Flakkari is a Epitech Student project. Contribution is welcome, encouraged, and appreciated. It is also essential for the development of the project.
See the Table of Contents for different ways to help and details about how this project handles them. Please make sure to read the relevant section before making your contribution. It will make it a lot easier for us maintainers and smooth out the experience for all involved. The community looks forward to your contributions. 🎉
Note: This project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms. And if you like the project, but just don't have time to contribute, that's fine. There are other easy ways to support the project and show your appreciation, which we would also be very happy about:
- Star the project
- Tweet about it
- Refer this project in your project's readme
- Mention the project at local meetups and tell your friends/colleagues
- Become a Sponsor
Here, you can provide a brief overview of what the Flakkari project is about and why contributions are important.
Flakkari is a Epitech/Laval Student project. It is a simple game server written in C++. The project is designed to be a lightweight and easy-to-use server that can be used for various purposes. The server is also part of the Laplace-Project, a collection of libraries that provide a set of tools for developing games, os, applications, and more. The project is open-source and welcomes contributions from the community. If you're interested in helping out, you can find more information on how to contribute below. Flakkari is currently under development. You can find the latest release here and the changelog here.
Make sure to read and understand our Code of Conduct. Anyone contributing to this project must adhere to these guidelines.
Before contributing, make sure to check if there's an existing issue for the task you want to work on. If not, create a new issue to discuss your proposal. This will help us maintainers to give you feedback and suggestions on your work.
When you're ready to contribute, follow our guide on creating a Pull Request. Make sure to read the guide carefully and follow the instructions. This will make it easier for us to review your Pull Request.
If you find any mistakes or want to improve the documentation, you can do so by clicking the Edit button on the top right corner of the page. This will take you to the GitHub page for the documentation file you're currently viewing. You can then make your changes and create a Pull Request.
For technical documentation, please refer to the project's GitHub wiki. You can find more information there on how the project works.
If you're contributing to the Laplace Libraries module, make sure to consult the documentation in this section to understand how it functions.
Flakkari uses the Conventional Commits specification. The automatic changelog tool uses these to automatically generate a changelog based on the commit messages. Here's a guide to writing a commit message to allow this:
type(scope)!: subject
-
type
: the type of the commit is one of the following:feat
: new features.fix
: bug fixes.docs
: documentation changes.refactor
: refactor of a particular code section without introducing new features or bug fixes.style
: code style improvements.perf
: performance improvements.test
: changes to the test suite.ci
: changes to the CI system.build
: changes to the build system (we don't yet have one so this shouldn't apply).chore
: for other changes that don't match previous types. This doesn't appear in the changelog.
-
scope
: section of the codebase that the commit makes changes to. If it makes changes to many sections, or if no section in particular is modified, leave blank without the parentheses. Examples:- Commit that changes add a new feature to the Flakkari server:
feat(Pulgins): add support for Engine Plugins
- Commit that changes some code style:
style: fix inline declaration of arrays
-
subject
: a brief description of the changes. This will be displayed in the changelog. If you need to specify other details, you can use the commit body, but it won't be visible.Formatting tricks: the commit subject may contain:
-
Links to related issues or PRs by writing
#issue
. This will be highlighted by the changelog tool:feat(Pulgins): add support for Plugins (#1234)
-
Formatted inline code by using backticks: the text between backticks will also be highlighted by the changelog tool:
feat(Pulgins): enable unexported `DEFAULT_PROXY` setting (#9774)
-
Try to keep the first commit line short. It's harder to do using this commit style but try to be concise, and if you need more space, you can use the commit body. Try to make sure that the commit subject is clear and precise enough that users will know what changed by just looking at the changelog.
If you have any questions or need assistance, refer to SUPPORT.md for contact information and support resources. To see the list of people who have contributed to this project, check out CONTRIBUTORS.md.