, improve bubbles
- better fodder pathfinding
- soap signs & finish notice board dye (add dye interface)
- spring launcher broken on servers
- create moving dynamic blocks like rope knot
- ash makes mobs jump
- clicking on cage with lead will put the leashed animal inside
- more flywheel stuff
- Fix doormat highlight text box
- brush remove 1 layer ash or snow
- fluid offer ignoring min amount
- faucet behaviors update on data reload
- dye cauldon 1.21
- finish 1.21 (fire damage, event..)
- cauldron bottle conversion from dispensers
- rope bell doesnt work
- make bell connectto the side
- hanging signs dont work with antique ink
- water cauldron update bubbling state automatically
- boilingdamage string
- citadel lecterns
- crafting cauldron sound
- jukebox flat animation
- carpeted stairs only top model
- broken disc animation going back and forwth
- click glow ink in cauldron
- memory module not persisting properly
- improvepoi AI
- fix paper bag give 2 sides
- egg crack sound HH
- snowy spirit eat code server side with entity event for particles
- gingy spin attack animationa and hostiles in witch hut
- new ginger tegure and sound
- gumdrop entities
- finish gingerbead golem
- gingerbread entities sounds
- sled emissions skulk
- sleep tight particles
- luck nightmates
- luck shooting stars (with telescope)
- sleep tight flag texture
- sleep tight translation string
- rethink sleep tight- particles.
- dreamer essence prevent phantom?or poi? at least makes them quieter?
- night bag can set temporarly spawn point
- Whats preventing a player from using a bed instead of night bag? i fogor
- sleep tight doesnt put you out of bed correctly
- sleep right clear hammock
- hammock animation sync
- finish bedbugs
- multiplayer anti player leave sleep stuff. basically online players are counted. counter takes a bit to wear off after they leave.
- if player is alone can still sleep but if counter is greater than sleeping players they will sleep for less
- atlas rally point
- death marker focused
- heartstone focused
- heartstone icon nont in sync
- map atlas player icon not getting deleted
- teammates dont show on atlas
- death marke off map
- heartstone not wroking in curio + no curio at all
- heartstone teleportation
- heartstone custom sounds
- heartstone highlight and pulse when nearby
- heartstone pets with system taht keeps track in unloaded chunks
- crow scarecrow
- advancement frames not showing player name
- adv frame next page button
- stat frame block place
- composite colormap thingie
- wildcard rray conditons
- 2x2 animatedt extures
- per quad offset
- cim bow
- add text onto guis
- polytone tweak animal sounds
- polytone proper interpolation for lightmap (non fps dependant and smooth for night colors)
- entity random model CIM
- hex codec for colormaps
- particles for randomium
- trollium
- randomium can give onl stuff already obtained by a player in survival
- Tree chat gpt
- tree splash text
- rewrite
- waxing
- no arrow break
-
figure out entities desync
-
rework spring launcher into gust emitter
-
telescope
-
meteors
-
nautilus mob and block
-
fix all award stat and block changes
-
check all criteria trigger/item use stat/ game event combos on interact
-
check all sculk
-
use blueprint adv modifiers
-
for hh and ss too
-
mud tweaks
-
same for fletcher
-
3d buoy
-
game eventwhen hanging sign wobble
-
fisherman fish AI
-
sheperd sheep herding AI
-
faucet fills emptu cauldron with amendments stuff (supp compat for faucet too)
-
chocolate particle
-
witches drink slow falling
-
ore finder stick
-
emissive particles (supp too)
-
make all features togglable
-
general get fluid state soltion to allow fishes in cauldron
-
generate soups liquids
-
lava cauldron particles
-
water boils in nether
-
wolf howling
-
item display tile work with offhand
-
dummy particle mod for mobs
-
campfire smoke sleep tight
-
bookmark for pages in book
-
mirror
-
regions unexplored sticks broken recipe
-
shader to render cut banners
-
bell animation and in hand ring
-
netherite key broken
-
plaques broken
-
slyglass hotkey
-
test sculk
-
test dispenser and present stuff
-
mod/module for hud overlay compass and spyglass
-
spyglass camera
-
flute pacifier
-
wolf howl
-
cow bells
-
add wind mod compat
-
vampires mummy cript necromancer curse stuff, skull trap block (nether fortess like big overworld boss)
-
warp fly and warper block
-
randomize enchant for quiver and lunch boxes
-
fletching table quiver fill
-
raycon mod
-
luck makes crit happen
-
fisherman fish
-
more trades to villagers (planter)
-
villager that fishes. shepard that shears
-
soap washes trims
-
quiver holds fireworks
-
rope arrow inplace recipe
-
bellows blow ash out of ash block and IW ash one too
-
airpods portable jukebox mod
-
damage numbers mod
-
more IF compat (map stuff, markers with internals)
-
steal from quark backpack
-
wind mechanic mod with kite, paper lanterns...
-
potion flask that works liqui quiver/big pot storage
-
quark pipes projectiles
-
villagers regen health and trades when sleeping. malus otherwise
-
enchantment durability bar
-
enderman animation teleport mod
-
cat loaf mod
-
cheap map recie and altimeter stuff
-
endrman teleport shader animation
-
villsger psrticle when inv is full
-
sack insert sound
-
chef villager mod
-
caibrated stuff
-
better sounds for item dislays
-
create sprout support
-
quark gui sack open
-
enchantable horse armor
-
cow remodel
-
sheep animations and textyres
-
TODO relayer on piston retract
-
mod to wax anything to prevent interaction
-
soap in water makes soap particles
-
wind physics for wind vane
-
camera mod with screenshots
-
jei villagers addon
-
corona mod
-
ash jei plugin
-
bubble sound for bellows
-
bundle sound for sacks
-
divining rod
-
add chain knot
-
enderman hold block in rain
-
horizontal shearable ropes
-
TODO: improve feather particle
-
use feather particle on spriggans
-
TODO: fix JER loot tables percentages
-
ghast fireball mob griefing
-
firefly glow block
-
flute animation fix
-
add shift middle click to swap to correct tool
-
mod idea: blackboard banners and flags with villager
-
simple mode for doors and trapdoors
-
TODO: faucets create sprout
-
randomium item particle when drop
-
TODO: xp bottling whose cost depends on player total xp
-
golden carrots to breed baby pignis
-
TODO: credist screen
-
hud mod. armor broken hud, items offhadn crafting
-
snow real magic compat