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This is most likely due to inefficient handling of the Redis cache. There are currently 390k UUIDs stored in this cache in order to show the recently and most seen players. It currently loads all of them, sorts them and then only takes the first 20 items. This logic should be improved.
The text was updated successfully, but these errors were encountered:
This is most likely due to inefficient handling of the Redis cache. There are currently 390k UUIDs stored in this cache in order to show the recently and most seen players. It currently loads all of them, sorts them and then only takes the first 20 items. This logic should be improved.
The text was updated successfully, but these errors were encountered: