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xnet.logic channels seem buggy #560

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jdratlif opened this issue Oct 1, 2023 · 0 comments
Open

xnet.logic channels seem buggy #560

jdratlif opened this issue Oct 1, 2023 · 0 comments

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@jdratlif
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jdratlif commented Oct 1, 2023

Issue description:

It is very difficult to setup a working xnet.logic channel to control the status of a machine.

If I set an input from a lever and an output to the machine, and then delete the output connector in the controller, the signal may or may not remain. This seems to persist until I tell the controller to send no signal, or I can sometimes place a piece of redstone to force a redstone update, but it never seems consistent that a signal will be stopped with xnet.

Steps to reproduce:

Versions:

  • Minecraft: 1.18
  • Forge: 40.2.10
  • McJtyLib: 6.0.20
  • XNet: 4.0.9

Possibly incompatible mods and versions:

Relevant logs, if any:

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