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pubspec.yaml
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pubspec.yaml
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name: little_light
description: A new Flutter project.
publish_to: none
# application version
version: 2.0.27+2000027
environment:
sdk: ">=3.0.0 <4.0.0"
flutter: ">=3.0.0"
dependencies:
flutter:
sdk: flutter
flutter_localizations:
sdk: flutter
tinycolor2: ^3.0.1
shared_preferences: ^2.2.3
archive: ^3.6.1
sqflite: ^2.3.3+1
path_provider: ^2.1.3
font_awesome_flutter: ^10.7.0
bungie_api: 13.18.0
shimmer: ^3.0.0
timeago: ^3.6.1
firebase_analytics: ^11.0.1
flutter_dotenv: ^5.1.0
url_launcher: ^6.3.0
wakelock_plus: ^1.2.5
flutter_advanced_switch: ^3.1.0
logger: ^2.3.0
package_info_plus: ^8.0.0
device_info_plus: ^10.1.0
cached_network_image: ^3.3.1
in_app_review: ^2.0.9
flutter_linkify: ^6.0.0
bubble: ^1.2.1
get_it: ^7.7.0
provider: ^6.1.2
flutter_phoenix: ^1.1.1
json_annotation: ^4.9.0
app_links: ^6.1.1
protocol_registry: ^0.0.5
firebase_crashlytics: ^4.0.1
dev_dependencies:
build_runner: ^2.4.9
json_serializable: ^6.8.0
analyzer: ^6.4.1
sqflite_common_ffi: ^2.3.3
flutter_test:
sdk: flutter
msix: ^3.16.7
# For information on the generic Dart part of this file, see the
# following page: https://www.dartlang.org/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/_env
- assets/
- assets/imgs/
- assets/imgs/flags/
- assets/anim/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.io/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.io/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: LittleLightIcons
fonts:
- asset: fonts/LittleLightIcons.ttf
- family: NeueHaasDisplay
fonts:
- asset: fonts/NeueHaasDisplay-Thin.ttf
weight: 300
- asset: fonts/NeueHaasDisplay-ThinItalic.ttf
weight: 300
style: italic
- asset: fonts/NeueHaasDisplay-Roman.ttf
weight: 500
- asset: fonts/NeueHaasDisplay-Medium.ttf
weight: 700
- asset: fonts/NeueHaasDisplay-Bold.ttf
weight: 900
msix_config:
display_name: Little Light
publisher: CN=D41F7C98-9BEA-49A9-95B5-EF33973EF3D4
publisher_display_name: João Paulo Marquesini
identity_name: 30473JooPauloMarquesini.LittleLightforDestiny2
logo_path: ./windows/runner/resources/app-icon.png
protocol_activation: luzinha
capabilities: internetClient,runFullTrust
msstore_appId: 9PMG9ZQ41K95
store: true
app_installer:
publish_folder_path: ./msix
hours_between_update_checks: 0
automatic_background_task: false
update_blocks_activation: false
show_prompt: true
force_update_from_any_version: false