- Added ability to change species name via UI
- Improved "Community Creations" list panel
- Added Mod list to Community Creations
- Added brush size slider
- Added unnatural organism warning
- Added links to community mods
- Added more worlds and organisms to community creations
- Added "Community Creations" button
- Updated icons
- Standardized Colors
- Added ability to load premade organisms and worlds from backend
- Added SeeThroughSelf param that allows eyes to see through their own cells
- Mutation rate now properly saves and loads with world
- Improved styling
- Added ability to save/load organisms
- Added ability to save/load worlds
- charste changed to charset
- Fixed species tracking
Thanks to contributors: @TerraMaster85
- New tab "World Controls"
- Relocated grid controls and auto reset to this tab
- Button to generate random walls with perlin noise
- Button to reset the environment with many randomly generated organisms
- Option to not clear walls on reset
- Option to pause on total extinction
- "Simulation controls" tab renamed to "Evolution Controls"
- Button to save/load Evolution Controls in a
.json
file - Button to randomize the organism in the editor window
- Can now use drag view tool while rendering is off
- Reorganized "About" tab and left panel, embedded explanation video
- New evolution control
Extra Mover Reproduction Cost
, which adds additional food cost for movers to reproduce - Combined
Movers can rotate
andOffspring rotate
evolution controls intoRotation enabled
- Fully max out simulation speed when slider is all the way to the right
- Armor is no longer ignored when checking for clear reproduction space
- Chart data is now properly loaded/discarded when paused
Thanks to contributors: @Chrispykins @M4YX0R
- Hotkeys/improved zoom controls: #47
A
reset viewS/middle mouse button
panD
drop wallsF
drop foodG
click to killH
headless rendering toggleSpacebar/J
pause/play toggleZ
select organismX
edit organismC
drop organismV
toggle hudB
destroy all wallsQ
min/max control panel
- Improved mutation probability controls: #43
- Ability to edit individual organism's mutability: #46
- Added clear button and improved reset warnings: #64
- Control Panel is minimized by default: #64
- Default food prodcution probability increased from 4->5
Thanks to contributors: @TrevorSayre @EvaisaGiac @Chrispykins
Initial release.