High Performance Client #81
1fabi0
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Hey, I created a High Performance version of this Client with directly using and reusing ArraySegments for sending and receiving and avoiding a lot of allocations and Garbage Collections, of course this can also create a few problems and is and should not be for normal use, but if you are trying to transport realtime media or other high rate stuff (you should rather use UDP) checkout my repos or take inspiration from it. With my changes all allocations on the fly are done by the ClientWebsocket and that can not be changed. So be careful with it and have fun, thank you for that brilliant client wrapping
Best regards
Fabian
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