Manages dockerised Minecraft servers for developing and deploying Javascript Minecraft plugins written using Scriptcraft and the Scriptcraft Modular Architecture.
See this issue comment to enable this to work on Windows.
npm i -g smac
smac
➜ smac
Version 0.0.4
Usage:
smac <command>
Available commands:
COMMAND DESCRIPTION
start Start a server
stop Stop a server
status Get the status of a server
version Output version information
list List running SMA servers
inspect Inspect a running server
When the logs are streaming - either from the start
command or the logs
command - you have an interactive terminal that pipes your commands to the server.
This is slightly different from typing directly at the server console of a running server. What you type here is sent to the server over HTTP and executed asynchronously as the Console Sender.
You can execute arbitrary javascript using the js
command, for example:
js refresh()
There are two additional commands that the terminal supports:
smac
- smac stop is supported to allow you to stop the server from the terminal.ts
- execute arbitrary TypeScript. The code that follows this command is transpiled to ES5 and sent to the server withjs
. For example:
ts [1,2,3].map(i => i+1)
Is transpiled to:
;[1, 2, 3].map(function(i) {
return i + 1
})
Resulting in:
? > (ts [1,2,3].map(i => i+1)) [05:57:40 INFO]: [MinecraftRESTConsole] server remote executes js [1, 2, 3].map(function (i) { return i + 1; });
Use the sma-server Yeoman generator to generate a configuration.
The configuration is a package.json
file with a smaServerConfig
key. This key contains the metadata to configure the server at run-time.
You can custom bind directories in an smaServerConfig
. This is useful when you are working on a package and want to mount it into the server.
Here is an example configuration that I use to work on the MCT1 plugin. I custom bind the mct1 worlds from their local repo checkout.
I have the @magikcraft/op-all
plugin installed to give myself op on the server automatically, and I bind the local checkout of the MCT1 plugin into the server to test my changes as I make them.
Note: npm link
is a standard way to work on a local check-out of a package, however, this doesn't work by default on a Mac with docker.
Please see this issue about using npm link
with SMA on Mac OS. You must change your Docker preferences for it to work.
Using a custom bind is a way to do this without having to configure Docker.
I have this subkey in my server's package.json
:
"smaServerConfig": {
"dockerTag": "latest",
"port": "25565",
"serverName": "mct1-dev",
"bind": [
{
"src": "../mct1-worlds",
"dst": "worlds"
},
{
"src": "../mct1",
"dst": "scriptcraft-plugins/@magikcraft/mct1"
}
]
}
To dev on this utility, run:
npm i
npm link
npm run dev
This will link your checkout to the global smac
command, and start a compiling watcher that transpiles changes and updates the linked binary.