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names.xml
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names.xml
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<?xml version="1.0" encoding="UTF-8"?>
<!--Hierarchy is currently used only for map data but will used more when writing is implemented.
The debug attribute only serves to make note of selection in the debug room that plays the scene-->
<pmdset xmlns="urn:nameSchema">
<rom id="Unmodified">
<area name="Debug Room" offset="138254" map="01891370" />
<area name="Town Square" offset="17D5F8" map="01891388" type="1">
<scene name="Tour of Town" offset="17C688" debug="Main 2B-2" />
<scene name="First Wigglytuff Visit" offset="17C778" />
<scene name="Jumpluff Confronts Shiftry" offset="17C7C8" />
<scene name="Jumpluff Confronts Shiftry (Flashback)" offset="17C868" />
<scene name="Team Hears About Legend" offset="17C930" />
<scene name="Partner Leaves Early" offset="17C980" />
<scene name="Team Notices Commotion" offset="17C9A8" />
<scene name="Gengar Accuses Player" offset="17C9D0" />
</area>
<area name="Whiscash Pond" offset="189954" map="018913C0" type="6" parts="pib">
<scene name="Whiscash Talks About HMs" offset="1892DC" />
<scene name="Whiscash Talks About Buried Relic" offset="189304" />
<scene name="Wish Cave Found" offset="189354">
<call name="Main Call" offset="189354" />
</scene>
<scene name="Wish Cave Scheming" offset="1893A4">
<call name="Main Call" offset="1893A4" />
</scene>
<scene name="Wish Cave Failed" offset="1893CC">
<call name="Behavior Before" offset="1893CC" />
<call name="Main Call" offset="1893F4" />
</scene>
<scene name="Whiscash Dialogue" offset="18941C" />
<scene name="Ninetails Story" offset="18950C">
<call name="Behaviors Before" offset="18950C" />
<call name="Main Call" offset="189534" />
</scene>
<scene name="Ninetails Story (Flashback)" offset="189584">
<call name="Main Call" offset="189584" />
</scene>
</area>
<area name="Pelipper Post Office Exterior" offset="197A08" map="018913D8" type="10">
<scene name="Map Script" offset="1970D0">
<call name="Pelipper Behavior" offset="1970D0" />
<action name="Bulletin Board" offset="196F94" />
</scene>
<scene name="Dugtrio Returns" offset="197198">
<call name="Behaviors Before" offset="197198" />
<call name="Main Call" offset="1971C0" />
<call name="Behaviors After" offset="1971E8" />
</scene>
<scene name="Wynaut Mission Accepted" offset="197238">
<call name="Main Call" offset="197238" />
</scene>
<scene name="Debug "Team Flag" Scenario" offset="197260" />
<scene name="Smeargle Mission Accepted" offset="197288">
<call name="Main Call" offset="197288" />
</scene>
<scene name="Interaction Dialogue Set 1" offset="1972B0" />
<scene name="Ekans Mission Accepted" offset="1972D8">
<call name="Main Call" offset="1972D8" />
</scene>
<scene name="Interaction Dialogue Set 2" offset="197300" />
<scene name="Gengar is Missing" offset="197328">
<call name="Main Call" offset="197328" />
</scene>
<scene name="Interaction Dialogue Set 3" offset="197350" />
<scene name="Intro" offset="197468" debug="Main 2B-3">
<call name="Main Call" offset="197468" />
</scene>
<scene name="Empty Scene" offset="197490" />
<scene name="Empty Scene" offset="1974B8" />
<scene name="Empty Scene" offset="1974E0" />
<scene name="Interaction Dialogue Set 4" offset="197508">
<call name="Behaviors Before" offset="197508" />
<call name="Main Call" offset="197530" />
</scene>
<scene name="Has Dugtrio been to Sea?" offset="197558">
<call name="Behaviors Before" offset="197558" />
<call name="Main Call" offset="197580" />
</scene>
<scene name="Interaction Dialogue Set 5" offset="1975A8" />
<scene name="Can Dugtrio Swim?" offset="1975F8">
<call name="Behaviors Before" offset="1975F8" />
<call name="Main Call" offset="197620" />
</scene>
<scene name="How Does Dugtrio Swim?" offset="197648">
<call name="Behaviors Before" offset="197648" />
<call name="Main Call" offset="197670" />
</scene>
<scene name="Do earthquakes frighten you?" offset="197698">
<call name="Behaviors Before" offset="197698" />
<call name="Main Call" offset="1976C0" />
</scene>
<scene name="Does Groudon frighten you?" offset="1976E8">
<call name="Behaviors Before" offset="1976E8" />
<call name="Main Call" offset="197710" />
<call name="Behaviors After" offset="197738" />
</scene>
<scene name="Interaction Dialogue Set 6" offset="197760" />
<scene name="Interaction Dialogue Set 7" offset="197788" />
<scene name="Interaction Dialogue Set 8" offset="1977B0" />
<scene name="Interaction Dialogue Set 9" offset="1977D8" />
<scene name="Interaction Dialogue Set 10" offset="197828" />
<!--map palette="01CCF554" blockDef="01CD4104" chunkDef="01CDB244" imgDef="01CDCE18" /-->
</area>
<area name="Pelipper Post Office Interior" offset="198E0C" map="018913F8">
<scene name="Interaction Dialogue" offset="198CE4" />
<scene name="Rescue Failure" offset="198D34" />
<scene name="Rescue Failure" offset="198D5C" />
<scene name="Segment of Startup Cinematic?" offset="198D84" />
<!--map palette="01CDD234" blockDef="01CDD4A0" chunkDef="01CE4280" imgDef="01CE500C" /-->
</area>
<area name="Makuhita Dojo" offset="19A3C4" map="01891410" type="1">
<!--map palette="01CE527C" blockDef="01CE63FC" chunkDef="01CE927C" imgDef="01CEAC20" animDef="01CE57EC" /-->
</area>
<area name="Unused Base Interior" offset="19A73C" map="01891430">
<!--map palette="01CEAF4C" blockDef="01CEB1F4" chunkDef="01CF0BB4" imgDef="01CF1684" /-->
</area>
<area name="Luminous Cave" offset="19AD04" map="01891448" type="2" />
<area name="Team Base Exterior" offset="1E1940" map="01890188" type="1">
<scene name="Default State" offset="1DFC00">
<call name="Entry from Town" offset="1DFC00" />
<call name="Entry from Friend Area" offset="1DFC28" />
<call name="Entry from Dungeon" offset="1DFC50" />
<call name="Entry from Base" offset="1DFC78" />
<call name="Entry from Center" offset="1DFCA0" />
<call name="Warp to Center" offset="1DFCC8" />
<call name="Debug Change Tileset" offset="1DFCF0" />
<!--object0 name="Mailbox" offset="1DF628" / -->
<!--object1 name="Flag" offset="1DF628" / -->
<!--object2 name="Friend Area Loading Zone" offset="1DF628" / -->
</scene>
<scene name="Pelipper Brings Mail" offset="1DFD68" />
<scene name="Generic Mission Failure" offset="1DFE30" />
<scene name="Generic Mission Success" offset="1DFE80" />
<scene name="Generic Partner Greeting" offset="1DFEF8" />
<scene name="Debug "Team Flag" Scenario" offset="1DFF70" />
<scene name="Debug "Meteor Cave" Scenario" offset="1DFF98" />
<scene name="Debug "Rainbow Wing" Scenario" offset="1DFFC0" />
<scene name="Debug "Toughest Pokemon" Scenario" offset="1DFFE8" />
<scene name="Debug "Latios and Latias" Scenario" offset="1E0010" />
<scene name="Debug "Buried Relic" Scenario" offset="1E0038" />
<scene name="Debug "Wish Cave" Scenario" offset="1E0060" />
<scene name="Debug "Gengar and Gardevoir" Scenario" offset="1E0088" />
<scene name="Partner Shows Base" offset="1E00B0" />
<scene name="Player Wakes Partner" offset="1E0150" debug="Main 2A-2" />
<scene name="Partner Says to Read the Mail" offset="1E0178">
<action name="Mailbox" offset="1DF6E8" />
</scene>
<scene name="Letter from Magnemite" offset="1E01C8" />
<scene name="Mission Failure" offset="1E0240" />
<scene name="Block Town Before Thunderwave Cave" offset="1E0268" />
<scene name="Thunderwave Cave Debrief" offset="1E02E0" debug="Main 2A-6c" />
<scene name="Player Says to Read the Mail" offset="1E0308">
<action name="Mailbox" offset="1DF700" />
</scene>
<scene name="Morning After Thunderwave Cave" offset="1E0358" />
<scene name="Partner Learns of Dugtrio Mission" offset="1E0380" />
<scene name="Mission Failure" offset="1E03D0" />
<scene name="Mt. Steel Debrief" offset="1E03F8" />
<scene name="Player Discusses Dreams" offset="1E0448" />
<scene name="Team Meanies Steals Mail" offset="1E0470" />
<scene name="Caterpie Seeks Help" offset="1E0498" />
<scene name="Caterpie Dialogue" offset="1E04C0" />
<scene name="Mission Failure" offset="1E04E8" />
<scene name="Sinister Woods Debrief" offset="1E0510" />
<scene name="Jumpluff Seeks Help" offset="1E0538" />
<scene name="Jumpluff Seeks Help (After Flashback)" offset="1E05B0" />
<scene name="Jumpluff Dialogue" offset="1E05D8" />
<scene name="Mission Failure" offset="1E0600" />
<scene name="Silent Chasm Debrief" offset="1E0628" />
<scene name="Mt. Thunder Brief" offset="1E0650" />
<scene name="Great Canyon Brief" offset="1E06C8" />
<scene name="World's Balance" offset="1E0718" debug="Main 5B-2" />
<scene name="Partner Leaves Early" offset="1E0768" />
<scene name="Partner Heard Commotion in Square" offset="1E0790" />
<scene name="After the Accusation" offset="1E07B8" />
<scene name="Before Running Away as Fugitives" offset="1E0830" />
<scene name="Preparing to Run Away" offset="1E0858">
<call name="Partner Warns to be Quiet in the Square" offset="1E08A8" />
<call name="Ready to Go" offset="1E08D0" />
</scene>
<scene name="Begin Fugitive Sequence" offset="1E08F8" />
<scene name="Alakazam Tells You to Run" offset="1E0920" />
<scene name="Everyone Says Goodbye" offset="1E0948" />
</area>
<area name="Team Base Interior" offset="1EE214" map="01890210">
<scene name="First Morning" offset="1EDADC" debug="Main 2A-1" />
<scene name="First Morning (after nap)" offset="1EDB54" />
<scene name="Morning After First Dream" offset="1EDBA4" debug="Main 2B-1b" />
<scene name="Dugtrio Seeks Help" offset="1EDBCC" debug="Main 2B-4b" />
</area>
<area name="Bountiful Sea" offset="1EEAFC" map="01890C78" type="3" />
<area name="Treasure Sea" offset="1EF524" map="01890CB0" />
<area name="Serene Sea" offset="1EFCAC" map="01890CC8" />
<area name="Deep-Sea Floor" offset="1F07B4" map="01890CE0" type="3" />
<area name="Deep-Sea Current" offset="1F0DEC" map="01890D18" type="2" />
<area name="Seafloor Cave" offset="1F1424" map="01890D48" type="3" />
<area name="Shallow Beach" offset="1F1C8C" map="01890D80" />
<area name="Mt. Deepgreen" offset="1F2770" map="01890D98" />
<area name="Mt. Cleft" offset="1F3110" map="01890DB0" />
<area name="Mt. Moonview" offset="1F3954" map="01890DC8" />
<area name="Rainbow Peak" offset="1F3F8C" map="01890DE0" />
<area name="Wild Plains" offset="1F4B04" map="01890DF8" />
<area name="Beau Plains" offset="1F560C" map="01890E10" />
<area name="Sky Blue Plains" offset="1F6184" map="01890E28" />
<area name="Safari" offset="1F6DDC" map="01890E40" />
<area name="Scorched Plains" offset="1F7804" map="01890E58" type="1" />
<area name="Sacred Field" offset="1F7F1C" map="01890E78" />
<area name="Mist-Rise Forest" offset="1F8B04" map="01890E90" />
<area name="Flyaway Forest" offset="1F95F4" map="01890EA8" />
<area name="Overgrown Forest" offset="1F9F88" map="01890EC0" />
<area name="Energetic Forest" offset="1FAC2C" map="01890ED8" type="3" />
<area name="Mushroom Forest" offset="1FB4D4" map="01890F10" />
<area name="Healing Forest" offset="1FBB64" map="01890F28" />
<area name="Transform Forest" offset="1FC3F4" map="01890F40" />
<area name="Secretive Forest" offset="1FCDAC" map="01890F58" />
<area name="Rub-a-Dub River" offset="1FD754" map="01890F70" type="1" />
<area name="Tadpole Pond" offset="1FE0E8" map="01890F90" />
<area name="Turtleshell Pond" offset="1FEB10" map="01890FA8" />
<area name="Mystic Lake" offset="1FF274" map="01890FC0" />
<area name="Waterfall Lake" offset="1FFA9C" map="01890FD8" />
<area name="Peanut Swamp" offset="200374" map="01890FF0" />
<area name="Poison Swamp" offset="200BDC" map="01891008" type="1" />
<area name="Echo Cave" offset="201674" map="01891028" type="1" />
<area name="Cryptic Cave" offset="201CAC" map="01891048" />
<area name="Dragon Cave" offset="202434" map="01891060" />
<area name="Boulder Cave" offset="202BA4" map="01891078" />
<area name="Jungle" offset="20371C" map="01891090" />
<area name="Decrepit Lab" offset="203FD0" map="018910A8" />
<area name="Mt. Discipline" offset="204A68" map="018910C0" />
<area name="Thunder Meadow" offset="205500" map="018910D8" type="3" />
<area name="Power Plant" offset="205DD8" map="01891110" type="1" />
<area name="Crater" offset="2066B0" map="01891130" type="4" />
<area name="Furnace Desert" offset="206F88" map="01891168" />
<area name="Aged Chamber AN" offset="207B58" map="01891180" type="6" parts="pixxb" />
<area name="Aged Chamber O?" offset="208728" map="01891190" type="6" parts="pib" />
<area name="Ancient Relic" offset="208F90" map="018911A8" />
<area name="Darkness Ridge" offset="209B08" map="018911C0" type="1" />
<area name="Frigid Cavern" offset="20A3E0" map="018911E0" />
<area name="Ice Floe Beach" offset="20AC48" map="018911F8" />
<area name="Volcanic Pit" offset="20B280" map="01891210" />
<area name="Stratos Lookout" offset="20B8B8" map="01891228" />
<area name="Ravaged Field" offset="20C120" map="01891240" />
<area name="Magnetic Quarry" offset="20C884" map="01891258" />
<area name="Legendary Island" offset="20EA04" map="01891270" />
<area name="Southern Island" offset="20F0AC" map="01891288" type="1" />
<area name="Enclosed Island" offset="20F6E4" map="018912A8" type="2" />
<area name="Final Island" offset="20FD1C" map="018912D8" type="9" />
<area name="Dream World" offset="2163C0" map="01890018" type="9">
<scene name="Map Script" offset="2160E0" />
<scene name="First Dream" offset="216108" debug="Main 2B-1a" />
<scene name="Second Dream" offset="216130" debug="Main 2B-4a" />
<scene name="Third Dream" offset="216158" />
<scene name="Fourth Dream" offset="2161A8" />
</area>
<area name="Dream Eater World" offset="21812C" map="01890020" type="15" parts="bip" />
<area name="Fugitive Cutscene Fissure" offset="21858C" map="01890038" />
<area name="Fugitive Cutscene Forest" offset="218BA8" map="01890050" />
<area name="Lapis Cave - Mt. Blaze" offset="219770" map="01890068" />
<area name="Mt. Blaze Distance" offset="21BA10" map="01890080" />
<area name="Snowy Trail" offset="21CE8C" map="01890098" />
<area name="Snowy Trail - Frosty Forest" offset="21D1D0" map="018900A0" type="6" parts="bip" />
<area name="Frigid Trail" offset="21F9A8" map="018900B8" />
<area name="Hill of the Ancients" offset="2298A0" map="018900D0" type="1" />
<area name="Sky Tower Outside View" offset="229B18" map="018900F0" />
<area name="Meteor" offset="22A110" map="01890108" type="9" />
<area name="Spirit World" offset="22AF6C" map="01890120" type="9" />
<area name="Player Returning Home" offset="22B658" map="01890138" type="10" />
<area name="Starry Sky" offset="22BDD4" map="01890158" />
<area name="End Card" offset="22C234" map="01890170" />
<area name="Tiny Woods Entrance" offset="22FCA8" map="01890850">
<scene name="Map Script" offset="22FB30" />
<scene name="Intro" offset="22FB58" debug="Main 1A-1" />
<scene name="Failure" offset="22FBA8" debug="Main 1A-2" />
<scene name="Butterfree thanks you" offset="22FBD0" debug="Main 1A-3b" />
</area>
<area name="Tiny Woods Heart" offset="2302E4" map="3B0248" assem="01A013B4" type="8">
<scene name="Map Script" offset="230274" />
<scene name="Caterpie rescued" offset="23029C" debug="Main 1A-3a" />
</area>
<area name="Thunderwave Cave Entrance" offset="231C5C" map="01890880">
<scene name="Map Script" offset="231B7C" />
<scene name="Intro" offset="231BA4" debug="Main 2A-3" />
<scene name="Retry" offset="231BCC" debug="Main 2A-5" />
<scene name="Magnemite thanks you" offset="231BF4" debug="Main 2A-6b" />
</area>
<area name="Thunderwave Cave Depths" offset="232110" map="3B0270" assem="01A013B4" type="8"><!-- map="01890898"-->
<scene name="Map Script" offset="232090" />
<scene name="Magnemite rescued" offset="2320B8" debug="Main 2A-6a" />
</area>
<area name="Mt. Steel Entrance" offset="233244" map="018908B0">
<scene name="Map Script" offset="233154" />
<scene name="Intro" offset="23317C" debug="Main 2B-5" />
<scene name="Retry" offset="2331CC" debug="Main 2B-7" />
</area>
<area name="Mt. Steel Peak" offset="2342E0" map="018908C8">
<scene name="Map Script" offset="234230" />
<scene name="Boss defeat" offset="234258" debug="Main 2B-8a" />
</area>
<area name="Sinister Woods Entrance" offset="234C7C" map="018908E0">
<scene name="Map Script" offset="234BDC" />
<scene name="Intro" offset="234BDC" debug="Main 3A-8" />
<scene name="Retry" offset="234C2C" debug="Main 3A-10" />
</area>
<area name="Sinister Woods Heart" offset="2359F0" map="018908F8">
<scene name="Map Script" offset="235970" />
<scene name="Boss defeat" offset="235998" debug="Main 3A-11a" />
</area>
<area name="Silent Chasm Entrance" offset="237B64" map="01890910" assem="01a1e5d7" type="9">
<scene name="Map Script" offset="237AEC" />
<scene name="Intro" offset="237B14" debug="Main 4A-3" />
</area>
<area name="Silent Chasm Depths" offset="239164" map="01890928">
<scene name="Map Script" offset="2390D4" />
<scene name="Jumpluff rescued" offset="2390FC" debug="Main 4A-6a" />
</area>
<area name="Mt. Thunder Entrance" offset="239E3C" map="01890940">
<scene name="Map Script" offset="239D8C" />
<scene name="Intro" offset="239DB4" debug="Main 4B-3" />
<scene name="Retry" offset="239DDC" debug="Main 4B-5" />
</area>
<area name="Mt. Thunder Midpoint" offset="23AA00" map="01890958">
<scene name="Map Script" offset="23A8F8" />
<scene name="Peak retry" offset="23A9C0" debug="Main 4B-6" />
</area>
<area name="Mt. Thunder Summit" offset="23D7C8" map="01890970">
<scene name="Map Script" offset="23D708" />
<scene name="Boss defeat" offset="23D730" debug="Main 4B-7" />
</area>
<area name="Great Canyon Entrance" offset="23E234" map="01890988">
<scene name="Map Script" offset="23E17C" />
<scene name="Intro" offset="23E1A4" debug="Main 5A-3" />
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