diff --git a/src/game/lara/lara_col.c b/src/game/lara/lara_col.c index e0c1dab4..ded1284d 100644 --- a/src/game/lara/lara_col.c +++ b/src/game/lara/lara_col.c @@ -231,12 +231,12 @@ void __cdecl Lara_Col_Walk(ITEM_INFO *item, COLL_INFO *coll) if (Lara_DeflectEdge(item, coll)) { if (item->frame_num >= 29 && item->frame_num <= 47) { - item->anim_num = LA_WALK_STOP_RIGHT; + item->anim_num = LA_WALK_STOP_LEFT; item->frame_num = g_Anims[item->anim_num].frame_base; } else if ( (item->frame_num >= 22 && item->frame_num <= 28) || (item->frame_num >= 48 && item->frame_num <= 57)) { - item->anim_num = LA_WALK_STOP_LEFT; + item->anim_num = LA_WALK_STOP_RIGHT; item->frame_num = g_Anims[item->anim_num].frame_base; } else { Lara_CollideStop(item, coll); @@ -249,10 +249,10 @@ void __cdecl Lara_Col_Walk(ITEM_INFO *item, COLL_INFO *coll) if (coll->side_mid.floor > STEP_L / 2) { if (item->frame_num >= 28 && item->frame_num <= 45) { - item->anim_num = LA_WALK_DOWN_RIGHT; + item->anim_num = LA_WALK_DOWN_LEFT; item->frame_num = g_Anims[item->anim_num].frame_base; } else { - item->anim_num = LA_WALK_DOWN_LEFT; + item->anim_num = LA_WALK_DOWN_RIGHT; item->frame_num = g_Anims[item->anim_num].frame_base; } } @@ -260,10 +260,10 @@ void __cdecl Lara_Col_Walk(ITEM_INFO *item, COLL_INFO *coll) if (coll->side_mid.floor >= -STEPUP_HEIGHT && coll->side_mid.floor < -STEP_L / 2) { if (item->frame_num >= 27 && item->frame_num <= 44) { - item->anim_num = LA_WALK_UP_STEP_RIGHT; + item->anim_num = LA_WALK_UP_STEP_LEFT; item->frame_num = g_Anims[item->anim_num].frame_base; } else { - item->anim_num = LA_WALK_UP_STEP_LEFT; + item->anim_num = LA_WALK_UP_STEP_RIGHT; item->frame_num = g_Anims[item->anim_num].frame_base; } }