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MonkyMoney
120 lines (112 loc) · 1.87 KB
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MonkyMoney
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^z::
loop
{
;map and game mode
click, 1114 1247
sleep, 500
click, 685 366
sleep, 500
click, 858 563
sleep, 500
click, 1672 606
sleep, 5000
click, 500 500
sleep 500
MouseMove, 2358, 713,
sleep, 100
;towers
loop 7
{
click, WheelDown
}
click, 2418 601 ;helli 1
click, 254 317
sleep, 500
click, 2418 601 ;helli 2
click, 453 319
sleep, 500
click, 2429 791 ;wizard
click, 256 493
sleep, 500
click, 2288, 1139 ;alcem
click, 415, 485
sleep, 1000
;upgrade downdraft
click, 254 317 ;tower
sleep, 100
click, 2097 638 ;pursuit
sleep, 100
click, 2097 638
sleep, 100
click, 2090 833 ;downdraft
sleep, 100
click, 2090 833
sleep, 100
click, 2090 833
sleep, 1000
;upgrade moab shove
click, 453 319 ;tower
sleep, 100
click, 2097 638 ;pursuit
sleep, 100
click, 2097 638
sleep, 100
click, 2068 1054 ;moab shove
sleep, 100
click, 2068 1054
sleep, 100
click, 2068 1054
sleep, 1000
;upgrade shimmer
click, 256 493 ;tower
sleep, 100
click, 2090 833 ;wall of fire
sleep, 100
click, 2090 833
sleep, 100
click, 2068 1054 ;shimmer
sleep, 100
click, 2068 1054
sleep, 100
click, 2068 1054
sleep, 100
sleep, 1000
;upgrade brew
click, 356, 490 ;tower
sleep, 100
click, 2097 638 ;brew
sleep, 100
click, 2097 638
sleep, 100
click, 2097 638
sleep, 100
click, 2068 1054 ;faster throwing
sleep, 100
click, 2068 1054
sleep, 1000
;play
click, 2442 1356
click, 2442 1356
;lvl up
loop
{
PixelGetColor, pixel1, 1282, 665, RGB
PixelGetColor, pixel2, 1633, 210, RGB
if (pixel2 = 0xFFFFFF || pixel1 = 0x00CBDE)
{
click, 2442 1356
sleep, 500
click, 2442 1356
sleep, 500
click, 2442 1356
if (pixel2 = 0xFFFFFF)
{
click, 1055 1128
sleep 4000
break 3
}
}
}
???
}
^x::ExitApp