diff --git a/docs/cross-platform/get-started/introduction-to-mobile-development.md b/docs/cross-platform/get-started/introduction-to-mobile-development.md index 8575d3531..4ef5f9efe 100644 --- a/docs/cross-platform/get-started/introduction-to-mobile-development.md +++ b/docs/cross-platform/get-started/introduction-to-mobile-development.md @@ -28,7 +28,7 @@ that the native languages, Objective-C, Swift, Java, and Kotlin, are the only choice. Xamarin allows you develop in C#, with a class library and runtime that works across -all many platforms, including iOS, Android, and Windows, while still compiling native +many platforms, including iOS, Android, and Windows, while still compiling native (non-interpreted) applications that are performant enough even for demanding games. Xamarin combines all of the abilities of the native