Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Mixing of processes between multiple "Item Users"? #2439

Open
moondoldo opened this issue Oct 22, 2024 · 0 comments
Open

Mixing of processes between multiple "Item Users"? #2439

moondoldo opened this issue Oct 22, 2024 · 0 comments
Labels

Comments

@moondoldo
Copy link

moondoldo commented Oct 22, 2024

Mixing of processes between multiple "Item Users"?

Minecraft Version: 1.20.1

Forge Version: 1.20.1-47.3.0

Mod Version:
Cyclic 1.20.1-1.12.11
FLIB 1.20.1-0.0.14
(SlashBlade 1.20.1-0.1.2)

Single Player or Server: Single / Server

Describe problem (what you were doing; what happened; what should have happened):

Set up the first “Item User”.
Hit zombies with Sword with the following settings
Always On
20
Hit attack target (left click)
Entity interactions only
Diamond Sword

Set up a second “Item User” a short distance away from it.
Always On
If you set this to "On", the sound of the sword swinging will be heard from the second "Item User".

Is it possible that processes are being mixed between multiple "Item Users"?

By the way, if you give the sword from the "SlashBlade" MOD to the first "Item User", the sword effect will be displayed on the second "Item User" side, and the attack judgment will also be made there.

Video/images/gifs (direct upload or link):
2024-10-23_00h09_22

@moondoldo moondoldo changed the title Mixed processing among multiple “Item Users”? Mixing of processes between multiple "Item Users"? Oct 22, 2024
@Lothrazar Lothrazar added the 1.20 label Oct 29, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants