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SettingsManager.cs
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SettingsManager.cs
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namespace wow.tools.local
{
public static class SettingsManager
{
public static string definitionDir;
public static string listfileURL;
public static string tactKeyURL;
public static string wowFolder;
public static string dbcFolder;
public static string manifestFolder;
public static string wowProduct;
public static string region;
public static CASCLib.LocaleFlags locale;
public static bool showAllFiles = false;
public static string extractionDir;
public static bool preferHighResTextures = false;
// supported command line flags and switches
// flag syntax: -flag value || -flag=value or --switch
private const string _wowFolderFlag = "-wowFolder";
private const string _wowProductFlag = "-product";
private const string _dbdFolderFlag = "-dbdFolder";
private const string _dbcFolderFlag = "-dbcFolder";
private const string _manifestFolderFlag = "-manifestFolder";
private const string _listfileURLFlag = "-listfileURL";
private const string _tactKeyURLFlag = "-tactKeyURL";
private const string _regionFlag = "-region";
private const string _localeFlag = "-locale";
private const string _showAllFilesFlag = "-showAllFiles";
private const string _extractionDirFlag = "-extractionDir";
private const string _preferHighResTexturesFlag = "-preferHighResTextures";
// calling the double-hyphen args 'switch' instead of 'flag' because they don't have values
private const string _debugSwitch = "--debug";
// to add a new flag, add a new const string above
// then add a new case to the switch statement in either HandleFlag or HandleSwitch with the functionality you want
// TODO:
// make it easier to associate flags with values and add new flags
// flags are currently case-sensitive, probably not best practice. easy to fix, i'm just being lazy
static SettingsManager()
{
try
{
LoadSettings();
}
catch(Exception e)
{
Console.ForegroundColor = ConsoleColor.Red;
Console.WriteLine("An error happened during config.json reading, make sure it is valid. Application will be unable to load correctly.");
Console.WriteLine("Error message: " + e.Message);
Console.ResetColor();
}
}
public static void LoadSettings()
{
IConfigurationRoot config;
var cwd = Directory.GetCurrentDirectory();
var appDir = AppDomain.CurrentDomain.BaseDirectory;
try
{
config = new ConfigurationBuilder().SetBasePath(cwd).AddJsonFile("config.json", optional: false, reloadOnChange: false).Build();
}
catch(Exception)
{ // if we can't find config.json in the cwd, try the app's directory instead. This is to support launching from the command line, which might not be started in the app's directory
// this could cause soft errors in case of misconfiguration, but too bad
config = new ConfigurationBuilder().SetBasePath(appDir).AddJsonFile("config.json", optional: false, reloadOnChange: false).Build();
Environment.CurrentDirectory = appDir;
}
definitionDir = config.GetSection("config")["definitionDir"];
listfileURL = config.GetSection("config")["listfileURL"];
tactKeyURL = config.GetSection("config")["tactKeyURL"];
if (config.GetSection("config")["region"] != null)
{
region = config.GetSection("config")["region"];
}
else
{
region = "eu";
}
if (config.GetSection("config")["locale"] != null)
{
SetLocale(config.GetSection("config")["locale"]);
}
else
{
locale = CASCLib.LocaleFlags.enUS;
}
if (config.GetSection("config")["manifestFolder"] != null)
{
manifestFolder = config.GetSection("config")["manifestFolder"];
}
else
{
manifestFolder = "manifests";
}
dbcFolder = config.GetSection("config")["dbcFolder"];
wowFolder = config.GetSection("config")["wowFolder"];
wowProduct = config.GetSection("config")["wowProduct"];
showAllFiles = bool.Parse(config.GetSection("config")["showAllFiles"]);
extractionDir = config.GetSection("config")["extractionDir"];
preferHighResTextures = bool.Parse(config.GetSection("config")["preferHighResTextures"]);
}
private static void SetLocale(string locValue)
{
if (locValue == null)
{
locale = CASCLib.LocaleFlags.enUS;
return;
}
switch (locValue)
{
case "deDE":
locale = CASCLib.LocaleFlags.deDE;
break;
case "enUS":
locale = CASCLib.LocaleFlags.enUS;
break;
case "enGB":
locale = CASCLib.LocaleFlags.enGB;
break;
case "ruRU":
locale = CASCLib.LocaleFlags.ruRU;
break;
case "zhCN":
locale = CASCLib.LocaleFlags.zhCN;
break;
case "zhTW":
locale = CASCLib.LocaleFlags.zhTW;
break;
case "enTW":
locale = CASCLib.LocaleFlags.enTW;
break;
case "esES":
locale = CASCLib.LocaleFlags.esES;
break;
case "esMX":
locale = CASCLib.LocaleFlags.esMX;
break;
case "frFR":
locale = CASCLib.LocaleFlags.frFR;
break;
case "itIT":
locale = CASCLib.LocaleFlags.itIT;
break;
case "koKR":
locale = CASCLib.LocaleFlags.koKR;
break;
case "ptBR":
locale = CASCLib.LocaleFlags.ptBR;
break;
case "ptPT":
locale = CASCLib.LocaleFlags.ptPT;
break;
default:
Console.WriteLine("Locale " + locValue + " not found, defaulting to enUS");
locale = CASCLib.LocaleFlags.enUS;
break;
}
}
private static void HandleFlag(string flag, string? value)
{
if (!string.IsNullOrEmpty(value))
{
switch(flag)
{
case (_wowFolderFlag):
wowFolder = value;
break;
case (_wowProductFlag):
wowProduct = value;
break;
case (_dbdFolderFlag):
definitionDir = value;
break;
case (_dbcFolderFlag):
dbcFolder = value;
break;
case (_manifestFolderFlag):
manifestFolder = value;
break;
case (_listfileURLFlag):
listfileURL = value;
break;
case (_tactKeyURLFlag):
tactKeyURL = value;
break;
case (_regionFlag):
region = value;
break;
case (_localeFlag):
SetLocale(value);
break;
case (_showAllFilesFlag):
showAllFiles = bool.Parse(value);
break;
case (_extractionDirFlag):
extractionDir = value;
break;
case (_preferHighResTexturesFlag):
preferHighResTextures = bool.Parse(value);
break;
}
}
}
private static void HandleSwitch(string flag)
{
if (!string.IsNullOrEmpty(flag))
{
switch (flag)
{
case (_debugSwitch):
Environment.SetEnvironmentVariable("ASPNETCORE_ENVIRONMENT", "Development");
break;
}
}
}
private static void ProcessFlags(string[] args)
{
for (int i = 0; i < args.Length; i++)
{
string _arg = args[i];
string _flag = _arg;
string? _value = null;
int _nextIndex = i + 1;
// handle switches first, cause they're special
if (_arg.StartsWith("--"))
{
HandleSwitch(_arg);
continue;
}
// check if the value is specified with an equals sign, then break it up and set _value
// TODO: currently eats any args containing an equal sign, which could cause us to eat flags that aren't meant for us. too bad
if (_arg.Contains('='))
{
string[] _argSplit = _arg.Split('=');
_flag = _argSplit[0];
_value = _argSplit[1];
HandleFlag(_flag, _value);
args[i] = "";
continue;
}
// check that the next index in args is valid
if (_nextIndex < args.Length)
{
// if flag was NOT specified with an equals sign, set it to the next index
if (_value == null)
{
_value = args[_nextIndex];
i++; // then skip the next item
}
HandleFlag(_flag, _value);
continue;
}
}
}
public static void ParseCommandLineArguments(string[] args)
{
ProcessFlags(args);
// since this runs after LoadSettings() AND the command line arguments are parsed, I'm comfortable throwing this folder check here.
ValidateWowFolder();
}
private static void ValidateWowFolder()
{
if (string.IsNullOrEmpty(wowFolder))
{
wowFolder = null;
}
else
{
if (!Directory.Exists(wowFolder))
{
throw new DirectoryNotFoundException("Could not find folder " + wowFolder);
}
else
{
if (!File.Exists(Path.Combine(wowFolder, ".build.info")))
{
throw new FileNotFoundException("Unable to find .build.info in WoW directory. Make sure you selected the root WoW directory and not a subfolder.");
}
}
}
}
}
}