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I have A mapped to action 1 via insert, and Shift + A mapped to action 2 via insert_modified. In my game, I press and hold A, then press and release Shift.
In the following, "triggered" implies action_just_pressed == true.
What you expected to happen
Action 1 gets triggered (on A press).
What actually happened
Action 1 gets triggered (on A press), then action 2 (on Shift press), then action 1 (on Shift release).
The text was updated successfully, but these errors were encountered:
I almost always check for just_pressed in my action-handling code to avoid this. I don't think that this is surprising / fixable / a bug if you're calling .pressed. Is that what you're doing here, or does it occur with just_pressed?
Version
0.14
Operating system & version
Arch Linux v6.9.9-arch1-1
What you did
I have
A
mapped to action 1 viainsert
, andShift + A
mapped to action 2 viainsert_modified
. In my game, I press and holdA
, then press and releaseShift
.In the following, "triggered" implies
action_just_pressed == true
.What you expected to happen
Action 1 gets triggered (on
A
press).What actually happened
Action 1 gets triggered (on
A
press), then action 2 (onShift
press), then action 1 (onShift
release).The text was updated successfully, but these errors were encountered: